On this page you will find answers to common questions like, What is the best build for Mathilda? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Mathilda?
Date Updated: Dec 04, 2022 1:44 AM
Best build for Mathilda 2022 - ML Guide
Best Build for Mathilda 2022
On this page you will find answers to common questions like, What is the best build for Mathilda? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Mathilda?
Date Updated: Dec 04, 2022 1:44 AM
Best Mathilda Builds
Depending on your role or lane opponent, you can use a different Mathilda build.
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Athena's Shield DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Antique Cuirass DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Brute Force Breastplate DefenseTier 3
Cost:1870Sell:1122
Item Stats
+770 HP
+45 Physical Defense
Unique Passive
Brute Force: Casting a skill or using Basic Attacks will increase Movement Speed by 2%, Physical & Magic Defense by 4. Lasts 4s. Stacks up to 5 times.
Mana Spring: Regenerates 15% of Max Mana every 10s in total. Magic Mastery: Max CD Reduction increased by 5%.
Oracle DefenseTier 3
Cost:2060Sell:1236
Item Stats
+850 HP
+42 Magic Defense
+10% CD Reduction
Unique Passive
Bless: Raise shield absorption and HP regen effect by 30%.
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Radiant Armor DefenseTier 3
Cost:1980Sell:1188
Item Stats
+950 HP
+12 HP Regen
+52 Magic Defense
Unique Passive
Holy Blessing: Increases own Magic Damage Reduction by 3-10 upon taking Magic Damage (scales with level), lasting for 3s and stacking up to 6 times.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Mathilda can be countered by these items.
1: Sea Halberd2: Necklace of Durance3: Dominance Ice
Sea Halberd AttackTier 3
Cost:2050Sell:1230
Item Stats
+70 Physical ATK
+25% Attack Speed
Unique Passive
Life Drain: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3s.
Necklace of Durance MagicTier 2
Cost:2010Sell:612
Item Stats
+60 Magic Power
+10% Magic Lifesteal
+5% CD Reduction
Unique Passive
Life Drain: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3s.
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Mathilda
Hero Grade:a+
Hero Grade
Hero grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Roles:
Support
Support Role
The Support role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. Support heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.
Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.
Assassin
Assassin Role
An assassin is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, assassins are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, assassins specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. Assassins are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.
Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.
The typical assets that they may have include:
Being nimble, low HP
Skillsets that allow them to chase enemies and have a good set of blink skills
Agile and quick
Spacialties:
Initiator
Initiator Role
Initiator is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a Crowd Control skills and initiating an unexpecting incoming attacks from a far distance.
Guard
Guard Role
Guard is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.
Scaling Power:normal
Mechanical Skill:hard
Early Game PowerMiddle Game PowerLate Game Power
mlbbhero.com
Win Rate
52.91%
Pick Rate
6.00%
Ban Rate
0.12%
Quick Note: Mathilda is a powerful hero of the Assassin/Support category. She possesses a good selection of team-boosting, speed-up, blink, and burst effects. Her ability casting abilities allow us to classify her as an easy to play, mid-difficulty character.
Mathilda gains (Ancestral Guidance) while moving. When it's fully charged, her next Basic Attack will be enhanced, dealing 200( +100% Total Physical Attack) ( +100% Total Magic Power) (Magic Damage) to the target and granting her 80 extra Movement Speed that decays over 2.5s.
Soul Bloom
Burst
Cooldown: 7.5
Mana/Energy Cost: 60
Mathilda resonates with the power of her ancestors for 3.5s, attracting wisps as her movement distance increases (up to 6 wisps). At the end of the duration, or when Mathilda casts this skill again, the wisps will seek and attack nearby enemies regardless of whether or not they're in sight (prioritizes enemy heroes), each dealing 375( +100% Total Magic Power) (Magic Damage). Enemies hit by multiple wisps will take only 20% of the damage after the first hit.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
7.5
7.5
7.5
7.5
7.5
7.5
Skill Cost
60
70
80
90
100
110
Base Damage
375
420
465
510
555
600
Decay Ratio
20%
20%
20%
20%
20%
20%
Guiding Wind
BlinkShield
Cooldown: 13
Mana/Energy Cost: 75
Mathilda leaps in the target direction and creates a field around her, gaining a 500( +180% Total Magic Power) shield and 25% extra Movement Speed for 3s. Allied heroes who come into contact with the field will receive a 70% shield and (Guiding Wind). The first allied hero that triggers (Guiding Wind) will be guided to Mathilda, and both of them will gain the same Movement Speed boost. When casting this skill during (Circling Eagle), Mathilda won't change her position. (Guiding Wind) expires 2s after the hero leaves Mathilda's field.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
13.0
12.4
11.8
11.2
10.6
10.0
Skill Cost
75
80
85
90
95
100
Base Shied
500
600
700
800
900
1000
Circling Eagle
BlinkShield
Cooldown: 30
Mana/Energy Cost: 150
Mathilda applies a Soul Mark to the target enemy hero and circles around them for up to 2s, during which wisps will rush toward nearby enemies, each dealing 60( +15% Total Magic Power) (Magic Damage). At the end of the duration, or when Mathilda casts this skill again, she'll charge at the enemy, dealing 320( +120% Total Magic Power) (Magic Damage) to enemies in her path while knocking them back and stunning them for 0.4s. Mathilda gains Control Immunity and a 600( +160% Total Magic Power) shield for the skill duration.
Skill
LVL1
LVL2
LVL3
Skill Cost
150
180
210
Wisp Damage
60
65
70
Knock Damage
320
360
400
Shield
600
750
900
Spells
Depending on your playstyle, Mathilda can utilize these spells. 1: Flicker2: Aegis
Flicker
Mobility
Spell Cooldown: 120 seconds
Moves a certain distance in a designated direction. Then gains 6 (+1 × Hero Level) Physical and Magic Defense for 1 second.
Aegis
Protect Squishy Heroes
Spell Cooldown: 90 seconds
Immediately gains a shield that absorbs 750 (+50 × Hero Level) shield damage for 5 seconds. The nearby ally with the lowest HP also gains 525 (+35 × Hero Level) (+70% Lost HP) shield.
Strong against
Mathilda have skill and lane adavatages over these heroes. 1: Barats2: Brody3: Atlas4: Ling
Toughest Matchups
Mathilda can be countered or might have difficulty against these heroes. 1: Esmeralda2: Wanwan3: Carmilla4: Badang5: Vale
Best Teammates
Mathilda can perform better with these hero teammates. 1: Barats2: Beatrix
Pros & Cons
Mathilda Advantages when learning and using in the game.
Great mobility.
Great utility Shield allies with 2nd Skill, and Ultimate.
Allies can use 2nd Skill to reposition.
Good early game damage.
Low skill floor, high skill ceiling.
Mathilda Disadvatages during the game.
Slow at clearing minion wave.
Ultimate cannot immune Suppression effect.
Lower damage output when there’s more enemy targets nearby.
Knockback from Ultimate is her only crowd control ability.