{"hero1":{"name":"X.Borg","heroLearningCurve":"medium","banRate":4.63,"midPower":6,"latePower":7,"slug":{"current":"x.borg/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"heroSpecialties":[{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"ffc24fed41bf","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"markDefs":[],"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"8ef00ddc9c220","_type":"span","marks":["strong"],"text":"Mixed Damage"},{"_key":"8ef00ddc9c221","_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible."}],"_type":"block","style":"normal","_key":"2b7f513f8ead"},{"_key":"08c0ac3db383","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"0002213f1fe80"}],"_type":"block","style":"normal"}]}],"id":"9b3d1236-10fe-4b48-a910-451fbf84bcc0","_updatedAt":"2024-02-16T06:00:58Z","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["3","2","1"],"_key":"be41bf399b72"}],"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0a8e68ea73b1e94d374d94702c3eaae5.png","name":"Firaga Armor","description":"X.Borg's Firaga Armor inherits 120% of his Max HP and takes all damage for X.Borg while it's active. When the Armor is consumed, X.Borg will disengage from the Armor and roll to the direction chose by your Joystick, he takes no damage in the process. The energy of his Armor is gradually regenerated while X.Borg is in the Armorless State. When energy is full, X.Borg re-equips the Armor and restore the Armor to 30% of his Max HP.\nX.Borg's fire damage causes enemies to warm up, and enemies with highest temperature will drop Firaga supplies when they take flame damage. Picking up a Firaga supply restores 10% of Armor HP, or 10 energy while in Armorless State.","_key":"8lZbP4uK51zhM4aL2KZX2B","levels":"null"},{"_key":"8lZbP4uK51zhM4aL2KZX3b","levels":"[[\"Base Damage\",\"25\",\"40\",\"55\",\"70\",\"85\",\"100\"]]","cd":4000,"effect_info":["32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9f94ae214f972632dfe24f7834ab1060.png","name":"Fire Missiles","description":"X.Borg activates the flamethrower and shoots flames in a designated direction, dealing 25( +60% Total Physical Attack) (Physical Damage) continuously for 2s (only 75% damage against minions). Enemies whose temperature has reached the limit will take (True Damage).\nArmorless State: The attack range becomes narrower but longer, while the damage is reduced to 60% of that in the Armor state."},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/15882f2bd7927071e772cc2b5064b87c.png","name":"Fire Stake","description":"X.Borg shoots 5 Fire Stakes at the edge of the fan-shaped indicator and retrieves them after 1.7s, each dealing 50( +20% Total Physical Attack) (Physical Damage) and pulling the enemies in the path toward him. Firaga Supplies in the path will also be retrieved if touched by Fire Stakes.\nArmorless State: X.Borg adjusts Fire Stake Launcher to increase its range and shorten the distance between Fire Stakes.","_key":"8lZbP4uK51zhM4aL2KZX51","levels":"[[\"Cooldown\",\"12.0\",\"11.4\",\"10.8\",\"10.2\",\"9.6\",\"9.0\"],[\"Base Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"]]","cd":12000,"effect_info":["21:CC:cd5d6d"],"mana":0},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cf92afb09c0c304aa369d79ee4cef7f7.png","name":"Last Insanity","description":"X.Borg charges forward in a designated direction, shooting fire around to deal 200( +130% Extra Physical Attack) (Physical Damage) and slowing enemies by 25%. If he hits an enemy hero during the charge, he will stop charging and slow the target by extra 40%. The whole process lasts 3s. Then he self-explodes to cause 300 and 15% of (True Damage) of target's Max HP. The explosion destroys the current Firaga Armor and deals 50% damage and puts himself under (Armorless State), where this skill cannot be used.\nHe can move again according to the direction of Joystick after he self-explodes.\n(Use Again): End the flame spray and self-explode right away.","_key":"8lZbP4uK51zhM4aL2KZX6R","levels":"[[\"Cooldown\",\"30.0\",\"27.0\",\"24.0\"],[\"Base Damage\",\"200\",\"225\",\"250\"],[\"True Damage\",\"300\",\"500\",\"700\"]]","cd":30000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"]}],"pros":[{"level":1,"_type":"block","style":"normal","_key":"72e89df9e7a1","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hight Durability.","_key":"9cdd1436180b0"}]},{"level":1,"_type":"block","style":"normal","_key":"46ce1d850183","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a large burst damage.","_key":"f57bea07d0d60"}]},{"style":"normal","_key":"021e91bd48be","listItem":"number","markDefs":[],"children":[{"_key":"94ee38a160730","_type":"span","marks":[],"text":"Good hp regeneration ability."}],"level":1,"_type":"block"},{"_key":"4a44d333289c","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Strong play in early and late games.","_key":"9f03df4872500"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good in Teamflight or solo lane.","_key":"5b2e54744e800"}],"level":1,"_type":"block","style":"normal","_key":"1522276c96ad","listItem":"number"}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"09259b6321ee","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lacks crowd control ability.","_key":"ece5dccc61390"}]},{"children":[{"_key":"015bb852e3ac0","_type":"span","marks":[],"text":"Hard to lock one target."}],"level":1,"_type":"block","style":"normal","_key":"8ee7644d2829","listItem":"number","markDefs":[]},{"children":[{"marks":[],"text":"Must Always remember Timing.","_key":"05b8812ab20a0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"44f659a61cda","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"35435b571f80","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Quite difficult to play.","_key":"8765edc032150"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low mobility.","_key":"bae66cbdd8030"}],"level":1,"_type":"block","style":"normal","_key":"0fb03dc0369b","listItem":"number"}],"banner":{"asset":{"_ref":"image-0cd2ceb2ed414ec1c4a7758202d55d04440d8006-500x281-jpg","_type":"reference"},"_type":"image"},"heroScaling":"normal","winRate":50.23,"pickRate":1.37,"earlyPower":4,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"markDefs":[],"children":[{"_key":"37148e386c820","_type":"span","marks":["strong"],"text":"Fighters"},{"_key":"37148e386c821","_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a "},{"_key":"37148e386c822","_type":"span","marks":["strong"],"text":"fighter's"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"marks":["strong"],"text":"fighter","_key":"37148e386c824","_type":"span"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"marks":["strong"],"text":"Fighter","_key":"37148e386c826","_type":"span"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"_key":"99d883661d3a","markDefs":[],"children":[{"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span","marks":[]}],"_type":"block","style":"normal"}]}],"patchNote":null,"youtubeGuides":null,"image":{"_type":"image","asset":{"_ref":"image-2a5d22e7d287005ff7388d9a3f4f39b1b5c61c16-100x100-webp","_type":"reference"}},"heroGrade":42.39083333333333,"notes":"Borg is a very promising hero in Mobile Legends thanks to its outstanding potential in team fights or solo lanes. You may perform X. either as an offlaner or sidelaner, borg. You may simply strike your opponent with a flaming tornado that can fly to your opponent, especially when your opponent is gathered."},"hero2":{"youtubeGuides":null,"pickRate":0.12,"midPower":8,"heroGrade":48.806666666666665,"heroLearningCurve":"easy","patchNote":null,"id":"8252ede7-1fec-4d72-af87-22e053307969","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3","1"],"_key":"f843bec50dbd"}],"pros":[{"_type":"block","style":"normal","_key":"bc4fb28ef4c1","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to use.","_key":"a708e4f157dd0"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has an insane heal since early game to late game.","_key":"c307dd6c9b7c0"}],"level":1,"_type":"block","style":"normal","_key":"79b45abf45e3","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"37a3b4bb4696","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Extremely tanky in late game, especially when using Oracle and Guardian Helmet","_key":"ae05a121698b0"}]},{"_key":"3d8d05e79ad7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low skill cooldown in the late game.","_key":"d719006455d30"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"d16ad2f0876e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can increase his movement speed, and heal using his ultimate.","_key":"551e12192e5d0"}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Overpowered if being used as offlaner (Take EXP Lane).","_key":"4e904998c59c0"}],"level":1,"_type":"block","style":"normal","_key":"13a568b677cc"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can spam his 1st skill, because of low cooldown.","_key":"fa19e88fc61d0"}],"level":1,"_type":"block","style":"normal","_key":"c475324ebbc9"}],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-434e6da52dcaef63555da9199f17b773bcfb4312-177x250-webp"}},"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Even though he is a tank, he has low base HP compared to other tanks.","_key":"2e0e83e17f9f0"}],"level":1,"_type":"block","style":"normal","_key":"a5771b2e428b"},{"children":[{"marks":[],"text":"High mana cost on skills.","_key":"c0da0dbdb5730","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"6498ab2a15fc","listItem":"number","markDefs":[]}],"banner":{"_type":"image","asset":{"_ref":"image-bda31425b53491a17e1865527ed0ce21058b0521-500x281-jpg","_type":"reference"}},"heroScaling":"normal","winRate":48.39,"name":"Uranus","slug":{"current":"uranus/best-builds-guide","_type":"slug"},"heroSkills":[{"levels":"null","cd":0,"effect_info":["51:HEAL:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e216515de109703cdf7579d01d206de6.png","name":"Radiance","description":"Uranus absorbs the energy generated by incoming attacks to strengthen himself, regenerating a certain amount of HP every 0.8s. Each stack lasts 10s. When at max stacks (20), Uranus regenerates 48-224 HP (scales with level).","_key":"8lZbP4uK51zhM4aL2KZfTD"},{"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5678c3c714f3cc8fe8ab85b8b37c2044.png","name":"Ionic Edge","description":"Uranus releases two energy blades that orbit around him, dealing 125( +30% Total Magic Power) (Magic Damage) to enemy targets and slowing them by 30% for 2s. \nEach time this skill deals damage to a target, the target will be marked with a stack that lasts 6s. Each stack increases the damage of this skill by 40% (to a max of 320%). Each energy blade can only deal damage to the same target once for each hit.","_key":"8lZbP4uK51zhM4aL2KZfUd","levels":"[[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Base Damage\",\"125\",\"140\",\"155\",\"170\",\"185\",\"200\"]]","cd":4000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"]},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7d48b9f1095940d6d95db65e6441275f.png","name":"Transcendent Ward","description":"Uranus charges towards the targeted location, dealing 80( +20% Total Magic Power) (Magic Damage) to enemies along the way, dealing 160( +80% Total Magic Power) (Magic Damage) to enemies in this location and slowing them down by 25%. Meanwhile, Uranus generates an energy shield that absorbs up to 300( +200% Total Magic Power) damage for 4s. \nThe shield explodes when broken or at the end of its duration, dealing 300( +150% Total Magic Power) (Magic Damage) to enemies nearby.","_key":"8lZbP4uK51zhM4aL2KZfW3","levels":"[[\"Skill Cost\",\"80\",\"90\",\"100\",\"110\",\"120\",\"130\"],[\"Path Damage\",\"80\",\"104\",\"128\",\"152\",\"176\",\"200\"],[\"Area Damage\",\"160\",\"208\",\"256\",\"304\",\"352\",\"400\"],[\"Energy Shield\",\"300\",\"390\",\"480\",\"570\",\"660\",\"750\"],[\"Ranged Damage\",\"300\",\"390\",\"480\",\"570\",\"660\",\"750\"]]","cd":10000,"effect_info":["81:Blink:a269c6","52:Shield:59a86f"],"mana":80},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/aec0fcbf30521b6e016d6d69c91050c2.png","name":"Consecration","description":"Uranus unleashes energy stored within his body to remove slow effects on himself and restore 200 HP immediately, while increasing Movement Speed by 60% for 8s. (The speed gained decays over time.)\nUranus directly acquires 5 stacks of Radiance, increasing 20% of his shield received and HP Regen for 8s.","_key":"8lZbP4uK51zhM4aL2KZfXT","levels":"[[\"Cooldown\",\"42.0\",\"39.0\",\"36.0\"],[\"Skill Cost\",\"100\",\"125\",\"150\"],[\"Basic Heal\",\"200\",\"300\",\"400\"],[\"State Stack\",\"5\",\"10\",\"15\"]]","cd":42000,"effect_info":["62:BUFF:4f9cb8","61:Speed Up:4f9cb8"],"mana":100}],"heroSkillsEnhanced":[],"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"text":"tanks","_key":"a9eccdb8c54c2","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_key":"a9eccdb8c54c7","_type":"span","marks":[],"text":" are laning on the bottom tower. "},{"_key":"a9eccdb8c54c8","_type":"span","marks":["strong"],"text":"Tank"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_key":"a9eccdb8c54c10","_type":"span","marks":["strong"],"text":"tank"},{"_key":"a9eccdb8c54c11","_type":"span","marks":[],"text":" could be the strongest hero in the game."}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9"},{"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}]},{"style":"h3","_key":"38a585007b46","markDefs":[],"children":[{"marks":[],"text":"","_key":"acc0dbe7f8510","_type":"span"}],"_type":"block"}]}],"notes":"One of Mobile Legend's greatest early-game heroes, Uranus has a very strong laning phase. Together with his second and passive talents, he has the ability to harass adversaries outside of your lane and simply trade health with them.","heroSpecialties":[{"name":"Regen","slug":{"_type":"slug","current":"/heroes/specialties/regen"},"description":[{"_key":"ffc24fed41bf","markDefs":[],"children":[{"marks":["strong"],"text":"Regen","_key":"ca432316d9730","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block","style":"normal"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"_key":"63c3d226b1a6","markDefs":[],"children":[{"marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000","_type":"span"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"text":"Initiator","_key":"b77c9b6c8f006","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal","_key":"812b65134029"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block"}]}],"_updatedAt":"2024-02-16T06:01:07Z","banRate":0.05,"earlyPower":6,"latePower":8}}