Martis's dual blades are now infused with more power in the mid to late game.
Skill 2 - Mortal Coil
First Three Attacks' Damage: 200-250 + 75% Extra Physical Attack → 225-300 + 120% Extra Physical Attack
Welcome to our blog page dedicated to the hero Martis in Mobile Legends: Bang Bang. Here you will find all the information you need to master this Fighter and dominate the battlefield.
We provide in-depth guides on Martis's abilities, strengths, and weaknesses. Our guides are written by experienced players in the game, giving you valuable insights and knowledge about the hero. We also feature recommended item builds for different playstyles and situations, as well as tips and tricks for effectively.
So whether you're a beginner or a seasoned veteran, this page is the perfect resource for improving your skills and understanding of this hero.
Date Updated: Feb 02, 2023 3:55 AM
Depending on your role or lane opponent, you can use a different set of build.
1: Tough Boots 2: War Axe 3: Bloodlust Axe 4: Blade of Despair 5: Queen's Wings 6: Brute Force Breastplate
Item Stats
+550 HP
+35 Physical ATK
+10% CD Reduction
Unique Passive Fighting Spirit: Enter a battle stance upon dealing damage to any enemy unit. This increases the hero's Physical Attack by 9 and Physical Penetration by 3 each second for 3s, to a max of 8 stacks (Marksmen/Mages/Supports only receive 33% of these stacked effects); also grants 15% Movement Speed at full stacks.
Item Stats
+70 Physical ATK
+10% CD Reduction
+20% Spell Vamp
Item Stats
+160 Physical ATK
+5% Movement SPD
Despair: Attacking enemy units that have HP below 50% will increase hero's Physical Attack by 25%. Lasts 2s. (Takes affect before damage is dealt)
Item Stats
+900 HP
+15 Physical ATK
+10% CD Reduction
Demonize Reduces damage taken by 20% when health is less than 40% and increases your Spell Vamp by 35% for 5s. This effect has a cooldown of 60s.
Item Stats
+770 HP
+45 Physical Defense
Brute Force: Casting a skill or using Basic Attacks will increase Movement Speed by 2%, Physical & Magic Defense by 4. Lasts 4s. Stacks up to 5 times.
1: Warrior Boots 2: Blade of the Heptaseas 3: Malefic Roar 4: Blade of Despair 5: Berserker's Fury 6: Immortality
Item Stats
+22 Physical Defense
+40 Movement SPD
Valor: Physical Defense will be increased by 5 for 25s for each basic attack received, capped at 25
Item Stats
+250 HP
+70 Physical ATK
+15 Physical PEN
Ambush: If no damage is taken or dealt within 5s, the next Basic Attack will deal extra Physical Damage equal to 160 plus 40% Physical Attack, and inflict 40% slow effects upon the target for 1.5s.
Item Stats
+60 Physical ATK
+35% Physical PEN
Armor Buster: Each point of the enemy's Physical Defense increases Physical Penetration by 0.05% when dealing damage to it, capped at 20%.
Item Stats
+160 Physical ATK
+5% Movement SPD
Despair: Attacking enemy units that have HP below 50% will increase hero's Physical Attack by 25%. Lasts 2s. (Takes affect before damage is dealt)
Item Stats
+65 Physical ATK
+25% Crit Chance
+40% Critical Damage
Doom: Crit hit will increase the hero's Physical Attack by 5% for 2s.
Item Stats
+800 HP
+30 Physical Defense
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
1: Warrior Boots 2: Blade of Despair 3: Endless Battle 4: Athena's Shield 5: Blade Armor 6: Queen's Wings
Item Stats
+22 Physical Defense
+40 Movement SPD
Valor: Physical Defense will be increased by 5 for 25s for each basic attack received, capped at 25
Item Stats
+160 Physical ATK
+5% Movement SPD
Despair: Attacking enemy units that have HP below 50% will increase hero's Physical Attack by 25%. Lasts 2s. (Takes affect before damage is dealt)
Item Stats
+250 HP
+65 Physical ATK
+10% Physical Lifesteal
+5 Mana Regen
+10% CD Reduction
+5% Movement SPD
Divine Justice: In 3s after using the skill, the caster's next Basic Attack will deal additional True Damage as much as 60% of Physical Attack with a cooldown of 1.5s. Chase Fate: When Divine Justice's effect is triggered, it will increase the hero's movement speed 10%.
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Item Stats
+90 Physical Defense
+20% Crit Damage Reduction
+20% Crit Damage Reduction
Bladed Armor: When struck by a Basic Attack, deals Physical Damage equal to 25% of the incoming damage (calculated before Damage) plus 25% of the hero's Physical Defense to the attacker and slows them by 15% for 1s.
Item Stats
+900 HP
+15 Physical ATK
+10% CD Reduction
Demonize Reduces damage taken by 20% when health is less than 40% and increases your Spell Vamp by 35% for 5s. This effect has a cooldown of 60s.
1: Demon Hunter Sword 2: Dominance Ice 3: Sea Halberd
Item Stats
+35 Physical ATK
+25% Attack Speed
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions). Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
+10% CD Reduction
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Item Stats
+70 Physical ATK
+25% Attack Speed
Life Drain: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3s.
2022-08-09
Martis's dual blades are now infused with more power in the mid to late game.
Skill 2 - Mortal Coil
First Three Attacks' Damage: 200-250 + 75% Extra Physical Attack → 225-300 + 120% Extra Physical Attack
Hero Grade
Hero grades are determined by a combination of the hero's early power, mid power, late power, win rate, pick rate, and ban rate.
Fighters are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a fighter's damage will add up over time to make it a major threat. Each fighter has a unique blend of mobility, damage, disruption and durability. Fighter is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.
A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.
Reap is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. Reap is an advanced specialty of Poke.
Charge refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become Initiator instead.
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Quick Note: Martis has proven to be a proficient offlaner. As Mobile Legend introduced a distinct Gold lane and Experience lane, Martis also became more effective. His superb crowd management skills and Anti-CC Mortal Coil make him the ultimate offlanner.
BUFF
Depending on your playstyle, you can use one of these spells. 1: Execute 2: Sprint
Low HP Execution
Spell Cooldown: 90 seconds
Deals 100 (+10 × Hero Level) (+enemy's 13% Lost HP) True Damage to the designated enemy hero. This damage ignores shield. If the target is slain by this skill, its cooldown will be reduced by 40%.
Long-lasting Speed Up
Spell Cooldown: 100 seconds
Gains up to 50% extra Movement Speed and slow immunity for 6s. The extra Movement Speed gradually decays after 2s.
This hero have skill and lane adanvatages over these heroes. 1: Eudora 2: Layla 3: Yin
But this hero can be countered or might have difficulty against these heroes. 1: Ling 2: Lancelot 3: Diggie
Advantages when learning and using in the game.
Disadvantages during the game.