{"hero1":{"youtubeGuides":null,"pros":[{"style":"normal","_key":"f0560535cde6","listItem":"number","markDefs":[],"children":[{"_key":"d052a09a64c10","_type":"span","marks":[],"text":"High burst/cc (depending on what you skill up)."}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"3ab77eb76b47","listItem":"number","markDefs":[],"children":[{"_key":"710acb6c92830","_type":"span","marks":[],"text":"Good poke/harass."}]}],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Struggles at the early game.","_key":"95c9509075950"}],"level":1,"_type":"block","style":"normal","_key":"2fa1ee5eaf86"},{"_key":"3ad84a0dcfa6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lacks mobility skills.","_key":"24ba1d730c280"}],"level":1,"_type":"block","style":"normal"}],"image":{"asset":{"_type":"reference","_ref":"image-bcf31ce983c28d3de0939fe4f60ebf3afb62c948-100x100-webp"},"_type":"image"},"heroScaling":"late","earlyPower":5,"id":"1f663054-a4ab-4ec0-9d5e-f3527006c471","banner":{"_type":"image","asset":{"_ref":"image-8f0b343a4710d4a2300d0061302d750336c43cf8-1920x1080-png","_type":"reference"}},"winRate":50.28,"pickRate":1.01,"midPower":7,"patchNote":null,"_updatedAt":"2024-02-16T06:00:58Z","slug":{"current":"xavier/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"e14f441d6961"}],"heroSkillsEnhanced":[],"heroGrade":46.19083333333333,"banRate":0.14,"latePower":8,"notes":"The fact that Xavier's ultimate skill is essentially a map-wide sniping skill makes it a really good one. His Skill 2 also offers a lot of CC by slowing and immobilizing enemies when used in conjunction with another Skill. He is unquestionably going to be a meta-mage hero.","name":"Xavier","heroSkills":[{"levels":"null","cd":0,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c0d4616fe42dd34b1b576644c6534159.png","name":"Transcendence","description":"Xavier enhances his subsequent skills each time his skill hits an enemy hero. (Stage I:) Skill damage increased to 110%. (Stage II:) Skill damage increased to 115%, width greatly increased. (Stage III:) Skill damage increased to 120%, cooldown reduced by 4s (12s for the Ultimate). When at (Stage III), Xavier enters the (Transcendence) state on his next skill cast.\n(Transcendence:) Xavier's skills are all enhanced to the maximum for 5s (the duration is extended by 1s each time Xavier's skill hits an enemy).","_key":"8lZbP4uK51zhM4aL2KZMbf"},{"_key":"8lZbP4uK51zhM4aL2KZMd5","levels":"[[\"Skill Cost\",\"75\",\"90\",\"105\",\"120\",\"135\",\"150\"],[\"Base Damage\",\"315\",\"360\",\"405\",\"450\",\"495\",\"540\"]]","cd":6500,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cf02249479d24327ce1a725fda3e7c60.png","name":"Infinite Extension","description":"Xavier fires a Mystic Bullet that deals 315( +130% Total Magic Power) (Magic Damage) to enemies it passes through.\nThe Bullet's flying distance increases each time it hits an enemy or the (Mystic Barrier) (up to 5 times)."},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0cee45b3c1997aa2dba8f2e406784381.png","name":"Mystic Field","description":"Xavier conjures a (Mystic Barrier) that lasts 5s. Enemies that come into contact with the Barrier will take 110( +55% Total Magic Power) (Magic Damage) and be slowed by 50%, while allies will gain 50% extra Movement Speed that decays over 1.2s.\nWhen hit by Xavier's other skills, the Barrier will expand into a forbidden field for 3s, dealing 220( +108% Total Magic Power) (Magic Damage) to enemies within and immobilizing them for 1.5s.","_key":"8lZbP4uK51zhM4aL2KZMeV","levels":"[[\"Cooldown\",\"13.0\",\"12.6\",\"12.2\",\"11.8\",\"11.4\",\"11.0\"],[\"Skill Cost\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\"],[\"Base Damage\",\"110\",\"130\",\"150\",\"170\",\"190\",\"210\"],[\"Extra Damage\",\"220\",\"260\",\"300\",\"340\",\"380\",\"420\"]]","cd":13000,"effect_info":["32:AoE:c77955"],"mana":100},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/aa22894e946db582e05f39e5e525da8c.png","name":"Dawning Light","description":"Xavier unleashes a beam of Mystic magic in the target direction, dealing 750( +162% Total Magic Power) (Magic Damage) to all enemies in a line on the map.\nHe also directly enters the (Transcendence) state and resets the state's duration.","_key":"8lZbP4uK51zhM4aL2KZMfv","levels":"[[\"Cooldown\",\"44.0\",\"40.0\",\"36.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"750\",\"950\",\"1150\"]]","cd":44000,"effect_info":["31:Burst:c77955","62:BUFF:4f9cb8"],"mana":150}],"heroLearningCurve":"easy","heroRoles":[{"name":"Mage","image":{"asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal"}]}],"heroSpecialties":[{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}],"_type":"block"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Guard","slug":{"_type":"slug","current":"/heroes/specialties/guard"},"description":[{"markDefs":[],"children":[{"_key":"3b0383d169320","_type":"span","marks":["strong"],"text":"Guard"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5"},{"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Support","_key":"d405e1d327db0"},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}],"_type":"block","style":"normal","_key":"7914f42690db"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"719045d0bc8c0"}],"_type":"block","style":"normal","_key":"67913c753fe5"}]}]},"hero2":{"midPower":6,"latePower":7,"id":"4ac3246d-6f14-4839-9992-3f3677bf31e4","pros":[{"style":"normal","_key":"4b8d67ed300a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Khufra is very mobile and durable.","_key":"6132389dbedc0"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"text":"Counter to heroes such as Gusion, Lance.","_key":"bdb0d75fb78a","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"7a919a1aba05"},{"markDefs":[],"children":[{"marks":[],"text":"Super fun to play","_key":"f7d4c06fb0f1","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"42f95d9a7bf3","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"Very effective skills in a teamfight.","_key":"caeabf211f20"}],"level":1,"_type":"block","style":"normal","_key":"fff4371a4724","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_key":"cb26d300a58b","_type":"span","marks":[],"text":"Ranged abilities."}],"level":1,"_type":"block","style":"normal","_key":"4835595d331e","listItem":"number"}],"heroScaling":"normal","heroSpecialties":[{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_key":"40aef77aa32b2","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_key":"40aef77aa32b3","_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance."}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31"}]},{"name":"Crowd Control","slug":{"_type":"slug","current":"/heroes/specialties/crowd-control"},"description":[{"_type":"block","style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371","_type":"span"}]}]},{"name":"Mixed Damage","slug":{"_type":"slug","current":"/heroes/specialties/mixed-damage"},"description":[{"style":"normal","_key":"2b7f513f8ead","markDefs":[],"children":[{"marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220","_type":"span"},{"marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221","_type":"span"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"0002213f1fe80"}],"_type":"block","style":"normal","_key":"08c0ac3db383","markDefs":[]}]}],"name":"Khufra","slug":{"current":"khufra/best-builds-guide","_type":"slug"},"heroSkills":[{"levels":"null","cd":0,"effect_info":["51:HEAL:59a86f","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b37df074fe0cdfd7177da8589d5d26b1.png","name":"Spell Curse","description":"Khufra activates the Spell Curse left by Esmeralda every 12s, enhancing his next Basic Attack. The enhanced Basic Attack gains extra attack range and deals (Magic Damage) equal to ( +120% Total Physical Attack) plus 6% of the target's Max HP. Also slows the target by 30% for 1.5s and heals Khufra by 8% of his Max HP on hit.\nEach time Khufra applies a control effect to an enemy hero with his skill, the cooldown of (Spell Curse) is reduced by 4s.","_key":"ocx9AHs9lR2j8Tc8nqCFxE"},{"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ab6733ccc7368de4b983e275509e761f.png","name":"Tyrant's Revenge","description":"Khufra pulls the bandage on his arms to launch himself in the specified direction, dealing (Physical Damage) equal to 50 plus 7( +1% Extra Physical Attack)% of his Max HP to all enemy units on the path. When blinking to the furthest distance or encountering a first enemy hero, Khufra will immediately stop, dealing (Physical Damage) equal to 50 plus 7( +1% Extra Physical Attack)% of his Max HP to enemies nearby and then knocking them in the air for up to 1.1s.","_key":"ocx9AHs9lR2j8Tc8nqCG5e","levels":"[[\"Cooldown\",\"15.0\",\"14.0\",\"13.0\",\"12.0\",\"11.0\",\"10.0\"],[\"Skill Cost\",\"80\",\"85\",\"90\",\"95\",\"100\",\"105\"],[\"Path Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"],[\"Knock-airborne Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"]]","cd":15000},{"levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Skill Cost\",\"70\",\"75\",\"80\",\"85\",\"90\",\"95\"],[\"Defense Increase\",\"30%\",\"44%\",\"58%\",\"72%\",\"86%\",\"100%\"],[\"Base Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"]]","cd":10000,"effect_info":["22:Slow:cd5d6d","62:BUFF:4f9cb8"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/978eac30729a30516273b72059b38eb2.png","name":"Bouncing Ball","description":"Khufra uses bandage to wrap himself into a magic bouncing ball, increasing his own Physical & Magic Defense by 30%. Enemies trying to use blink skills to move across Khufra will be knocked airborne. \nEach time the magic bouncing ball hits the ground, it will deal (Magic Damage) equal to 50 plus 3( +2% Extra Physical Attack)% of his Max HP to enemies nearby and slow them by 80%. Lasts 0.2s.","_key":"ocx9AHs9lR2j8Tc8nqCGE4"},{"_key":"ocx9AHs9lR2j8Tc8nqCGMU","levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"300\",\"450\",\"600\"],[\"Slowing down Duration\",\"1.25\",\"1.5\",\"1.75\"]]","cd":50000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fce482e80a883913d9972384f2aa6224.png","name":"Tyrant's Rage","description":"Khufra pulls back all enemy targets around him toward his front, dealing 300( +100% Total Physical Attack) (Physical Damage) and slowing them down for 1.25s. If the enemies are knocked against walls, extra (Physical Damage) equal to 150% of this skill's damage will be inflicted upon them, and they will be stunned, instead of slowed."}],"heroSkillsEnhanced":[],"banner":{"asset":{"_type":"reference","_ref":"image-d2a9f1dd52abde66ffd22e93636e8297a7ff7d34-500x281-jpg"},"_type":"image"},"heroLearningCurve":"insane","banRate":1.98,"earlyPower":6,"youtubeGuides":null,"skillCombo":[{"_key":"5a54a84dc2cd","_type":"combo","description":"Set Mode Skill Combo","skillCombo":["1","3","2"]}],"patchNote":null,"notes":"One of the finest tank heroes with excellent resistance is Khufra. In Mobile Legends, the Khufra combo hero will offer powerful protection and attack, especially when used.","heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"style":"normal","_key":"aa6482db478e","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"text":"tanks","_key":"a9eccdb8c54c6","_type":"span","marks":["strong"]},{"_key":"a9eccdb8c54c7","_type":"span","marks":[],"text":" are laning on the bottom tower. "},{"marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8","_type":"span"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block"},{"markDefs":[],"children":[{"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"e047869870b0"},{"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80","_type":"span","marks":[]}]},{"_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_key":"febf96a1291b0","_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them."}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet"},{"_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1,"_type":"block","style":"normal"},{"style":"h3","_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block"}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"_key":"257cff73120e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"marks":["strong"],"text":"Support","_key":"be152cef50413","_type":"span"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]}],"image":{"_type":"image","asset":{"_ref":"image-488969f861b31d41c1489e9d82c3c36297d637df-100x100-webp","_type":"reference"}},"heroGrade":44.17166666666667,"winRate":46.65,"pickRate":1.39,"_updatedAt":"2024-02-16T06:01:16Z","cons":[{"level":1,"_type":"block","style":"normal","_key":"160368b2d6fe","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Low base HP compared to other tanks.","_key":"b838dae5548f0","_type":"span"}]},{"children":[{"_type":"span","marks":[],"text":"More aggressive than protective.","_key":"a9781ef72f43"}],"level":1,"_type":"block","style":"normal","_key":"d10e8a67cd79","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very high-skill CD.","_key":"041ca4f01626"}],"level":1,"_type":"block","style":"normal","_key":"e789ff741cbb","listItem":"number"}]}}