Understanding your hero's role is crucial to playing effectively in Mobile Legends. Each hero in the game has a specific role, such as tank, fighter, mage, marksman, or support. Each role has its own unique strengths and weaknesses.

Master Your Role: A Guide to Dominating in Mobile Legends
Published May 08, 2023
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Tanks have high health and defense but deal less damage, making them great at initiating team fights and protecting their allies. As a tank, you should focus on building items that increase your health and defense.
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Lolita
Support Role
The Support role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. Support heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.
Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.
Tank Role
Tanks heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many tanks can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a "tank" can be played as a DPS if you choose the right equipment. Usually, tanks are laning on the bottom tower. Tank has high defense and hit point, but low damage. When used properly, a tank could be the strongest hero in the game.
A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:
- Naturally bulky, higher natural HP, Magic Resistance, and Armor.
- Some form of crowd control (CC), usually a stun, slow, or taunt.
- Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.
- Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.
Guard Role
Guard is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.
Crowd Control Role
Crowd Control is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.
Initiator Role
Initiator is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a Crowd Control skills and initiating an unexpecting incoming attacks from a far distance.
www.mlbbhero.com



Khufra
Hero Tiers
Hero tiers/grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Tank Role
Tanks heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many tanks can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a "tank" can be played as a DPS if you choose the right equipment. Usually, tanks are laning on the bottom tower. Tank has high defense and hit point, but low damage. When used properly, a tank could be the strongest hero in the game.
A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:
- Naturally bulky, higher natural HP, Magic Resistance, and Armor.
- Some form of crowd control (CC), usually a stun, slow, or taunt.
- Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.
- Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.
Support Role
The Support role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. Support heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.
Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.
Initiator Role
Initiator is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a Crowd Control skills and initiating an unexpecting incoming attacks from a far distance.
Crowd Control Role
Crowd Control is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.
www.mlbbhero.com



Tigreal
Hero Tiers
Hero tiers/grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Tank Role
Tanks heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many tanks can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a "tank" can be played as a DPS if you choose the right equipment. Usually, tanks are laning on the bottom tower. Tank has high defense and hit point, but low damage. When used properly, a tank could be the strongest hero in the game.
A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:
- Naturally bulky, higher natural HP, Magic Resistance, and Armor.
- Some form of crowd control (CC), usually a stun, slow, or taunt.
- Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.
- Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.
Support Role
The Support role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. Support heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.
Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.
Crowd Control Role
Crowd Control is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.
Support Role
Support is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .
Guard Role
Guard is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.
Initiator Role
Initiator is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a Crowd Control skills and initiating an unexpecting incoming attacks from a far distance.
www.mlbbhero.com

Fighters are versatile heroes who can both deal and take damage, making them good at engaging and disrupting enemies.
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Hero Tiers
Hero tiers/grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Fighter Role
Fighters are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a fighter's damage will add up over time to make it a major threat. Each fighter has a unique blend of mobility, damage, disruption and durability. Fighter is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.
A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.
Chase Role
Chase is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.
Burst Role
Burst refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.
www.mlbbhero.com



Yu Zhong
Hero Tiers
Hero tiers/grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Fighter Role
Fighters are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a fighter's damage will add up over time to make it a major threat. Each fighter has a unique blend of mobility, damage, disruption and durability. Fighter is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.
A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.
Regen Role
Regen is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing. Regen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.
Damage Role
Damage is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.
Charge Role
Charge refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become Initiator instead.
Initiator Role
Initiator is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a Crowd Control skills and initiating an unexpecting incoming attacks from a far distance.
Control Role
Control is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then Control becomes Crowd Control specialty instead.
Chase Role
Chase is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.
www.mlbbhero.com



Benedetta
Hero Tiers
Hero tiers/grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Fighter Role
Fighters are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a fighter's damage will add up over time to make it a major threat. Each fighter has a unique blend of mobility, damage, disruption and durability. Fighter is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.
A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.
Assassin Role
An assassin is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, assassins are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, assassins specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. Assassins are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.
Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.
The typical assets that they may have include:
- Being nimble, low HP
- Skillsets that allow them to chase enemies and have a good set of blink skills
- Agile and quick
Chase Role
Chase is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.
Burst Role
Burst refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.
Damage Role
Damage is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.
Initiator Role
Initiator is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a Crowd Control skills and initiating an unexpecting incoming attacks from a far distance.
www.mlbbhero.com

Mages deal high burst damage but have low health and defense, making them vulnerable to attacks.
Related Pages


Hero Tiers
Hero tiers/grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Mage Role
A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.
Burst Role
Burst refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.
Poke Role
Poke is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.
Control Role
Control is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then Control becomes Crowd Control specialty instead.
Magic Damage Role
Magic Damage is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.
www.mlbbhero.com



Hero Tiers
Hero tiers/grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Mage Role
A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.
Burst Role
Burst refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.
Reap Role
Reap is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. Reap is an advanced specialty of Poke.
Control Role
Control is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then Control becomes Crowd Control specialty instead.
Magic Damage Role
Magic Damage is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.
Poke Role
Poke is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.
www.mlbbhero.com



Yve
Hero Tiers
Hero tiers/grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Mage Role
A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.
Poke Role
Poke is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.
Burst Role
Burst refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.
Magic Damage Role
Magic Damage is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.
Control Role
Control is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then Control becomes Crowd Control specialty instead.
www.mlbbhero.com

Marksman deal high damage from a distance but have low mobility and health, making them easy targets for assassins. As a Marksman, your job is to deal damage from a distance, so you should focus on building items that increase your attack damage and attack speed.
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Beatrix
Hero Tiers
Hero tiers/grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Marksman Role
Marksman are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.
Reap Role
Reap is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. Reap is an advanced specialty of Poke.
Damage Role
Damage is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.
Burst Role
Burst refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.
Poke Role
Poke is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.
www.mlbbhero.com



Brody
Hero Tiers
Hero tiers/grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Marksman Role
Marksman are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.
Burst Role
Burst refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.
Reap Role
Reap is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. Reap is an advanced specialty of Poke.
Damage Role
Damage is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.
www.mlbbhero.com



Melissa
Hero Tiers
Hero tiers/grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Marksman Role
Marksman are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.
Reap Role
Reap is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. Reap is an advanced specialty of Poke.
Damage Role
Damage is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.
www.mlbbhero.com

Supports have low damage but are great at healing and providing utility to their allies.
Related Pages


Estes
Hero Tiers
Hero tiers/grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Support Role
The Support role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. Support heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.
Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.
Regen Role
Regen is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing. Regen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.
Guard Role
Guard is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.
Support Role
Support is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .
www.mlbbhero.com



Diggie
Hero Tiers
Hero tiers/grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Support Role
The Support role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. Support heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.
Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.
Guard Role
Guard is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.
Poke Role
Poke is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.
Support Role
Support is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .
www.mlbbhero.com



Rafaela
Hero Tiers
Hero tiers/grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Support Role
The Support role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. Support heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.
Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.
Regen Role
Regen is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing. Regen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.
Guard Role
Guard is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.
Support Role
Support is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .
www.mlbbhero.com

Understanding your hero's role is also important when selecting which hero to play. You should consider your team composition and choose a hero that complements your team's strengths and weaknesses. For example, if your team already has a tank, you may want to choose a marksman or mage to provide additional damage.
Overall, It will help you make better decisions, use your abilities more effectively, and contribute more to your team's success.
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