{"hero1":{"_updatedAt":"2024-02-16T06:01:07Z","slug":{"current":"yve/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Full Skill Combo","skillCombo":["2","2","1","3"],"_key":"dc026d92e9aa"}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"3a2c5604de55","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hero who is wasteful of mana.","_key":"b2298d14115b0"}]},{"_key":"695b714afb89","listItem":"number","markDefs":[],"children":[{"_key":"d2fd2e6f47bc0","_type":"span","marks":[],"text":"Thin Blood."}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"marks":[],"text":"Darling Difficult to Play.","_key":"2eaa18dffec20","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"645e28dd5762","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"Difficult To Level Up.","_key":"9a97e7e6fd770"}],"level":1,"_type":"block","style":"normal","_key":"f6fab5c9ccf1","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Depends on Stack.","_key":"359d15f6e9d70"}],"level":1,"_type":"block","style":"normal","_key":"f5581e673091","listItem":"number"}],"heroGrade":53.64166666666667,"pickRate":0.13,"id":"59ece315-22b8-406f-8902-1a27db8d2771","name":"Yve","notes":"Due to his skill set, he is currently a very bad hero in the midlane. He has a sizable area and very high damage. He has a high base and an extremely high damage scale for a wizard.","patchNote":null,"banner":{"asset":{"_ref":"image-9ce08c87bba6e875ca0e57e6bb0a1be87bff017d-500x281-jpg","_type":"reference"},"_type":"image"},"heroScaling":"normal","earlyPower":7,"heroSkills":[{"name":"Galactic Power","description":"Yve gains a stack of (Galactic Power) each time she hits an enemy hero with (Void Blast) or (Void Crystal) (up to 10 stacks).\nEach stack of (Galactic Power) allows Yve to launch an extra attack on the next (Real World Manipulation) cast and increases the amount of shield gained by 5%.","_key":"8lZbP4uK51zhM4aL2KZSNL","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ae59e0e5cfcde09760ecee7e812afea0.png"},{"levels":"[[\"Cooldown\",\"6.0\",\"5.3\",\"4.6\",\"3.9\",\"3.2\",\"2.5\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"]]","cd":6000,"effect_info":["32:AoE:c77955","62:BUFF:4f9cb8"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3498db63aa33fbc46860160a0dfcac6e.png","name":"Void Blast","description":"Yve detonates (Galactic Energy) at the target location, dealing 170( +70% Total Magic Power) (Magic Damage) to enemies in the area and 145( +60% Total Magic Power) extra (Magic Damage) to those in the center.\nSuccessfully hitting an enemy grants Yve 55% extra Movement Speed (halved if a non-hero enemy is hit) that decays over 1s.\nIf an enemy hero is hit in the center of the area, the cooldown of this skill is reduced by 0.5s.","_key":"8lZbP4uK51zhM4aL2KZSOl"},{"levels":"[[\"Cooldown\",\"14.0\",\"13.6\",\"13.2\",\"12.8\",\"12.4\",\"12.0\"],[\"Skill Cost\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\"],[\"Base Damage\",\"220\",\"260\",\"300\",\"340\",\"380\",\"420\"],[\"Continuous Damage\",\"90\",\"105\",\"120\",\"135\",\"150\",\"165\"]]","cd":14000,"effect_info":["22:Slow:cd5d6d","32:AoE:c77955"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5025292a4e92d7bb862915f5dda4c8a1.png","name":"Void Crystal","description":"Yve summons a (Void Crystal) at the target location, dealing 220( +40% Total Magic Power) (Magic Damage) to nearby enemies.\n(Use Again): Yve commands the Crystal to fire materialized energy in the target direction for 2.7s, dealing 90( +20% Total Magic Power) (Magic Damage) every 0.45s to enemies hit and slowing them by 35%. Enemies hit multiple times are slowed by an extra 5% for each hit after the first (up to 60%).","_key":"8lZbP4uK51zhM4aL2KZSQB"},{"cd":65000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":180,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/33ffdc427957390cfc3f14a9e8a9525e.png","name":"Real World Manipulation","description":"Yve creates a (Starfield) that lasts 15s, gaining Displacement Immunity and a 400( +120% Total Magic Power) shield. Within the duration, you can Tap or Slide the screen to launch up to 15 attacks.\n(Tap): Deals 360( +110% Total Magic Power) (Magic Damage) to enemies in the target area.\n(Slide): Deals 65( +10% Total Magic Power) (Magic Damage) every 0.45s to enemies in the target area for 2.7s and slows them by 60%.\nEnemies leaving or entering the (Starfield) are immobilized for 0.3s (only once against the same target). The (Starfield) will disappear early if Yve is controlled, while <%Num10> of the skill cooldown will be refunded for each remaining attack. The shield expires s after the (Starfield) disappears.","_key":"8lZbP4uK51zhM4aL2KZSRb","levels":"[[\"Cooldown\",\"65.0\",\"60.0\",\"55.0\"],[\"Skill Cost\",\"180\",\"220\",\"260\"],[\"Gain Shield\",\"400\",\"550\",\"800\"],[\"Tap Damage\",\"360\",\"425\",\"490\"],[\"Slide Damage\",\"65\",\"95\",\"125\"]]"}],"heroSkillsEnhanced":[],"midPower":9,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/mage"},"description":[{"_key":"52610d6fa03d","markDefs":[],"children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage."}],"_type":"block","style":"normal"}]}],"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a very large damage.","_key":"353c6512860c0"}],"level":1,"_type":"block","style":"normal","_key":"c5ab022c1c0b"},{"children":[{"_key":"1bdfda98b4630","_type":"span","marks":[],"text":"Very Strong in the Early Game."}],"level":1,"_type":"block","style":"normal","_key":"1a871c0d7ca7","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"36deaaa92120","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hero Mage With Annoying CC.","_key":"eca6ce5ba5790"}],"level":1},{"style":"normal","_key":"e729007db91e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An extremely wide range of attack skills.","_key":"05485b714b210"}],"level":1,"_type":"block"},{"style":"normal","_key":"0a148278da24","listItem":"number","markDefs":[],"children":[{"_key":"62c0857da5b70","_type":"span","marks":[],"text":"Have Immune Ability."}],"level":1,"_type":"block"}],"banRate":0.04,"heroLearningCurve":"hard","winRate":47.73,"latePower":9,"heroSpecialties":[{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span","marks":[]}]},{"style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"markDefs":[],"children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_key":"a576647f698f","markDefs":[],"children":[{"_key":"612e4f110e200","_type":"span","marks":["strong"],"text":"Control"},{"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_key":"612e4f110e205","_type":"span","marks":[],"text":" specialty instead."}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]}],"youtubeGuides":null,"image":{"_type":"image","asset":{"_ref":"image-557d2f13867fefc924149bbfa16fc9bbad0f62f8-100x100-webp","_type":"reference"}}},"hero2":{"heroSpecialties":[{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5"},{"_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371","_type":"span","marks":[]}]}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1","_type":"span"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_key":"40aef77aa32b3","_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance."}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"text":"\n","_key":"f49de7a31f290","_type":"span","marks":[]}]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"27498937e118"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]}],"id":"9616f4ba-34e6-4475-94d5-2c75f6c20693","slug":{"current":"lolita/best-builds-guide","_type":"slug"},"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-d354bb7e5b3f219f22addff8de2ceace8e2d170b-500x281-jpg"}},"pickRate":0.16,"latePower":8,"midPower":8,"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6046ffea0319b2d8376f5f4fe362cd71.png","name":"Noumenon Energy Core","description":"After not taking damage for 5s, Lolita gains a 300 (+40*Hero Level) shield for 20s. Allied heroes who approach Lolita within the next few seconds will also receive a shield.","_key":"xNl3bWJSx0txaFvNIImeQx","levels":"null","cd":0,"effect_info":["52:Shield:59a86f"],"mana":0},{"name":"Charge","description":"Lolita dashes in the target direction and enhances her next Basic Attack within 4s. The enhanced Basic Attack deals 200( +100% Total Physical Attack) plus 7.5% of the target's Max HP as (Physical Damage), stuns the target for 0.8s, and allows Lolita to jump to the target's location.\nThe enhanced Basic Attack deals 200( +100% Total Physical Attack) plus 50% of the target's Max HP as (Physical Damage) against Minions.","_key":"xNl3bWJSx0txaFvNIImeXd","levels":"[[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"200\",\"255\",\"310\",\"365\",\"420\",\"475\"],[\"Extra Damage\",\"7.5%\",\"8.0%\",\"8.5%\",\"9.0%\",\"9.5%\",\"10.0%\"]]","cd":10000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/11d431b1bce9fb19e4932452cafb52ee.png"},{"levels":"[[\"Cooldown\",\"17.5\",\"17.0\",\"16.5\",\"16.0\",\"15.5\",\"15.0\"],[\"Skill Cost\",\"90\",\"95\",\"100\",\"105\",\"110\",\"115\"],[\"Base damage\",\"300\",\"340\",\"380\",\"420\",\"460\",\"500\"]]","cd":17500,"effect_info":["52:Shield:59a86f","33:Damage:c77955"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/23da5e5dee7dc618dab310db578c3b39.png","name":"Guardian's Bulwark","description":"Lolita raises her shield to block all incoming ranged Basic Attacks and (Projectiles) from the target direction.\n(Use Again:) Lolita launches a blast of energy in the target direction that explodes on the first enemy hit, dealing 300( +50% Total Physical Attack) (Physical Damage) to enemies in the explosion range. Each blocked attack increases this damage by 35% (up to 210%).","_key":"xNl3bWJSx0txaFvNIImeeJ"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2285f82f53a22a9ca5c1603331509b75.png","name":"Noumenon Blast","description":"Lolita gains the shield from her Passive effect and begins channeling, slowing enemies in a fan-shaped area by 75%. After channeling for 2s, Lolita slams her hammer on the ground, dealing 350( +100% Total Physical Attack)-700( +200% Total Physical Attack) (Physical Damage) to enemies in the same area and stunning them for 2s.\n(Use Again:) Lolita stops channeling and immediately slams her hammer on the ground.","_key":"xNl3bWJSx0txaFvNIImekz","levels":"[[\"Cooldown\",\"48.0\",\"43.0\",\"38.0\"],[\"Skill Cost\",\"120\",\"140\",\"160\"],[\"Min Damage\",\"350\",\"500\",\"650\"],[\"Max Damage\",\"700\",\"1000\",\"1300\"]]","cd":48000,"effect_info":["21:CC:cd5d6d","32:AOE:c77955"],"mana":120}],"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-620b8eddeacf77935bc2e3ffee748e84bd74502b-177x250-webp","_type":"reference"}},"heroGrade":50.82333333333334,"earlyPower":7,"heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal","_key":"257cff73120e"},{"style":"normal","_key":"577b2f8cd646","markDefs":[],"children":[{"marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0","_type":"span"}],"_type":"block"}]},{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/tank"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"text":"tank","_key":"a9eccdb8c54c4","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6","_type":"span"},{"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7","_type":"span","marks":[]},{"marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8","_type":"span"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal","_key":"aa6482db478e","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[]},{"_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block","style":"normal"},{"_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_key":"fffb374124dd0","_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt."}],"level":1,"_type":"block","style":"normal"},{"children":[{"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[]},{"_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1,"_type":"block","style":"normal"},{"_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3"}]}],"patchNote":null,"_updatedAt":"2024-02-16T06:00:58Z","youtubeGuides":null,"heroLearningCurve":"medium","heroScaling":"normal","winRate":49.38,"notes":"In the majority of team combinations, Lolita is a great selection. She can be used from the beginning of the game in a very attacking or defensive manner. 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