On this page you will find answers to common questions like, What is the best build for Ruby? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Ruby?
Date Updated: Dec 04, 2022 1:44 AM
Best build for Ruby 2022 - ML Guide
Best Build for Ruby 2022
On this page you will find answers to common questions like, What is the best build for Ruby? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Ruby?
Date Updated: Dec 04, 2022 1:44 AM
Best Ruby Builds
Depending on your role or lane opponent, you can use a different Ruby build.
1: Ruby build for High Magic Defense and Physical Defense
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Athena's Shield DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Antique Cuirass DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Brute Force Breastplate DefenseTier 3
Cost:1870Sell:1122
Item Stats
+770 HP
+45 Physical Defense
Unique Passive
Brute Force: Casting a skill or using Basic Attacks will increase Movement Speed by 2%, Physical & Magic Defense by 4. Lasts 4s. Stacks up to 5 times.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Valor: Physical Defense will be increased by 5 for 25s for each basic attack received, capped at 25
Haas Claws AttackTier 3
Cost:1810Sell:1086
Item Stats
+70 Physical ATK
Unique Attribute
+25% Physical Lifesteal
Unique Passive
Insanity: When HP drops below 50%, the hero will receive extra 15% Physical Lifesteal.
Endless Battle AttackTier 3
Cost:2470Sell:1482
Item Stats
+250 HP
+65 Physical ATK
+10% Physical Lifesteal
+5 Mana Regen
+10% CD Reduction
+5% Movement SPD
Unique Passive
Divine Justice: In 3s after using the skill, the caster's next Basic Attack will deal additional True Damage as much as 60% of Physical Attack with a cooldown of 1.5s. Chase Fate: When Divine Justice's effect is triggered, it will increase the hero's movement speed 10%.
Queen's Wings DefenseTier 3
Cost:2250Sell:1350
Item Stats
+900 HP
+15 Physical ATK
+10% CD Reduction
Unique Passive
Demonize Reduces damage taken by 20% when health is less than 40% and increases your Spell Vamp by 35% for 5s. This effect has a cooldown of 60s.
Oracle DefenseTier 3
Cost:2060Sell:1236
Item Stats
+850 HP
+42 Magic Defense
+10% CD Reduction
Unique Passive
Bless: Raise shield absorption and HP regen effect by 30%.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Insanity: When HP drops below 50%, the hero will receive extra 15% Physical Lifesteal.
Oracle DefenseTier 3
Cost:2060Sell:1236
Item Stats
+850 HP
+42 Magic Defense
+10% CD Reduction
Unique Passive
Bless: Raise shield absorption and HP regen effect by 30%.
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Athena's Shield DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions). Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Sea Halberd AttackTier 3
Cost:2050Sell:1230
Item Stats
+70 Physical ATK
+25% Attack Speed
Unique Passive
Life Drain: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3s.
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Necklace of Durance MagicTier 2
Cost:2010Sell:612
Item Stats
+60 Magic Power
+10% Magic Lifesteal
+5% CD Reduction
Unique Passive
Life Drain: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3s.
Ruby
Hero Grade:a+
Hero Grade
Hero grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Roles:
Fighter
Fighter Role
Fighters are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a fighter's damage will add up over time to make it a major threat. Each fighter has a unique blend of mobility, damage, disruption and durability. Fighter is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.
A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.
Tank
Tank Role
Tanks heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many tanks can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a " tank " can be played as a DPS if you choose the right equipment. Usually, tanks are laning on the bottom tower. Tank has high defense and hit point, but low damage. When used properly, a tank could be the strongest hero in the game.
A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:
Naturally bulky, higher natural HP, Magic Resistance, and Armor.
Some form of crowd control (CC), usually a stun, slow, or taunt.
Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.
Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.
Spacialties:
Crowd Control
Crowd Control Role
Crowd Control is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.
Regen
Regen Role
Regen is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing. Regen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.
Scaling Power:normal
Mechanical Skill:hard
Early Game PowerMiddle Game PowerLate Game Power
mlbbhero.com
Win Rate
51.03%
Pick Rate
8.30%
Ban Rate
0.05%
Quick Note: One of Mobile Legends' top heroes for tempo management is without a doubt Ruby. Because she can function as a fighter or a tank depending on her team's needs, the hero is even more useful in most games.
Last Update: 12-04-22 01:44 AM
Ruby Skill Combo
Attack Mode Skill Combo (3 Skill Combo)
Skill 1
Be good!
AoESlow
1
Skill 2
Don't run, Wolf King!
CCAoE
2
Skill 3
I'm offended!
CCAoE
3
Flicker SS - Attack Mode Skill Combo (3 Skill Combo)
Ruby has 10% initial Physical Lifesteal. Her skills benefit from 115% of her Physical Lifesteal, while her Basic Attacks cannot trigger Lifesteal. After each skill cast, Ruby can dash to another location, gaining 9 (+1.8*Hero Level) Physical & Magic Defense (scales with level, up to 3 stacks) for 4s.
Be good!
AoESlow
Cooldown: 4
Mana/Energy Cost: 25
Ruby swings her scythe, dealing 80( +65% Total Physical Attack) (Physical Damage) to enemies in an arc. She then releases a shockwave in the same direction that deals 80( +65% Total Physical Attack) (Physical Damage) to enemies hit and slows them by 40% for 2s.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
4.0
4.0
4.0
4.0
4.0
4.0
Damage Each Time
80
100
120
140
160
180
Bonus Each Time
65%
70%
75%
80%
85%
90%
Don't run, Wolf King!
CCAoE
Cooldown: 7
Mana/Energy Cost: 50
Ruby swings her scythe around herself twice, each swing dealing 60( +55% Total Physical Attack) (Physical Damage) to nearby enemies, stunning them for 0.5s, and slowly pulling them toward her.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
7.0
7.0
7.0
7.0
7.0
7.0
Skill Cost
50
55
60
65
70
75
Base Damage
60
85
110
135
160
185
I'm offended!
CCAoE
Cooldown: 26
Mana/Energy Cost: 80
Ruby sweeps her scythe in the target direction, dealing 200( +200% Total Physical Attack) (Physical Damage) to enemies in a cone, pulling them toward her, and stunning them for 0.5s.
Skill
LVL1
LVL2
LVL3
Cooldown
26.0
23.0
20.0
Skill Cost
80
100
120
Base Damage
200
340
480
Spells
Depending on your playstyle, Ruby can utilize these spells. 1: Flicker2: Petrify
Flicker
Mobility
Spell Cooldown: 120 seconds
Moves a certain distance in a designated direction. Then gains 6 (+1 × Hero Level) Physical and Magic Defense for 1 second.
Petrify
AOE Control
Spell Cooldown: 90 seconds
Deals 100 (+15 × Hero Level) Magic Damage to nearby enemies and petrifies them for 0.8s. Enemies hit will also be slowed by 50% for 0.8s afterward.
Strong against
Ruby have skill and lane adavatages over these heroes. 1: Sun2: Saber3: Chou4: Fanny
Toughest Matchups
Ruby can be countered or might have difficulty against these heroes. 1: Thamuz2: Balmond3: Karina4: Baxia
Best Teammates
Ruby can perform better with these hero teammates. 1: Vale2: Aurora3: Pharsa4: Julian
Pros & Cons
Ruby Advantages when learning and using in the game.