Phoveus ML - Season 25 Rise of Necrokeep - Mobile Legends: Bang Bang
On this page you will find answers to common questions like, What is the best build for Phoveus? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Phoveus?
Date Updated: Aug 13, 2022 12:40 AM
Best build for Phoveus - ML Guide 2022
Phoveus ML - Season 25 Rise of Necrokeep - Mobile Legends: Bang Bang
On this page you will find answers to common questions like, What is the best build for Phoveus? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Phoveus?
Date Updated: Aug 13, 2022 12:40 AM
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here's a summary of what you'll find out on this page:
Hero grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Roles:
Fighter
Fighter Role
Fighters are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a fighter's damage will add up over time to make it a major threat. Each fighter has a unique blend of mobility, damage, disruption and durability. Fighter is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.
A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.
Spacialties:
Chase
Chase Role
Chase is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.
Control
Control Role
Control is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then Control becomes Crowd Control specialty instead.
Scaling Power:late
Mechanical Skill:hard
Early Game PowerMiddle Game PowerLate Game Power
Win Rate
62.13%
Pick Rate
4.20%
Ban Rate
0.34%
Quick Note: Phoveus is a very powerful fighter hero with great crowd control, shield, burst, and mobility abilities. In addition to its damage spread among adjacent adversaries, his initial talent, which grants Phoveus a shield, greatly contributes to his survival.
Last Update: 08-13-22 12:40 AM
Best Phoveus Builds
Depending on your role or lane opponent, you can use a different Phoveus build.
Valor: Physical Defense will be increased by 5 for 25s for each basic attack received, capped at 25
Clock of Destiny MagicTier 3
Cost:1950Sell:1170
Item Stats
+615 HP
+60 Magic Power
+600 Mana
Unique Passive
Time: Adds 25 HP and 4 Magic Power every 20s. Up to 12 times Reincarnate: If Time reaches Max, then the hero will receive extra 5% Magic Power and 300 Mana
Ice Queen Wand MagicTier 3
Cost:2240Sell:1344
Item Stats
+75 Magic Power
+10% Magic Lifesteal
+150 Mana
+7% Movement SPD
Unique Passive
Ice Bound: Skills that deal damage to an enemy hero will slow them by 15%. This effect lasts 3s. Stacks up to 2 times.
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Oracle DefenseTier 3
Cost:2060Sell:1236
Item Stats
+850 HP
+42 Magic Defense
+10% CD Reduction
Unique Passive
Bless: Raise shield absorption and HP regen effect by 30%.
Winter Truncheon MagicTier 2
Cost:1910Sell:1146
Item Stats
+400 HP
+25 Physical Defense
+60 Magic Power
Unique Passive
Frozen: Freeze upon using. The hero can't do anything but will be immune to all DMG and debuff. Last 2s, CD 100s
Time: Adds 25 HP and 4 Magic Power every 20s. Up to 12 times Reincarnate: If Time reaches Max, then the hero will receive extra 5% Magic Power and 300 Mana
Winter Truncheon MagicTier 2
Cost:1910Sell:1146
Item Stats
+400 HP
+25 Physical Defense
+60 Magic Power
Unique Passive
Frozen: Freeze upon using. The hero can't do anything but will be immune to all DMG and debuff. Last 2s, CD 100s
Oracle DefenseTier 3
Cost:2060Sell:1236
Item Stats
+850 HP
+42 Magic Defense
+10% CD Reduction
Unique Passive
Bless: Raise shield absorption and HP regen effect by 30%.
Holy Crystal MagicTier 3
Cost:2180Sell:1308
Item Stats
+100 Magic Power
Unique Passive
Mystery: Increases Magic Power by 21%~35% (Scales with level).
Blood Wings MagicTier 3
Cost:3000Sell:1800
Item Stats
+500 HP
+150 Magic Power
Unique Passive
Guard: Gain a Shield equal to 200% Magic Power. Gain another after 30s when it breaks.
Time: Adds 25 HP and 4 Magic Power every 20s. Up to 12 times Reincarnate: If Time reaches Max, then the hero will receive extra 5% Magic Power and 300 Mana
Ice Queen Wand MagicTier 3
Cost:2240Sell:1344
Item Stats
+75 Magic Power
+10% Magic Lifesteal
+150 Mana
+7% Movement SPD
Unique Passive
Ice Bound: Skills that deal damage to an enemy hero will slow them by 15%. This effect lasts 3s. Stacks up to 2 times.
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Oracle DefenseTier 3
Cost:2060Sell:1236
Item Stats
+850 HP
+42 Magic Defense
+10% CD Reduction
Unique Passive
Bless: Raise shield absorption and HP regen effect by 30%.
Antique Cuirass DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Item Weakness
Phoveus can be countered by these items.
1: Winter Truncheon
Winter Truncheon MagicTier 2
Cost:1910Sell:1146
Item Stats
+400 HP
+25 Physical Defense
+60 Magic Power
Unique Passive
Frozen: Freeze upon using. The hero can't do anything but will be immune to all DMG and debuff. Last 2s, CD 100s
Spells
Depending on your playstyle, Phoveus can utilize these spells. 1: Flameshot2: Flicker3: Sprint4: Vengeance
Flameshot
Attack & Deffend
Spell Cooldown: 50 seconds
Fires a Flaming Shot in a designated direction, dealing 160 (+60% Total Magic Power)–640 +180% Total Magic Power) Magic Damage (scales on distance) and slowing the target by 30% for 0.5 second. Casting the skill knocks back nearby enemies.
Flicker
Mobility
Spell Cooldown: 120 seconds
Moves a certain distance in a designated direction. Then gains 6 (+1 × Hero Level) Physical and Magic Defense for 1 second.
Sprint
Long-lasting Speed Up
Spell Cooldown: 100 seconds
Gains up to 50% extra Movement Speed and slow immunity for 6s. The extra Movement Speed gradually decays after 2s.
Vengeance
Reflect Damage
Spell Cooldown: 75 seconds
In the next 3 seconds, each time the hero takes damage deals 40% of the damage taken as Magic Damage to the enemy. Gains 35% Damage Reduction during the period.
Strong against
Phoveus have skill and lane adavatages over these heroes. 1: Gloo2: Vale3: Wanwan
Toughest Matchups
Phoveus can be countered or might have difficulty against these heroes. 1: Chou2: Kaja3: Franco
Best Teammates
Phoveus can perform better with these hero teammates. 1: Angela2: Floryn
Phoveus' weapon, (Astaros), holds mysterious powers and is exceptionally sensitive to fast-moving prey. When an enemy hero uses Blink or Charge skills within 8 yards of Astaros, it reduces all of Phoveus' skill cooldowns or charge times by 1s.
Malefic Terror
AoEShield
Cooldown: 2.5
Mana/Energy Cost: 40
Phoveus smashes the ground and unleashes (Astaros Dread), dealing 250( +100% Total Magic Power) (Magic Damage) to the target. Upon hitting an enemy hero, Phoveus receives a 0( +60% Total Magic Power) ( +6% Total HP) Shield as well as a 25% Movement Speed boost for 3s. If an enemy hero, creep or Phoveus himself touches Astaros Dread, it will spread and deal extra damage (successive damage dealt to the same enemy decays to 25%). This skill gains 1 charge every 8.5s, up to 3 charges, and deals 160% damage to minions.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Skill Cost
40
44
48
52
56
60
Base Damage
250
300
350
400
450
500
Base Shield
0
110
220
330
440
550
Recharging Time
8.5
8.0
7.5
7.0
6.5
6.0
Astaros Eye
CCAoE
Cooldown: 13.5
Mana/Energy Cost: 100
Phoveus summons forth (Astaros Eye) in a targeted area that deals 100( +20% Total Magic Power) damage. After 1s, (Astaros Eye) starts shrinking and pulling all enemies on it into its center, dealing 250( +70% Total Magic Power) (Magic Damage).
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
13.5
13.5
13.5
13.5
13.5
13.5
Skill Cost
100
105
110
115
120
125
First Damage
100
120
140
160
180
200
Pulling Damage
250
300
350
400
450
500
Demonic Force
BlinkBurst
Cooldown: 0.05
Mana/Energy Cost: 70
(Astaros) keeps a watchful gaze over an area of 8 yards around Phoveus. If it sees an enemy hero using blink or charge skills, it will be activated and cast a Mark upon them for 3s. During this time, Phoveus can rapidly blink to their location to deliver a fierce blow, dealing 600( +180% Total Magic Power) (Magic Damage) to the target and its vicinity and gaining a 160( +50% Total Magic Power) ( +5% Total HP) Shield. Once Phoveus activates this effect, this skill can be cast repeatedly at the cost of Mana for up to 12s before entering cooldown, as long as the required conditions are met.
Skill
LVL1
LVL2
LVL3
Cooldown
50.0
45.0
40.0
Skill Cost
70
85
100
Base Damage
600
760
920
Base Shield
160
260
360
Phoveus Skill Combo
Full Skill Combo (5 Skill Combo)
Skill 2
Astaros Eye
CCAoE
1
Skill 3
Demonic Force
BlinkBurst
2
Skill 1
Malefic Terror
AoEShield
3
Skill 3
Demonic Force
BlinkBurst
4
Skill 1
Malefic Terror
AoEShield
5
Pros & Cons
Phoveus Advantages when learning and using in the game.
Good hero to countering dash hero because of his passive and u ltimate
1st skill has a shield and speed up, which can make him more tanky
Can Pulling enemies using his 2nd Skill
Can continuously using His ultimate when enemies using blink skill
Has low cooldown skill in late game
Phoveus Disadvatages during the game.
Bit Difficult to use
Ultimate is not active permanent and required to activate after cast a mark
Ultimate cannot immune Suppression effect
Ultimate can be blocked blink by Minsitthar’s ultimate
Slow at clearing minions although his 1st skill deals 1.5x damage to them
Being useless if enemies have low mobility hero or no dash skills
Story of Phoveus
Lore
In modern-day Moniyan, the vast majority of those sentenced to capital punishment are sent to war. To be granted such a glorious death is Moniyan's final show of benevolence to these unforgivable criminals.
Phoveus is locked in a prison wagon along with several other convicts, and watches the world outside the iron bars with a blank expression. It's a desolate scene: aside from countless bones of the dead, there is naught but blackened earth as far as the eye can see.
For these are the Barren Lands, the Land of Despair.
Mulling over the events that had led to his imprisonment, Phoveus grows steadily more enraged until he can hold it no longer. He carried lofty ambitions, and had planned to use his strength in taking back glory for the Moniyan Empire. To this end, Phoveus had fought and achieved greatness in battle. These attainments meant he would soon ascend to the role of Captain of the Moniyan Empire's eastern front or so he had thought. Instead, the son of a high-ranking official was given this role instead by his father. Taken over by rage, Phoveus sought out this official's son to face him in a duel, yet could not hold back his anger and slayed the man, which in turn led to his imprisonment. From then on he would be subjected to inhuman treatment as a convicted prisoner..
Phoveus pulls himself together and realizes that they have already reached the barracks. Soldiers prod them down from the wagon with their long spears like so much cattle, and they form a squadron of new recruits, a team of death row convicts. In place of the usual soldier getup fine armor and a helmet this convict crew are given no defensive equipment and only a dulled old longsword each; yet their duty is to stave off the first and most savage wave of demon forces.
The horns of war finally sound, and standing at the very forefront of the first line, Phoveus charges at the creatures that mill out from the Abyss' depths. A comrade falls to the ground dead beside him, followed by another, and yet another. Step upon the marshy ground, he realizes it's saturated thick with blood.
The demon armies are brutal without compare. Far from warfare, the scene more resembles a slaughter, and Phoveus comes to understand that his only chance of surviving this cruel massacre would be to become one of them. No matter how many foes he hacks down before him, another always rises to take their place and comes at him ceaselessly. He yearns desperately to possess a greater power, to make it through this alive, and take control of his own fate: he's resigned to never accept defeat. While his arms are now heavy from the extended fighting, his legs weak, a sheer force of will drives him to keep going.
Before he's realized it, Phoveus has already distanced himself from the main squadrons to reach a most mysterious formation of huge stones. Having cleaved the head of the last enemy from their shoulders, Phoveus finally collapses to the ground consumed by pure exhaustion. When he raises his head once more, he can just about make out what seems to be a purplish glow, a light shining not far from him.
It's just at that moment that a bizarre force raises Phoveus' enfeebled body from the ground, and leads him as he heads forward once more. When he stops, he finds something most peculiar laid before him among the mysterious stones: what appears to be a cage. He hesitates for a second before deciding to take it with him, yet upon touching it, the odd light inside is extinguished and fades away.
On the trek back, Phoveus comes across a small company of soldiers who have also separated from the main forces. They're wholly taken aback by Phoveus' sudden appearance: how could a death row conscript deployed to the front lines make it back in one piece? They greet him warmly. While not keen on taking such weak men as his comrades, Phoveus knows that he would never survive all alone out in the Land of Despair. A burning hatred for the fact that his powers are so limited fills his mind.
"Look at me, Phoveus..." He hears a strange voice.
Who was that? Craning his head to look around for the source of the voice, Phoveus finds that nobody else had heard it, nor even made a sound.
"Listen to your heart, Phoveus. You desire great power..."
The ethereal murmuring continues drifting toward Phoveus, and floating around within his head. It's then that he finally notices that what seems to be a soul is held within the cage he's carrying, a surging thing that emanates a light most peculiar.
Power... It's because I'm not powerful enough. That's why I ended up getting taken in by these lowlifes... That's why I can hardly fend for my own life upon this godforsaken battlefield... My lack of power is the only reason I let those military bastards manipulate me like this...
Were I only strong enough, I could escape the confines of this world!
"Yes... Accept my power... None shall be able to stop you..."
As if having heard his innermost thoughts, that peculiar voice sounds once more.
And so, Phoveus continues on with the small group for several days, the words of that caged spirit echoing throughout his mind. He wraps the cage's chains tightly around his shoulders, bringing it near to form as close a connection as possible. He even begins conversing directly with the spirit, no longer able to hold back his burning desire for power.
The day grows darker, and the ridges of the Rantha Mountains are bathed in the setting sun. A crimson glow dapples the lines of clouds, streaming down upon Phoveus' head.
The blue skies slowly make way for the darkness of night, and the warmth of the sun fades to give way for a chill that radiates from the frigid earth. The men build a bonfire and huddle around its flames, sharing mugs of Moniyan liquor as they stave off the biting cold.
As per usual, Phoveus sits a distance away from the crowd. He watches as they jubilantly enjoy their dinner, the aromas of roast meat and strong drinks drifting over accompanied by the leaping flames, their piercing laughter: they all combine in an assault on his senses. By now, he's already made his decision, and cannot bear to associate with such halfwits any longer.
"What are you waiting for?"
"Sacrifice your eyes unto me, and my power shall be yours!"
This time, when the voice begins to sound again, Phoveus doesn't hesitate. He stands and raises the cage up high, and within it the spirit forms an eye that opens to beam forth a blinding purple light. This beam of ultimate power floods throughout Phoveus' body and spreads throughout the vicinity; so strong is the light that it burns out his very eyes. Yet now, the unnatural power it has instilled within him allows Phoveus to sense everything around with incredible clarity.
Phoveus is now a man reborn. He descends upon the soldier group, slaughtering every last man. The new strength flowing within him makes Phoveus feel truly unequalled in power, and he throws his head back in laughter. All the degradation he had endured is now replaced instead by a pure joy, yet it's still far from enough. His fate is still in the clutches of the cage he holds in his hands...
"It is I, Astaros, God of Terror. Descend into the Dread Caves, and awaken my body that slumbers within, Phoveus. Then I shall bestow you with a power greater than any other!"
Phoveus casts a condescending glance at the cage, and snorts disdainfully. Then, he sets out once more on a journey south toward the Abyss.
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