Masha ML - Season 25 Rise of Necrokeep - Mobile Legends: Bang Bang
On this page you will find answers to common questions like, What is the best build for Masha? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Masha?
Date Updated: Aug 13, 2022 12:40 AM
Best build for Masha - ML Guide 2022
Masha ML - Season 25 Rise of Necrokeep - Mobile Legends: Bang Bang
On this page you will find answers to common questions like, What is the best build for Masha? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Masha?
Date Updated: Aug 13, 2022 12:40 AM
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here's a summary of what you'll find out on this page:
Hero grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Roles:
Fighter
Fighter Role
Fighters are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a fighter's damage will add up over time to make it a major threat. Each fighter has a unique blend of mobility, damage, disruption and durability. Fighter is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.
A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.
Spacialties:
Push
Push Role
Push is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.
Damage
Damage Role
Damage is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.
Scaling Power:normal
Mechanical Skill:hard
Early Game PowerMiddle Game PowerLate Game Power
Win Rate
65.95%
Pick Rate
17.20%
Ban Rate
39.86%
Quick Note: She is regarded as Mobile Legends' top split-pusher. She can quickly accomplish any goal. In contrast to other gaming heroes, Masha has three HP bars and the ability to deflect burst damage.
Last Update: 08-13-22 12:40 AM
Best Masha Builds
Depending on your role or lane opponent, you can use a different Masha build.
Recovery: Regenerates 2.5% Max HP per second (reduced to 0.5% Max HP per second over 5s after taking damage).
Cursed Helmet DefenseTier 3
Cost:1760Sell:1056
Item Stats
+1200 HP
+25 Magic Defense
Unique Passive
Burning Soul: Deals Magic Damage equal to 1.5% of hero's Max HP per second to nearby enemies. This damage is increased by 100% against minions.
Twilight Armor DefenseTier 3
Cost:2100Sell:1260
Item Stats
+1200 HP
+20 Physical Defense
Unique Passive
Twilight: Every 2s, the next attack deals extra Magic Damage equal to 20 plus 5% of the hero's Extra HP.
Radiant Armor DefenseTier 3
Cost:1980Sell:1188
Item Stats
+950 HP
+12 HP Regen
+52 Magic Defense
Unique Passive
Holy Blessing: Increases own Magic Damage Reduction by 3-10 upon taking Magic Damage (scales with level), lasting for 3s and stacking up to 6 times.
Corrosion Scythe AttackTier 3
Cost:2050Sell:1230
Item Stats
+50 Physical ATK
+25% Attack Speed
+5% Movement SPD
Unique Passive
Corrosive: Each time a Basic Attack deals damage to enemies, reduces the target's Movement Speed by 8% (halved for ranged Basic Attacks) for 1.5s. Stacking up to 5 times. Impulse: When each Basic Attack deals damage to enemies, increase Attack Speed by 8%. Stacks up to 5 times. Lasts 3s.
3: Masha build for Crit Type
1: Swift Boots2: Windtalker3: Berserker's Fury4: Scarlet Phantom5: Demon Hunter Sword6: Blade of Despair
Swift Boots MovementTier 2
Cost:710Sell:426
Item Stats
+15% Attack Speed
+40 Movement SPD
Windtalker AttackTier 3
Cost:1820Sell:1092
Item Stats
+40% Attack Speed
+10% Crit Chance
+20 Movement SPD
Unique Passive
Typhoon: Every 5-3s, the next Basic Attack hits up to 3 enemy units and deals 150-362 Magic damage. The CD of this effect drops to the minimum when Crit Chance rises to 50%, while damage rises to the maximum when a Attack SPD rises to 3.00. This attack can cause Crit Damage. To minions, deals 200% increased Damage. Unique Passive Activate: Each time Typhoon is cast, one's movement speed will be increased 5% for a short time.
Berserker's Fury AttackTier 3
Cost:2250Sell:1350
Item Stats
+65 Physical ATK
+25% Crit Chance
Unique Attribute
+40% Critical Damage
Unique Passive
Doom: Crit hit will increase the hero's Physical Attack by 5% for 2s.
Scarlet Phantom AttackTier 3
Cost:2020Sell:1212
Item Stats
+30 Physical ATK
+20% Attack Speed
+25% Crit Chance
Unique Passive
Frenzy: Crit hits increase the hero's ATK Speed by 30% and Crit Chance by 5%. Last 2s.
Demon Hunter Sword AttackTier 3
Cost:2180Sell:1308
Item Stats
+35 Physical ATK
+25% Attack Speed
Unique Passive
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions). Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Blade of Despair AttackTier 3
Cost:3010Sell:1806
Item Stats
+160 Physical ATK
+5% Movement SPD
Unique Passive
Despair: Attacking enemy units that have HP below 50% will increase hero's Physical Attack by 25%. Lasts 2s. (Takes affect before damage is dealt)
Life Drain: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3s.
Blade Armor DefenseTier 3
Cost:1960Sell:1176
Item Stats
+90 Physical Defense
+20% Crit Damage Reduction
Unique Attribute
+20% Crit Damage Reduction
Unique Passive
Bladed Armor: When struck by a Basic Attack, deals Physical Damage equal to 25% of the incoming damage (calculated before Damage) plus 25% of the hero's Physical Defense to the attacker and slows them by 15% for 1s.
Demon Hunter Sword AttackTier 3
Cost:2180Sell:1308
Item Stats
+35 Physical ATK
+25% Attack Speed
Unique Passive
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions). Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Sea Halberd AttackTier 3
Cost:2050Sell:1230
Item Stats
+70 Physical ATK
+25% Attack Speed
Unique Passive
Life Drain: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3s.
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Spells
Depending on your playstyle, Masha can utilize these spells. 1: Arrival2: Flicker3: Sprint
Arrival
Long-range Support
Spell Cooldown: 75 seconds
Teleports to an allied turret (including destroyed turrets), base, or minion after channeling for 3 seconds, gaining 60% movement speed that will decay in 3 seconds. If the channeling is cancelled or interrupted, the cooldown will be reduced by 30 seconds.
Flicker
Mobility
Spell Cooldown: 120 seconds
Moves a certain distance in a designated direction. Then gains 6 (+1 × Hero Level) Physical and Magic Defense for 1 second.
Sprint
Long-lasting Speed Up
Spell Cooldown: 100 seconds
Gains up to 50% extra Movement Speed and slow immunity for 6s. The extra Movement Speed gradually decays after 2s.
Strong against
Masha have skill and lane adavatages over these heroes. 1: Irithel2: Zilong3: Eudora4: Harith5: Layla
Toughest Matchups
Masha can be countered or might have difficulty against these heroes. 1: Jawhead2: Chou3: Hylos4: Lunox5: Julian6: Hayabusa
Best Teammates
Masha can perform better with these hero teammates. 1: Angela2: Floryn
Masha has 3 HP bars and won't die until the last HP bar is depleted. She can ignore an instance of damage each time she loses an HP bar, and gain 1.8% extra Attack Speed for every 1% HP lost (based on the total of all 3 HP bars). Masha gains 25% extra Physical Lifesteal when she loses the first HP bar, and 15% extra Physical Lifesteal and 60% extra Resilience when she loses the second. Masha restores 3 energy each time she deals damage to an enemy hero or creep, and 1 when she deals damage to minions.
Wild Power
Speed UpBUFF
Cooldown: 1
Masha awakens her Wild Power, during which she gains 30% extra Movement Speed and deals 60( +1% Total HP) extra (Physical Damage) on each Basic Attack (only 30% against minions and turrets), but loses 4% Max HP every 0.5s (based on 1 HP bar). (Use Again): Masha ends (Wild Power)'s effects.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Movement Speed Boost
30%
30%
30%
30%
30%
30%
Extra Base Damage
60
60
60
60
60
60
Extra Percentage Damage
1.5%
1.9%
2.3%
2.7%
3.1%
3.5%
HP Cost
4%
3.8%
3.6%
3.4%
3.2%
3%
Howl Shock
CCDamage
Cooldown: 12
Masha unleashes an energy shockwave in the target direction, dealing 200( +100% Extra Physical Attack) (Physical Damage) to the first enemy hero or creep hit and slowing them by 40% for 2s. Enemies heroes hit are disarmed for 2s or until they retrieve their weapons.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
12.0
11.6
11.2
10.8
10.4
10.0
Base Damage
200
220
240
260
280
300
Thunderclap
BurstBlink
Cooldown: 36
Masha consumes 50% of her current HP (based on 1 HP bar) to charge at the target enemy hero and strike them with both fists, dealing them 300 ((+30% Extra HP)) (Physical Damage) and slowing them by 90% for 1s. Masha is immune to control effects during the charge and gains 30% extra Damage Reduction for 3s afterward.
Skill
LVL1
LVL2
LVL3
Cooldown
36.0
28.0
20.0
HP Cost
50%
50%
50%
Base Damage
300
450
600
Extra HP
30%
35%
40%
Damage Reduction
30%
35%
40%
Life Recovery
HEAL
Masha consumes all her energy to restore 1 HP bar (cannot be cast in battle). Masha is invincible while casting this skill.
Masha Skill Combo
Charge Skill Combo (3 Skill Combo)
Skill 1
Wild Power
Speed UpBUFF
1
Skill 3
Thunderclap
BurstBlink
2
Skill 2
Howl Shock
CCDamage
3
Pros & Cons
Masha Advantages when learning and using in the game.
Can solo lord and turtle even at level 3.
High regen and high durability.
The higher damage she get the higher lifesteal and damage she deal.
Can deal with ultra tanky tank like Uranus and Esmeralda/She can deal easily with Argus Ultimate.
Masha Disadvatages during the game.
I only think her cons is Low.
Durability at early game.
Story of Masha
Guardian of the Direbears”
Leader of the Sami people who lives in the Northern Vale. After the wandering pirates of the Frozen Ocean began to invade the Northern Vale. Masha fought constantly with the pirates, and insisted on finding the Direbears, who had been scattered by the pirate invasion, to protect the land.
Lore
There was a land in the far north called Northern Vale, which was covered by winter snow all year round. It was also known as the land closest to the Frozen Sea. In their long history, the Sarmi Tribe and the Bears shared their land. Having a common ancestor, they never attacked each other and lived in harmony. As time passed, they developed a spiritual bond. Such peace was maintained for a long time.
Nobody would have thought that the perilous natural environment of the Northern Vale would still invite invaders to this land. Large numbers of pirates from the Frozen Sea came to the Northern Vale. They brought not only endless plunder but also bitter wars. Formidable as they were, the pirates pillaged and occupied this land. As if that was not enough, the invaders started to hunt the Bears. Every tribe of Northern Vale was threatened by those invaders - some of them were conquered, some of them were expelled from their homes, having to struggle homeless in the cold. As the leader of Sarmi Tribe, Masha protected her tribal from waves of attacks. As a tribal hunter, she had a great talent in battle, and this was the reason why she could defend the dignity of the Northern Vale.
She never forgot the vow of Sarmi - to "Protect the Bears!" She endeavored to find the Bears. But when she found the habitat of the Bears, she found only death and signs of violence everywhere. Suddenly, Marsha heard a loud roar. It was a familiar roar. As expected, there was a group of invaders trying to hunt down the Bear King, who was constantly saying "Beast Power". They launched attacks with their advanced weapons and unique hunting skills. The Bear King tried to protect the injured little bears by shielding them with his body, though he had been badly hurt by those iron spears. Masha dashed into the battlefield to assist the Bear King, but was in vain. The Bear King perceiving Masha's intentions, decided to divert the attention of those hunters by moving away. Masha understood the purpose of the Bear King and rescued the little bears and ran into the mountains.
She used her own cloth to bind the wounds sustained by the bears and placed them safely in a secret cave. She went back to assist the Bear King who was gravely injured. Those hunters beat him down and tried to capture him. This irritated Masha who descended upon them and tore them up while attempting to save the Bear King. The Bear King then mustered all his remaining strength and unleashed his final "Beast Power". Masha and the Bear King fought together and let the hunters pay in blood for their invasion. It was the first time the Sarmi and the Bears fought together, and the victory belonged to all of Northern Vale. What Masha didn't expect was that the Bear King was down to his final moments. Masha could feel the grateful trust from the Bear King's eyes. It seemed that the King was showing his deepest respect for what she had done. Finally, the King closed his eyes and endowed Masha with powerful energy. Masha felt this energy coursing through her body and she realized that this was the "Beast Power". Her body became extremely powerful. It seemed that she could withstand any kind of attack with this body and could beat any opponent with her superb attack speed.
Masha successfully saved the little bears, in hopes that the bears would rise again in future. From that day onwards, Marsha vowed to guard the Northern Vale with her "Beast Power" and no invaders would escape the wrath of her wild fists.
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