Due to his skill set, he is currently a very bad hero in the midlane. He has a sizable area and very high damage. He has a high base and an extremely high damage scale for a wizard.
When it comes to choosing items builds in Mobile Legends: Bang Bang, there are several factors
to consider, including play-style, team composition, and the enemy team's strengths and
weaknesses. A well-constructed build can greatly enhance a hero's abilities and increase their
overall effectiveness in the game. In addition to items, emblems also play a crucial role in
boosting a hero's stats and providing additional bonuses.
So whether you're a beginner or a seasoned veteran, this page is the perfect resource for
improving your skills and understanding of this hero.
Unique Passive
Mana Spring: Regenerates 15% of Max Mana every 10s in total.
Magic Mastery: Max CD Reduction increased by 5%.
Ice Queen Wand
MagicTier 3
Cost:2240Sell:1344
Item Stats+75 Magic Power+10% Magic Lifesteal+150 Mana+7% Movement SPD
Unique Passive
Ice Bound: Skills that deal damage to an enemy hero will slow them by 15%. This effect lasts 3s. Stacks up to 2 times.
Glowing Wand
MagicTier 3
Cost:2200Sell:1320
Item Stats+400 HP+75 Magic Power+5% Movement SPD
Unique Passive
Scorch: Skill Damage will burn the targets for 3s, dealing 1% of the target's Max HP as Magic Damage per second (damaging the same target multiple times within a short duration can increase this damage to 2% at most), 10 damage minimum
Divine Glaive
MagicTier 3
Cost:1970Sell:1182
Item Stats+65 Magic Power
Unique Attribute
+35% Magic PEN
Unique Passive
Spellbreaker: Each point of the enemy's Magic Defense increases Magic Penetration by 0.1% when dealing damage to it, capped at 20%.
Immortality
DefenseTier 3
Cost:2120Sell:1272
Item Stats+800 HP+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Unique Passive
Mana Spring: Regenerates 15% of Max Mana every 10s in total.
Magic Mastery: Max CD Reduction increased by 5%.
Ice Queen Wand
MagicTier 3
Cost:2240Sell:1344
Item Stats+75 Magic Power+10% Magic Lifesteal+150 Mana+7% Movement SPD
Unique Passive
Ice Bound: Skills that deal damage to an enemy hero will slow them by 15%. This effect lasts 3s. Stacks up to 2 times.
Glowing Wand
MagicTier 3
Cost:2200Sell:1320
Item Stats+400 HP+75 Magic Power+5% Movement SPD
Unique Passive
Scorch: Skill Damage will burn the targets for 3s, dealing 1% of the target's Max HP as Magic Damage per second (damaging the same target multiple times within a short duration can increase this damage to 2% at most), 10 damage minimum
Genius Wand
MagicTier 3
Cost:2000Sell:1200
Item Stats+75 Magic Power+5% Movement SPD
Unique Attribute
+10 Magic PEN
Unique Passive
Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 2~9 for 2s (the Defense reduction scales with level). Stacks up to 3 times
Holy Crystal
MagicTier 3
Cost:2180Sell:1308
Item Stats+100 Magic Power
Unique Passive
Mystery: Increases Magic Power by 21%~35% (Scales with level).
Unique Passive
Mana Spring: Regenerates 15% of Max Mana every 10s in total.
Magic Mastery: Max CD Reduction increased by 5%.
Ice Queen Wand
MagicTier 3
Cost:2240Sell:1344
Item Stats+75 Magic Power+10% Magic Lifesteal+150 Mana+7% Movement SPD
Unique Passive
Ice Bound: Skills that deal damage to an enemy hero will slow them by 15%. This effect lasts 3s. Stacks up to 2 times.
Genius Wand
MagicTier 3
Cost:2000Sell:1200
Item Stats+75 Magic Power+5% Movement SPD
Unique Attribute
+10 Magic PEN
Unique Passive
Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 2~9 for 2s (the Defense reduction scales with level). Stacks up to 3 times
Holy Crystal
MagicTier 3
Cost:2180Sell:1308
Item Stats+100 Magic Power
Unique Passive
Mystery: Increases Magic Power by 21%~35% (Scales with level).
Blood Wings
MagicTier 3
Cost:3000Sell:1800
Item Stats+500 HP+150 Magic Power
Unique Passive
Guard: Gain a Shield equal to 200% Magic Power. Gain another after 30s when it breaks.
This hero can be countered by these items.
Athena's Shield, Radiant Armor, Oracle
Athena's Shield
DefenseTier 3
Cost:2150Sell:1290
Item Stats+900 HP+2 HP Regen+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Radiant Armor
DefenseTier 3
Cost:1980Sell:1188
Item Stats+950 HP+12 HP Regen+52 Magic Defense
Unique Passive
Holy Blessing: Increases own Magic Damage Reduction by 3-10 upon taking Magic Damage (scales with level), lasting for 3s and stacking up to 6 times.
Oracle
DefenseTier 3
Cost:2060Sell:1236
Item Stats+850 HP+42 Magic Defense+10% CD Reduction
Unique Passive
Bless: Raise shield absorption and HP regen effect by 30%.
Spells
Depending on your play-style, you can use one of these spells.
1: Flameshot 2: Purify 3: Flicker
Flameshot
Attack & Deffend
Spell Cooldown: 50 seconds
Fires a Flaming Shot in a designated direction, dealing 160 (+60% Total Magic Power)–640 +180% Total Magic Power) Magic Damage (scales on distance) and slowing the target by 30% for 0.5 second.
Casting the skill knocks back nearby enemies.
Purify
Cleanse Debuffs
Spell Cooldown: 90 seconds
Immediately removes all negative effects.
In the next 1.2 seconds, gains control immunity and 15% Movement Speed.
Flicker
Mobility
Spell Cooldown: 120 seconds
Moves a certain distance in a designated direction. Then gains 6 (+1 × Hero Level) Physical and Magic Defense for 1 second.
Recommended Emblems
RuptureGain 5 adaptive penetration.
Weapons MasterBonus Extra AttackPhysical attack and magic power gained from equipment, emblem, talents, and skills are increased by 5%.
Impure RageExtra Skill Damage & Restore Mana on HitDealing damage with skills deal an extra adaptive damage (scales with level) and restores 2% mana on hit. If the hero does not use mana, restores 1% HP instead.CD: 5seconds
RuptureGain 5 adaptive penetration.
Weapons MasterBonus Extra AttackPhysical attack and magic power gained from equipment, emblem, talents, and skills are increased by 5%.
Impure RageExtra Skill Damage & Restore Mana on HitDealing damage with skills deal an extra adaptive damage (scales with level) and restores 2% mana on hit. If the hero does not use mana, restores 1% HP instead.CD: 5seconds
InspireGain 5% extra cooldown reduction.
Weapons MasterBonus Extra AttackPhysical attack and magic power gained from equipment, emblem, talents, and skills are increased by 5%.
Impure RageExtra Skill Damage & Restore Mana on HitDealing damage with skills deal an extra adaptive damage (scales with level) and restores 2% mana on hit. If the hero does not use mana, restores 1% HP instead.CD: 5seconds