Terizla ML - Season 25 Rise of Necrokeep - Mobile Legends: Bang Bang
On this page you will find answers to common questions like, What is the best build for Terizla? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Terizla?
Date Updated: Sep 28, 2022 5:51 PM
Best build for Terizla - ML Guide 2022
Terizla ML - Season 25 Rise of Necrokeep - Mobile Legends: Bang Bang
On this page you will find answers to common questions like, What is the best build for Terizla? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Terizla?
Date Updated: Sep 28, 2022 5:51 PM
Best Terizla Builds
Depending on your role or lane opponent, you can use a different Terizla build.
Valor: Physical Defense will be increased by 5 for 25s for each basic attack received, capped at 25
Bloodlust Axe AttackTier 3
Cost:1970Sell:1182
Item Stats
+70 Physical ATK
+10% CD Reduction
+20% Spell Vamp
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Antique Cuirass DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Athena's Shield DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Valor: Physical Defense will be increased by 5 for 25s for each basic attack received, capped at 25
Bloodlust Axe AttackTier 3
Cost:1970Sell:1182
Item Stats
+70 Physical ATK
+10% CD Reduction
+20% Spell Vamp
War Axe AttackTier 2
Cost:2100Sell:1260
Item Stats
+550 HP
+35 Physical ATK
+10% CD Reduction
Unique Passive
Unique Passive Fighting Spirit: Enter a battle stance upon dealing damage to any enemy unit. This increases the hero's Physical Attack by 9 and Physical Penetration by 3 each second for 3s, to a max of 8 stacks (Marksmen/Mages/Supports only receive 33% of these stacked effects); also grants 15% Movement Speed at full stacks.
Antique Cuirass DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Athena's Shield DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Recovery: Regenerates 2.5% Max HP per second (reduced to 0.5% Max HP per second over 5s after taking damage).
Blade Armor DefenseTier 3
Cost:1960Sell:1176
Item Stats
+90 Physical Defense
+20% Crit Damage Reduction
Unique Attribute
+20% Crit Damage Reduction
Unique Passive
Bladed Armor: When struck by a Basic Attack, deals Physical Damage equal to 25% of the incoming damage (calculated before Damage) plus 25% of the hero's Physical Defense to the attacker and slows them by 15% for 1s.
Radiant Armor DefenseTier 3
Cost:1980Sell:1188
Item Stats
+950 HP
+12 HP Regen
+52 Magic Defense
Unique Passive
Holy Blessing: Increases own Magic Damage Reduction by 3-10 upon taking Magic Damage (scales with level), lasting for 3s and stacking up to 6 times.
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Armor Buster: Each point of the enemy's Physical Defense increases Physical Penetration by 0.05% when dealing damage to it, capped at 20%.
Sea Halberd AttackTier 3
Cost:2050Sell:1230
Item Stats
+70 Physical ATK
+25% Attack Speed
Unique Passive
Life Drain: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3s.
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Demon Hunter Sword AttackTier 3
Cost:2180Sell:1308
Item Stats
+35 Physical ATK
+25% Attack Speed
Unique Passive
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions). Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Terizla
Hero Grade:a
Hero Grade
Hero grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Roles:
Fighter
Fighter Role
Fighters are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a fighter's damage will add up over time to make it a major threat. Each fighter has a unique blend of mobility, damage, disruption and durability. Fighter is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.
A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.
Spacialties:
Burst
Burst Role
Burst refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.
Crowd Control
Crowd Control Role
Crowd Control is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.
Scaling Power:normal
Mechanical Skill:hard
Early Game PowerMiddle Game PowerLate Game Power
mlbbhero.com
Win Rate
47.74%
Pick Rate
0.80%
Ban Rate
0.02%
Quick Note: Terizla's damage taken at close range will be decreased by 60%, and each additional attack speed point he gains will result in 2 points of physical damage. It is obvious from the preceding explanation that Terizla's passive skill is quite good, therefore utilize it with caution.
Last Update: 09-28-22 05:51 PM
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Terizla gains 1% extra Damage Reduction (up to 35%) for every 2% HP lost. He cannot gain extra Attack Speed and will convert every 1% extra Attack Speed he's supposed to receive into 1 extra Physical Attack.
Revenge Strike
AoESpeed Up
Cooldown: 7
Mana/Energy Cost: 75
Terizla cracks the ground with his hammer and the fissure will spread out, dealing 300( +80% Extra Physical Attack) (Physical Damage). After the fissure hits the first target, it will drill into the target and slow them by 30%. At the same time, Terizla's Movement Speed will be increased by 25% for 3s. The fissure on target will then explode, dealing 300( +80% Extra Physical Attack) plus 20% of the enemy's lost HP (Physical Damage).
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
7.0
7.0
7.0
7.0
7.0
7.0
Skill Cost
75
80
85
90
95
100
Fissure Damage
300
330
360
390
420
450
Movement Speed Bonus
25%
28%
31%
34%
37%
40%
Explosive Damage
300
330
360
390
420
450
Execution Strike
BurstSlow
Cooldown: 5
Mana/Energy Cost: 25
Terizla waves his hammer in a fan-shaped area ahead. This skill can be cast up to 3 times. The first two attacks deal 180( +150% Total Physical Attack) (Physical Damage) each, while the third deals 225( +300% Total Physical Attack) (Physical Damage). Enemies hit will also be slowed by 20% for 1.5s (the slow effect can stack). Deals only 60% damage to minions.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
5.0
5.0
5.0
5.0
5.0
5.0
1st/2nd Wave Damage
180
210
240
270
300
330
3rd Wave Damage
225
270
315
360
405
450
Penalty Zone
CCAoE
Cooldown: 40
Mana/Energy Cost: 100
Terizla jumps to the designated area to smash down, causing 300( +100% Total Physical Attack) (Physical Damage) and slowing enemies by 45%. Meanwhile, he summons Scaffold, which will reach out a hook to the enemies and pull the target for several times, causing 150( +30% Total Physical Attack) (Physical Damage) each time.
Skill
LVL1
LVL2
LVL3
Cooldown
40.0
35.0
30.0
Skill Cost
100
120
140
Smash Damage
300
450
600
Slow
45%
55%
65%
Pulling Damage
150
200
250
Spells
Depending on your playstyle, Terizla can utilize these spells. 1: Flicker2: Sprint3: Execute
Flicker
Mobility
Spell Cooldown: 120 seconds
Moves a certain distance in a designated direction. Then gains 6 (+1 × Hero Level) Physical and Magic Defense for 1 second.
Sprint
Long-lasting Speed Up
Spell Cooldown: 100 seconds
Gains up to 50% extra Movement Speed and slow immunity for 6s. The extra Movement Speed gradually decays after 2s.
Execute
Low HP Execution
Spell Cooldown: 90 seconds
Deals 100 (+10 × Hero Level) (+enemy's 13% Lost HP) True Damage to the designated enemy hero. This damage ignores shield. If the target is slain by this skill, its cooldown will be reduced by 40%.
Strong against
Terizla have skill and lane adavatages over these heroes. 1: Chou2: Martis3: Minsitthar
Toughest Matchups
Terizla can be countered or might have difficulty against these heroes. 1: Granger2: Karrie3: Freya
Best Teammates
Terizla can perform better with these hero teammates. 1: Tigreal2: Atlas
Pros & Cons
Terizla Advantages when learning and using in the game.
Terizla has HIGH amounts of damage, especially in early-game.
He can prevent enemies from escaping him.
Terizla has multiple CC skills giving him a chance to get multiple kills.
Terizla Disadvatages during the game.
Not good in chasing down enemies.
Attack speed being slow makes all of Terizla’s attacks easy for opponents to guess.
Movement speed Terizla is slow and just relies on skill.
Not fit to do roaming from one lane to lane.
Story of Terizla
If belief could bring love, hope, and salvation to the world, then how come there are still hurt souls lingering about? - It's a saying carved on the stela of the Monastery of Light in the Moniyan Empire. Deep in the Monastery stands an iron cage, called the door to rebirth. Within this cage, hides the dark and secret history of the Empire.
When the guards opened the lock, all they could see were startling sentences written on the wall: Break the BELIEF! It's time to pay ten years off. The world should be enshrouded in darkness! Suddenly the cryptic news went around the Moniyan Empire - Terizla had escaped!
Feeling reborn, Terizla stopped walking and took a deep breath of fresh air; enjoying freedom while his eyes remained closed. Suddenly, his body began to hurt as if he were being punched by thousands of needles, and his veins began to bulge around his eyes. His skin turned pale. There were only two emotions he could feel at that time, pain and rage. Half-conscious, he lost control of his action. He accidentally saw his devastated face in a lake and old memories came flooding back into his head - it was indeed, a disaster.
Terizla was once the leader of the smiths, in a small village near the Moniyan Empire. They could insert life into swords; thus, with the help of these powerful weapons, even a common soldier could slay some of the strongest enemies. Soon, they received good graces from the Empire. The emperor sent out envoys under the name of Belief in the Lord of Light. The emperor asked the smiths to surrender to the Empire, mimicking the tradition of instruction passed down through thousand generations. Terizla kindly refused to them. Baffled by his decision and repeated refusal to surrender, the Empire paid them a visit with a blood surprise. All their blueprints were robbed, and all the smiths were wiped from history.
Terizla was captured in the Monastery of Light and was forced to endure many experiments. He was suffering mostly from the experiment - Rebirth, which made the death of the other smiths seemed appealing. His memories kept being cleared, but Terizla knew that someday the Empire would pay for what they had done.
He would have continued to rot and suffer within the chains of his prison cage, if Alice, the Queen of the Abyss hadn't shown up. Knocking out all the guards with her dark magic and tempting Terizla to join sides with the Abyss, she freed Terizla off his suffering, reminding him, that he now owed a great debt to the forces of evil.
Consumed by rage and misery, Terizla felt once again, that his head would break apart, any time. Suddenly, he was surrounded by a warm feeling, and a cute girl, a dark elf perhaps, was standing in front of him. "Don't fight it. Let the hatred spread and explode in this land! if you need any help, remember me - Abyssal Witch" . His body no longer hurt. Terizla calmed down, confused and pensive.
After a while, Terizla showed a hint of a smile. He decided to join the forces of the Abyss and alongside side the Queen of Apocalypse, he would serve his vengeance. Staring at the Moniyan Empire far away, he knew that the real danger for the Empire was just about to arrive. He knew that he would burn the fire for his revenge and that fire would consume the entire Moniyan Empire in ashes.
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