{"hero1":{"pros":[{"_key":"c5ab022c1c0b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a very large damage.","_key":"353c6512860c0"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"1a871c0d7ca7","listItem":"number","markDefs":[],"children":[{"_key":"1bdfda98b4630","_type":"span","marks":[],"text":"Very Strong in the Early Game."}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"36deaaa92120","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hero Mage With Annoying CC.","_key":"eca6ce5ba5790"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"text":"An extremely wide range of attack skills.","_key":"05485b714b210","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"e729007db91e"},{"style":"normal","_key":"0a148278da24","listItem":"number","markDefs":[],"children":[{"_key":"62c0857da5b70","_type":"span","marks":[],"text":"Have Immune Ability."}],"level":1,"_type":"block"}],"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-9ce08c87bba6e875ca0e57e6bb0a1be87bff017d-500x281-jpg"}},"image":{"_type":"image","asset":{"_ref":"image-557d2f13867fefc924149bbfa16fc9bbad0f62f8-100x100-webp","_type":"reference"}},"latePower":9,"heroSpecialties":[{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"text":"\n","_key":"87bac25f70580","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal"},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_key":"612e4f110e202","_type":"span","marks":["strong"],"text":"Control"},{"_key":"612e4f110e203","_type":"span","marks":[],"text":" becomes "},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block"},{"style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block"}]}],"skillCombo":[{"_type":"combo","description":"Full Skill Combo","skillCombo":["2","2","1","3"],"_key":"dc026d92e9aa"}],"youtubeGuides":null,"heroLearningCurve":"hard","banRate":0.04,"midPower":9,"slug":{"current":"yve/best-builds-guide","_type":"slug"},"heroSkills":[{"effect_info":["62:BUFF:4f9cb8","52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ae59e0e5cfcde09760ecee7e812afea0.png","name":"Galactic Power","description":"Yve gains a stack of (Galactic Power) each time she hits an enemy hero with (Void Blast) or (Void Crystal) (up to 10 stacks).\nEach stack of (Galactic Power) allows Yve to launch an extra attack on the next (Real World Manipulation) cast and increases the amount of shield gained by 5%.","_key":"8lZbP4uK51zhM4aL2KZSNL","levels":"null","cd":0},{"name":"Void Blast","description":"Yve detonates (Galactic Energy) at the target location, dealing 170( +70% Total Magic Power) (Magic Damage) to enemies in the area and 145( +60% Total Magic Power) extra (Magic Damage) to those in the center.\nSuccessfully hitting an enemy grants Yve 55% extra Movement Speed (halved if a non-hero enemy is hit) that decays over 1s.\nIf an enemy hero is hit in the center of the area, the cooldown of this skill is reduced by 0.5s.","_key":"8lZbP4uK51zhM4aL2KZSOl","levels":"[[\"Cooldown\",\"6.0\",\"5.3\",\"4.6\",\"3.9\",\"3.2\",\"2.5\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"]]","cd":6000,"effect_info":["32:AoE:c77955","62:BUFF:4f9cb8"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3498db63aa33fbc46860160a0dfcac6e.png"},{"cd":14000,"effect_info":["22:Slow:cd5d6d","32:AoE:c77955"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5025292a4e92d7bb862915f5dda4c8a1.png","name":"Void Crystal","description":"Yve summons a (Void Crystal) at the target location, dealing 220( +40% Total Magic Power) (Magic Damage) to nearby enemies.\n(Use Again): Yve commands the Crystal to fire materialized energy in the target direction for 2.7s, dealing 90( +20% Total Magic Power) (Magic Damage) every 0.45s to enemies hit and slowing them by 35%. Enemies hit multiple times are slowed by an extra 5% for each hit after the first (up to 60%).","_key":"8lZbP4uK51zhM4aL2KZSQB","levels":"[[\"Cooldown\",\"14.0\",\"13.6\",\"13.2\",\"12.8\",\"12.4\",\"12.0\"],[\"Skill Cost\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\"],[\"Base Damage\",\"220\",\"260\",\"300\",\"340\",\"380\",\"420\"],[\"Continuous Damage\",\"90\",\"105\",\"120\",\"135\",\"150\",\"165\"]]"},{"_key":"8lZbP4uK51zhM4aL2KZSRb","levels":"[[\"Cooldown\",\"65.0\",\"60.0\",\"55.0\"],[\"Skill Cost\",\"180\",\"220\",\"260\"],[\"Gain Shield\",\"400\",\"550\",\"800\"],[\"Tap Damage\",\"360\",\"425\",\"490\"],[\"Slide Damage\",\"65\",\"95\",\"125\"]]","cd":65000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":180,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/33ffdc427957390cfc3f14a9e8a9525e.png","name":"Real World Manipulation","description":"Yve creates a (Starfield) that lasts 15s, gaining Displacement Immunity and a 400( +120% Total Magic Power) shield. Within the duration, you can Tap or Slide the screen to launch up to 15 attacks.\n(Tap): Deals 360( +110% Total Magic Power) (Magic Damage) to enemies in the target area.\n(Slide): Deals 65( +10% Total Magic Power) (Magic Damage) every 0.45s to enemies in the target area for 2.7s and slows them by 60%.\nEnemies leaving or entering the (Starfield) are immobilized for 0.3s (only once against the same target). The (Starfield) will disappear early if Yve is controlled, while <%Num10> of the skill cooldown will be refunded for each remaining attack. The shield expires s after the (Starfield) disappears."}],"heroSkillsEnhanced":[],"heroGrade":53.64166666666667,"winRate":47.73,"notes":"Due to his skill set, he is currently a very bad hero in the midlane. He has a sizable area and very high damage. He has a high base and an extremely high damage scale for a wizard.","patchNote":null,"name":"Yve","_updatedAt":"2024-02-16T06:01:07Z","cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hero who is wasteful of mana.","_key":"b2298d14115b0"}],"level":1,"_type":"block","style":"normal","_key":"3a2c5604de55","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"695b714afb89","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Thin Blood.","_key":"d2fd2e6f47bc0","_type":"span"}]},{"_key":"645e28dd5762","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Darling Difficult to Play.","_key":"2eaa18dffec20","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"_key":"f6fab5c9ccf1","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Difficult To Level Up.","_key":"9a97e7e6fd770"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Depends on Stack.","_key":"359d15f6e9d70"}],"level":1,"_type":"block","style":"normal","_key":"f5581e673091"}],"heroScaling":"normal","pickRate":0.13,"earlyPower":7,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]}],"id":"59ece315-22b8-406f-8902-1a27db8d2771"},"hero2":{"pickRate":2.58,"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_key":"a9eccdb8c54c6","_type":"span","marks":["strong"],"text":"tanks"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}]},{"style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80","_type":"span"}],"level":1,"_type":"block"},{"style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block"},{"style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0","_type":"span"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1},{"_type":"block","style":"h3","_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}]}]},{"name":"Support","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"_key":"257cff73120e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"marks":["strong"],"text":"Support","_key":"be152cef50411","_type":"span"},{"marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412","_type":"span"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_key":"be152cef50414","_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed."}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[],"children":[{"marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0","_type":"span"}]}]}],"heroSpecialties":[{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}]}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731","_type":"span"}],"_type":"block","style":"normal","_key":"ffc24fed41bf"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}],"_type":"block"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]}],"id":"c90c5d04-80c3-4902-85f2-1151c07481e3","heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-f9ebbddcc471d093c54b75200576a7b4ca6c3785-500x281-jpg","_type":"reference"}},"banRate":26.26,"notes":"Minotaur underwent a fantastic overhaul, and his skills have been modified to meet the current meta. Minotaur is unquestionably a great choice for the current meta and is a fantastic choice for rank games. With these suggestions, you'll be able to direct Minotaur to simple victories.","patchNote":null,"pros":[{"markDefs":[],"children":[{"text":"High Crowd Control Ability.","_key":"56325ac022d30","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"5bca19170342","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy To Play.","_key":"484f5eccb6b90"}],"level":1,"_type":"block","style":"normal","_key":"104653e13e7c"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"No Need to Recall Thanks to High Regen.","_key":"be489d5b30770"}],"level":1,"_type":"block","style":"normal","_key":"27dcf19dfc97"},{"_type":"block","style":"normal","_key":"034a01aa9d27","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Relatively Large Damage When Ultimate.","_key":"ed824858ca720","_type":"span"}],"level":1},{"style":"normal","_key":"2524b6349eaf","listItem":"number","markDefs":[],"children":[{"text":"Deadly Combo Skill.","_key":"5cd0454ca06b0","_type":"span","marks":[]}],"level":1,"_type":"block"}],"cons":[{"children":[{"_key":"e94347af69090","_type":"span","marks":[],"text":"Doesn’t Have Initiator Skill."}],"level":1,"_type":"block","style":"normal","_key":"dae0bbbaf881","listItem":"number","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Quite Difficult Combo Use.","_key":"8e66282900f80"}],"level":1,"_type":"block","style":"normal","_key":"2cb8c2b63773","listItem":"number","markDefs":[]},{"_key":"bc01d66b3717","listItem":"number","markDefs":[],"children":[{"_key":"7e386fca19710","_type":"span","marks":[],"text":"Very Rely on Rage Mode."}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Low Mobility.","_key":"ed48e900d59e0"}],"level":1,"_type":"block","style":"normal","_key":"92b1f32f1efe","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very Dependent on the Battle Spell.","_key":"e202284198a40"}],"level":1,"_type":"block","style":"normal","_key":"a96adb30424a","listItem":"number"}],"skillCombo":[{"skillCombo":["1","2","3","3","1","2"],"_key":"b58a8b516d29","_type":"combo","description":"Attack Mode Skill Combo"}],"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ce71f83871e970016c8499c3f5a7809d.png","name":"Rage Incarnate","description":"When Minotaur applies a control effect to an enemy hero with a skill, he will also reduce their Hybrid Defense by 5 (+0.5*Hero Level) for 2s. When Minotaur heals an ally hero with a skill, he will also increase their Hybrid Defense by 5 (+0.5*Hero Level) for 2s. These effects are doubled in (Enraged) state.","_key":"kQGMojGpckbLNyKX6XwuTY"},{"cd":12000,"effect_info":["21:CC:cd5d6d","32:AOE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c6987d09a8f1a0f6594630d90b111d30.png","name":"Despair Stomp","description":"Minotaur jumps to the target location, dealing 280( +60% Total Physical Attack) (Physical Damage) to enemies in the area and briefly knocking them airborne. Enemies hit will also be slowed by 40% while Minotaur enhances his Basic Attacks to deal ( +3% Total HP) extra (Physical Damage) for 2s.\n(Enraged): Increases the AOE range and the damage dealt by ( +3% Total HP) (Physical Damage).","_key":"kQGMojGpckbLNyKX6XwuVE","levels":"[[\"Cooldown\",\"12.0\",\"11.5\",\"11.0\",\"10.5\",\"10.0\",\"9.5\"],[\"Base Damage\",\"280\",\"295\",\"310\",\"325\",\"340\",\"355\"]]"},{"description":"Minotaur motivates himself and nearby allied heroes, restoring 260 HP to them and healing himself based on his lost HP.\n(Enraged): Minotaur gains (Enraged Regen) for 2s, during which he recovers HP each time he's hit by a Basic Attack.","_key":"kQGMojGpckbLNyKX6XwuWu","levels":"[[\"Cooldown\",\"10.0\",\"9.5\",\"9.0\",\"8.5\",\"8.0\",\"7.5\"],[\"HP Regen\",\"260\",\"280\",\"300\",\"320\",\"340\",\"360\"]]","cd":10000,"effect_info":["51:Heal:59a86f","62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9504976f0ddf35f01566b5412499e93b.png","name":"Motivation Roar"},{"name":"Minoan Fury","description":"Minotaur enters (Enraged) state and smashes the ground 3 times. The first 2 hits deal 180( +85% Total Physical Attack) (Physical Damage) to nearby enemies and slow them by 70%, while the final hit deals 200( +85% Total Physical Attack) (True Damage) and knocks targets airborne. Minotaur is immune to control effects during this attack.\nThe (Enraged) state lasts 12s and enhances Minotaur's skills for the duration.","_key":"kQGMojGpckbLNyKX6XwuYa","levels":"[[\"Cooldown\",\"60.0\",\"55.0\",\"50.0\"],[\"Base Damage\",\"180\",\"240\",\"300\"],[\"True Damage\",\"200\",\"250\",\"300\"]]","cd":60000,"effect_info":["21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/449634c0289f3b6c852254ebb2771869.png"},{"effect_info":["21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/449634c0289f3b6c852254ebb2771869.png","name":"Minoan Fury","description":"Minotaur enters (Enraged) state and smashes the ground 3 times. The first 2 hits deal 180( +85% Total Physical Attack) (Physical Damage) to nearby enemies and slow them by 70%, while the final hit deals 200( +85% Total Physical Attack) (True Damage) and knocks targets airborne. Minotaur is immune to control effects during this attack.\nThe (Enraged) state lasts 12s and enhances Minotaur's skills for the duration.","_key":"kQGMojGpckbLNyKX6XwuaG","levels":"[[\"Defeat\",\"180\",\"240\",\"300\"]]","cd":60000}],"image":{"_type":"image","asset":{"_ref":"image-aed3b692a03526602466d520a141a10300c0bb57-177x250-webp","_type":"reference"}},"heroLearningCurve":"hard","winRate":57.96,"midPower":5,"_updatedAt":"2024-02-16T06:00:11Z","slug":{"current":"minotaur/best-builds-guide","_type":"slug"},"heroGrade":51.7,"heroScaling":"normal","earlyPower":6,"latePower":7,"name":"Minotaur","youtubeGuides":null}}