On this page you will find answers to common questions like, What is the best build for Cyclops? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Cyclops?
Date Updated: Dec 04, 2022 1:44 AM
Best build for Cyclops 2022 - ML Guide
Best Build for Cyclops 2022
On this page you will find answers to common questions like, What is the best build for Cyclops? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Cyclops?
Date Updated: Dec 04, 2022 1:44 AM
Best Cyclops Builds
Depending on your role or lane opponent, you can use a different Cyclops build.
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Necklace of Durance MagicTier 2
Cost:2010Sell:612
Item Stats
+60 Magic Power
+10% Magic Lifesteal
+5% CD Reduction
Unique Passive
Life Drain: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3s.
Sea Halberd AttackTier 3
Cost:2050Sell:1230
Item Stats
+70 Physical ATK
+25% Attack Speed
Unique Passive
Life Drain: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3s.
Athena's Shield DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Radiant Armor DefenseTier 3
Cost:1980Sell:1188
Item Stats
+950 HP
+12 HP Regen
+52 Magic Defense
Unique Passive
Holy Blessing: Increases own Magic Damage Reduction by 3-10 upon taking Magic Damage (scales with level), lasting for 3s and stacking up to 6 times.
Cyclops
Hero Grade:a
Hero Grade
Hero grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Roles:
Mage
Mage Role
A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.
Spacialties:
Poke
Poke Role
Poke is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.
Control
Control Role
Control is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then Control becomes Crowd Control specialty instead.
Scaling Power:normal
Mechanical Skill:medium
Early Game PowerMiddle Game PowerLate Game Power
mlbbhero.com
Win Rate
52.09%
Pick Rate
4.60%
Ban Rate
0.02%
Quick Note: One of the most adaptable heroes you may play in Mobile Legends is Cyclops. He may play as a support, offlane, core, or midlaner. If you want to put it that way, he is a jack-of-all-trades.
Each time Cyclops hits an enemy with his skills, all his skill cooldowns are reduced by 0.5s.
Stardust Shock
AoE
Cooldown: 9
Mana/Energy Cost: 100
Cyclops casts two Stardust Disks in the target direction, each dealing 275( +60% Total Magic Power) (Magic Damage) to enemies in its path.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Base Damage
275
300
325
350
375
400
Planets Attack
Burst
Cooldown: 14
Mana/Energy Cost: 75
Cyclops conjures Starlit Spheres around himself while gaining 30% extra Movement Speed for 2s. The Spheres will automatically seek and attack nearby enemies (prioritizes enemy heroes), exploding on collision and dealing 200( +50% Total Magic Power) (Magic Damage) to the enemy. Enemies hit by multiple Spheres take reduced damage after the first hit.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
14.0
13.2
12.4
11.6
10.8
10.0
Skill Cost
75
85
95
105
115
125
Base Damage
200
230
260
290
320
350
Star Power Lockdown
CCDamage
Cooldown: 43
Mana/Energy Cost: 160
Cyclops creates a Planetary Sphere and sends it after the target enemy hero or creep, dealing them 500( +220% Total Magic Power) (Magic Damage) and immobilizing them for 1-2s (scales with flying distance).
Skill
LVL1
LVL2
LVL3
Cooldown
43.0
43.0
43.0
Skill Cost
160
180
200
Base Damage
500
650
800
Spells
Depending on your playstyle, Cyclops can utilize these spells. 1: Execute2: Sprint3: Flicker
Execute
Low HP Execution
Spell Cooldown: 90 seconds
Deals 100 (+10 × Hero Level) (+enemy's 13% Lost HP) True Damage to the designated enemy hero. This damage ignores shield. If the target is slain by this skill, its cooldown will be reduced by 40%.
Sprint
Long-lasting Speed Up
Spell Cooldown: 100 seconds
Gains up to 50% extra Movement Speed and slow immunity for 6s. The extra Movement Speed gradually decays after 2s.
Flicker
Mobility
Spell Cooldown: 120 seconds
Moves a certain distance in a designated direction. Then gains 6 (+1 × Hero Level) Physical and Magic Defense for 1 second.
Strong against
Cyclops have skill and lane adavatages over these heroes. 1: Miya2: Layla3: Bane
Toughest Matchups
Cyclops can be countered or might have difficulty against these heroes. 1: Lancelot2: Helcurt3: Hayabusa4: Saber
Best Teammates
Cyclops can perform better with these hero teammates. 1: Franco2: Hylos3: Ruby
Pros & Cons
Cyclops Advantages when learning and using in the game.
Good attack speed.
Very cost effective.
Good mobility with his 2nd Skill.
Is not mana hungry.
All skills “on demand”.
Spammable Skills.
Cyclops Disadvatages during the game.
Very squishy to bursts damage.
Likely to be targeted first.
Reliant on good positioning to deal damage.
Vulnerable to crowd controls.
High mana usage.
No escape skills and relies on Flicker to escape or blink.