{"hero1":{"youtubeGuides":{"_type":"youtubeGuide","gallery":[{"uploadDate":"Jan 23, 2023","banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-0ed09ebb8430d71a7af8616a9bdf11740c68bff3-1280x720-png"}},"description":"WANWAN BEST AND EASY PRO TUTORIAL IN ACTIVATING ULTIMATE PLUS GAMEPLAY 2023 ( AUTO SAVAGE )","_key":"4158fed7e9e4","title":"WANWAN PRO TUTORIAL IN ACTIVATING ULTIMATE 2023 ( AUTO SAVAGE )","url":"https://www.youtube.com/watch?v=3nyhuqjqGu8","tags":["Tutorial","Gameplay"]}]},"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_key":"a2554f33e526","markDefs":[],"children":[{"marks":["strong"],"text":"Marksman","_key":"337382e694cc0","_type":"span"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal"}]}],"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_key":"5371898323977","_type":"span","marks":[],"text":"."}]},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal"}]}],"_updatedAt":"2024-02-16T06:01:07Z","skillCombo":[{"description":"Attack Mode Skill Combo (Burst)\n(Tip #1: Use Inspire to deal more damage)\n(Tip #2: Activate SS to squishy hero or to hero with low remaining HP)","skillCombo":["1","3"],"_key":"4dfe71b07b6a","_type":"combo"}],"heroSkillsEnhanced":[],"pros":[{"style":"normal","_key":"69738b9bae42","markDefs":[],"children":[{"text":"","_key":"9ed014d38de30","_type":"span","marks":[]}],"_type":"block"}],"image":{"_type":"image","asset":{"_ref":"image-367ce3c5ffe1572efd30da5cebe373678a985cd5-100x100-webp","_type":"reference"}},"pickRate":0.91,"latePower":9,"name":"Wanwan","heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/338eae8651bdcfae608c688d45397877.png","name":"Tiger Pace","description":"Enemy heroes hit by Wanwan's attacks will have their weaknesses and positions exposed for 5s. When hitting an enemy's weakness, Wanwan deals them 55(+3*Hero Level) extra (True Damage) and increases their damage taken from her subsequent attacks by 12% for 5s.\nWanwan can move a short distance each time she throws a Sleeve Dart. The speed scales with her Attack Speed.","_key":"ocx9AHs9lR2j8Tc8nqBxLm","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","81:Blink:a269c6"]},{"name":"Swallow’s Path","description":"Wanwan throws a Fire Swallow in a designated direction, dealing 120( +40% Total Physical Attack) (Physcial Damage) to enemies along the path and triggering (Tiger Pace). For every several seconds, Wanwan retrieves a Swallow Dagger from the Fire Swallow, dealing 60( +65% Total Physical Attack) (Physical Damage) to enemies in its path and slowing them by 30% for 1.5s. The enemy hit by the Swallow Dagger twice will be stunned for 0.5s.","_key":"ocx9AHs9lR2j8Tc8nqBxUC","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Skill Cost\",\"85\",\"90\",\"95\",\"100\",\"105\",\"110\"],[\"Base Damage\",\"120\",\"140\",\"160\",\"180\",\"200\",\"220\"],[\"Swallow Dagger Damage\",\"60\",\"72\",\"84\",\"96\",\"108\",\"120\"]]","cd":10000,"effect_info":["32:AoE:c77955","21:CC:cd5d6d"],"mana":85,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7095d1a534e36915f79df36ddbf19c5d.png"},{"description":"Wanwan removes all CC from herself immediately, triggers (\"Tiger Pace\") and looses deadly needles to nearby enemies, dealing 150( +60% Total Physical Attack) (Physical Damage).","_key":"ocx9AHs9lR2j8Tc8nqBxcc","levels":"[[\"Cooldown\",\"16.0\",\"15.2\",\"14.4\",\"13.6\",\"12.8\",\"12.0\"],[\"Skill Cost\",\"100\",\"95\",\"90\",\"85\",\"80\",\"75\"],[\"Base Damage\",\"150\",\"170\",\"190\",\"210\",\"230\",\"250\"]]","cd":16000,"effect_info":["64:Remove CC:4f9cb8","32:AoE:c77955"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/44ed216e8918815d9c03d6ecc56204ca.png","name":"Needles in Flowers"},{"description":"Wanwan activates her crossbow and shoots arrows at enemies for 2.5s. Each arrow deals 60( +35% Total Physical Attack) (Physical Damage). While the crossbow is activated, if Wanwan kills an enemy hero, she will switch to attacking another target, activate her crossbow for extra 1s, and increase her Attack Speed by 30% (capped at 3 times). When Wanwan takes back her crossbow or kills an enemy hero, (\"Tiger Pace\") will be triggered.\n(\"Crossbow of Tang\") can only be cast when an enemy's Weaknesses are all hit.\nThe shooting of (\"Crossbow of Tang\") will be regarded as Basic Attack. And the amount of the arrows she shoots scales with her Attack Speed.","_key":"ocx9AHs9lR2j8Tc8nqBxtS","levels":"[[\"Cooldown\",\"40.0\",\"37.0\",\"34.0\"],[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Base Damage\",\"60\",\"75\",\"90\"]]","cd":40000,"effect_info":["31:Burst:c77955"],"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1ac4cd284edf3762013104f1a2202fa3.png","name":"Crossbow of Tang"}],"cons":null,"heroLearningCurve":"hard","banRate":36.17,"notes":"If you're a player who enjoys high mobility heroes with burst damage potential, Wanwan could be a great choice for you. However, keep in mind that she requires practice and coordination with your team to use effectively, and she can be countered by certain heroes in the game.","patchNote":null,"id":"b1ecc751-b429-4758-8fc8-b976330744aa","slug":{"current":"wanwan/best-builds-guide","_type":"slug"},"banner":{"_type":"image","asset":{"_ref":"image-c602061da3a26df676b419a1f119cff94fe80031-500x281-jpg","_type":"reference"}},"heroGrade":61.0925,"heroScaling":"late","winRate":47.29,"earlyPower":7,"midPower":8},"hero2":{"_updatedAt":"2024-02-16T06:00:11Z","slug":{"current":"vexana/best-builds-guide","_type":"slug"},"youtubeGuides":null,"pros":[{"_key":"d9d30f975bda","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"d4dc633a79f80"}],"_type":"block","style":"normal"}],"cons":null,"image":{"hotspot":{"height":0.8555555555555556,"_type":"sanity.imageHotspot","width":1,"x":0.5,"y":0.5722222222222222},"_type":"image","asset":{"_ref":"image-acafe12d68258fda7eb20fb396170bfd204828f1-360x360-webp","_type":"reference"},"crop":{"top":0.12499999999999992,"left":0,"bottom":0,"_type":"sanity.imageCrop","right":0}},"pickRate":2.62,"id":"74803530-3b65-4172-8ba4-fd4b0781fe8e","heroSkills":[{"name":"Nether Touch","description":"Vexana and the (Undead Knight) inflict (Nether Curse) on enemies hit. The Curse lasts 5s and will cause the affected enemy to explode upon death, dealing 170~450( +40% Total Magic Power) (Magic Damage) to nearby enemies (base damage scales with level).","_key":"ocx9AHs9lR2j8Tc8nqDH6E","levels":"null","cd":0,"effect_info":["33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8d1cf4bd0a596143880c44be7165147e.png"},{"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/190208116c6d9ac3c5587b06c04cca66.png","name":"Deathly Grasp","description":"Vexana unleashes a (Phantom Claw) in the target direction, dealing 200( +60% Total Magic Power) (Magic Damage) to enemies in its path. The Claw stops upon hitting an enemy hero, terrifying them and exposing their position for 1s. (Phantom Power) will then erupt at their location, dealing 120( +40% Total Magic Power) (Magic Damage) to nearby enemies and terrifying them for 1s.","_key":"ocx9AHs9lR2j8Tc8nqDHEe","levels":"[[\"Cooldown\",\"11.0\",\"10.5\",\"10.0\",\"9.5\",\"9.0\",\"8.5\"],[\"Skill Cost\",\"80\",\"90\",\"100\",\"110\",\"120\",\"130\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Explosion Damage\",\"120\",\"140\",\"160\",\"180\",\"200\",\"220\"]]","cd":11000},{"_key":"ocx9AHs9lR2j8Tc8nqDHN4","levels":"[[\"Cooldown\",\"9.0\",\"8.6\",\"8.2\",\"7.8\",\"7.4\",\"7.0\"],[\"Skill Cost\",\"80\",\"100\",\"120\",\"140\",\"160\",\"180\"],[\"Base Damage\",\"450\",\"510\",\"570\",\"630\",\"690\",\"750\"]]","cd":9000,"effect_info":["32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2485cbb6eba6f43be96c2830301af7fd.png","name":"Cursed Blast","description":"Vexana marks the target area with the power of the undead, slowing enemies within by 30%. After a 1s delay, a blast of Nether Energy will strike at the area, dealing 450( +200% Total Magic Power) (Magic Damage) to enemies hit."},{"description":"Vexana summons an (Undead Knight) at the target location, dealing 500( +60% Total Magic Power) (Magic Damage) to enemies hit and knocking them airborne for 0.8s. The (Undead Knight) then joins Vexana in battle for 15s. Its each attack deals 300( +60% Total Magic Power) (Magic Damage) to enemies in a large area.","_key":"ocx9AHs9lR2j8Tc8nqDHVU","levels":"[[\"Cooldown\",\"60.0\",\"60.0\",\"60.0\"],[\"Skill Cost\",\"200\",\"300\",\"400\"],[\"Base Damage\",\"500\",\"600\",\"700\"],[\"Slash Damage\",\"300\",\"375\",\"450\"]]","cd":60000,"effect_info":["71:Summon:617fc6","33:Damage:c77955"],"mana":200,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5118e6279e7bd641fb3cde3dafa41b4f.png","name":"Eternal Guard"}],"heroSkillsEnhanced":[],"heroLearningCurve":"medium","banRate":20.46,"heroSpecialties":[{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Poke","_key":"9eb578226ef80","_type":"span","marks":["strong"]},{"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block","style":"normal","_key":"a29b3184370f"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"patchNote":null,"skillCombo":[{"description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"e494360e6741","_type":"combo"}],"heroGrade":57.483333333333334,"midPower":8,"heroRoles":[{"name":"Mage","image":{"asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block"}]}],"banner":{"_type":"image","asset":{"_ref":"image-aa7e32b3f4fa75f5ce52910cb1f1d144b388a981-1000x563-png","_type":"reference"}},"heroScaling":"normal","winRate":53.52,"earlyPower":8,"latePower":7,"notes":"Vexana has some strengths in wave clear, crowd control and magic damage, she also has some weaknesses in survivability and lack of mobility. Her success in the game depends on the situation and her team's composition.","name":"Vexana"}}