{"hero1":{"midPower":6,"latePower":7,"heroSpecialties":[{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"ca432316d9730","_type":"span","marks":["strong"],"text":"Regen"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block","style":"normal","_key":"ffc24fed41bf"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"2b7f513f8ead"},{"_type":"block","style":"normal","_key":"08c0ac3db383","markDefs":[],"children":[{"_key":"0002213f1fe80","_type":"span","marks":[],"text":"\n"}]}]}],"youtubeGuides":null,"earlyPower":4,"heroSkillsEnhanced":[],"pickRate":1.37,"notes":"Borg is a very promising hero in Mobile Legends thanks to its outstanding potential in team fights or solo lanes. You may perform X. either as an offlaner or sidelaner, borg. You may simply strike your opponent with a flaming tornado that can fly to your opponent, especially when your opponent is gathered.","name":"X.Borg","slug":{"current":"x.borg/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["3","2","1"],"_key":"be41bf399b72"}],"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0a8e68ea73b1e94d374d94702c3eaae5.png","name":"Firaga Armor","description":"X.Borg's Firaga Armor inherits 120% of his Max HP and takes all damage for X.Borg while it's active. When the Armor is consumed, X.Borg will disengage from the Armor and roll to the direction chose by your Joystick, he takes no damage in the process. The energy of his Armor is gradually regenerated while X.Borg is in the Armorless State. When energy is full, X.Borg re-equips the Armor and restore the Armor to 30% of his Max HP.\nX.Borg's fire damage causes enemies to warm up, and enemies with highest temperature will drop Firaga supplies when they take flame damage. Picking up a Firaga supply restores 10% of Armor HP, or 10 energy while in Armorless State.","_key":"8lZbP4uK51zhM4aL2KZX2B","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"cd":4000,"effect_info":["32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9f94ae214f972632dfe24f7834ab1060.png","name":"Fire Missiles","description":"X.Borg activates the flamethrower and shoots flames in a designated direction, dealing 25( +60% Total Physical Attack) (Physical Damage) continuously for 2s (only 75% damage against minions). Enemies whose temperature has reached the limit will take (True Damage).\nArmorless State: The attack range becomes narrower but longer, while the damage is reduced to 60% of that in the Armor state.","_key":"8lZbP4uK51zhM4aL2KZX3b","levels":"[[\"Base Damage\",\"25\",\"40\",\"55\",\"70\",\"85\",\"100\"]]"},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/15882f2bd7927071e772cc2b5064b87c.png","name":"Fire Stake","description":"X.Borg shoots 5 Fire Stakes at the edge of the fan-shaped indicator and retrieves them after 1.7s, each dealing 50( +20% Total Physical Attack) (Physical Damage) and pulling the enemies in the path toward him. Firaga Supplies in the path will also be retrieved if touched by Fire Stakes.\nArmorless State: X.Borg adjusts Fire Stake Launcher to increase its range and shorten the distance between Fire Stakes.","_key":"8lZbP4uK51zhM4aL2KZX51","levels":"[[\"Cooldown\",\"12.0\",\"11.4\",\"10.8\",\"10.2\",\"9.6\",\"9.0\"],[\"Base Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"]]","cd":12000,"effect_info":["21:CC:cd5d6d"]},{"levels":"[[\"Cooldown\",\"30.0\",\"27.0\",\"24.0\"],[\"Base Damage\",\"200\",\"225\",\"250\"],[\"True Damage\",\"300\",\"500\",\"700\"]]","cd":30000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cf92afb09c0c304aa369d79ee4cef7f7.png","name":"Last Insanity","description":"X.Borg charges forward in a designated direction, shooting fire around to deal 200( +130% Extra Physical Attack) (Physical Damage) and slowing enemies by 25%. If he hits an enemy hero during the charge, he will stop charging and slow the target by extra 40%. The whole process lasts 3s. Then he self-explodes to cause 300 and 15% of (True Damage) of target's Max HP. The explosion destroys the current Firaga Armor and deals 50% damage and puts himself under (Armorless State), where this skill cannot be used.\nHe can move again according to the direction of Joystick after he self-explodes.\n(Use Again): End the flame spray and self-explode right away.","_key":"8lZbP4uK51zhM4aL2KZX6R"}],"pros":[{"children":[{"_type":"span","marks":[],"text":"Hight Durability.","_key":"9cdd1436180b0"}],"level":1,"_type":"block","style":"normal","_key":"72e89df9e7a1","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"46ce1d850183","listItem":"number","markDefs":[],"children":[{"_key":"f57bea07d0d60","_type":"span","marks":[],"text":"Has a large burst damage."}],"level":1},{"style":"normal","_key":"021e91bd48be","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good hp regeneration ability.","_key":"94ee38a160730"}],"level":1,"_type":"block"},{"_key":"4a44d333289c","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Strong play in early and late games.","_key":"9f03df4872500","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good in Teamflight or solo lane.","_key":"5b2e54744e800"}],"level":1,"_type":"block","style":"normal","_key":"1522276c96ad"}],"image":{"_type":"image","asset":{"_ref":"image-2a5d22e7d287005ff7388d9a3f4f39b1b5c61c16-100x100-webp","_type":"reference"}},"heroLearningCurve":"medium","heroScaling":"normal","id":"9b3d1236-10fe-4b48-a910-451fbf84bcc0","_updatedAt":"2024-02-16T06:00:58Z","patchNote":null,"winRate":50.23,"heroRoles":[{"name":"Fighter","image":{"asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Fighters","_key":"37148e386c820","_type":"span","marks":["strong"]},{"marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_key":"37148e386c827","_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin."}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"heroGrade":42.39083333333333,"banRate":4.63,"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lacks crowd control ability.","_key":"ece5dccc61390"}],"level":1,"_type":"block","style":"normal","_key":"09259b6321ee","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"Hard to lock one target.","_key":"015bb852e3ac0"}],"level":1,"_type":"block","style":"normal","_key":"8ee7644d2829","listItem":"number","markDefs":[]},{"_key":"44f659a61cda","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Must Always remember Timing.","_key":"05b8812ab20a0"}],"level":1,"_type":"block","style":"normal"},{"_key":"35435b571f80","listItem":"number","markDefs":[],"children":[{"_key":"8765edc032150","_type":"span","marks":[],"text":"Quite difficult to play."}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"0fb03dc0369b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low mobility.","_key":"bae66cbdd8030"}]}],"banner":{"asset":{"_ref":"image-0cd2ceb2ed414ec1c4a7758202d55d04440d8006-500x281-jpg","_type":"reference"},"_type":"image"}},"hero2":{"slug":{"current":"lesley/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"cons":[{"_key":"f9f218eebf23","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"No CC skills.","_key":"9c02cd49d4390"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Item dependent.","_key":"08529cb126750"}],"level":1,"_type":"block","style":"normal","_key":"31f69bf5ece6","listItem":"number","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Vulnerability.","_key":"214ede1b31e10"}],"level":1,"_type":"block","style":"normal","_key":"7d21db495d23","listItem":"number","markDefs":[]}],"banner":{"_type":"image","asset":{"_ref":"image-611d2f809f39868de8c71fe2d7c58a61ed48fe46-500x287-jpg","_type":"reference"}},"heroGrade":47.1125,"earlyPower":6,"heroLearningCurve":"medium","midPower":7,"notes":"* Use her passive to hit the enemy first before using her first skill to maximize the damage dealt.\n* Prioritize the attack speed and critical equipments.\n* Be patient early on, you will get shine late game.\n* Use your 1st skill when Claude is using his ulti. Lesley won’t get hit.\n* Use basic attack and when passive is activate again, use the first skill.","patchNote":null,"banRate":0.15,"_updatedAt":"2024-02-16T06:01:07Z","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Poke: Skill Combo","skillCombo":["1","1","1","3"],"_key":"41aa1c5ebe8e"}],"heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"akmweb.youngjoygame.com/web/mlweb/image/res/miya/skill/9646f24259b68d9ce6ad3054fb8f7e2d.png","name":"Lethal Shot","description":"If Lesley doesn't take damage for 5 seconds, her next Basic Attack gains extra range and 50% Critical Chance and deals 50 (Lethal Shot) (20% extra damage against minions).\nEach point of fixed Physical Penetration Lesley acquires is converted into 0.5% Critical Damage, but her base Critical Damage is reduced to 140%.\nLesley's Basic Attack restores 5 points of energy and her Lethal Shot doubles the amount of energy restored. The cooldown of Lethal Shot resets each time Lesley casts a skill.","_key":"tRzYaguU9TSX2YU6Hj7WKK","levels":"null","cd":5},{"icon":"//akmweb.youngjoygame.com/web/mlweb/image/res/miya/skill/9489e5f56c8d5e40aacb1b298342bf47.png","name":"Master of Camouflage","description":"Lesley enters the Camouflage state, gaining double Energy Regen, 40% extra Movement Speed, and 85–135 extra Physical Attack.\nThe state lasts 3 seconds or until Lesley takes or deals damage. Enemies can detect Lesley's position through distortions of their surroundings.","_key":"tRzYaguU9TSX2YU6Hj7WNi","levels":"[[\"Cooldown\",\"5.0\",\"4.4\",\"3.8\",\"3.2\",\"2.6\",\"2.0\"],[\"Attack Bonus\",\"85\",\"95\",\"105\",\"115\",\"125\",\"135\"]]","cd":5000,"effect_info":["74:Conceal:617fc6","62:BUFF:4f9cb8"],"mana":0},{"name":"Tactical Grenade","description":"Lesley throws a tactical grenade in the target's direction while slightly jumping back, dealing 150–300 to enemies in a cone and knocking them back.\nLesley can cast this skill during the Ultimate Snipe to cancel the state and immediately fire a Fatal Bullet at the target. The attack is only triggered when there are unfired Fatal Bullets left.\n","_key":"tRzYaguU9TSX2YU6Hj7WR6","levels":"[[\"Cooldown\",\"10.0\",\"9.4\",\"8.8\",\"8.2\",\"7.6\",\"7.0\"],[\"Base Damage\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"]]","cd":10000,"effect_info":["21:CC:cd5d6d","81:Blink:a269c6"],"mana":0,"icon":"//akmweb.youngjoygame.com/web/mlweb/image/res/miya/skill/c54b3cd362ccdb8c3e315174a6402aea.png"},{"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmweb.youngjoygame.com/web/mlweb/image/res/miya/skill/dc861ff99ac2db09dfa300c5051b58aa.png","name":"Ultimate Snipe","description":"Lesley [gains vision to nearby enemies and can lock] onto the target enemy hero and fires 4 Lethal Bullets in succession, each dealing 250–350 ( +80% Extra Physical Attack) (+enemy's 5% Lost HP) (Physical Damage) and restoring 10 energy on hit. The Bullets can be blocked by other enemy heroes.\nIf this skill is interrupted, each remaining Bullet reduces the skill cooldown by 10%.\nPassive: Lesley's Crit Chance is increased by 5%–15%.","_key":"tRzYaguU9TSX2YU6Hj7WUU","levels":"[[\"Base Damage\",\"250\",\"300\",\"350\"]]","cd":40000}],"pros":[{"_type":"block","style":"normal","_key":"1cfb513121c3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very long range.","_key":"ff9330ee8e410"}],"level":1},{"children":[{"marks":[],"text":"Insane damage.","_key":"f638be0f03040","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"949e6d54011f","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"6a75a07c87a7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Moderately high mobility.","_key":"2b4d80c8e6010"}]},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Easy to be played.","_key":"d9f8826e692d0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"81186404969d"}],"heroScaling":"late","pickRate":0.8,"latePower":8,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_key":"a2554f33e526","markDefs":[],"children":[{"_key":"337382e694cc0","_type":"span","marks":["strong"],"text":"Marksman"},{"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1","_type":"span","marks":[]}],"_type":"block","style":"normal"}]},{"name":"Assassin","image":{"asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"style":"normal","_key":"b2f7bcc88da6","markDefs":[],"children":[{"_key":"f487884badad0","_type":"span","marks":[],"text":"An "},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4","_type":"span"},{"text":"assassins","_key":"f487884badad5","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"marks":["strong"],"text":"Assassins","_key":"f487884badad7","_type":"span"},{"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span","marks":[]}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block","style":"normal","_key":"1614d9a0ae86","markDefs":[]},{"markDefs":[],"children":[{"text":"The typical assets that they may have include:","_key":"ee5c14389e430","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b"},{"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[]}]}],"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span"}],"_type":"block"},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}]}]},{"name":"Check Bush","slug":{"current":"/heroes/specialties/check-bush","_type":"slug"},"description":null}],"id":"b8673bc1-576e-4863-9b38-1608ff9ebb43","name":"Lesley","image":{"_type":"image","asset":{"_ref":"image-a859b3d98c9cd0a18101eb2ac529eb585ed233fc-177x250-webp","_type":"reference"}},"winRate":47.5}}