{"hero1":{"cons":[{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Struggles at the early game.","_key":"95c9509075950","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"2fa1ee5eaf86"},{"level":1,"_type":"block","style":"normal","_key":"3ad84a0dcfa6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lacks mobility skills.","_key":"24ba1d730c280"}]}],"heroLearningCurve":"easy","heroScaling":"late","midPower":7,"notes":"The fact that Xavier's ultimate skill is essentially a map-wide sniping skill makes it a really good one. His Skill 2 also offers a lot of CC by slowing and immobilizing enemies when used in conjunction with another Skill. He is unquestionably going to be a meta-mage hero.","id":"1f663054-a4ab-4ec0-9d5e-f3527006c471","skillCombo":[{"description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"e14f441d6961","_type":"combo"}],"pros":[{"level":1,"_type":"block","style":"normal","_key":"f0560535cde6","listItem":"number","markDefs":[],"children":[{"_key":"d052a09a64c10","_type":"span","marks":[],"text":"High burst/cc (depending on what you skill up)."}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good poke/harass.","_key":"710acb6c92830"}],"level":1,"_type":"block","style":"normal","_key":"3ab77eb76b47"}],"image":{"asset":{"_ref":"image-bcf31ce983c28d3de0939fe4f60ebf3afb62c948-100x100-webp","_type":"reference"},"_type":"image"},"heroSpecialties":[{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"children":[{"_key":"3b0383d169320","_type":"span","marks":["strong"],"text":"Guard"},{"_key":"3b0383d169321","_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies."}],"_type":"block","style":"normal","_key":"d3a7128e1ad5","markDefs":[]},{"_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"_type":"block"},{"style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"87bac25f70580","_type":"span"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Support","_key":"d405e1d327db0","_type":"span"},{"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"7914f42690db"},{"_type":"block","style":"normal","_key":"67913c753fe5","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"719045d0bc8c0"}]}]}],"patchNote":null,"name":"Xavier","youtubeGuides":null,"heroSkillsEnhanced":[],"earlyPower":5,"latePower":8,"_updatedAt":"2024-02-16T06:00:58Z","slug":{"current":"xavier/best-builds-guide","_type":"slug"},"banRate":0.14,"winRate":50.28,"pickRate":1.01,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}]}]}],"heroSkills":[{"levels":"null","cd":0,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c0d4616fe42dd34b1b576644c6534159.png","name":"Transcendence","description":"Xavier enhances his subsequent skills each time his skill hits an enemy hero. (Stage I:) Skill damage increased to 110%. (Stage II:) Skill damage increased to 115%, width greatly increased. (Stage III:) Skill damage increased to 120%, cooldown reduced by 4s (12s for the Ultimate). When at (Stage III), Xavier enters the (Transcendence) state on his next skill cast.\n(Transcendence:) Xavier's skills are all enhanced to the maximum for 5s (the duration is extended by 1s each time Xavier's skill hits an enemy).","_key":"8lZbP4uK51zhM4aL2KZMbf"},{"name":"Infinite Extension","description":"Xavier fires a Mystic Bullet that deals 315( +130% Total Magic Power) (Magic Damage) to enemies it passes through.\nThe Bullet's flying distance increases each time it hits an enemy or the (Mystic Barrier) (up to 5 times).","_key":"8lZbP4uK51zhM4aL2KZMd5","levels":"[[\"Skill Cost\",\"75\",\"90\",\"105\",\"120\",\"135\",\"150\"],[\"Base Damage\",\"315\",\"360\",\"405\",\"450\",\"495\",\"540\"]]","cd":6500,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cf02249479d24327ce1a725fda3e7c60.png"},{"levels":"[[\"Cooldown\",\"13.0\",\"12.6\",\"12.2\",\"11.8\",\"11.4\",\"11.0\"],[\"Skill Cost\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\"],[\"Base Damage\",\"110\",\"130\",\"150\",\"170\",\"190\",\"210\"],[\"Extra Damage\",\"220\",\"260\",\"300\",\"340\",\"380\",\"420\"]]","cd":13000,"effect_info":["32:AoE:c77955"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0cee45b3c1997aa2dba8f2e406784381.png","name":"Mystic Field","description":"Xavier conjures a (Mystic Barrier) that lasts 5s. Enemies that come into contact with the Barrier will take 110( +55% Total Magic Power) (Magic Damage) and be slowed by 50%, while allies will gain 50% extra Movement Speed that decays over 1.2s.\nWhen hit by Xavier's other skills, the Barrier will expand into a forbidden field for 3s, dealing 220( +108% Total Magic Power) (Magic Damage) to enemies within and immobilizing them for 1.5s.","_key":"8lZbP4uK51zhM4aL2KZMeV"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/aa22894e946db582e05f39e5e525da8c.png","name":"Dawning Light","description":"Xavier unleashes a beam of Mystic magic in the target direction, dealing 750( +162% Total Magic Power) (Magic Damage) to all enemies in a line on the map.\nHe also directly enters the (Transcendence) state and resets the state's duration.","_key":"8lZbP4uK51zhM4aL2KZMfv","levels":"[[\"Cooldown\",\"44.0\",\"40.0\",\"36.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"750\",\"950\",\"1150\"]]","cd":44000,"effect_info":["31:Burst:c77955","62:BUFF:4f9cb8"],"mana":150}],"banner":{"_type":"image","asset":{"_ref":"image-8f0b343a4710d4a2300d0061302d750336c43cf8-1920x1080-png","_type":"reference"}},"heroGrade":46.19083333333333},"hero2":{"heroLearningCurve":"medium","heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}]},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"a90f6ec950730","_type":"span"}],"_type":"block"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}],"_type":"block"},{"_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal"}]}],"youtubeGuides":null,"heroSkillsEnhanced":[],"pros":[{"_key":"f154f4fc93fd","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great critical strike.","_key":"d414db2755ee0"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"9ff6ca2598af","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Burst damage.","_key":"a131964a17d70"}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Escape tool (2nd skill).","_key":"9eb249aba0070"}],"level":1,"_type":"block","style":"normal","_key":"c50c7347d02b","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"3109e20c2d4d","listItem":"number","markDefs":[],"children":[{"text":"Can move while attacking + AOE basic attack, every marksman dream.","_key":"791e734a4d390","_type":"span","marks":[]}]},{"_key":"5f806002cd86","listItem":"number","markDefs":[],"children":[{"_key":"73e5cbb134800","_type":"span","marks":[],"text":"Great kiting."}],"level":1,"_type":"block","style":"normal"},{"children":[{"marks":[],"text":"Scales well with items, high damage.","_key":"a42c4ccb54de0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"8669ccfaaf1f","listItem":"number","markDefs":[]},{"children":[{"text":"Armor break.","_key":"5a6908797b520","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"64a8e04eb49f","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High carry potential.","_key":"e3a866aa3bb80"}],"level":1,"_type":"block","style":"normal","_key":"f565d91018c9"}],"banner":{"_type":"image","asset":{"_ref":"image-ca773f4c2fad95c449a1b43afc3e4fd76c8ceccf-500x281-jpg","_type":"reference"}},"banRate":0.04,"midPower":6,"notes":"When Irithel reaches her maximum level and is able to obtain all necessary items, she will be able to melt tanks and burst heroes.","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1","_type":"span"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"skillCombo":[{"skillCombo":["1","2","3"],"_key":"326574158397","_type":"combo","description":"Attack Mode Skill Combo"}],"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8d0fbddca7c697db4171df05b62f23e0.png","name":"Jungle Heart","description":"Irithel's movement won't be interrupted by her attacks. She shoots 2 crossbow bolts on each Basic Attack (the bolts take longer to refill), each bolt dealing ( +55% Total Physical Attack) (Physical Damage). Only the first bolt can trigger attack effects.\nAfter traveling 10 units, Irithel will shoot 1 extra bolt(s) on her next Basic Attack.","_key":"tRzYaguU9TSX2YU6Hj7bSi","levels":"null"},{"effect_info":["32:AoE:c77955","23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/993498d645ec9d1b5f187ec0dbbb5b44.png","name":"Strafe","description":"Irithel launches a volley of arrows on the target area, dealing 330( +60% Total Physical Attack) (Physical Damage) to enemies within and reducing their Physical Defense by 15 for 3s.","_key":"tRzYaguU9TSX2YU6Hj7bW6","levels":"[[\"Base Damage\",\"330\",\"370\",\"410\",\"450\",\"490\",\"530\"],[\"Physical Defense Reduction\",\"15\",\"20\",\"25\",\"30\",\"35\",\"40\"]]","cd":10000},{"effect_info":["22:Slow:cd5d6d","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0543dc6726080455c4ac52d29eaa504d.png","name":"Force of The Queen","description":"Leo lets out a piercing roar, dealing 200( +60% Total Physical Attack) (Physical Damage) to nearby enemies and slowing them by 40% for 2s.","_key":"tRzYaguU9TSX2YU6Hj7bZU","levels":"[[\"Cooldown\",\"10.0\",\"9.4\",\"8.8\",\"8.2\",\"7.6\",\"7.0\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]","cd":10000},{"effect_info":["62:BUFF:4f9cb8","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cb1ae6b4f5c5321e0f9f4f4731a081a0.png","name":"Heavy Crossbow","description":"Irithel orders Leo to leap in the target direction and empowers her crossbow for 15s. For the duration, she gains 30 extra Movement Speed and shoots an enhanced crossbow bolt on each Basic Attack instead, dealing 120( +60% Total Physical Attack) (Physical Damage) to the target and enemies around them. The preparation time of the extra bolt from (Jungle Heart) is also reduced.","_key":"tRzYaguU9TSX2YU6Hj7bcs","levels":"[[\"Cooldown\",\"45.0\",\"42.0\",\"39.0\"],[\"Physical Attack Bonus\",\"60%\",\"70%\",\"80%\"]]","cd":45000}],"winRate":52.02,"pickRate":0.51,"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-9ce2e634f910c0ee1db5682d96d1e1510f689a9d-177x250-webp"}},"heroGrade":43.1425,"heroScaling":"late","latePower":9,"id":"54c4c639-ae36-4ced-a6dd-d44f0ba53d92","_updatedAt":"2024-02-16T06:00:22Z","slug":{"current":"irithel/best-builds-guide","_type":"slug"},"cons":[{"_key":"1e993f651442","listItem":"number","markDefs":[],"children":[{"text":"Weak early game.","_key":"ac8c5ca7d3c30","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"9391a9a3d368","listItem":"number","markDefs":[],"children":[{"_key":"daeb6e1c3efa0","_type":"span","marks":[],"text":"Skill dependent."}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slightly short range for auto attack.","_key":"cb7ba67f4e270"}],"level":1,"_type":"block","style":"normal","_key":"a7ea90f0b0b5"},{"children":[{"_type":"span","marks":[],"text":"Need proper coordination with the team.","_key":"b5848dddcb870"}],"level":1,"_type":"block","style":"normal","_key":"de07be6c01f8","listItem":"number","markDefs":[]},{"_key":"0de392837a46","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Requires item to shine.","_key":"ce467684c99b0"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"2816f721c9ac","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Doesn’t have reliable crowd control.","_key":"bbbcba977c520"}],"level":1,"_type":"block"}],"name":"Irithel","earlyPower":3,"patchNote":null}}