Area-of-Effect, Summoning, Burst, and Crowd Control are among of Nana's strong suits. Since the majority of her skills do damage to foes, she is mostly an offensive support. The easiest thing for Nana to do in a team fight is to deal damage thanks to her special passive. She is the ideal support hero due to her skill level 2.
When it comes to choosing items builds in Mobile Legends: Bang Bang, there are several factors
to consider, including play-style, team composition, and the enemy team's strengths and
weaknesses. A well-constructed build can greatly enhance a hero's abilities and increase their
overall effectiveness in the game. In addition to items, emblems also play a crucial role in
boosting a hero's stats and providing additional bonuses.
So whether you're a beginner or a seasoned veteran, this page is the perfect resource for
improving your skills and understanding of this hero.
Unique Passive
Time: Adds 25 HP and 4 Magic Power every 20s. Up to 12 times
Reincarnate: If Time reaches Max, then the hero will receive extra 5% Magic Power and 300 Mana
Lightning Truncheon
MagicTier 3
Cost:2250Sell:1350
Item Stats+75 Magic Power +300 Mana+10% CD Reduction
Unique Passive
Resonate: Every 6s, the next skill echoes, dealing 20-1000 Magic Damage (scales with the hero's Max Mana) to up to 3 enemies
Genius Wand
MagicTier 3
Cost:2000Sell:1200
Item Stats+75 Magic Power+5% Movement SPD
Unique Attribute
+10 Magic PEN
Unique Passive
Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 2~9 for 2s (the Defense reduction scales with level). Stacks up to 3 times
Holy Crystal
MagicTier 3
Cost:2180Sell:1308
Item Stats+100 Magic Power
Unique Passive
Mystery: Increases Magic Power by 21%~35% (Scales with level).
Divine Glaive
MagicTier 3
Cost:1970Sell:1182
Item Stats+65 Magic Power
Unique Attribute
+35% Magic PEN
Unique Passive
Spellbreaker: Each point of the enemy's Magic Defense increases Magic Penetration by 0.1% when dealing damage to it, capped at 20%.
Unique Passive
Mysticism: Eliminations of enemy heroes and assists regenerates hero’s mana by 10%, while eliminating minions regenerates 4% of the hero’s mana.
Glowing Wand
MagicTier 3
Cost:2200Sell:1320
Item Stats+400 HP+75 Magic Power+5% Movement SPD
Unique Passive
Scorch: Skill Damage will burn the targets for 3s, dealing 1% of the target's Max HP as Magic Damage per second (damaging the same target multiple times within a short duration can increase this damage to 2% at most), 10 damage minimum
Genius Wand
MagicTier 3
Cost:2000Sell:1200
Item Stats+75 Magic Power+5% Movement SPD
Unique Attribute
+10 Magic PEN
Unique Passive
Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 2~9 for 2s (the Defense reduction scales with level). Stacks up to 3 times
Ice Queen Wand
MagicTier 3
Cost:2240Sell:1344
Item Stats+75 Magic Power+10% Magic Lifesteal+150 Mana+7% Movement SPD
Unique Passive
Ice Bound: Skills that deal damage to an enemy hero will slow them by 15%. This effect lasts 3s. Stacks up to 2 times.
Necklace of Durance
MagicTier 2
Cost:2010Sell:612
Item Stats+60 Magic Power+10% Magic Lifesteal+5% CD Reduction
Unique Passive
Life Drain: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3s.
Blood Wings
MagicTier 3
Cost:3000Sell:1800
Item Stats+500 HP+150 Magic Power
Unique Passive
Guard: Gain a Shield equal to 200% Magic Power. Gain another after 30s when it breaks.
Unique Passive
Time: Adds 25 HP and 4 Magic Power every 20s. Up to 12 times
Reincarnate: If Time reaches Max, then the hero will receive extra 5% Magic Power and 300 Mana
Lightning Truncheon
MagicTier 3
Cost:2250Sell:1350
Item Stats+75 Magic Power +300 Mana+10% CD Reduction
Unique Passive
Resonate: Every 6s, the next skill echoes, dealing 20-1000 Magic Damage (scales with the hero's Max Mana) to up to 3 enemies
Genius Wand
MagicTier 3
Cost:2000Sell:1200
Item Stats+75 Magic Power+5% Movement SPD
Unique Attribute
+10 Magic PEN
Unique Passive
Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 2~9 for 2s (the Defense reduction scales with level). Stacks up to 3 times
Holy Crystal
MagicTier 3
Cost:2180Sell:1308
Item Stats+100 Magic Power
Unique Passive
Mystery: Increases Magic Power by 21%~35% (Scales with level).
Blood Wings
MagicTier 3
Cost:3000Sell:1800
Item Stats+500 HP+150 Magic Power
Unique Passive
Guard: Gain a Shield equal to 200% Magic Power. Gain another after 30s when it breaks.
This hero can be countered by these items.
Athena's Shield, Radiant Armor, Oracle
Athena's Shield
DefenseTier 3
Cost:2150Sell:1290
Item Stats+900 HP+2 HP Regen+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Radiant Armor
DefenseTier 3
Cost:1980Sell:1188
Item Stats+950 HP+12 HP Regen+52 Magic Defense
Unique Passive
Holy Blessing: Increases own Magic Damage Reduction by 3-10 upon taking Magic Damage (scales with level), lasting for 3s and stacking up to 6 times.
Oracle
DefenseTier 3
Cost:2060Sell:1236
Item Stats+850 HP+42 Magic Defense+10% CD Reduction
Unique Passive
Bless: Raise shield absorption and HP regen effect by 30%.
Spells
Depending on your play-style, you can use one of these spells.
1: Sprint 2: Flameshot
Sprint
Long-lasting Speed Up
Spell Cooldown: 100 seconds
Gains up to 50% extra Movement Speed and slow immunity for 6s. The extra Movement Speed gradually decays after 2s.
Flameshot
Attack & Deffend
Spell Cooldown: 50 seconds
Fires a Flaming Shot in a designated direction, dealing 160 (+60% Total Magic Power)–640 +180% Total Magic Power) Magic Damage (scales on distance) and slowing the target by 30% for 0.5 second.
Casting the skill knocks back nearby enemies.
Recommended Emblems
RuptureGain 5 adaptive penetration.
Weapons MasterBonus Extra AttackPhysical attack and magic power gained from equipment, emblem, talents, and skills are increased by 5%.
Impure RageExtra Skill Damage & Restore Mana on HitDealing damage with skills deal an extra adaptive damage (scales with level) and restores 2% mana on hit. If the hero does not use mana, restores 1% HP instead.CD: 5seconds
RuptureGain 5 adaptive penetration.
Weapons MasterBonus Extra AttackPhysical attack and magic power gained from equipment, emblem, talents, and skills are increased by 5%.
Impure RageExtra Skill Damage & Restore Mana on HitDealing damage with skills deal an extra adaptive damage (scales with level) and restores 2% mana on hit. If the hero does not use mana, restores 1% HP instead.CD: 5seconds
InspireGain 5% extra cooldown reduction.
Weapons MasterBonus Extra AttackPhysical attack and magic power gained from equipment, emblem, talents, and skills are increased by 5%.
Impure RageExtra Skill Damage & Restore Mana on HitDealing damage with skills deal an extra adaptive damage (scales with level) and restores 2% mana on hit. If the hero does not use mana, restores 1% HP instead.CD: 5seconds