On this page you will find answers to common questions like, What is the best build for Xavier? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Xavier?
Date Updated: Dec 04, 2022 1:44 AM
Best build for Xavier 2022 - ML Guide
Best Build for Xavier 2022
On this page you will find answers to common questions like, What is the best build for Xavier? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Xavier?
Date Updated: Dec 04, 2022 1:44 AM
Best Xavier Builds
Depending on your role or lane opponent, you can use a different Xavier build.
Time: Adds 25 HP and 4 Magic Power every 20s. Up to 12 times Reincarnate: If Time reaches Max, then the hero will receive extra 5% Magic Power and 300 Mana
Lightning Truncheon MagicTier 3
Cost:2250Sell:1350
Item Stats
+75 Magic Power
+300 Mana
+10% CD Reduction
Unique Passive
Resonate: Every 6s, the next skill echoes, dealing 20-1000 Magic Damage (scales with the hero's Max Mana) to up to 3 enemies
Holy Crystal MagicTier 3
Cost:2180Sell:1308
Item Stats
+100 Magic Power
Unique Passive
Mystery: Increases Magic Power by 21%~35% (Scales with level).
Genius Wand MagicTier 3
Cost:2000Sell:1200
Item Stats
+75 Magic Power
+5% Movement SPD
Unique Attribute
+10 Magic PEN
Unique Passive
Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 2~9 for 2s (the Defense reduction scales with level). Stacks up to 3 times
Blood Wings MagicTier 3
Cost:3000Sell:1800
Item Stats
+500 HP
+150 Magic Power
Unique Passive
Guard: Gain a Shield equal to 200% Magic Power. Gain another after 30s when it breaks.
Time: Adds 25 HP and 4 Magic Power every 20s. Up to 12 times Reincarnate: If Time reaches Max, then the hero will receive extra 5% Magic Power and 300 Mana
Enchanted Talisman MagicTier 2
Cost:1870Sell:1122
Item Stats
+250 HP
+50 Magic Power
+20% CD Reduction
Unique Passive
Mana Spring: Regenerates 15% of Max Mana every 10s in total. Magic Mastery: Max CD Reduction increased by 5%.
Lightning Truncheon MagicTier 3
Cost:2250Sell:1350
Item Stats
+75 Magic Power
+300 Mana
+10% CD Reduction
Unique Passive
Resonate: Every 6s, the next skill echoes, dealing 20-1000 Magic Damage (scales with the hero's Max Mana) to up to 3 enemies
Holy Crystal MagicTier 3
Cost:2180Sell:1308
Item Stats
+100 Magic Power
Unique Passive
Mystery: Increases Magic Power by 21%~35% (Scales with level).
Divine Glaive MagicTier 3
Cost:1970Sell:1182
Item Stats
+65 Magic Power
Unique Attribute
+35% Magic PEN
Unique Passive
Spellbreaker: Each point of the enemy's Magic Defense increases Magic Penetration by 0.1% when dealing damage to it, capped at 20%.
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Radiant Armor DefenseTier 3
Cost:1980Sell:1188
Item Stats
+950 HP
+12 HP Regen
+52 Magic Defense
Unique Passive
Holy Blessing: Increases own Magic Damage Reduction by 3-10 upon taking Magic Damage (scales with level), lasting for 3s and stacking up to 6 times.
Oracle DefenseTier 3
Cost:2060Sell:1236
Item Stats
+850 HP
+42 Magic Defense
+10% CD Reduction
Unique Passive
Bless: Raise shield absorption and HP regen effect by 30%.
Rose Gold Meteor AttackTier 3
Cost:2120Sell:1272
Item Stats
+30 Magic Defense
+60 Physical ATK
+5% Physical Lifesteal
Unique Passive
Lifeline: When HP is about to drop below 30%, gains a 510~1350 shield (scales with level) and 25 extra Magic Defense for 3s. Cooldown: 40s.
Winter Truncheon MagicTier 2
Cost:1910Sell:1146
Item Stats
+400 HP
+25 Physical Defense
+60 Magic Power
Unique Passive
Frozen: Freeze upon using. The hero can't do anything but will be immune to all DMG and debuff. Last 2s, CD 100s
Xavier
Hero Grade:a
Hero Grade
Hero grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Roles:
Mage
Mage Role
A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.
Spacialties:
Damage
Damage Role
Damage is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.
Guard
Guard Role
Guard is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.
Scaling Power:late
Mechanical Skill:easy
Early Game PowerMiddle Game PowerLate Game Power
mlbbhero.com
Win Rate
52.26%
Pick Rate
4.60%
Ban Rate
0.04%
Quick Note: The fact that Xavier's ultimate skill is essentially a map-wide sniping skill makes it a really good one. His Skill 2 also offers a lot of CC by slowing and immobilizing enemies when used in conjunction with another Skill. He is unquestionably going to be a meta-mage hero.
Xavier enhances his subsequent skills each time his skill hits an enemy hero. (Stage I:) Skill damage increased to 110%. (Stage II:) Skill damage increased to 115%, width greatly increased. (Stage III:) Skill damage increased to 120%, cooldown reduced by 4s (12s for the Ultimate). When at (Stage III), Xavier enters the (Transcendence) state on his next skill cast. (Transcendence:) Xavier's skills are all enhanced to the maximum for 5s (the duration is extended by 1s each time Xavier's skill hits an enemy).
Infinite Extension
AoESlow
Cooldown: 6.5
Mana/Energy Cost: 75
Xavier fires a Mystic Bullet that deals 315( +130% Total Magic Power) (Magic Damage) to enemies it passes through. The Bullet's flying distance increases each time it hits an enemy or the (Mystic Barrier) (up to 5 times).
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Skill Cost
75
90
105
120
135
150
Base Damage
315
360
405
450
495
540
Mystic Field
AoE
Cooldown: 13
Mana/Energy Cost: 100
Xavier conjures a (Mystic Barrier) that lasts 5s. Enemies that come into contact with the Barrier will take 110( +55% Total Magic Power) (Magic Damage) and be slowed by 50%, while allies will gain 50% extra Movement Speed that decays over 1.2s. When hit by Xavier's other skills, the Barrier will expand into a forbidden field for 3s, dealing 220( +108% Total Magic Power) (Magic Damage) to enemies within and immobilizing them for 1.5s.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
13.0
12.6
12.2
11.8
11.4
11.0
Skill Cost
100
110
120
130
140
150
Base Damage
110
130
150
170
190
210
Extra Damage
220
260
300
340
380
420
Dawning Light
BurstBUFF
Cooldown: 44
Mana/Energy Cost: 150
Xavier unleashes a beam of Mystic magic in the target direction, dealing 750( +162% Total Magic Power) (Magic Damage) to all enemies in a line on the map. He also directly enters the (Transcendence) state and resets the state's duration.
Skill
LVL1
LVL2
LVL3
Cooldown
44.0
40.0
36.0
Skill Cost
150
200
250
Base Damage
750
950
1150
Spells
Depending on your playstyle, Xavier can utilize these spells. 1: Sprint2: Flameshot
Sprint
Long-lasting Speed Up
Spell Cooldown: 100 seconds
Gains up to 50% extra Movement Speed and slow immunity for 6s. The extra Movement Speed gradually decays after 2s.
Flameshot
Attack & Deffend
Spell Cooldown: 50 seconds
Fires a Flaming Shot in a designated direction, dealing 160 (+60% Total Magic Power)–640 +180% Total Magic Power) Magic Damage (scales on distance) and slowing the target by 30% for 0.5 second. Casting the skill knocks back nearby enemies.
Strong against
Xavier have skill and lane adavatages over these heroes. 1: Zhask2: Hanabi3: Melissa
Toughest Matchups
Xavier can be countered or might have difficulty against these heroes. 1: Fanny2: Gusion3: Helcurt
Best Teammates
Xavier can perform better with these hero teammates. 1: Tigreal2: Atlas
Pros & Cons
Xavier Advantages when learning and using in the game.