On this page you will find answers to common questions like, What is the best build for Tigreal? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Tigreal?
Date Updated: Dec 04, 2022 1:44 AM
Best build for Tigreal 2022 - ML Guide
Best Build for Tigreal 2022
On this page you will find answers to common questions like, What is the best build for Tigreal? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Tigreal?
Date Updated: Dec 04, 2022 1:44 AM
Best Tigreal Builds
Depending on your role or lane opponent, you can use a different Tigreal build.
Valor: Physical Defense will be increased by 5 for 25s for each basic attack received, capped at 25
Athena's Shield DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Antique Cuirass DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Cursed Helmet DefenseTier 3
Cost:1760Sell:1056
Item Stats
+1200 HP
+25 Magic Defense
Unique Passive
Burning Soul: Deals Magic Damage equal to 1.5% of hero's Max HP per second to nearby enemies. This damage is increased by 100% against minions.
Guardian Helmet DefenseTier 3
Cost:2200Sell:1320
Item Stats
+1550 HP
+20 HP Regen
Unique Passive
Recovery: Regenerates 2.5% Max HP per second (reduced to 0.5% Max HP per second over 5s after taking damage).
Radiant Armor DefenseTier 3
Cost:1980Sell:1188
Item Stats
+950 HP
+12 HP Regen
+52 Magic Defense
Unique Passive
Holy Blessing: Increases own Magic Damage Reduction by 3-10 upon taking Magic Damage (scales with level), lasting for 3s and stacking up to 6 times.
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Athena's Shield DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Cursed Helmet DefenseTier 3
Cost:1760Sell:1056
Item Stats
+1200 HP
+25 Magic Defense
Unique Passive
Burning Soul: Deals Magic Damage equal to 1.5% of hero's Max HP per second to nearby enemies. This damage is increased by 100% against minions.
Antique Cuirass DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Twilight Armor DefenseTier 3
Cost:2100Sell:1260
Item Stats
+1200 HP
+20 Physical Defense
Unique Passive
Twilight: Every 2s, the next attack deals extra Magic Damage equal to 20 plus 5% of the hero's Extra HP.
Valor: Physical Defense will be increased by 5 for 25s for each basic attack received, capped at 25
Athena's Shield DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Antique Cuirass DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Cursed Helmet DefenseTier 3
Cost:1760Sell:1056
Item Stats
+1200 HP
+25 Magic Defense
Unique Passive
Burning Soul: Deals Magic Damage equal to 1.5% of hero's Max HP per second to nearby enemies. This damage is increased by 100% against minions.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions). Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Genius Wand MagicTier 3
Cost:2000Sell:1200
Item Stats
+75 Magic Power
+5% Movement SPD
Unique Attribute
+10 Magic PEN
Unique Passive
Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 2~9 for 2s (the Defense reduction scales with level). Stacks up to 3 times
Malefic Roar AttackTier 3
Cost:2060Sell:1236
Item Stats
+60 Physical ATK
Unique Attribute
+35% Physical PEN
Unique Passive
Armor Buster: Each point of the enemy's Physical Defense increases Physical Penetration by 0.05% when dealing damage to it, capped at 20%.
Divine Glaive MagicTier 3
Cost:1970Sell:1182
Item Stats
+65 Magic Power
Unique Attribute
+35% Magic PEN
Unique Passive
Spellbreaker: Each point of the enemy's Magic Defense increases Magic Penetration by 0.1% when dealing damage to it, capped at 20%.
Tigreal
Hero Grade:a+
Hero Grade
Hero grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Roles:
Tank
Tank Role
Tanks heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many tanks can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a " tank " can be played as a DPS if you choose the right equipment. Usually, tanks are laning on the bottom tower. Tank has high defense and hit point, but low damage. When used properly, a tank could be the strongest hero in the game.
A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:
Naturally bulky, higher natural HP, Magic Resistance, and Armor.
Some form of crowd control (CC), usually a stun, slow, or taunt.
Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.
Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.
Support
Support Role
The Support role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. Support heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.
Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.
Spacialties:
Crowd Control
Crowd Control Role
Crowd Control is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.
Scaling Power:normal
Mechanical Skill:easy
Early Game PowerMiddle Game PowerLate Game Power
mlbbhero.com
Win Rate
45.88%
Pick Rate
3.90%
Ban Rate
0.13%
Quick Note: The best tank in Mobile Legends is probably Tigreal. He currently holds the #1 spot on the tier list of Tank heroes thanks to his effective crowd management, outstanding endurance, and strong initiation abilities.
Last Update: 12-04-22 01:44 AM
Tigreal Skill Combo
Flicker SS - Control Mode: Full Skill Combo (4 Skill Combo)
Tigreal gains a stack of blessing each time he casts a skill or is hit by a Basic Attack (excluding attacks from minions). At 4 stacks, Tigreal will consume all the stacks to negate the damage of the next Basic Attack he receives (excluding attacks from minions).
Attack Wave
AoESlow
Cooldown: 7
Mana/Energy Cost: 45
Tigreal sends a shockwave in the target direction, dealing 270( +70% Total Physical Attack) (Physical Damage) to enemies in a cone and slowing them by up to 30% for 1.5s. The slow effect scales with the shockwave's travel distance.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
7.0
6.5
6.0
5.5
5.0
4.5
Base Damage
270
300
330
360
390
420
Sacred Hammer
ChargeCC
Cooldown: 12.5
Mana/Energy Cost: 90
Tigreal charges in the target direction, dealing ( +100% Total Physical Attack) (Physical Damage) to enemies in his path and sweeping them along with him. (Use Again): Tigreal can cast this skill again within 4s, dealing 280( +60% Total Physical Attack) (Physical Damage) to enemies in front and knocking them airborne for 1s.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
12.5
12.0
11.5
11.0
10.5
10.0
Airborne Damage
280
300
320
340
360
380
Implosion
CCAoE
Cooldown: 45
Mana/Energy Cost: 120
Tigreal begins channeling, pulling nearby enemies toward him, then smashes the ground with his hammer, dealing 270( +130% Total Physical Attack) (Physical Damage) to enemies in the area and stunning them for 1.5s. The channeling can be interrupted by transformation and airborne effects.
Skill
LVL1
LVL2
LVL3
Cooldown
45.0
41.0
37.0
Skill Cost
120
140
160
Base Damage
270
350
430
Spells
Depending on your playstyle, Tigreal can utilize these spells. 1: Flicker
Flicker
Mobility
Spell Cooldown: 120 seconds
Moves a certain distance in a designated direction. Then gains 6 (+1 × Hero Level) Physical and Magic Defense for 1 second.
Strong against
Tigreal have skill and lane adavatages over these heroes.
Toughest Matchups
Tigreal can be countered or might have difficulty against these heroes. 1: Akai2: Diggie3: Aurora4: Chou
Best Teammates
Tigreal can perform better with these hero teammates. 1: Pharsa2: Aurora3: Yve4: Xavier5: Julian
Tigreal Youtube Tutorials and Gameplay
TIGREAL SKILL MECHANICS & BUILD GUIDE - MLBB FOR BEGINNERS - Mobile Legends – Season 25
Guide
Tutorial
TIGREAL SKILL MECHANICS & BUILD GUIDE - MLBB FOR BEGINNERS - Mobile Legends – Season 25 This guide is for mobile legends beginners. In this video, I'm going to share a Tigreal's skills mechanics and build guide for the latest patch (1.6.94). MLBB Tutorials, Guides and Tips. Be Updated. Be Legendary. Best Build https://mlbbhero.com/tigreal-build MLBB HERO GUIDES Website: https://mlbbhero.com #mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials #mlbbrafaela #mlrafaela #rafaela
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Pros & Cons
Tigreal Advantages when learning and using in the game.