average to use ML Heroes
Mobile Legend Heroes that are average to use and average to master. This ranking is updated according on the current hero win rate.
Date Updated: Mar 30, 2024 05:04 AM
Heads Up: Some information presented in this post is AI generated using actual in-game data from mobile legend's official website. While every effort has been made to ensure accuracy and completeness, and that data presented are entirely up-to-date and error-free. Please use this guide at your own discretion and consider any updates or changes to the game that may affect the information presented here.
Freya
Hero Tier:
Roles:
Fighter Role
Fighters are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a fighter's damage will add up over time to make it a major threat. Each fighter has a unique blend of mobility, damage, disruption and durability. Fighter is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.
A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.
Specialties:
Chase
Chase Role
Chase is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.
Damage Role
Damage is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.
Control Role
Control is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then Control becomes Crowd Control specialty instead.
Burst Role
Burst refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.
Reap Role
Reap is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. Reap is an advanced specialty of Poke.
Scaling Power: normal
Mechanical Skill: medium
Hero Stats - www.mlbbhero.com
Early Game Power: 6 / 10 Middle Game Power: 8 / 10 Late Game Power: 8 / 10Freya is a superb warrior in her own right. She can use her sword and shield to both attack and defend, and at a crucial juncture in the conflict, she can change into a halberd and dismantle the opponent formation.
-> Click here for the complete best builds guideLast Update: 03-30-24 05:04 AM
Freya Advantages when learning and using in the game.
- Easy to use.
- Great stun.
- Best initiator.
Freya Advantages when learning and using in the game.
- Only can be bought with real money.
- Prone to disables.
Moskov
Hero Tier:
Hero Tiers Hero tiers/grades are determined by a combination of the hero's early power, mid power,
late power, win rate, pick rate, and ban rate.
Roles:
Marksman Role
Marksman are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.
Specialties:
Reap
Reap Role
Reap is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. Reap is an advanced specialty of Poke.
Chase Role
Chase is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.
Damage Role
Damage is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.
Control Role
Control is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then Control becomes Crowd Control specialty instead.
Burst Role
Burst refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.
Scaling Power: late
Mechanical Skill: medium
Hero Stats - www.mlbbhero.com
Early Game Power: 7 / 10 Middle Game Power: 8 / 10 Late Game Power: 8 / 10One of the top marksmen in the late game is Moskov. He can deal incredible amounts of damage in a short amount of time with a complete build and the right itemization. If the adversaries are aligned, he can also deal AoE damage. He is able to eliminate the entire team with superb positioning and an effective initiation.
-> Click here for the complete best builds guideLast Update: 03-30-24 05:04 AM
Moskov Advantages when learning and using in the game.
Moskov Advantages when learning and using in the game.
Luo Yi
Hero Tier:
Hero Tiers Hero tiers/grades are determined by a combination of the hero's early power, mid power,
late power, win rate, pick rate, and ban rate.
Roles:
Mage Role
A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.
Specialties:
Support
Support Role
Support is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .
Crowd Control Role
Crowd Control is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.
Magic Damage Role
Magic Damage is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.
Poke Role
Poke is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.
Scaling Power: normal
Mechanical Skill: medium
Hero Stats - www.mlbbhero.com
Early Game Power: 5 / 10 Middle Game Power: 6 / 10 Late Game Power: 8 / 10Luo Yi is a formidable mage with great range, effective aoe crowd management, and a potent semi-global presence.
-> Click here for the complete best builds guideLast Update: 03-30-24 05:04 AM
Luo Yi Advantages when learning and using in the game.
- Become the Team’s Main Damage Dealer.
- Could Be A Very Good Initiator.
- Very capable crowd control.
- A Very Useful Teleport Ability.
- Attack Combos That Are Hard to Avoid Your Opponent.
Luo Yi Advantages when learning and using in the game.
- Does not have Escade Mecanism Skill.
- Easy To Counter By Opponents.
- Long enough teleport cooldown.
- Has a thin cellphone.
- Hard to Master.
Aldous
Hero Tier:
Hero Tiers Hero tiers/grades are determined by a combination of the hero's early power, mid power,
late power, win rate, pick rate, and ban rate.
Roles:
Fighter Role
Fighters are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a fighter's damage will add up over time to make it a major threat. Each fighter has a unique blend of mobility, damage, disruption and durability. Fighter is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.
A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.
Specialties:
Burst
Burst Role
Burst refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.
Support Role
Support is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .
Damage Role
Damage is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.
Check Bush Role
Charge Role
Charge refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become Initiator instead.
Chase Role
Chase is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.
Control Role
Control is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then Control becomes Crowd Control specialty instead.
Scaling Power: late
Mechanical Skill: medium
Hero Stats - www.mlbbhero.com
Early Game Power: 3 / 10 Middle Game Power: 5 / 10 Late Game Power: 10 / 10In the early game, Aldous Himself is a pretty weak warrior hero. He can only concentrate on laning and fending off enemy turret attacks. It will be challenging for Aldous to grow later if his play in the early game is subpar.
-> Click here for the complete best builds guideLast Update: 03-30-24 05:04 AM
Aldous Advantages when learning and using in the game.
- A hard-hitting hero.
- You can build him defensive items and you’ll just rely your damage on his passive stacks.
Aldous Advantages when learning and using in the game.
- Squishy when crowd-controlled.
- Enemies can just harass you to delay your stacks.
- Bad at early game(low damage).
Fredrinn
Hero Tier:
Hero Tiers Hero tiers/grades are determined by a combination of the hero's early power, mid power,
late power, win rate, pick rate, and ban rate.
Roles:
Tank Role
Tanks heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many tanks can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a "tank" can be played as a DPS if you choose the right equipment. Usually, tanks are laning on the bottom tower. Tank has high defense and hit point, but low damage. When used properly, a tank could be the strongest hero in the game.
A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:
- Naturally bulky, higher natural HP, Magic Resistance, and Armor.
- Some form of crowd control (CC), usually a stun, slow, or taunt.
- Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.
- Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.
Fighter Role
Fighters are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a fighter's damage will add up over time to make it a major threat. Each fighter has a unique blend of mobility, damage, disruption and durability. Fighter is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.
A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.
Specialties:
Damage
Damage Role
Damage is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.
Chase Role
Chase is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.
Scaling Power: normal
Mechanical Skill: medium
Hero Stats - www.mlbbhero.com
Early Game Power: 7 / 10 Middle Game Power: 8 / 10 Late Game Power: 9 / 10Fredrinn is an extremely tanky hero who is also adaptable in terms of placement and laning, and has a wide range of skill utility. His skills benefit from having a high HP.
-> Click here for the complete best builds guideLast Update: 03-30-24 05:04 AM
Fredrinn Advantages when learning and using in the game.
- Very Tanky.
- No Need For Mana or Energy.
- Has 2 Crowd Control Skills.
- Flexible laning position.
- Good Mobility
Fredrinn Advantages when learning and using in the game.
- Low Damage for a Fighter.
- Skill 4 damage depends on HP and Passive accumulated.