Kimmy ML - Season 25 Rise of Necrokeep - Mobile Legends: Bang Bang
On this page you will find answers to common questions like, What is the best build for Kimmy? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Kimmy?
Date Updated: Aug 13, 2022 12:40 AM
Best build for Kimmy - ML Guide 2022
Kimmy ML - Season 25 Rise of Necrokeep - Mobile Legends: Bang Bang
On this page you will find answers to common questions like, What is the best build for Kimmy? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Kimmy?
Date Updated: Aug 13, 2022 12:40 AM
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here's a summary of what you'll find out on this page:
Hero grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Roles:
Marksman
Marksman Role
Marksman are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.
Mage
Mage Role
A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.
Spacialties:
Damage
Damage Role
Damage is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.
Magic Damage
Magic Damage Role
Magic Damage is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.
Scaling Power:late
Mechanical Skill:insane
Early Game PowerMiddle Game PowerLate Game Power
Win Rate
57.24%
Pick Rate
5.40%
Ban Rate
0.1%
Quick Note: When compared to more established marksmen like Yi Sun-Shin and Wanwan, Kimmy performs exceptionally well in the early and middle stages of the game but typically doesn't scale well into the late game. This means that playing Kimmy will require you to complete the game as quickly is possible because otherwise, late-game heroes would overpower you.
Last Update: 08-13-22 12:40 AM
Best Kimmy Builds
Depending on your role or lane opponent, you can use a different Kimmy build.
Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 2~9 for 2s (the Defense reduction scales with level). Stacks up to 3 times
Ice Queen Wand MagicTier 3
Cost:2240Sell:1344
Item Stats
+75 Magic Power
+10% Magic Lifesteal
+150 Mana
+7% Movement SPD
Unique Passive
Ice Bound: Skills that deal damage to an enemy hero will slow them by 15%. This effect lasts 3s. Stacks up to 2 times.
Glowing Wand MagicTier 3
Cost:2200Sell:1320
Item Stats
+400 HP
+75 Magic Power
+5% Movement SPD
Unique Passive
Scorch: Skill Damage will burn the targets for 3s, dealing 1% of the target's Max HP as Magic Damage per second (damaging the same target multiple times within a short duration can increase this damage to 2% at most), 10 damage minimum
Divine Glaive MagicTier 3
Cost:1970Sell:1182
Item Stats
+65 Magic Power
Unique Attribute
+35% Magic PEN
Unique Passive
Spellbreaker: Each point of the enemy's Magic Defense increases Magic Penetration by 0.1% when dealing damage to it, capped at 20%.
Holy Crystal MagicTier 3
Cost:2180Sell:1308
Item Stats
+100 Magic Power
Unique Passive
Mystery: Increases Magic Power by 21%~35% (Scales with level).
Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 2~9 for 2s (the Defense reduction scales with level). Stacks up to 3 times
Ice Queen Wand MagicTier 3
Cost:2240Sell:1344
Item Stats
+75 Magic Power
+10% Magic Lifesteal
+150 Mana
+7% Movement SPD
Unique Passive
Ice Bound: Skills that deal damage to an enemy hero will slow them by 15%. This effect lasts 3s. Stacks up to 2 times.
Holy Crystal MagicTier 3
Cost:2180Sell:1308
Item Stats
+100 Magic Power
Unique Passive
Mystery: Increases Magic Power by 21%~35% (Scales with level).
Divine Glaive MagicTier 3
Cost:1970Sell:1182
Item Stats
+65 Magic Power
Unique Attribute
+35% Magic PEN
Unique Passive
Spellbreaker: Each point of the enemy's Magic Defense increases Magic Penetration by 0.1% when dealing damage to it, capped at 20%.
Blood Wings MagicTier 3
Cost:3000Sell:1800
Item Stats
+500 HP
+150 Magic Power
Unique Passive
Guard: Gain a Shield equal to 200% Magic Power. Gain another after 30s when it breaks.
Item Weakness
Kimmy can be countered by these items.
1: Athena's Shield2: Radiant Armor3: Oracle
Athena's Shield DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Radiant Armor DefenseTier 3
Cost:1980Sell:1188
Item Stats
+950 HP
+12 HP Regen
+52 Magic Defense
Unique Passive
Holy Blessing: Increases own Magic Damage Reduction by 3-10 upon taking Magic Damage (scales with level), lasting for 3s and stacking up to 6 times.
Oracle DefenseTier 3
Cost:2060Sell:1236
Item Stats
+850 HP
+42 Magic Defense
+10% CD Reduction
Unique Passive
Bless: Raise shield absorption and HP regen effect by 30%.
Spells
Depending on your playstyle, Kimmy can utilize these spells. 1: Retribution2: Purify3: Flicker
Retribution
Jungle Special
Spell Cooldown: 35 seconds
Deals 520 (+80 × Hero Level) True Damage to a creeps and minions. Passive: Creep rewards are increased by 60%, and damage taken from creeps is reduced by 50%. Minion rewards are reduced by 70% for the first 5 minutes.
Blessing: Reach 5 creep kills, hero kills, or hero kill assists to level up this skill (the skill decided by the Blessing of the Jungling Footwear purchased). Reaching 15 increases Physical Attack and Magic Power by 15.
Flame: Dealing 100 True Damage and absorbing 35-70 Physical Attack and Magic Power from the target over 3 seconds (scales with level).
Ice: Dealing 100 True Damage and absorbing 41-90 Movement Speed from the target over 3 seconds (scales with level).
Bloody: Dealing 100 True Damage and absorbing HP equal to 12% of the caster's Max HP from the target over 3 seconds (scales with level).
Purify
Cleanse Debuffs
Spell Cooldown: 90 seconds
Immediately removes all negative effects. In the next 1.2 seconds, gains control immunity and 15% Movement Speed.
Flicker
Mobility
Spell Cooldown: 120 seconds
Moves a certain distance in a designated direction. Then gains 6 (+1 × Hero Level) Physical and Magic Defense for 1 second.
Strong against
Kimmy have skill and lane adavatages over these heroes. 1: Valir2: Minotaur3: Moskov4: Hylos
Toughest Matchups
Kimmy can be countered or might have difficulty against these heroes. 1: Aldous2: Hayabusa3: Lancelot4: Ling5: Gusion
Best Teammates
Kimmy can perform better with these hero teammates. 1: Tigreal2: Ruby3: Lolita4: Atlas
Kimmy can move and aim in other directions when using her Spray Gun, but is often less accurate. Kimmy's Spray Gun attack restores 5 energy on hit and deals ( +23% Total Physical Attack)( +25% Total Magic Power) (Magic Damage) (scales with level, up to 115%, but only benefits from 75% of Kimmy's (Magic Lifesteal)). Kimmy cannot gain extra Attack Speed and will convert every 10% Attack Speed she receives into 5 Movement Speed. Kimmy restores 15 energy each time she kills an enemy.
Energy Transformation
AoE
(Hold): Kimmy continuously shoots Chemical Bolts in the target direction, each bolt consuming 5 energy and dealing 35( +23% Total Physical Attack)( +25% Total Magic Power) (Magic Damage) to the enemy hit. Chemical Bolts that fail to hit an enemy will explode at the end of its path, dealing the same amount of damage to nearby enemies. The Chemical Bolts can critically strike, but only benefit from 40% of Kimmy's Spell Vamp.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Base Damage
35
35
35
35
35
35
Physical Bonus
23%
24%
25%
26%
27%
28%
Magic Bonus
25%
26%
27%
28%
29%
30%
Chemical Refinement
BlinkAoE
Cooldown: 14
Kimmy shoots out enhanced Chemical Spray and recoils in the opposite direction. Enemies that come into contact with the Spray left on the path will take 14( +30% Total Physical Attack)( +40% Total Magic Power) (Magic Damage) every 0.5s and be slowed by 40% for 4s. Kimmy also restores 30 energy upon casting this skill.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
14.0
13.4
12.8
12.2
11.6
11.0
Base Damage
14
16
18
20
22
24
Energy Regen
30
32
34
36
38
40
Maximum Charge
Burst
Cooldown: 28
After a period of charging, Kimmy launches a Luminous Chemical Attack in a designated direction. The projectile will explode upon hitting an enemy or reaching the maximum range, dealing 130( +100% Total Physical Attack)( +115% Total Magic Power)-238( +185% Total Physical Attack)( +211% Total Magic Power) (Magic Damage) to the primary target (scales with charging time) and 83% damage to nearby enemies. Kimmy restores 30 energy if this skill hits an enemy.
Skill
LVL1
LVL2
LVL3
Cooldown
28.0
24.0
20.0
Min Damage
130
195
260
Max Damage
238
356
474
Kimmy Skill Combo
Attack Mode Skill Combo (4 Skill Combo)
Skill 1
Energy Transformation
AoE
1
Skill 2
Chemical Refinement
BlinkAoE
2
Skill 1
Energy Transformation
AoE
3
Skill 3
Maximum Charge
Burst
4
Pros & Cons
Kimmy Advantages when learning and using in the game.
Hybrid Attack (Physical & Magical).
Great Damage.
Very OP in the Early Game.
Can Attack While Walking.
Wide Range of Attacks.
Kimmy Disadvatages during the game.
Does not have Attack Speed.
Sluggish Movement Speed.
Very Hard To Play.
Fragile Durability.
Attacks That Require High Accuracy.
Story of Kimmy
Kimmy grew up in a military family. Right from her childhood, she was encouraged by her father, a renowned General of the Moniyan Empire, to be straightforward, self-disciplined and obedient. As a result, Kimmy developed a tomboy-ish character, which everyone could see, be it in the way she dressed or in the way she spoke. Since her childhood, Kimmy possessed a natural talent for research and innovation. She was always keen on analyzing and reforming chemical substances and energies.
However, her father felt differently about his daughter's passions. He wanted his daughter to completely stay away from wars and everything related to the military, and to lead a safe life like any normal person. But, like any other teenager, she rebelled against her father. In her opinion, except for the mechanical technology of the Eruditio and the mystifying magic power of the Ursula Magic Academy, a fusion of biotic and chemical energy could be the solution to many problems in the Land of Dawn. Over time, Kimmy 's interests drove a wedge between her and her father.
Beyond the minor quarrels between Kimmy and her father, Kimmy had achieved many great things. She had a passion for creating new inventions. She believed that the shooting backpack and the chemical-powered splat gun she invented, could finally make sense one day. Kimmy decided to take her inventions and enroll into the Empire Army and prove to her father that it was she, who was right.
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