On this page you will find answers to common questions like, What is the best build for Sun? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Sun?
Date Updated: Dec 04, 2022 1:44 AM
Best build for Sun 2022 - ML Guide
Best Build for Sun 2022
On this page you will find answers to common questions like, What is the best build for Sun? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Sun?
Date Updated: Dec 04, 2022 1:44 AM
Best Sun Builds
Depending on your role or lane opponent, you can use a different Sun build.
Corrosive: Each time a Basic Attack deals damage to enemies, reduces the target's Movement Speed by 8% (halved for ranged Basic Attacks) for 1.5s. Stacking up to 5 times. Impulse: When each Basic Attack deals damage to enemies, increase Attack Speed by 8%. Stacks up to 5 times. Lasts 3s.
War Axe AttackTier 2
Cost:2100Sell:1260
Item Stats
+550 HP
+35 Physical ATK
+10% CD Reduction
Unique Passive
Unique Passive Fighting Spirit: Enter a battle stance upon dealing damage to any enemy unit. This increases the hero's Physical Attack by 9 and Physical Penetration by 3 each second for 3s, to a max of 8 stacks (Marksmen/Mages/Supports only receive 33% of these stacked effects); also grants 15% Movement Speed at full stacks.
Demon Hunter Sword AttackTier 3
Cost:2180Sell:1308
Item Stats
+35 Physical ATK
+25% Attack Speed
Unique Passive
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions). Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Unique Passive Fighting Spirit: Enter a battle stance upon dealing damage to any enemy unit. This increases the hero's Physical Attack by 9 and Physical Penetration by 3 each second for 3s, to a max of 8 stacks (Marksmen/Mages/Supports only receive 33% of these stacked effects); also grants 15% Movement Speed at full stacks.
Thunder Belt DefenseTier 3
Cost:2290Sell:1374
Item Stats
+800 HP
+40 Physical Defense
+30 Mana Regen
+10% CD Reduction
Unique Passive
Thunderbolt: In 3s after using the skill, the caster's next Basic Attack will deal True Damage as much as 50 plus 5% of the caster's Extra Max HP to the enemy target and surrounding units and slow them by 40-80% (increases with the caster's Extra Max HP) for 1s. This effect has a 1.5s cooldown.
Cursed Helmet DefenseTier 3
Cost:1760Sell:1056
Item Stats
+1200 HP
+25 Magic Defense
Unique Passive
Burning Soul: Deals Magic Damage equal to 1.5% of hero's Max HP per second to nearby enemies. This damage is increased by 100% against minions.
Guardian Helmet DefenseTier 3
Cost:2200Sell:1320
Item Stats
+1550 HP
+20 HP Regen
Unique Passive
Recovery: Regenerates 2.5% Max HP per second (reduced to 0.5% Max HP per second over 5s after taking damage).
Antique Cuirass DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
3: Sun build for Sustain DPS True Damage With Slow effect
1: Warrior Boots2: Corrosion Scythe3: Demon Hunter Sword4: War Axe5: Dominance Ice6: Thunder Belt
Warrior Boots MovementTier 2
Cost:720Sell:432
Item Stats
+22 Physical Defense
+40 Movement SPD
Unique Passive
Valor: Physical Defense will be increased by 5 for 25s for each basic attack received, capped at 25
Corrosion Scythe AttackTier 3
Cost:2050Sell:1230
Item Stats
+50 Physical ATK
+25% Attack Speed
+5% Movement SPD
Unique Passive
Corrosive: Each time a Basic Attack deals damage to enemies, reduces the target's Movement Speed by 8% (halved for ranged Basic Attacks) for 1.5s. Stacking up to 5 times. Impulse: When each Basic Attack deals damage to enemies, increase Attack Speed by 8%. Stacks up to 5 times. Lasts 3s.
Demon Hunter Sword AttackTier 3
Cost:2180Sell:1308
Item Stats
+35 Physical ATK
+25% Attack Speed
Unique Passive
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions). Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
War Axe AttackTier 2
Cost:2100Sell:1260
Item Stats
+550 HP
+35 Physical ATK
+10% CD Reduction
Unique Passive
Unique Passive Fighting Spirit: Enter a battle stance upon dealing damage to any enemy unit. This increases the hero's Physical Attack by 9 and Physical Penetration by 3 each second for 3s, to a max of 8 stacks (Marksmen/Mages/Supports only receive 33% of these stacked effects); also grants 15% Movement Speed at full stacks.
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Thunder Belt DefenseTier 3
Cost:2290Sell:1374
Item Stats
+800 HP
+40 Physical Defense
+30 Mana Regen
+10% CD Reduction
Unique Passive
Thunderbolt: In 3s after using the skill, the caster's next Basic Attack will deal True Damage as much as 50 plus 5% of the caster's Extra Max HP to the enemy target and surrounding units and slow them by 40-80% (increases with the caster's Extra Max HP) for 1s. This effect has a 1.5s cooldown.
Sun can be countered by these items.
1: Blade Armor2: Antique Cuirass3: Wind of Nature
Blade Armor DefenseTier 3
Cost:1960Sell:1176
Item Stats
+90 Physical Defense
+20% Crit Damage Reduction
Unique Attribute
+20% Crit Damage Reduction
Unique Passive
Bladed Armor: When struck by a Basic Attack, deals Physical Damage equal to 25% of the incoming damage (calculated before Damage) plus 25% of the hero's Physical Defense to the attacker and slows them by 15% for 1s.
Antique Cuirass DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Wind of Nature AttackTier 3
Cost:1910Sell:1146
Item Stats
+30 Physical ATK
+20% Attack Speed
+10% Physical Lifesteal
Unique Passive
Wind Chant: Immune to all Physical Damage. Last 2s. (Duration becomes half when used by non-marksmen). CD 70s.
Sun
Hero Grade:a
Hero Grade
Hero grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Roles:
Fighter
Fighter Role
Fighters are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a fighter's damage will add up over time to make it a major threat. Each fighter has a unique blend of mobility, damage, disruption and durability. Fighter is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.
A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.
Spacialties:
Push
Push Role
Push is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.
Damage
Damage Role
Damage is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.
Scaling Power:late
Mechanical Skill:medium
Early Game PowerMiddle Game PowerLate Game Power
mlbbhero.com
Win Rate
54.73%
Pick Rate
9.30%
Ban Rate
0.22%
Quick Note: Sun is one of Mobile Legends: Bang Bang's top combatant heroes. He is an expert in melting turtles and lords, pushing turrets, and duels. He can call in doppelgängers to help him confuse and outnumber his adversaries.
Attacks of Sun and his Doppelgangers reduce enemies' Physical Defense by 4% on hit (up to 10 stacks). Sun recovers HP by 50% of his Doppelganger's Physical Attack each time it deals damage.
Endless Variety
AoE
Cooldown: 10
Mana/Energy Cost: 70
Sun hurls his (Golden Staff) in the target direction, dealing 200( +40% Total Physical Attack) (Physical Damage) to enemies in its path. Upon hitting an enemy hero or creep or reaching the maximum range, the (Golden Staff) morphs into a Doppelganger that lasts 5s and inherits 40% of Sun's attributes. (Endless Variety) and (Swift Exchange) are learned and leveled up together and share the same cooldown.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
10.0
10.0
10.0
10.0
10.0
10.0
Skill Cost
70
80
90
100
110
120
Base Damage
200
240
280
320
360
400
Attributes Inherit
40%
43%
46%
49%
52%
55%
Swift Exchange
BlinkAoE
Cooldown: 10
Mana/Energy Cost: 70
Sun hurls his (Golden Staff) in the target direction, dealing 200( +40% Total Physical Attack) (Physical Damage) to enemies in its path. Meanwhile, he conjures a Doppelganger that lasts 5s and inherits 40% of his attributes on the spot, conceals himself, and moves along with the (Golden Staff). Sun reappears and retrieves the (Golden Staff) when it hits an enemy hero or reaches the maximum range.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
10.0
10.0
10.0
10.0
10.0
10.0
Skill Cost
70
80
90
100
110
120
Base Damage
200
240
280
320
360
400
Attributes Inherit
40%
43%
46%
49%
52%
55%
Instantaneous Move
BlinkAoE
Cooldown: 4
Mana/Energy Cost: 40
Sun commands his Doppelgangers to strike at the target enemy with him, dealing 250( +60% Total Physical Attack) (Physical Damage) to the enemy and those behind them.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Skill Cost
40
45
50
55
60
65
Base Damage
250
290
330
370
410
450
Clone Techniques
Summon
Cooldown: 36
Sun summons a Doppelganger that lasts 12s and inherits 70% of his attributes. The Doppelganger takes higher damage.
Skill
LVL1
LVL2
LVL3
Cooldown
36.0
32.0
28.0
Attributes Inherited
70%
85%
100%
Duration
12
12
12
Spells
Depending on your playstyle, Sun can utilize these spells. 1: Retribution2: Flicker3: Arrival
Retribution
Jungle Special
Spell Cooldown: 35 seconds
Deals 520 (+80 × Hero Level) True Damage to a creeps and minions. Passive: Creep rewards are increased by 60%, and damage taken from creeps is reduced by 50%. Minion rewards are reduced by 70% for the first 5 minutes.
Blessing: Reach 5 creep kills, hero kills, or hero kill assists to level up this skill (the skill decided by the Blessing of the Jungling Footwear purchased). Reaching 15 increases Physical Attack and Magic Power by 15.
Flame: Dealing 100 True Damage and absorbing 35-70 Physical Attack and Magic Power from the target over 3 seconds (scales with level).
Ice: Dealing 100 True Damage and absorbing 41-90 Movement Speed from the target over 3 seconds (scales with level).
Bloody: Dealing 100 True Damage and absorbing HP equal to 12% of the caster's Max HP from the target over 3 seconds (scales with level).
Flicker
Mobility
Spell Cooldown: 120 seconds
Moves a certain distance in a designated direction. Then gains 6 (+1 × Hero Level) Physical and Magic Defense for 1 second.
Arrival
Long-range Support
Spell Cooldown: 75 seconds
Teleports to an allied turret (including destroyed turrets), base, or minion after channeling for 3 seconds, gaining 60% movement speed that will decay in 3 seconds. If the channeling is cancelled or interrupted, the cooldown will be reduced by 30 seconds.
Strong against
Sun have skill and lane adavatages over these heroes. 1: Clint2: Zilong3: Natalia4: Layla5: Hayabusa
Toughest Matchups
Sun can be countered or might have difficulty against these heroes. 1: Alucard2: Ruby3: Alpha4: Freya
Best Teammates
Sun can perform better with these hero teammates. 1: Angela2: Floryn
Pros & Cons
Sun Advantages when learning and using in the game.