On this page you will find answers to common questions like, What is the best build for Benedetta? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Benedetta?
Date Updated: Dec 04, 2022 1:44 AM
Best build for Benedetta 2022 - ML Guide
Best Build for Benedetta 2022
On this page you will find answers to common questions like, What is the best build for Benedetta? Who could counter this hero? What are the best possible combo? And best in game hero teammates for Benedetta?
Date Updated: Dec 04, 2022 1:44 AM
Best Benedetta Builds
Depending on your role or lane opponent, you can use a different Benedetta build.
Valor: Physical Defense will be increased by 5 for 25s for each basic attack received, capped at 25
Cursed Helmet DefenseTier 3
Cost:1760Sell:1056
Item Stats
+1200 HP
+25 Magic Defense
Unique Passive
Burning Soul: Deals Magic Damage equal to 1.5% of hero's Max HP per second to nearby enemies. This damage is increased by 100% against minions.
Guardian Helmet DefenseTier 3
Cost:2200Sell:1320
Item Stats
+1550 HP
+20 HP Regen
Unique Passive
Recovery: Regenerates 2.5% Max HP per second (reduced to 0.5% Max HP per second over 5s after taking damage).
Dominance Ice DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Blade Armor DefenseTier 3
Cost:1960Sell:1176
Item Stats
+90 Physical Defense
+20% Crit Damage Reduction
Unique Attribute
+20% Crit Damage Reduction
Unique Passive
Bladed Armor: When struck by a Basic Attack, deals Physical Damage equal to 25% of the incoming damage (calculated before Damage) plus 25% of the hero's Physical Defense to the attacker and slows them by 15% for 1s.
Antique Cuirass DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Unique Passive Fighting Spirit: Enter a battle stance upon dealing damage to any enemy unit. This increases the hero's Physical Attack by 9 and Physical Penetration by 3 each second for 3s, to a max of 8 stacks (Marksmen/Mages/Supports only receive 33% of these stacked effects); also grants 15% Movement Speed at full stacks.
Bloodlust Axe AttackTier 3
Cost:1970Sell:1182
Item Stats
+70 Physical ATK
+10% CD Reduction
+20% Spell Vamp
Hunter Strike AttackTier 3
Cost:2010Sell:1206
Item Stats
+80 Physical ATK
+10% CD Reduction
Unique Attribute
+15 Physical PEN
Unique Passive
Retribution: Deals damage to an enemy hero or Creep for 5 times in a row and improves Movement Speed by 50% that decays rapidly over 3s. This effect has 8s cooldown.
Malefic Roar AttackTier 3
Cost:2060Sell:1236
Item Stats
+60 Physical ATK
Unique Attribute
+35% Physical PEN
Unique Passive
Armor Buster: Each point of the enemy's Physical Defense increases Physical Penetration by 0.05% when dealing damage to it, capped at 20%.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
3: Benedetta build for Hybrid Damage With Magic and Physical Def
1: Swift Boots2: Blade of the Heptaseas3: Blade of Despair4: Malefic Roar5: Antique Cuirass6: Athena's Shield
Swift Boots MovementTier 2
Cost:710Sell:426
Item Stats
+15% Attack Speed
+40 Movement SPD
Blade of the Heptaseas AttackTier 3
Cost:1950Sell:1170
Item Stats
+250 HP
+70 Physical ATK
Unique Attribute
+15 Physical PEN
Unique Passive
Ambush: If no damage is taken or dealt within 5s, the next Basic Attack will deal extra Physical Damage equal to 160 plus 40% Physical Attack, and inflict 40% slow effects upon the target for 1.5s.
Blade of Despair AttackTier 3
Cost:3010Sell:1806
Item Stats
+160 Physical ATK
+5% Movement SPD
Unique Passive
Despair: Attacking enemy units that have HP below 50% will increase hero's Physical Attack by 25%. Lasts 2s. (Takes affect before damage is dealt)
Malefic Roar AttackTier 3
Cost:2060Sell:1236
Item Stats
+60 Physical ATK
Unique Attribute
+35% Physical PEN
Unique Passive
Armor Buster: Each point of the enemy's Physical Defense increases Physical Penetration by 0.05% when dealing damage to it, capped at 20%.
Antique Cuirass DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Athena's Shield DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Benedetta can be countered by these items.
1: Winter Truncheon2: Wind of Nature3: Immortality
Winter Truncheon MagicTier 2
Cost:1910Sell:1146
Item Stats
+400 HP
+25 Physical Defense
+60 Magic Power
Unique Passive
Frozen: Freeze upon using. The hero can't do anything but will be immune to all DMG and debuff. Last 2s, CD 100s
Wind of Nature AttackTier 3
Cost:1910Sell:1146
Item Stats
+30 Physical ATK
+20% Attack Speed
+10% Physical Lifesteal
Unique Passive
Wind Chant: Immune to all Physical Damage. Last 2s. (Duration becomes half when used by non-marksmen). CD 70s.
Immortality DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Benedetta
buff
Patch 1.7.08
2022-08-09
We're slightly boosting Benedetta's gains from damage-oriented equipment
Hero grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Roles:
Assassin
Assassin Role
An assassin is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, assassins are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, assassins specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. Assassins are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.
Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.
The typical assets that they may have include:
Being nimble, low HP
Skillsets that allow them to chase enemies and have a good set of blink skills
Agile and quick
Spacialties:
Chase
Chase Role
Chase is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.
Burst
Burst Role
Burst refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.
Scaling Power:normal
Mechanical Skill:insane
Early Game PowerMiddle Game PowerLate Game Power
mlbbhero.com
Win Rate
53.22%
Pick Rate
6.90%
Ban Rate
0.09%
Quick Note: Although Benedetta is a very skilled assassin, she must use her passive to inflict the most damage since all of her talents are Blink.
When holding down the (Basic Attack) button, Benedetta enters the Swordout state and keeps gathering the Sword Intent. If releasing the (Basic Attack) button after the Sword Intent is fully charged, Benedetta will use Swordout Slash in (the direction she's facing) and dash forward, dealing ( +210% Total Physical Attack) (Physical Damage) (identified as Skill Damage and decays to 50% on minions and creeps) to enemies on the path. Only when Benedetta is in Swordout state and her Sword Intent is fully charged by holding down the (Basic Attack) button, she can release the Swordout Slash. Benedetta can also gain Sword Intent when dealing damage via Basic Attack and Skills.
Phantom Slash
AoEBlink
Cooldown: 9
Mana/Energy Cost: 55
Benedetta withdraws swiftly and leaves a shadow in front. After a short delay, her shadow slashes forward in a fan-shaped area, dealing 200( +60% Total Physical Attack) (Physical Damage) and slowing the enemies by 60% for 0.5s. Meanwhile, Benedetta dashes forward to slash, dealing 50( +70% Total Physical Attack) (Physical Damage). (If the target is hit by her shadow, damage caused by Benedetta herself will increase to 200%.)
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
9.0
8.6
8.2
7.8
7.4
7.0
Skill Cost
55
61
67
73
79
85
Shadow Damage
200
240
280
320
360
400
Slash Damage
50
70
90
110
130
150
An Eye for An Eye
BlinkBUFF
Cooldown: 15
Mana/Energy Cost: 100
Benedetta raises her weapon to defend, gaining control immunity and blocking damage from any source for 0.8s. After this, she stabs in the designated direction, dealing 300( +80% Total Physical Attack) (Physical Damage). If Benedetta successfully fends off any damage while defending, she will gain full (Sword Intent). If she fends off any control effects, her subsequent stab stuns the target for 1.5s.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
15.0
14.0
13.0
12.0
11.0
10.0
Skill Cost
100
105
110
115
120
125
Base Damage
300
330
360
390
420
450
Alecto: Final Blow
BurstBlink
Cooldown: 45
Mana/Energy Cost: 110
Benedetta clenches Alecto and slashes forward after a short delay (invincible while dashing), slowing all targets on the path by 70% for 1s. After dashing, Benedetta detonates the Sword Intent on the path, strangling the enemy with the Sword Intent for 2.5s, dealing 120( +85% Extra Physical Attack) (Physical Damage) and slowing the enemy by 20% every 0.2s.
Skill
LVL1
LVL2
LVL3
Cooldown
45.0
40.0
35.0
Skill Cost
110
135
160
Base Damage
120
140
160
Spells
Depending on your playstyle, Benedetta can utilize these spells. 1: Retribution2: Execute
Retribution
Jungle Special
Spell Cooldown: 35 seconds
Deals 520 (+80 × Hero Level) True Damage to a creeps and minions. Passive: Creep rewards are increased by 60%, and damage taken from creeps is reduced by 50%. Minion rewards are reduced by 70% for the first 5 minutes.
Blessing: Reach 5 creep kills, hero kills, or hero kill assists to level up this skill (the skill decided by the Blessing of the Jungling Footwear purchased). Reaching 15 increases Physical Attack and Magic Power by 15.
Flame: Dealing 100 True Damage and absorbing 35-70 Physical Attack and Magic Power from the target over 3 seconds (scales with level).
Ice: Dealing 100 True Damage and absorbing 41-90 Movement Speed from the target over 3 seconds (scales with level).
Bloody: Dealing 100 True Damage and absorbing HP equal to 12% of the caster's Max HP from the target over 3 seconds (scales with level).
Execute
Low HP Execution
Spell Cooldown: 90 seconds
Deals 100 (+10 × Hero Level) (+enemy's 13% Lost HP) True Damage to the designated enemy hero. This damage ignores shield. If the target is slain by this skill, its cooldown will be reduced by 40%.
Strong against
Benedetta have skill and lane adavatages over these heroes. 1: Luo Yi2: Popol and Kupa3: Carmilla4: Pharsa5: Yve
Toughest Matchups
Benedetta can be countered or might have difficulty against these heroes. 1: Atlas2: Ling3: Gusion4: Saber5: Minsitthar6: Franco
Best Teammates
Benedetta can perform better with these hero teammates. 1: Atlas2: Tigreal3: Khufra4: Ruby
Pros & Cons
Benedetta Advantages when learning and using in the game.