Welcome to our blog page dedicated to the hero Dyrroth in
Mobile Legends: Bang Bang.
Here you will find all the information you need to master this
Fighter and dominate the battlefield.
We provide in-depth guides on Dyrroth's abilities, strengths, and weaknesses. Our
guides are written by experienced players in the game, giving you valuable insights and
knowledge about the hero. We also feature recommended item builds for different playstyles
and situations, as well as tips and tricks for effectively.
So whether you're a beginner or a seasoned veteran, this page is the perfect resource for
improving your skills and understanding of this hero.
Date Updated: Feb 02, 2023 3:55 AM
Best Builds
Depending on your role or lane opponent, you can use a different set of build.
1: Dyrroth build for Full damage High Sustain and Enhance Basic Attack
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions).
Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Golden Staff
AttackTier 3
Cost:2000Sell:1200
Item Stats
+65 Physical ATK
+15% Attack Speed
Unique Passive
wift: Unable to increase critical chance. Every 1% of critical chance gained will increase attack speed by 1%.
Endless Strike: After every 2 non-critical Basic Attacks. Attack Speed of the next Basic Attack is increased by 100% and its effects is triggered an extra 2 time(s).
Corrosion Scythe
AttackTier 3
Cost:2050Sell:1230
Item Stats
+50 Physical ATK
+25% Attack Speed
+5% Movement SPD
Unique Passive
Corrosive: Each time a Basic Attack deals damage to enemies, reduces the target's Movement Speed by 8% (halved for ranged Basic Attacks) for 1.5s. Stacking up to 5 times.
Impulse: When each Basic Attack deals damage to enemies, increase Attack Speed by 8%. Stacks up to 5 times. Lasts 3s.
Immortality
DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
2: Dyrroth build for High Damage with High Physical and Magic Defense
Unique Passive Fighting Spirit: Enter a battle stance upon dealing damage to any enemy unit. This increases the hero's Physical Attack by 9 and Physical Penetration by 3 each second for 3s, to a max of 8 stacks (Marksmen/Mages/Supports only receive 33% of these stacked effects); also grants 15% Movement Speed at full stacks.
Dominance Ice
DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Hunter Strike
AttackTier 3
Cost:2010Sell:1206
Item Stats
+80 Physical ATK
+10% CD Reduction
Unique Attribute
+15 Physical PEN
Unique Passive
Retribution: Deals damage to an enemy hero or Creep for 5 times in a row and improves Movement Speed by 50% that decays rapidly over 3s. This effect has 8s cooldown.
Athena's Shield
DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Immortality
DefenseTier 3
Cost:2120Sell:1272
Item Stats
+800 HP
+30 Physical Defense
Unique Passive
Immortal: Resurrect 2.5s upon death and gets 16% Max HP and 220-1200 shield that lasts for 3s. (Scales with level) This effect has a CD of 210s.
Valor: Physical Defense will be increased by 5 for 25s for each basic attack received, capped at 25
War Axe
AttackTier 2
Cost:2100Sell:1260
Item Stats
+550 HP
+35 Physical ATK
+10% CD Reduction
Unique Passive
Unique Passive Fighting Spirit: Enter a battle stance upon dealing damage to any enemy unit. This increases the hero's Physical Attack by 9 and Physical Penetration by 3 each second for 3s, to a max of 8 stacks (Marksmen/Mages/Supports only receive 33% of these stacked effects); also grants 15% Movement Speed at full stacks.
Dominance Ice
DefenseTier 3
Cost:2010Sell:1206
Item Stats
+70 Physical Defense
+500 Mana
+5% Movement SPD
Unique Attribute
+10% CD Reduction
Unique Passive
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Athena's Shield
DefenseTier 3
Cost:2150Sell:1290
Item Stats
+900 HP
+2 HP Regen
+62 Magic Defense
Unique Passive
Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s (including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Antique Cuirass
DefenseTier 3
Cost:2170Sell:1302
Item Stats
+920 HP
+2 HP Regen
+52 Physical Defense
Unique Passive
Deter: When attacked by an enemy hero's skill, reduces their Physical ATK by 8% for 2s (up to 3 stacks).
Radiant Armor
DefenseTier 3
Cost:1980Sell:1188
Item Stats
+950 HP
+12 HP Regen
+52 Magic Defense
Unique Passive
Holy Blessing: Increases own Magic Damage Reduction by 3-10 upon taking Magic Damage (scales with level), lasting for 3s and stacking up to 6 times.
Arctic Cold: Reduces the Shield and HP Regen of nearby enemy heroes by 50% (excluding those affected by "Life Drain"), and their Attack Speed by 30%.
Sea Halberd
AttackTier 3
Cost:2050Sell:1230
Item Stats
+70 Physical ATK
+25% Attack Speed
Unique Passive
Life Drain: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3s.
Necklace of Durance
MagicTier 2
Cost:2010Sell:612
Item Stats
+60 Magic Power
+10% Magic Lifesteal
+5% CD Reduction
Unique Passive
Life Drain: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3s.
Demon Hunter Sword
AttackTier 3
Cost:2180Sell:1308
Item Stats
+35 Physical ATK
+25% Attack Speed
Unique Passive
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions).
Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Dyrroth
Hero Grade:a+
Hero Grade
Hero grades are determined by a combination of the hero's early power, mid power, late power,
win rate, pick rate, and ban rate.
Roles:
Fighter
Fighter Role
Fighters are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a fighter's damage will add up over time to make it a major threat. Each fighter has a unique blend of mobility, damage, disruption and durability. Fighter is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.
A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.
Specialties:
Charge
Charge Role
Charge refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become Initiator instead.
Burst
Burst Role
Burst refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.
Scaling Power: normal
Mechanical Skill: medium
Early Game PowerMiddle Game PowerLate Game Power
www.mlbbhero.com
Win Rate
50.21%
Pick Rate
11.30%
Ban Rate
0.07%
Quick Note: Dyrroth is a dangerous fighter hero in Mobile Legends with potent offensive skills. He is a great option for taking on Assassin characters because his hero skill makes the foe flee. You must use every attacking talent, therefore playing the game is simple.
Last Update: 02-02-23 03:55 AM
Skill Combo
Attack Mode Skill Combo (4 Skill Combo)
Skill 2
Spectre Step
BlinkDamage
1
Skill 2
Spectre Step
BlinkDamage
2
Skill 1
Burst Strike
AoESlow
3
Skill 3
Abysm Strike
BurstSlow
4
Skills
Passive Skill
Skill 1
Skill 2
Skill 3
Skill 4
Skill 5
Skill 6
Wrath of the Abyss
BUFFHEAL
When Dyrroth's Rage reaches 50%, he will enhance ("Burst Strike") and ("Spectre Step").
After each 2 Basic Attacks, Dyrroth will release Circle Strike, dealing ( +140% Total Physical Attack) (Physical Damage) to enemies in the circle and regenerating HP according to the damage he deals (Circle Strike doesn't have ATK Effect). Each time he hits an enemy hero, the CD of ("Burst Strike") and ("Spectre Step") will be decreased by 1s.
Burst Strike
AoESlow
Cooldown: 5
Dyrroth releases a burst strike in a designated direction. Each burst deals 200( +60% Total Physical Attack) (Physical Damage) to enemies and slows them by 25% for 1.5s. (The damage decays against the same target and decreases to only 75% on minions.)
(Abyss Enhanced): Burst Strike has a longer range, deals 140% of the original damage, and its slow effect is doubled.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Base Damage
200
250
300
350
400
450
Spectre Step
BlinkDamage
Cooldown: 8
Dyrroth dashes in the designated direction. He will stop when he hits a target, dealing 230( +60% Extra Physical Attack) (Physical Damage) to enemies. When he uses this skill again, he will lock onto a target and release a Fatal Strike, dealing 345( +120% Extra Physical Attack) (Physical Damage) and reducing the target's Physical Defense by 50% for 4s.
(Abyss Enhanced): Fatal Strike will deal 150% of the original damage, slow the target by an extra 90% and reduce the target's Physical Defense by 75% for 4s.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
8.0
7.2
6.4
5.6
4.8
4.0
Base Damage
230
255
280
305
330
355
Added Damage
345
390
435
480
525
570
Abysm Strike
BurstSlow
Cooldown: 36
Dyrroth quickly charges and releases a Fatal Strike, dealing (Physical Damage) equal to 650( +250% Extra Physical Attack) plus 20% of enemies' lost HP to enemies along the way and slowing them by 55% for 0.8s.
Skill
LVL1
LVL2
LVL3
Cooldown
36.0
32.0
28.0
Base Damage
650
950
1250
Spectre Step
BlinkDamage
Dyrroth dashes in the designated direction. He will stop when he hits a target, dealing 230( +60% Extra Physical Attack) (Physical Damage) to enemies. When he uses this skill again, he will lock onto a target and release a Fatal Strike, dealing 345( +120% Extra Physical Attack) (Physical Damage) and reducing the target's Physical Defense by 50% for 4s.
(Abyss Enhanced): Fatal Strike will deal 150% of the original damage, slow the target by an extra 90% and reduce the target's Physical Defense by 75% for 4s.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
0.0
0.0
0.0
0.0
0.0
0.0
Base Damage
230
255
280
305
330
355
Added Damage
345
390
435
480
525
570
Spectre Step
BlinkDamage
Cooldown: 8
Dyrroth dashes in the designated direction. He will stop when he hits a target, dealing 230( +60% Extra Physical Attack) (Physical Damage) to enemies. When he uses this skill again, he will lock onto a target and release a Fatal Strike, dealing 345( +120% Extra Physical Attack) (Physical Damage) and reducing the target's Physical Defense by 50% for 4s.
(Abyss Enhanced): Fatal Strike will deal 150% of the original damage, slow the target by an extra 90% and reduce the target's Physical Defense by 75% for 4s.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
8.0
7.2
6.4
5.6
4.8
4.0
Base Damage
230
255
280
305
330
355
Added Damage
345
390
435
480
525
570
Spectre Step
BlinkDamage
Dyrroth dashes in the designated direction. He will stop when he hits a target, dealing 230( +60% Extra Physical Attack) (Physical Damage) to enemies. When he uses this skill again, he will lock onto a target and release a Fatal Strike, dealing 345( +120% Extra Physical Attack) (Physical Damage) and reducing the target's Physical Defense by 50% for 4s.
(Abyss Enhanced): Fatal Strike will deal 150% of the original damage, slow the target by an extra 90% and reduce the target's Physical Defense by 75% for 4s.
Skill
LVL1
LVL2
LVL3
LVL4
LVL5
LVL6
Cooldown
0.0
0.0
0.0
0.0
0.0
0.0
Base Damage
230
255
280
305
330
355
Added Damage
345
390
435
480
525
570
Spells
Depending on your playstyle, you can use one of these spells.
1: Retribution 2: Flicker
Retribution
Jungle Special
Spell Cooldown: 35 seconds
Deals 520 (+80 × Hero Level) True Damage to a creeps and minions.
Passive: Creep rewards are increased by 60%, and damage taken from creeps is reduced by 50%. Minion rewards are reduced by 70% for the first 5 minutes.
Blessing: Reach 5 creep kills, hero kills, or hero kill assists to level up this skill (the skill decided by the Blessing of the Jungling Footwear purchased). Reaching 15 increases Physical Attack and Magic Power by 15.
Flame: Dealing 100 True Damage and absorbing 35-70 Physical Attack and Magic Power from the target over 3 seconds (scales with level).
Ice: Dealing 100 True Damage and absorbing 41-90 Movement Speed from the target over 3 seconds (scales with level).
Bloody: Dealing 100 True Damage and absorbing HP equal to 12% of the caster's Max HP from the target over 3 seconds (scales with level).
Flicker
Mobility
Spell Cooldown: 120 seconds
Moves a certain distance in a designated direction. Then gains 6 (+1 × Hero Level) Physical and Magic Defense for 1 second.
Strong against
This hero have skill and lane adanvatages over these heroes.
1: Kagura 2: Granger 3: Esmeralda 4: Leomord 5: Uranus
Toughest Match-Ups
But this hero can be countered or might have difficulty against these heroes.
1: Julian 2: Saber 3: Franco 4: Chou 5: Ruby 6: Kaja
Best Teammates
For a higher chance of winning, this hero can perform better with these heroes as teammates.
1: Atlas 2: Tigreal 3: Khufra