Marksman are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.



Best Build for Irithel 2022
On this page you will find answers to common questions like, What is the best build for Irithel? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Irithel?
Date Updated: Dec 04, 2022 1:44 AM
Best build for Irithel 2022 - ML Guide
Best Build for Irithel 2022
On this page you will find answers to common questions like, What is the best build for Irithel? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Irithel?
Date Updated: Dec 04, 2022 1:44 AM
Best Irithel Builds
Depending on your role or lane opponent, you can use a different Irithel build.
1: Irithel build for Sustain killer
1: Swift Boots 2: Windtalker 3: Berserker's Fury 4: Scarlet Phantom 5: Demon Hunter Sword 6: Malefic Roar


Windtalker Attack Tier 3
Item Stats
+40% Attack Speed
+10% Crit Chance
+20 Movement SPD
Unique Passive
Typhoon: Every 5-3s, the next Basic Attack hits up to 3 enemy units and deals 150-362 Magic damage. The CD of this effect drops to the minimum when Crit Chance rises to 50%, while damage rises to the maximum when a Attack SPD rises to 3.00. This attack can cause Crit Damage. To minions, deals 200% increased Damage. Unique Passive Activate: Each time Typhoon is cast, one's movement speed will be increased 5% for a short time.


Berserker's Fury Attack Tier 3
Item Stats
+65 Physical ATK
+25% Crit Chance
Unique Attribute
+40% Critical Damage
Unique Passive
Doom: Crit hit will increase the hero's Physical Attack by 5% for 2s.


Scarlet Phantom Attack Tier 3
Item Stats
+30 Physical ATK
+20% Attack Speed
+25% Crit Chance
Unique Passive
Frenzy: Crit hits increase the hero's ATK Speed by 30% and Crit Chance by 5%. Last 2s.


Demon Hunter Sword Attack Tier 3
Item Stats
+35 Physical ATK
+25% Attack Speed
Unique Passive
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions). Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.


Malefic Roar Attack Tier 3
Item Stats
+60 Physical ATK
Unique Attribute
+35% Physical PEN
Unique Passive
Armor Buster: Each point of the enemy's Physical Defense increases Physical Penetration by 0.05% when dealing damage to it, capped at 20%.
2: Irithel build for Sustain DPS
1: Swift Boots 2: Scarlet Phantom 3: Berserker's Fury 4: Blade of Despair 5: Haas Claws 6: Wind of Nature


Swift Boots Movement Tier 2
Item Stats
+15% Attack Speed
+40 Movement SPD


Scarlet Phantom Attack Tier 3
Item Stats
+30 Physical ATK
+20% Attack Speed
+25% Crit Chance
Unique Passive
Frenzy: Crit hits increase the hero's ATK Speed by 30% and Crit Chance by 5%. Last 2s.


Berserker's Fury Attack Tier 3
Item Stats
+65 Physical ATK
+25% Crit Chance
Unique Attribute
+40% Critical Damage
Unique Passive
Doom: Crit hit will increase the hero's Physical Attack by 5% for 2s.


Blade of Despair Attack Tier 3
Item Stats
+160 Physical ATK
+5% Movement SPD
Unique Passive
Despair: Attacking enemy units that have HP below 50% will increase hero's Physical Attack by 25%. Lasts 2s. (Takes affect before damage is dealt)


Haas Claws Attack Tier 3
Item Stats
+70 Physical ATK
Unique Attribute
+25% Physical Lifesteal
Unique Passive
Insanity: When HP drops below 50%, the hero will receive extra 15% Physical Lifesteal.


Wind of Nature Attack Tier 3
Item Stats
+30 Physical ATK
+20% Attack Speed
+10% Physical Lifesteal
Unique Passive
Wind Chant: Immune to all Physical Damage. Last 2s. (Duration becomes half when used by non-marksmen). CD 70s.
3: Irithel build for Pro Build
1: Swift Boots 2: Windtalker 3: Scarlet Phantom 4: Berserker's Fury 5: Wind of Nature 6: Demon Hunter Sword


Swift Boots Movement Tier 2
Item Stats
+15% Attack Speed
+40 Movement SPD


Windtalker Attack Tier 3
Item Stats
+40% Attack Speed
+10% Crit Chance
+20 Movement SPD
Unique Passive
Typhoon: Every 5-3s, the next Basic Attack hits up to 3 enemy units and deals 150-362 Magic damage. The CD of this effect drops to the minimum when Crit Chance rises to 50%, while damage rises to the maximum when a Attack SPD rises to 3.00. This attack can cause Crit Damage. To minions, deals 200% increased Damage. Unique Passive Activate: Each time Typhoon is cast, one's movement speed will be increased 5% for a short time.


Scarlet Phantom Attack Tier 3
Item Stats
+30 Physical ATK
+20% Attack Speed
+25% Crit Chance
Unique Passive
Frenzy: Crit hits increase the hero's ATK Speed by 30% and Crit Chance by 5%. Last 2s.


Berserker's Fury Attack Tier 3
Item Stats
+65 Physical ATK
+25% Crit Chance
Unique Attribute
+40% Critical Damage
Unique Passive
Doom: Crit hit will increase the hero's Physical Attack by 5% for 2s.


Wind of Nature Attack Tier 3
Item Stats
+30 Physical ATK
+20% Attack Speed
+10% Physical Lifesteal
Unique Passive
Wind Chant: Immune to all Physical Damage. Last 2s. (Duration becomes half when used by non-marksmen). CD 70s.


Demon Hunter Sword Attack Tier 3
Item Stats
+35 Physical ATK
+25% Attack Speed
Unique Passive
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions). Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Irithel can be countered by these items.
1: Twilight Armor 2: Blade Armor 3: Wind of Nature


Twilight Armor Defense Tier 3
Item Stats
+1200 HP
+20 Physical Defense
Unique Passive
Twilight: Every 2s, the next attack deals extra Magic Damage equal to 20 plus 5% of the hero's Extra HP.


Blade Armor Defense Tier 3
Item Stats
+90 Physical Defense
+20% Crit Damage Reduction
Unique Attribute
+20% Crit Damage Reduction
Unique Passive
Bladed Armor: When struck by a Basic Attack, deals Physical Damage equal to 25% of the incoming damage (calculated before Damage) plus 25% of the hero's Physical Defense to the attacker and slows them by 15% for 1s.


Wind of Nature Attack Tier 3
Item Stats
+30 Physical ATK
+20% Attack Speed
+10% Physical Lifesteal
Unique Passive
Wind Chant: Immune to all Physical Damage. Last 2s. (Duration becomes half when used by non-marksmen). CD 70s.


Irithel
Hero Grade
Hero grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Marksman Role
Reap Role
Reap is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. Reap is an advanced specialty of Poke.
Burst Role
Burst refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.
mlbbhero.com

Quick Note: When Irithel reaches her maximum level and is able to obtain all necessary items, she will be able to melt tanks and burst heroes.
Irithel Skill Combo
Attack Mode Skill Combo (3 Skill Combo)
Skill 1

Strafe
AoEDebuff
1
Skill 2

Force of The Queen
SlowAoE
2
Skill 3

Heavy Crossbow
BUFFBlink
3
Irithel Skills

BUFF
Spells
Depending on your playstyle, Irithel can utilize these spells. 1: Sprint 2: Inspire


Sprint
Long-lasting Speed Up
Spell Cooldown: 100 seconds
Gains up to 50% extra Movement Speed and slow immunity for 6s. The extra Movement Speed gradually decays after 2s.


Inspire
Enhanced Basic Attacks
Spell Cooldown: 75 seconds
For up to 8 Basic Attacks:
Increases Attack Speed by 55% and Attack Speed Cap to 400%, and ignores 8 (+1 × Hero Level) of the target's Physical Defense. Each Basic Attack also restores 70(+15%Total Physical ATK) (+15%Total Magic Power) HP on hit.
Strong against
Irithel have skill and lane adavatages over these heroes. 1: Wanwan 2: Hanabi 3: Karrie
Toughest Matchups
Irithel can be countered or might have difficulty against these heroes. 1: Miya 2: Alucard 3: Moskov
Pros & Cons
Irithel Advantages when learning and using in the game.
- Great critical strike.
- Burst damage.
- Escape tool (2nd skill).
- Can move while attacking + AOE basic attack, every marksman dream.
- Great kiting.
- Scales well with items, high damage.
- Armor break.
- High carry potential.
Irithel Disadvatages during the game.
- Weak early game.
- Skill dependent.
- Slightly short range for auto attack.
- Need proper coordination with the team.
- Requires item to shine.
- Doesn’t have reliable crowd control.