This post aims to help players better understand Nana's
and in-game statistics and stay up-to-date with the
latest patch adjustments
that may affect this hero's performance in the game. This post will be helpful for players who want
to improve their skills with Nana or those considering using this info in their gameplay.
Heads Up: Some information presented in this post is AI generated using
actual in-game data from mobile legend's official
website. While every effort has been made to ensure accuracy and completeness, and that data presented
are entirely up-to-date and error-free. Please use this guide at your own discretion and consider
any updates or changes to the game that may affect the information presented here.
Date Updated: Oct 08, 2023 2:30 AM
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- Sweet Leonin
Scaling Power: normal
Mechanical Skill: medium
Recommended Lane: Middle Lane
Hero Stats - www.mlbbhero.com
Wave Clear: 6 / 10Farm Clear: 4 / 10Mobility: 5 / 10Early Game Power: 5 / 10Middle Game Power: 7 / 10Late Game Power: 8 / 10
Area-of-Effect, Summoning, Burst, and Crowd Control are among of Nana's strong suits. Since the majority of her skills do damage to foes, she is mostly an offensive support. The easiest thing for Nana to do in a team fight is to deal damage thanks to her special passive. She is the ideal support hero due to her skill level 2.
Thamuz has been melting through his lane in early game, so we're knocking back some of the baseline power from his Skill 1 to cool things off.
Skill 1 - Molten Scythes
Base Damage: 150-300 → 120-270
Cooldown: 2s → 3s
Patch Date: 2022-06-28
To help Xavier transcend his dependence on Passive stacks, we're slightly reducing their extra damage while shifting the spotlight onto his active skills. His damage at different numbers of stacks is basically unchanged.
Passive - Transcendence
Extra Damage Per Stack: 120-130% → 110-120%
Skill 1 - Infinite Extension
Damage: 300-550 + 120% Magic Power → 315-540 + 130% Magic Power
Skill 2 - Mystic Field
Initial Damage: 100-200 + 50% Magic Power → 110-210 + 55% Magic Power
Subsequent Damage: 200-400 + 100% Magic Power → 220-420 + 108% Magic Power
Ultimate - Dawning Light
Damage: 700-1100 + 150% Magic Power → 750-1150 + 162% Magic Power
What is Nana's current tier?
Rank A tier this latest patch.
Is Nana good in the early game?
No, Nana early game power is rated 5 over 10.
Is Nana good in the late game?
Yes, Nana's early game power is rated 8 over 10.
Is Nana easy to learn for beginners?
Nana's learning curve is considered medium for beginners.