Among the MLBB heroes or Tank heroes, Johnson ML has an appearance that is extremely unforgettable. His special ultimate skill allows him to transform into a fast automobile that can swiftly take out his opponents.
When it comes to choosing items builds in Mobile Legends: Bang Bang, there are several factors
to consider, including play-style, team composition, and the enemy team's strengths and
weaknesses. A well-constructed build can greatly enhance a hero's abilities and increase their
overall effectiveness in the game. In addition to items, emblems also play a crucial role in
boosting a hero's stats and providing additional bonuses.
So whether you're a beginner or a seasoned veteran, this page is the perfect resource for
improving your skills and understanding of this hero.
Item Stats+70 Magic Power+350 Mana+15% CD Reduction
Unique Passive
Timestream: Hero kills or assists reduce Ultimate's current cooldown by 30%.
Lightning Truncheon
MagicTier 3
Cost:2250Sell:1350
Item Stats+75 Magic Power +300 Mana+10% CD Reduction
Unique Passive
Resonate: Every 6s, the next skill echoes, dealing 20-1000 Magic Damage (scales with the hero's Max Mana) to up to 3 enemies
Genius Wand
MagicTier 3
Cost:2000Sell:1200
Item Stats+75 Magic Power+5% Movement SPD
Unique Attribute
+10 Magic PEN
Unique Passive
Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 2~9 for 2s (the Defense reduction scales with level). Stacks up to 3 times
Divine Glaive
MagicTier 3
Cost:1970Sell:1182
Item Stats+65 Magic Power
Unique Attribute
+35% Magic PEN
Unique Passive
Spellbreaker: Each point of the enemy's Magic Defense increases Magic Penetration by 0.1% when dealing damage to it, capped at 20%.
Holy Crystal
MagicTier 3
Cost:2180Sell:1308
Item Stats+100 Magic Power
Unique Passive
Mystery: Increases Magic Power by 21%~35% (Scales with level).
Build 2: Solid Tank Balance Physical Defense and Magic Defense
Unique Passive
Bladed Armor: When struck by a Basic Attack, deals Physical Damage equal to 25% of the incoming damage (calculated before Damage) plus 25% of the hero's Physical Defense to the attacker and slows them by 15% for 1s.
Cursed Helmet
DefenseTier 3
Cost:1760Sell:1056
Item Stats+1200 HP+25 Magic Defense
Unique Passive
Burning Soul: Deals Magic Damage equal to 1.5% of hero's Max HP per second to nearby enemies. This damage is increased by 100% against minions.
Antique Cuirass
DefenseTier 3
Cost:2170Sell:1302
Item Stats+920 HP+2 HP Regen+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Athena's Shield
DefenseTier 3
Cost:2150Sell:1290
Item Stats+900 HP+2 HP Regen+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Immortality
DefenseTier 3
Cost:2120Sell:1272
Item Stats+800 HP+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Unique Passive
Fortitude: Reduces time controlled 30%
Dominance Ice
DefenseTier 3
Cost:2010Sell:1206
Item Stats+70 Physical Defense+500 Mana+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Oracle
DefenseTier 3
Cost:2060Sell:1236
Item Stats+850 HP+42 Magic Defense+10% CD Reduction
Unique Passive
Bless: Raise shield absorption and HP regen effect by 30%.
Winter Truncheon
MagicTier 2
Cost:1910Sell:1146
Item Stats+400 HP+25 Physical Defense+60 Magic Power
Unique Passive
Frozen: Freeze upon using. The hero can't do anything but will be immune to all DMG and debuff. Last 2s, CD 100s
Unique Passive
Bladed Armor: When struck by a Basic Attack, deals Physical Damage equal to 25% of the incoming damage (calculated before Damage) plus 25% of the hero's Physical Defense to the attacker and slows them by 15% for 1s.
Radiant Armor
DefenseTier 3
Cost:1980Sell:1188
Item Stats+950 HP+12 HP Regen+52 Magic Defense
Unique Passive
Holy Blessing: Increases own Magic Damage Reduction by 3-10 upon taking Magic Damage (scales with level), lasting for 3s and stacking up to 6 times.
This hero can be countered by these items.
Winter Truncheon, Necklace of Durance, Demon Hunter Sword, Malefic Roar
Winter Truncheon
MagicTier 2
Cost:1910Sell:1146
Item Stats+400 HP+25 Physical Defense+60 Magic Power
Unique Passive
Frozen: Freeze upon using. The hero can't do anything but will be immune to all DMG and debuff. Last 2s, CD 100s
Necklace of Durance
MagicTier 2
Cost:2010Sell:612
Item Stats+60 Magic Power+10% Magic Lifesteal+5% CD Reduction
Unique Passive
Life Drain: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3s.
Demon Hunter Sword
AttackTier 3
Cost:2180Sell:1308
Item Stats+35 Physical ATK+25% Attack Speed
Unique Passive
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions).
Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Malefic Roar
AttackTier 3
Cost:2060Sell:1236
Item Stats+60 Physical ATK
Unique Attribute
+35% Physical PEN
Unique Passive
Armor Buster: Each point of the enemy's Physical Defense increases Physical Penetration by 0.05% when dealing damage to it, capped at 20%.
Spells
Depending on your play-style, you can use one of these spells.
1: Vengeance 2: Flicker 3: Petrify
Vengeance
Reflect Damage
Spell Cooldown: 75 seconds
In the next 3 seconds, each time the hero takes damage deals 40% of the damage taken as Magic Damage to the enemy.
Gains 35% Damage Reduction during the period.
Flicker
Mobility
Spell Cooldown: 120 seconds
Moves a certain distance in a designated direction. Then gains 6 (+1 × Hero Level) Physical and Magic Defense for 1 second.
Petrify
AOE Control
Spell Cooldown: 90 seconds
Deals 100 (+15 × Hero Level) Magic Damage to nearby enemies and petrifies them for 0.8s. Enemies hit will also be slowed by 50% for 0.8s afterward.
Recommended Emblems
Extra Magic Damage - Tank EmblemCrowd Control - Tank EmblemDurability - Tank EmblemSecret Shop - Mage Movement Speed