One of Mobile Legends' most dangerous heroes is Hanzo. He is capable of carrying out kills from a safe distance. If you use this hero well, you'll be your team's most lethal weapon. However, playing it incorrectly can leave you the most exposed on the battlefield.
When it comes to choosing items builds in Mobile Legends: Bang Bang, there are several factors
to consider, including play-style, team composition, and the enemy team's strengths and
weaknesses. A well-constructed build can greatly enhance a hero's abilities and increase their
overall effectiveness in the game. In addition to items, emblems also play a crucial role in
boosting a hero's stats and providing additional bonuses.
So whether you're a beginner or a seasoned veteran, this page is the perfect resource for
improving your skills and understanding of this hero.
Unique Passive
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions).
Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Windtalker
AttackTier 3
Cost:1820Sell:1092
Item Stats+40% Attack Speed+10% Crit Chance+20 Movement SPD
Unique Passive
Typhoon: Every 5-3s, the next Basic Attack hits up to 3 enemy units and deals 150-362 Magic damage. The CD of this effect drops to the minimum when Crit Chance rises to 50%, while damage rises to the maximum when a Attack SPD rises to 3.00. This attack can cause Crit Damage. To minions, deals 200% increased Damage.
Unique Passive Activate: Each time Typhoon is cast, one's movement speed will be increased 5% for a short time.
Malefic Roar
AttackTier 3
Cost:2060Sell:1236
Item Stats+60 Physical ATK
Unique Attribute
+35% Physical PEN
Unique Passive
Armor Buster: Each point of the enemy's Physical Defense increases Physical Penetration by 0.05% when dealing damage to it, capped at 20%.
Corrosion Scythe
AttackTier 3
Cost:2050Sell:1230
Item Stats+50 Physical ATK+25% Attack Speed+5% Movement SPD
Unique Passive
Corrosive: Each time a Basic Attack deals damage to enemies, reduces the target's Movement Speed by 8% (halved for ranged Basic Attacks) for 1.5s. Stacking up to 5 times.
Impulse: When each Basic Attack deals damage to enemies, increase Attack Speed by 8%. Stacks up to 5 times. Lasts 3s.
Warrior Boots
MovementTier 2
Cost:720Sell:432
Item Stats+22 Physical Defense+40 Movement SPD
Unique Passive
Valor: Physical Defense will be increased by 5 for 25s for each basic attack received, capped at 25
Build 2: High Damage Roamer
Magic Shoes, Windtalker, Blade of the Heptaseas, Demon Hunter Sword, Malefic Roar, Brute Force Breastplate
Magic Shoes
MovementTier 2
Cost:710Sell:426
Item Stats+10% CD Reduction+40 Movement SPD
Windtalker
AttackTier 3
Cost:1820Sell:1092
Item Stats+40% Attack Speed+10% Crit Chance+20 Movement SPD
Unique Passive
Typhoon: Every 5-3s, the next Basic Attack hits up to 3 enemy units and deals 150-362 Magic damage. The CD of this effect drops to the minimum when Crit Chance rises to 50%, while damage rises to the maximum when a Attack SPD rises to 3.00. This attack can cause Crit Damage. To minions, deals 200% increased Damage.
Unique Passive Activate: Each time Typhoon is cast, one's movement speed will be increased 5% for a short time.
Blade of the Heptaseas
AttackTier 3
Cost:1950Sell:1170
Item Stats+250 HP+70 Physical ATK
Unique Attribute
+15 Physical PEN
Unique Passive
Ambush: If no damage is taken or dealt within 5s, the next Basic Attack will deal extra Physical Damage equal to 160 plus 40% Physical Attack, and inflict 40% slow effects upon the target for 1.5s.
Demon Hunter Sword
AttackTier 3
Cost:2180Sell:1308
Item Stats+35 Physical ATK+25% Attack Speed
Unique Passive
Devour: Basic attacks will deal 9% of the target's current HP as additional physical damage (up to 60 against creeps and minions).
Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stack up to 5 times.
Malefic Roar
AttackTier 3
Cost:2060Sell:1236
Item Stats+60 Physical ATK
Unique Attribute
+35% Physical PEN
Unique Passive
Armor Buster: Each point of the enemy's Physical Defense increases Physical Penetration by 0.05% when dealing damage to it, capped at 20%.
Brute Force Breastplate
DefenseTier 3
Cost:1870Sell:1122
Item Stats+770 HP+45 Physical Defense
Unique Passive
Brute Force: Casting a skill or using Basic Attacks will increase Movement Speed by 2%, Physical & Magic Defense by 4. Lasts 4s. Stacks up to 5 times.
Build 3: Burst True damage with Slow Effect
Magic Shoes, Windtalker, War Axe, Malefic Roar, Thunder Belt, Blade of Despair
Magic Shoes
MovementTier 2
Cost:710Sell:426
Item Stats+10% CD Reduction+40 Movement SPD
Windtalker
AttackTier 3
Cost:1820Sell:1092
Item Stats+40% Attack Speed+10% Crit Chance+20 Movement SPD
Unique Passive
Typhoon: Every 5-3s, the next Basic Attack hits up to 3 enemy units and deals 150-362 Magic damage. The CD of this effect drops to the minimum when Crit Chance rises to 50%, while damage rises to the maximum when a Attack SPD rises to 3.00. This attack can cause Crit Damage. To minions, deals 200% increased Damage.
Unique Passive Activate: Each time Typhoon is cast, one's movement speed will be increased 5% for a short time.
War Axe
AttackTier 2
Cost:2100Sell:1260
Item Stats+550 HP+35 Physical ATK+10% CD Reduction
Unique Passive
Unique Passive Fighting Spirit: Enter a battle stance upon dealing damage to any enemy unit. This increases the hero's Physical Attack by 9 and Physical Penetration by 3 each second for 3s, to a max of 8 stacks (Marksmen/Mages/Supports only receive 33% of these stacked effects); also grants 15% Movement Speed at full stacks.
Malefic Roar
AttackTier 3
Cost:2060Sell:1236
Item Stats+60 Physical ATK
Unique Attribute
+35% Physical PEN
Unique Passive
Armor Buster: Each point of the enemy's Physical Defense increases Physical Penetration by 0.05% when dealing damage to it, capped at 20%.
Thunder Belt
DefenseTier 3
Cost: 2290Sell:1374
Item Stats+800 HP+40 Physical Defense+30 Mana Regen+10% CD Reduction
Unique Passive
Thunderbolt: In 3s after using the skill, the caster's next Basic Attack will deal True Damage as much as 50 plus 5% of the caster's Extra Max HP to the enemy target and surrounding units and slow them by 40-80% (increases with the caster's Extra Max HP) for 1s. This effect has a 1.5s cooldown.
Blade of Despair
AttackTier 3
Cost:3010Sell:1806
Item Stats+160 Physical ATK+5% Movement SPD
Unique Passive
Despair: Attacking enemy units that have HP below 50% will increase hero's Physical Attack by 25%. Lasts 2s. (Takes affect before damage is dealt)
This hero can be countered by these items.
Winter Truncheon, Ice Queen Wand, Wind of Nature
Winter Truncheon
MagicTier 2
Cost:1910Sell:1146
Item Stats+400 HP+25 Physical Defense+60 Magic Power
Unique Passive
Frozen: Freeze upon using. The hero can't do anything but will be immune to all DMG and debuff. Last 2s, CD 100s
Ice Queen Wand
MagicTier 3
Cost:2240Sell:1344
Item Stats+75 Magic Power+10% Magic Lifesteal+150 Mana+7% Movement SPD
Unique Passive
Ice Bound: Skills that deal damage to an enemy hero will slow them by 15%. This effect lasts 3s. Stacks up to 2 times.
Unique Passive
Wind Chant: Immune to all Physical Damage. Last 2s. (Duration becomes half when used by non-marksmen). CD 70s.
Spells
Depending on your play-style, you can use one of these spells.
1: Retribution 2: Sprint
Retribution
Jungle Special
Spell Cooldown: 35 seconds
Deals 520 (+80 × Hero Level) True Damage to a creeps and minions.
Passive: Creep rewards are increased by 60%, and damage taken from creeps is reduced by 50%. Minion rewards are reduced by 70% for the first 5 minutes.
Blessing: Reach 5 creep kills, hero kills, or hero kill assists to level up this skill (the skill decided by the Blessing of the Jungling Footwear purchased). Reaching 15 increases Physical Attack and Magic Power by 15.
Flame: Dealing 100 True Damage and absorbing 35-70 Physical Attack and Magic Power from the target over 3 seconds (scales with level).
Ice: Dealing 100 True Damage and absorbing 41-90 Movement Speed from the target over 3 seconds (scales with level).
Bloody: Dealing 100 True Damage and absorbing HP equal to 12% of the caster's Max HP from the target over 3 seconds (scales with level).
Sprint
Long-lasting Speed Up
Spell Cooldown: 100 seconds
Gains up to 50% extra Movement Speed and slow immunity for 6s. The extra Movement Speed gradually decays after 2s.
Recommended Emblems
Burst - Assassin EmblemKilling Spree for Survivability