On this page you will find answers to common questions like, What is the best build for Akai? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Akai?
Date Updated: Dec 04, 2022 1:44 AM
Best build for Akai 2022 - ML Guide
Best Build for Akai 2022
On this page you will find answers to common questions like, What is the best build for Akai? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Akai?
Date Updated: Dec 04, 2022 1:44 AM
Best Akai Builds
Depending on your role or lane opponent, you can use a different Akai build.
Burning Soul: Deals Magic Damage equal to 1.5% of hero's Max HP per second to nearby enemies. This damage is increased by 100% against minions.
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Antique Cuirass DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Athena's Shield DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Side Effect: Dealing or taking damage slows hero's movement speed by 40 for 5s
Cursed Helmet DefenseTier 3
Cost:1760Sell:1056
Item Stats
+1200 HP
+25 Magic Defense
Unique Passive
Burning Soul: Deals Magic Damage equal to 1.5% of hero's Max HP per second to nearby enemies. This damage is increased by 100% against minions.
Guardian Helmet DefenseTier 3
Cost:2200Sell:1320
Item Stats
+1550 HP
+20 HP Regen
Unique Passive
Recovery: Regenerates 2.5% Max HP per second (reduced to 0.5% Max HP per second over 5s after taking damage).
Brute Force Breastplate DefenseTier 3
Cost:1870Sell:1122
Item Stats
+770 HP
+45 Physical Defense
Unique Passive
Brute Force: Casting a skill or using Basic Attacks will increase Movement Speed by 2%, Physical & Magic Defense by 4. Lasts 4s. Stacks up to 5 times.
Blade Armor DefenseTier 3
Cost:1960Sell:1176
Item Stats
+90 Physical Defense
+20% Crit Damage Reduction
Unique Attribute
+20% Crit Damage Reduction
Unique Passive
Bladed Armor: When struck by a Basic Attack, deals Physical Damage equal to 25% of the incoming damage (calculated before Damage) plus 25% of the hero's Physical Defense to the attacker and slows them by 15% for 1s.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
3: Akai build for Damage Reflect High P.def and M.Def with slow effect
Valor: Physical Defense will be increased by 5 for 25s for each basic attack received, capped at 25
Thunder Belt DefenseTier 3
Cost:2290Sell:1374
Item Stats
+800 HP
+40 Physical Defense
+30 Mana Regen
+10% CD Reduction
Unique Passive
Thunderbolt: In 3s after using the skill, the caster's next Basic Attack will deal True Damage as much as 50 plus 5% of the caster's Extra Max HP to the enemy target and surrounding units and slow them by 40-80% (increases with the caster's Extra Max HP) for 1s. This effect has a 1.5s cooldown.
Cursed Helmet DefenseTier 3
Cost:1760Sell:1056
Item Stats
+1200 HP
+25 Magic Defense
Unique Passive
Burning Soul: Deals Magic Damage equal to 1.5% of hero's Max HP per second to nearby enemies. This damage is increased by 100% against minions.
Blade Armor DefenseTier 3
Cost:1960Sell:1176
Item Stats
+90 Physical Defense
+20% Crit Damage Reduction
Unique Attribute
+20% Crit Damage Reduction
Unique Passive
Bladed Armor: When struck by a Basic Attack, deals Physical Damage equal to 25% of the incoming damage (calculated before Damage) plus 25% of the hero's Physical Defense to the attacker and slows them by 15% for 1s.
Twilight Armor DefenseTier 3
Cost:2100Sell:1260
Item Stats
+1200 HP
+20 Physical Defense
Unique Passive
Twilight: Every 2s, the next attack deals extra Magic Damage equal to 20 plus 5% of the hero's Extra HP.
Guardian Helmet DefenseTier 3
Cost:2200Sell:1320
Item Stats
+1550 HP
+20 HP Regen
Unique Passive
Recovery: Regenerates 2.5% Max HP per second (reduced to 0.5% Max HP per second over 5s after taking damage).
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions). Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Divine Glaive MagicTier 3
Cost:1970Sell:1182
Item Stats
+65 Magic Power
Unique Attribute
+35% Magic PEN
Unique Passive
Spellbreaker: Each point of the enemy's Magic Defense increases Magic Penetration by 0.1% when dealing damage to it, capped at 20%.
Genius Wand MagicTier 3
Cost:2000Sell:1200
Item Stats
+75 Magic Power
+5% Movement SPD
Unique Attribute
+10 Magic PEN
Unique Passive
Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 2~9 for 2s (the Defense reduction scales with level). Stacks up to 3 times
Akai
Hero Grade:a+
Hero Grade
Hero grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Roles:
Tank
Tank Role
Tanks heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many tanks can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a " tank " can be played as a DPS if you choose the right equipment. Usually, tanks are laning on the bottom tower. Tank has high defense and hit point, but low damage. When used properly, a tank could be the strongest hero in the game.
A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:
Naturally bulky, higher natural HP, Magic Resistance, and Armor.
Some form of crowd control (CC), usually a stun, slow, or taunt.
Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.
Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.
Support
Support Role
The Support role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. Support heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.
Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.
Spacialties:
Guard
Guard Role
Guard is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.
Crowd Control
Crowd Control Role
Crowd Control is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.
Scaling Power:normal
Mechanical Skill:hard
Early Game PowerMiddle Game PowerLate Game Power
mlbbhero.com
Win Rate
49.39%
Pick Rate
9.70%
Ban Rate
0.58%
Quick Note: Akai is a formidable tank in the game who possesses incredible crowd-control abilities. Akai is unquestionably a good choice for the current meta and is a fantastic choice for ranked games.
Akai gains a 25( +4% Total HP) shield for 4s on each skill cast and can mark enemies hit by his skills. Akai's Basic Attack deals 25( +4% Total HP) extra (Physical Damage) to marked enemies.
Headbutt
BlinkCC
Cooldown: 11
Mana/Energy Cost: 70
Akai charges in the target direction, dealing 300( +50% Total Physical Attack) (Physical Damage) to enemies along the way. If Akai hits an enemy hero during this process, he'll knock them airborne for 0.5s and be able to roll in the same direction once. Akai can cast (Headbutt) during (Heavy Spin) to quickly adjust his position.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
11.0
10.6
10.2
9.8
9.4
9.0
Base Damage
300
320
340
360
380
400
Body Slam
AoE
Cooldown: 7
Mana/Energy Cost: 70
Akai smashes the ground with his body, dealing 270( +6% Total HP) (Physical Damage) to enemies in the area and slowing them by 30% for 2s.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
7.0
6.7
6.4
6.1
5.8
5.5
Base Damage
270
300
330
360
390
420
Heavy Spin
CCAoE
Cooldown: 55
Mana/Energy Cost: 120
Akai removes all control effects on him and spins for 4s, gaining Slow Immunity while continuously dealing 180( +100% Extra Physical Attack) (Physical Damage) to nearby enemies and knocking them back. Enemy heroes knocked back will knock back other heroes they collide with during the process. Akai also gradually increases his Movement Speed to 70% over the duration. This skill can only be interrupted by Suppression and Morph effects.
Skill
LVL1
LVL2
LVL3
Cooldown
55.0
51.0
47.0
Damage per Hit
180
300
420
Spells
Depending on your playstyle, Akai can utilize these spells. 1: Flicker2: Retribution
Flicker
Mobility
Spell Cooldown: 120 seconds
Moves a certain distance in a designated direction. Then gains 6 (+1 × Hero Level) Physical and Magic Defense for 1 second.
Retribution
Jungle Special
Spell Cooldown: 35 seconds
Deals 520 (+80 × Hero Level) True Damage to a creeps and minions. Passive: Creep rewards are increased by 60%, and damage taken from creeps is reduced by 50%. Minion rewards are reduced by 70% for the first 5 minutes.
Blessing: Reach 5 creep kills, hero kills, or hero kill assists to level up this skill (the skill decided by the Blessing of the Jungling Footwear purchased). Reaching 15 increases Physical Attack and Magic Power by 15.
Flame: Dealing 100 True Damage and absorbing 35-70 Physical Attack and Magic Power from the target over 3 seconds (scales with level).
Ice: Dealing 100 True Damage and absorbing 41-90 Movement Speed from the target over 3 seconds (scales with level).
Bloody: Dealing 100 True Damage and absorbing HP equal to 12% of the caster's Max HP from the target over 3 seconds (scales with level).
Strong against
Akai have skill and lane adavatages over these heroes. 1: Gord2: Alice3: Nana4: Zilong5: Clint
Toughest Matchups
Akai can be countered or might have difficulty against these heroes. 1: Kagura2: Eudora3: Moskov4: Karrie
Best Teammates
Akai can perform better with these hero teammates. 1: Pharsa2: Xavier3: Julian
Pros & Cons
Akai Advantages when learning and using in the game.
Has good CC.
Can harrass enemies who are doing jungle.
Ultimate can silence/knockback and disturb enemies.
Easy to use.
Akai Disadvatages during the game.
1st Skill has short blink skill.eeze).
Don’t have very high damage.
1st Skill can be blocked blink by Minsitthar’s ultimat.