On this page you will find answers to common questions like, What is the best build for Paquito? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Paquito?
Date Updated: Dec 04, 2022 1:44 AM
Best build for Paquito 2022 - ML Guide
Best Build for Paquito 2022
On this page you will find answers to common questions like, What is the best build for Paquito? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Paquito?
Date Updated: Dec 04, 2022 1:44 AM
Best Paquito Builds
Depending on your role or lane opponent, you can use a different Paquito build.
1: Paquito build for Traditional build
1: Tough Boots2: Bloodlust Axe3: War Axe4: Hunter Strike5: Brute Force Breastplate6: Immortality
Tough Boots MovementTier 2
Cost:700Sell:420
Item Stats
+22 Magic Defense
+40 Movement SPD
Unique Passive
Fortitude: Reduces time controlled 30%
Bloodlust Axe AttackTier 3
Cost:1970Sell:1182
Item Stats
+70 Physical ATK
+10% CD Reduction
+20% Spell Vamp
War Axe AttackTier 2
Cost:2100Sell:1260
Item Stats
+550 HP
+35 Physical ATK
+10% CD Reduction
Unique Passive
Unique Passive Fighting Spirit: Enter a battle stance upon dealing damage to any enemy unit. This increases the hero's Physical Attack by 9 and Physical Penetration by 3 each second for 3s, to a max of 8 stacks (Marksmen/Mages/Supports only receive 33% of these stacked effects); also grants 15% Movement Speed at full stacks.
Hunter Strike AttackTier 3
Cost:2010Sell:1206
Item Stats
+80 Physical ATK
+10% CD Reduction
Unique Attribute
+15 Physical PEN
Unique Passive
Retribution: Deals damage to an enemy hero or Creep for 5 times in a row and improves Movement Speed by 50% that decays rapidly over 3s. This effect has 8s cooldown.
Brute Force Breastplate DefenseTier 3
Cost:1870Sell:1122
Item Stats
+770 HP
+45 Physical Defense
Unique Passive
Brute Force: Casting a skill or using Basic Attacks will increase Movement Speed by 2%, Physical & Magic Defense by 4. Lasts 4s. Stacks up to 5 times.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Twilight Armor DefenseTier 3
Cost:2100Sell:1260
Item Stats
+1200 HP
+20 Physical Defense
Unique Passive
Twilight: Every 2s, the next attack deals extra Magic Damage equal to 20 plus 5% of the hero's Extra HP.
Cursed Helmet DefenseTier 3
Cost:1760Sell:1056
Item Stats
+1200 HP
+25 Magic Defense
Unique Passive
Burning Soul: Deals Magic Damage equal to 1.5% of hero's Max HP per second to nearby enemies. This damage is increased by 100% against minions.
Blade Armor DefenseTier 3
Cost:1960Sell:1176
Item Stats
+90 Physical Defense
+20% Crit Damage Reduction
Unique Attribute
+20% Crit Damage Reduction
Unique Passive
Bladed Armor: When struck by a Basic Attack, deals Physical Damage equal to 25% of the incoming damage (calculated before Damage) plus 25% of the hero's Physical Defense to the attacker and slows them by 15% for 1s.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Athena's Shield DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Valor: Physical Defense will be increased by 5 for 25s for each basic attack received, capped at 25
Athena's Shield DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Antique Cuirass DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Cursed Helmet DefenseTier 3
Cost:1760Sell:1056
Item Stats
+1200 HP
+25 Magic Defense
Unique Passive
Burning Soul: Deals Magic Damage equal to 1.5% of hero's Max HP per second to nearby enemies. This damage is increased by 100% against minions.
Guardian Helmet DefenseTier 3
Cost:2200Sell:1320
Item Stats
+1550 HP
+20 HP Regen
Unique Passive
Recovery: Regenerates 2.5% Max HP per second (reduced to 0.5% Max HP per second over 5s after taking damage).
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Paquito can be countered by these items.
1: Dominance Ice2: Demon Hunter Sword
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Demon Hunter Sword AttackTier 3
Cost:2180Sell:1308
Item Stats
+35 Physical ATK
+25% Attack Speed
Unique Passive
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions). Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Paquito
Hero Grade:a
Hero Grade
Hero grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Roles:
Fighter
Fighter Role
Fighters are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a fighter's damage will add up over time to make it a major threat. Each fighter has a unique blend of mobility, damage, disruption and durability. Fighter is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.
A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.
Spacialties:
Chase
Chase Role
Chase is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.
Damage
Damage Role
Damage is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.
Scaling Power:early
Mechanical Skill:medium
Early Game PowerMiddle Game PowerLate Game Power
mlbbhero.com
Win Rate
47.1%
Pick Rate
9.30%
Ban Rate
0.4%
Quick Note: Paquito is a respectable hero that has the ability to tank and inflict a ton of damage, but he needs practice to pull off effective combinations. Players who wish to try out this hero may need to invest a lot of time in trying to learn his combos in order to use him effectively in competitive battles due to his high skill level.
After every 3 skill casts, Paquito enters the (Champ Stance), gaining an enhanced skill ignoring his current cooldowns. He gains 60% extra Movement Speed that decays over 2.5s after casting the enhanced skill. Paquito's Basic Attacks only deal ( +85% Total Physical Attack) (Physical Damage).
Heavy Left Punch
AoEShield
Cooldown: 8
Paquito throws a punch in the target direction, dealing 210( +50% Total Physical Attack) (Physical Damage) to enemies hit. He gains a 150( +110% Total Physical Attack) shield for 2.5s if an enemy hero is hit. (Champ Stance): The damage is increased to 350( +100% Total Physical Attack) (Physical Damage), while the shield value is increased to 120%. The regular and enhanced shields can stack.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
8.0
7.6
7.2
6.8
6.4
6.0
Base Damage
210
240
270
300
330
360
Base Shield
150
220
290
360
430
500
Enhanced Damage
350
400
450
500
550
600
Jab
BurstBlink
Cooldown: 8
Paquito dashes in the target direction and throws a jab, dealing 150( +165% Total Physical Attack) (Physical Damage) to enemies hit. Paquito deals no damage to enemies in his path but will stop and throw the jab early upon colliding with an enemy hero or creep. (Champ Stance): The damage is increased to 240( +240% Total Physical Attack) (Physical Damage).
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
8.0
7.5
7.0
6.5
6.0
5.5
Jab Damage
150
210
270
330
390
450
Enhanced Jab Damage
240
336
432
528
624
720
Knockout Strike
CCBurst
Cooldown: 18
Paquito launches an elbow strike in the target direction, dealing 250( +50% Total Physical Attack) (Physical Damage) to enemies hit and knocking them back. He then throws a haymaker, dealing 350( +100% Total Physical Attack) (Physical Damage) to enemies hit and slowing them by 75% for 1s, as he darts backward. (Champ Stance): Instead of a haymaker, Paquito launches an uppercut after the elbow strike, dealing 400( +120% Total Physical Attack) (Physical Damage) to enemies hit and knocking them airborne for 0.5s.
Skill
LVL1
LVL2
LVL3
Cooldown
18.0
16.5
15.0
Elbow Damage
250
300
350
Haymaker Damage
350
475
600
Hook Damage
400
575
750
Spells
Depending on your playstyle, Paquito can utilize these spells. 1: Retribution2: Flicker3: Execute
Retribution
Jungle Special
Spell Cooldown: 35 seconds
Deals 520 (+80 × Hero Level) True Damage to a creeps and minions. Passive: Creep rewards are increased by 60%, and damage taken from creeps is reduced by 50%. Minion rewards are reduced by 70% for the first 5 minutes.
Blessing: Reach 5 creep kills, hero kills, or hero kill assists to level up this skill (the skill decided by the Blessing of the Jungling Footwear purchased). Reaching 15 increases Physical Attack and Magic Power by 15.
Flame: Dealing 100 True Damage and absorbing 35-70 Physical Attack and Magic Power from the target over 3 seconds (scales with level).
Ice: Dealing 100 True Damage and absorbing 41-90 Movement Speed from the target over 3 seconds (scales with level).
Bloody: Dealing 100 True Damage and absorbing HP equal to 12% of the caster's Max HP from the target over 3 seconds (scales with level).
Flicker
Mobility
Spell Cooldown: 120 seconds
Moves a certain distance in a designated direction. Then gains 6 (+1 × Hero Level) Physical and Magic Defense for 1 second.
Execute
Low HP Execution
Spell Cooldown: 90 seconds
Deals 100 (+10 × Hero Level) (+enemy's 13% Lost HP) True Damage to the designated enemy hero. This damage ignores shield. If the target is slain by this skill, its cooldown will be reduced by 40%.
Strong against
Paquito have skill and lane adavatages over these heroes. 1: Aulus2: Saber3: Julian
Toughest Matchups
Paquito can be countered or might have difficulty against these heroes. 1: Wanwan2: Kaja3: Lancelot4: Alpha
Best Teammates
Paquito can perform better with these hero teammates. 1: Angela2: Floryn3: Mathilda4: Ruby5: Franco
Pros & Cons
Paquito Advantages when learning and using in the game.
Effectively kills enemy cores.
It’s thick enough to have a shield too.
Has a really terrible crowd control effect.
High mobility, with skill 2 which has a very fast cooldown, Paquito can move freely anywhere.
High damage, one shot can instantly kill your opponent.
Paquito Disadvatages during the game.
Weak against hero crowd control and high burst damage.
Difficulty in late game, because the opponent’s core hero is sick and it will be quite difficult to kill him.
Low lifesteal, even though buying Blodust Axe even though the lifesteal is still very low.