Jawhead ML - Season 25 Rise of Necrokeep - Mobile Legends: Bang Bang
On this page you will find answers to common questions like, What is the best build for Jawhead? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Jawhead?
Date Updated: Aug 07, 2022 3:02 AM
Best build for Jawhead - ML Guide 2022
Jawhead ML - Season 25 Rise of Necrokeep - Mobile Legends: Bang Bang
On this page you will find answers to common questions like, What is the best build for Jawhead? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Jawhead?
Date Updated: Aug 07, 2022 3:02 AM
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here's a summary of what you'll find out on this page:
Hero grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Roles:
Fighter
Fighter Role
Fighters are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a fighter's damage will add up over time to make it a major threat. Each fighter has a unique blend of mobility, damage, disruption and durability. Fighter is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.
A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.
Spacialties:
Charge
Charge Role
Charge refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become Initiator instead.
Burst
Burst Role
Burst refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.
Scaling Power:normal
Mechanical Skill:medium
Early Game PowerMiddle Game PowerLate Game Power
Win Rate
53.84%
Pick Rate
1.90%
Ban Rate
0.02%
Quick Note: Jawhead is a hero who dominates the game in all facets. Despite all the advantages of using this hero, he has a few shortcomings. The most glaring of these is the difficulty of his playing. But with enough time, this shortcoming can be overlooked.
Last Update: 08-07-22 03:02 AM
Best Jawhead Builds
Depending on your role or lane opponent, you can use a different Jawhead build.
1: Jawhead build for Speed Up / Roamer
1: Rapid Boots2: Hunter Strike3: Blade of the Heptaseas4: Malefic Roar5: Blade of Despair6: Immortality
Rapid Boots MovementTier 2
Cost:850Sell:510
Item Stats
+80 Movement SPD
Unique Passive
Side Effect: Dealing or taking damage slows hero's movement speed by 40 for 5s
Hunter Strike AttackTier 3
Cost:2010Sell:1206
Item Stats
+80 Physical ATK
+10% CD Reduction
Unique Attribute
+15 Physical PEN
Unique Passive
Retribution: Deals damage to an enemy hero or Creep for 5 times in a row and improves Movement Speed by 50% that decays rapidly over 3s. This effect has 8s cooldown.
Blade of the Heptaseas AttackTier 3
Cost:1950Sell:1170
Item Stats
+250 HP
+70 Physical ATK
Unique Attribute
+15 Physical PEN
Unique Passive
Ambush: If no damage is taken or dealt within 5s, the next Basic Attack will deal extra Physical Damage equal to 160 plus 40% Physical Attack, and inflict 40% slow effects upon the target for 1.5s.
Malefic Roar AttackTier 3
Cost:2060Sell:1236
Item Stats
+60 Physical ATK
Unique Attribute
+35% Physical PEN
Unique Passive
Armor Buster: Each point of the enemy's Physical Defense increases Physical Penetration by 0.05% when dealing damage to it, capped at 20%.
Blade of Despair AttackTier 3
Cost:3010Sell:1806
Item Stats
+160 Physical ATK
+5% Movement SPD
Unique Passive
Despair: Attacking enemy units that have HP below 50% will increase hero's Physical Attack by 25%. Lasts 2s. (Takes affect before damage is dealt)
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
2: Jawhead build for Hybrid
1: Tough Boots2: Blade of the Heptaseas3: Demon Hunter Sword4: Endless Battle5: Dominance Ice6: Immortality
Tough Boots MovementTier 2
Cost:700Sell:420
Item Stats
+22 Magic Defense
+40 Movement SPD
Unique Passive
Fortitude: Reduces time controlled 30%
Blade of the Heptaseas AttackTier 3
Cost:1950Sell:1170
Item Stats
+250 HP
+70 Physical ATK
Unique Attribute
+15 Physical PEN
Unique Passive
Ambush: If no damage is taken or dealt within 5s, the next Basic Attack will deal extra Physical Damage equal to 160 plus 40% Physical Attack, and inflict 40% slow effects upon the target for 1.5s.
Demon Hunter Sword AttackTier 3
Cost:2180Sell:1308
Item Stats
+35 Physical ATK
+25% Attack Speed
Unique Passive
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions). Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Endless Battle AttackTier 3
Cost:2470Sell:1482
Item Stats
+250 HP
+65 Physical ATK
+10% Physical Lifesteal
+5 Mana Regen
+10% CD Reduction
+5% Movement SPD
Unique Passive
Divine Justice: In 3s after using the skill, the caster's next Basic Attack will deal additional True Damage as much as 60% of Physical Attack with a cooldown of 1.5s. Chase Fate: When Divine Justice's effect is triggered, it will increase the hero's movement speed 10%.
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Athena's Shield DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Antique Cuirass DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Brute Force Breastplate DefenseTier 3
Cost:1870Sell:1122
Item Stats
+770 HP
+45 Physical Defense
Unique Passive
Brute Force: Casting a skill or using Basic Attacks will increase Movement Speed by 2%, Physical & Magic Defense by 4. Lasts 4s. Stacks up to 5 times.
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions). Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Blade Armor DefenseTier 3
Cost:1960Sell:1176
Item Stats
+90 Physical Defense
+20% Crit Damage Reduction
Unique Attribute
+20% Crit Damage Reduction
Unique Passive
Bladed Armor: When struck by a Basic Attack, deals Physical Damage equal to 25% of the incoming damage (calculated before Damage) plus 25% of the hero's Physical Defense to the attacker and slows them by 15% for 1s.
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Spells
Depending on your playstyle, Jawhead can utilize these spells. 1: Flicker2: Execute
Flicker
Mobility
Spell Cooldown: 120 seconds
Moves a certain distance in a designated direction. Then gains 6 (+1 × Hero Level) Physical and Magic Defense for 1 second.
Execute
Low HP Execution
Spell Cooldown: 90 seconds
Deals 100 (+10 × Hero Level) (+enemy's 13% Lost HP) True Damage to the designated enemy hero. This damage ignores shield. If the target is slain by this skill, its cooldown will be reduced by 40%.
Strong against
Jawhead have skill and lane adavatages over these heroes. 1: Yin2: Roger3: Zilong
Toughest Matchups
Jawhead can be countered or might have difficulty against these heroes. 1: Wanwan2: Benedetta3: Chou
Best Teammates
Jawhead can perform better with these hero teammates. 1: Eudora2: Aurora3: Xavier
Jawhead's attacks apply a stack of (Mecha Suppression) on hit (up to 10 stacks). Each stack lasts 3s and increases the damage of Jawhead's Basic Attacks to the enemy by 8%.
Smart Missiles
Burst
Cooldown: 5
Mana/Energy Cost: 60
Jawhead begins channeling and launches up to 12 missiles at random nearby enemies over 5s, each missile dealing 120( +25% Total Physical Attack) (Physical Damage) to the enemy hit.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Skill Cost
60
65
70
75
80
85
Base Damage
120
140
160
180
200
220
Ejector
ShieldCC
Cooldown: 15
Mana/Energy Cost: 80
Jawhead gains 30% extra Movement Speed and a 250( +180% Total Physical Attack) shield for 5s. (Use Again): Jawhead flings the nearest unit to the target location, dealing 300( +80% Total Physical Attack) (Physical Damage) to enemies in the area and stunning them for 0.5s (prioritizes heroes, including allied heroes, though allied heroes won't take damage).
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
15.0
14.4
13.8
13.2
12.6
12.0
Skill Cost
80
90
100
110
120
130
Basic Shield
250
320
390
460
530
600
Base Damage
300
340
380
420
460
500
Unstoppable Force
BlinkCC
Cooldown: 35
Mana/Energy Cost: 120
Jawhead charges into the target enemy hero, dealing them 350( +150% Total Physical Attack) (Physical Damage) and briefly stunning them. Enemies around the target are knocked back and dealt the same amount of the damage.
Skill
LVL1
LVL2
LVL3
Cooldown
35.0
30.0
25.0
Skill Cost
120
150
180
Base Damage
350
475
600
Jawhead Skill Combo
Ganking Skill Combo (3 Skill Combo)
Skill 1
Smart Missiles
Burst
1
Skill 3
Unstoppable Force
BlinkCC
2
Skill 2
Ejector
ShieldCC
3
Flicker SS Skill Combo (3 Skill Combo)
Skill 2
Ejector
ShieldCC
1
Skill 3
Unstoppable Force
BlinkCC
2
Skill 1
Smart Missiles
Burst
3
Pros & Cons
Jawhead Advantages when learning and using in the game.
Natural tankiness.
Good mobility.
Very good passive.
Good CC.
Jawhead Disadvatages during the game.
Teammate reliant.
Difficult to play.
Story of Jawhead
Clandestine organizations have existed throughout many ages of the Land of Dawn's history. No one knows the true purpose of these organizations, but one thing is for sure, whenever a crisis is in hand, one of their mysterious creations emerge from the shadows to restore order to the world.
Professor Henry and his wife worked for the Dawn Council, known for its research in cutting-edge technology, and providing an endless and varied stream of high-tech products to government agencies and mysterious, anonymous clients. But, when they finally finished developing their manually operated robot, SMART-01, all this changed. Their new creation was more intelligent and powerful than any android robot the world had seen before and was also designed, such that once a genetically matched host controlled it, it could act according to the controller's consciousness.
The leader of the Dawn Council saw the potential of this technology, for warfare and ordered the Henry's to transfer the technology to the selected government agencies for a mass production program. The Henry's refused. After ordering their Prototype SMART-01 to destroy all of the experimental data, the Henrys mysteriously disappeared.
To this day, little Ailee had no knowledge of these events, however, after her parents went missing, she had been targeted by the Dawn Council, as an important hostage. To obtain the truth behind the Henry's disappearance, the scientists of the Dawn Council barged into the Henry's house and violently tried to seize Ailee . However, Ailee managed to evade these bad people and dashed out of her house. As Ailee ran ahead of the chasing mob of scientists, she remembered, what her father had once told her: "RememberAilee, when there is no way out, press the button on your pocket watch and think hardly of me and the guardian will show up to protect you" . Ailee did just as her father had told her to, and asked for her father for help, as she ran, her little legs barely able to move any longer, when all of a sudden a big box dropped between her and her pursuers. The box had an inscription: GUARDIAN CLASS-1.
A powerful beam split apart the box and from within, emerged the robot SMART-01. Ailee 's heart beat faster as it walked up to her and scanned her face. Recognizing her to be a VIP host, SMART-01 engaged Guardian mode on Ailee . Then looking around at the mad scientists, SMART-01 activated it's Elimination mode. The people tried to attack SMART-01, but it released a flurry of missiles and grenades, turning every one of them, but Ailee , to ash.
She understood the true power of SMART-01, also realizing that there were secret gears hidden inside this pocket watch. She wondered if it might hold any clues to find her parents. She turned to SMART-01 and gave her next order, commanding the robot to help her find her parents with the help of this pocket watch. SMART-01 scanned the pocket watch with his inbuilt sensors, and indicated three possible locations.
After the passage of these events, all she knew and cared about was that this special robot had always been there to protect and accompany her. SMART-01 occasionally calls her Honeybear, just like her father did, while she affectionately calls him Jawhead , in return. Finally, with the support of Jawhead , Ailee gathered enough courage and decided to journey with her robot friend to track down her parent's whereabouts, deciding that she would be much stronger when she would meet her parents, the next time.
117 MLBB Hero List: Mobile Legends Bang Bang Patch 1.6.94
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