On this page you will find answers to common questions like, What is the best build for Fanny? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Fanny?
Date Updated: Dec 04, 2022 1:44 AM
Best build for Fanny 2022 - ML Guide
Best Build for Fanny 2022
On this page you will find answers to common questions like, What is the best build for Fanny? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Fanny?
Date Updated: Dec 04, 2022 1:44 AM
Best Fanny Builds
Depending on your role or lane opponent, you can use a different Fanny build.
Armor Buster: Each point of the enemy's Physical Defense increases Physical Penetration by 0.05% when dealing damage to it, capped at 20%.
Bloodlust Axe AttackTier 3
Cost:1970Sell:1182
Item Stats
+70 Physical ATK
+10% CD Reduction
+20% Spell Vamp
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Athena's Shield DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
2: Fanny build for Hybrid Damage and Tank
1: Warrior Boots2: Blade of the Heptaseas3: Malefic Roar4: Rose Gold Meteor5: Immortality6: Antique Cuirass
Warrior Boots MovementTier 2
Cost:720Sell:432
Item Stats
+22 Physical Defense
+40 Movement SPD
Unique Passive
Valor: Physical Defense will be increased by 5 for 25s for each basic attack received, capped at 25
Blade of the Heptaseas AttackTier 3
Cost:1950Sell:1170
Item Stats
+250 HP
+70 Physical ATK
Unique Attribute
+15 Physical PEN
Unique Passive
Ambush: If no damage is taken or dealt within 5s, the next Basic Attack will deal extra Physical Damage equal to 160 plus 40% Physical Attack, and inflict 40% slow effects upon the target for 1.5s.
Malefic Roar AttackTier 3
Cost:2060Sell:1236
Item Stats
+60 Physical ATK
Unique Attribute
+35% Physical PEN
Unique Passive
Armor Buster: Each point of the enemy's Physical Defense increases Physical Penetration by 0.05% when dealing damage to it, capped at 20%.
Rose Gold Meteor AttackTier 3
Cost:2120Sell:1272
Item Stats
+30 Magic Defense
+60 Physical ATK
+5% Physical Lifesteal
Unique Passive
Lifeline: When HP is about to drop below 30%, gains a 510~1350 shield (scales with level) and 25 extra Magic Defense for 3s. Cooldown: 40s.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Antique Cuirass DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
3: Fanny build for Balance Build Physical and Magic Defense
1: Tough Boots2: Blade of the Heptaseas3: Malefic Roar4: Antique Cuirass5: Rose Gold Meteor6: Immortality
Tough Boots MovementTier 2
Cost:700Sell:420
Item Stats
+22 Magic Defense
+40 Movement SPD
Unique Passive
Fortitude: Reduces time controlled 30%
Blade of the Heptaseas AttackTier 3
Cost:1950Sell:1170
Item Stats
+250 HP
+70 Physical ATK
Unique Attribute
+15 Physical PEN
Unique Passive
Ambush: If no damage is taken or dealt within 5s, the next Basic Attack will deal extra Physical Damage equal to 160 plus 40% Physical Attack, and inflict 40% slow effects upon the target for 1.5s.
Malefic Roar AttackTier 3
Cost:2060Sell:1236
Item Stats
+60 Physical ATK
Unique Attribute
+35% Physical PEN
Unique Passive
Armor Buster: Each point of the enemy's Physical Defense increases Physical Penetration by 0.05% when dealing damage to it, capped at 20%.
Antique Cuirass DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Rose Gold Meteor AttackTier 3
Cost:2120Sell:1272
Item Stats
+30 Magic Defense
+60 Physical ATK
+5% Physical Lifesteal
Unique Passive
Lifeline: When HP is about to drop below 30%, gains a 510~1350 shield (scales with level) and 25 extra Magic Defense for 3s. Cooldown: 40s.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions). Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Genius Wand MagicTier 3
Cost:2000Sell:1200
Item Stats
+75 Magic Power
+5% Movement SPD
Unique Attribute
+10 Magic PEN
Unique Passive
Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 2~9 for 2s (the Defense reduction scales with level). Stacks up to 3 times
Divine Glaive MagicTier 3
Cost:1970Sell:1182
Item Stats
+65 Magic Power
Unique Attribute
+35% Magic PEN
Unique Passive
Spellbreaker: Each point of the enemy's Magic Defense increases Magic Penetration by 0.1% when dealing damage to it, capped at 20%.
Fanny
Hero Grade:s
Hero Grade
Hero grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Roles:
Assassin
Assassin Role
An assassin is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, assassins are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, assassins specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. Assassins are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.
Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.
The typical assets that they may have include:
Being nimble, low HP
Skillsets that allow them to chase enemies and have a good set of blink skills
Agile and quick
Spacialties:
Chase
Chase Role
Chase is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.
Reap
Reap Role
Reap is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. Reap is an advanced specialty of Poke .
Scaling Power:normal
Mechanical Skill:insane
Early Game PowerMiddle Game PowerLate Game Power
mlbbhero.com
Win Rate
53.65%
Pick Rate
15.60%
Ban Rate
9.23%
Quick Note: With a 100 percent difficulty rating, Fanny is regarded as the most difficult hero in Mobile Legends to master. She will also carry an Energy power bar in place of a Mana power bar. Demon Shoes may need to be left out of your equipment list because Energy fills up more quickly than Mana.
During flight, Fanny deals 15%-30% extra damage to enemies hit (scales with flying speed) and applies a stack of (Prey Mark) to them (up to 2 stacks) on each attack. Her subsequent skill hits on marked enemy heroes restore 8 energy per stack for her. The energy restoration is reduced if she hits multiple enemy heroes within a short period of time.
Tornado Strike
AoE
Cooldown: 3.5
Fanny whirls her blades, dealing 320( +80% Total Physical Attack) (Physical Damage) to nearby enemies.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
3.5
3.3
3.1
2.9
2.7
2.5
Base Damage
320
360
400
440
480
520
Steel Cable
Blink
Fanny shoots a cable in the target direction that pulls her to the first obstacle hit. She can cast this skill again within 2s until her energy runs out. Each successive cast reduces the skill's energy cost by 2. As long as her energy is sufficient, Fanny automatically casts (Tornado Strike) upon hitting an enemy mid-flight.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Skill Cost
17
16
15
14
13
12
Cut Throat
BurstBlink
Cooldown: 35
Fanny strikes the target enemy or creep with her blades, dealing them 500( +240% Extra Physical Attack) (Physical Damage). Each stack of (Prey Mark) on the enemy increases this damage by 20%.
Skill
LVL1
LVL2
LVL3
Cooldown
35.0
30.0
25.0
Base Damage
500
680
860
Spells
Depending on your playstyle, Fanny can utilize these spells. 1: Retribution
Retribution
Jungle Special
Spell Cooldown: 35 seconds
Deals 520 (+80 × Hero Level) True Damage to a creeps and minions. Passive: Creep rewards are increased by 60%, and damage taken from creeps is reduced by 50%. Minion rewards are reduced by 70% for the first 5 minutes.
Blessing: Reach 5 creep kills, hero kills, or hero kill assists to level up this skill (the skill decided by the Blessing of the Jungling Footwear purchased). Reaching 15 increases Physical Attack and Magic Power by 15.
Flame: Dealing 100 True Damage and absorbing 35-70 Physical Attack and Magic Power from the target over 3 seconds (scales with level).
Ice: Dealing 100 True Damage and absorbing 41-90 Movement Speed from the target over 3 seconds (scales with level).
Bloody: Dealing 100 True Damage and absorbing HP equal to 12% of the caster's Max HP from the target over 3 seconds (scales with level).
Strong against
Fanny have skill and lane adavatages over these heroes. 1: Valir2: Kagura3: Lylia4: Valentina
Toughest Matchups
Fanny can be countered or might have difficulty against these heroes. 1: Saber2: Chou3: Ruby4: Franco
Best Teammates
Fanny can perform better with these hero teammates. 1: Angela2: Floryn
Pros & Cons
Fanny Advantages when learning and using in the game.
One of the most slippery and mobile heroes in the game.
An incredible snowballer.
One of the most deadliest assassins in early to mid game.
High damage output in the early game.
Fanny Disadvatages during the game.
Requires high skill and very hard to control.
Falls off in the late game.
Dependent on the purple buff to start getting active.