One of MLBB's consistently best and deadliest assassins, Lancelot has a wonderful sense of humor in the way he wields his skills.
When it comes to choosing items builds in Mobile Legends: Bang Bang, there are several factors
to consider, including play-style, team composition, and the enemy team's strengths and
weaknesses. A well-constructed build can greatly enhance a hero's abilities and increase their
overall effectiveness in the game. In addition to items, emblems also play a crucial role in
boosting a hero's stats and providing additional bonuses.
So whether you're a beginner or a seasoned veteran, this page is the perfect resource for
improving your skills and understanding of this hero.
Date Updated: Mar 23, 2023 3:13 PM
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Recommended Best Builds
Build 1: Best Build
Tough Boots, Blade of the Heptaseas, Thunder Belt, Cursed Helmet, Guardian Helmet, Twilight Armor
Blade of the Heptaseas
AttackTier 3
Cost:1950Sell:1170
Item Stats+250 HP+70 Physical ATK
Unique Attribute
+15 Physical PEN
Unique Passive
Ambush: If no damage is taken or dealt within 5s, the next Basic Attack will deal extra Physical Damage equal to 160 plus 40% Physical Attack, and inflict 40% slow effects upon the target for 1.5s.
Thunder Belt
DefenseTier 3
Cost: 2290Sell:1374
Item Stats+800 HP+40 Physical Defense+30 Mana Regen+10% CD Reduction
Unique Passive
Thunderbolt: In 3s after using the skill, the caster's next Basic Attack will deal True Damage as much as 50 plus 5% of the caster's Extra Max HP to the enemy target and surrounding units and slow them by 40-80% (increases with the caster's Extra Max HP) for 1s. This effect has a 1.5s cooldown.
Cursed Helmet
DefenseTier 3
Cost:1760Sell:1056
Item Stats+1200 HP+25 Magic Defense
Unique Passive
Burning Soul: Deals Magic Damage equal to 1.5% of hero's Max HP per second to nearby enemies. This damage is increased by 100% against minions.
Guardian Helmet
DefenseTier 3
Cost:2200Sell:1320
Item Stats+1550 HP+20 HP Regen
Unique Passive
Recovery: Regenerates 2.5% Max HP per second (reduced to 0.5% Max HP per second over 5s after taking damage).
Twilight Armor
DefenseTier 3
Cost:2100Sell:1260
Item Stats+1200 HP+20 Physical Defense
Unique Passive
Twilight: Every 2s, the next attack deals extra Magic Damage equal to 20 plus 5% of the hero's Extra HP.
Build 2: Traditional build
Tough Boots, War Axe, Hunter Strike, Endless Battle, Blade of Despair, Immortality
Tough Boots
MovementTier 2
Cost:700Sell:420
Item Stats+22 Magic Defense+40 Movement SPD
Unique Passive
Fortitude: Reduces time controlled 30%
War Axe
AttackTier 2
Cost:2100Sell:1260
Item Stats+550 HP+35 Physical ATK+10% CD Reduction
Unique Passive
Unique Passive Fighting Spirit: Enter a battle stance upon dealing damage to any enemy unit. This increases the hero's Physical Attack by 9 and Physical Penetration by 3 each second for 3s, to a max of 8 stacks (Marksmen/Mages/Supports only receive 33% of these stacked effects); also grants 15% Movement Speed at full stacks.
Hunter Strike
AttackTier 3
Cost:2010Sell:1206
Item Stats+80 Physical ATK+10% CD Reduction
Unique Attribute
+15 Physical PEN
Unique Passive
Retribution: Deals damage to an enemy hero or Creep for 5 times in a row and improves Movement Speed by 50% that decays rapidly over 3s. This effect has 8s cooldown.
Endless Battle
AttackTier 3
Cost:2470Sell:1482
Item Stats+250 HP+65 Physical ATK+10% Physical Lifesteal+5 Mana Regen+10% CD Reduction+5% Movement SPD
Unique Passive
Divine Justice: In 3s after using the skill, the caster's next Basic Attack will deal additional True Damage as much as 60% of Physical Attack with a cooldown of 1.5s.
Chase Fate: When Divine Justice's effect is triggered, it will increase the hero's movement speed 10%.
Blade of Despair
AttackTier 3
Cost:3010Sell:1806
Item Stats+160 Physical ATK+5% Movement SPD
Unique Passive
Despair: Attacking enemy units that have HP below 50% will increase hero's Physical Attack by 25%. Lasts 2s. (Takes affect before damage is dealt)
Immortality
DefenseTier 3
Cost:2120Sell:1272
Item Stats+800 HP+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Unique Passive
Fortitude: Reduces time controlled 30%
War Axe
AttackTier 2
Cost:2100Sell:1260
Item Stats+550 HP+35 Physical ATK+10% CD Reduction
Unique Passive
Unique Passive Fighting Spirit: Enter a battle stance upon dealing damage to any enemy unit. This increases the hero's Physical Attack by 9 and Physical Penetration by 3 each second for 3s, to a max of 8 stacks (Marksmen/Mages/Supports only receive 33% of these stacked effects); also grants 15% Movement Speed at full stacks.
Cursed Helmet
DefenseTier 3
Cost:1760Sell:1056
Item Stats+1200 HP+25 Magic Defense
Unique Passive
Burning Soul: Deals Magic Damage equal to 1.5% of hero's Max HP per second to nearby enemies. This damage is increased by 100% against minions.
Thunder Belt
DefenseTier 3
Cost: 2290Sell:1374
Item Stats+800 HP+40 Physical Defense+30 Mana Regen+10% CD Reduction
Unique Passive
Thunderbolt: In 3s after using the skill, the caster's next Basic Attack will deal True Damage as much as 50 plus 5% of the caster's Extra Max HP to the enemy target and surrounding units and slow them by 40-80% (increases with the caster's Extra Max HP) for 1s. This effect has a 1.5s cooldown.
Guardian Helmet
DefenseTier 3
Cost:2200Sell:1320
Item Stats+1550 HP+20 HP Regen
Unique Passive
Recovery: Regenerates 2.5% Max HP per second (reduced to 0.5% Max HP per second over 5s after taking damage).
Immortality
DefenseTier 3
Cost:2120Sell:1272
Item Stats+800 HP+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
This hero can be countered by these items.
Wind of Nature, Antique Cuirass , Queen's Wings, Blade Armor
Unique Passive
Wind Chant: Immune to all Physical Damage. Last 2s. (Duration becomes half when used by non-marksmen). CD 70s.
Antique Cuirass
DefenseTier 3
Cost:2170Sell:1302
Item Stats+920 HP+2 HP Regen+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Queen's Wings
DefenseTier 3
Cost:2250Sell:1350
Item Stats+900 HP+15 Physical ATK+10% CD Reduction
Unique Passive
Demonize Reduces damage taken by 20% when health is less than 40% and increases your Spell Vamp by 35% for 5s. This effect has a cooldown of 60s.
Unique Passive
Bladed Armor: When struck by a Basic Attack, deals Physical Damage equal to 25% of the incoming damage (calculated before Damage) plus 25% of the hero's Physical Defense to the attacker and slows them by 15% for 1s.
Spells
Depending on your play-style, you can use one of these spells.
1: Retribution
Retribution
Jungle Special
Spell Cooldown: 35 seconds
Deals 520 (+80 × Hero Level) True Damage to a creeps and minions.
Passive: Creep rewards are increased by 60%, and damage taken from creeps is reduced by 50%. Minion rewards are reduced by 70% for the first 5 minutes.
Blessing: Reach 5 creep kills, hero kills, or hero kill assists to level up this skill (the skill decided by the Blessing of the Jungling Footwear purchased). Reaching 15 increases Physical Attack and Magic Power by 15.
Flame: Dealing 100 True Damage and absorbing 35-70 Physical Attack and Magic Power from the target over 3 seconds (scales with level).
Ice: Dealing 100 True Damage and absorbing 41-90 Movement Speed from the target over 3 seconds (scales with level).
Bloody: Dealing 100 True Damage and absorbing HP equal to 12% of the caster's Max HP from the target over 3 seconds (scales with level).
Recommended Emblems
Demon Slayer - Jungle EmblemKilling Spree for Survivability