{"hero1":{"banRate":20.46,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"e494360e6741"}],"heroSkills":[{"levels":"null","cd":0,"effect_info":["33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8d1cf4bd0a596143880c44be7165147e.png","name":"Nether Touch","description":"Vexana and the (Undead Knight) inflict (Nether Curse) on enemies hit. The Curse lasts 5s and will cause the affected enemy to explode upon death, dealing 170~450( +40% Total Magic Power) (Magic Damage) to nearby enemies (base damage scales with level).","_key":"ocx9AHs9lR2j8Tc8nqDH6E"},{"cd":11000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/190208116c6d9ac3c5587b06c04cca66.png","name":"Deathly Grasp","description":"Vexana unleashes a (Phantom Claw) in the target direction, dealing 200( +60% Total Magic Power) (Magic Damage) to enemies in its path. The Claw stops upon hitting an enemy hero, terrifying them and exposing their position for 1s. (Phantom Power) will then erupt at their location, dealing 120( +40% Total Magic Power) (Magic Damage) to nearby enemies and terrifying them for 1s.","_key":"ocx9AHs9lR2j8Tc8nqDHEe","levels":"[[\"Cooldown\",\"11.0\",\"10.5\",\"10.0\",\"9.5\",\"9.0\",\"8.5\"],[\"Skill Cost\",\"80\",\"90\",\"100\",\"110\",\"120\",\"130\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Explosion Damage\",\"120\",\"140\",\"160\",\"180\",\"200\",\"220\"]]"},{"_key":"ocx9AHs9lR2j8Tc8nqDHN4","levels":"[[\"Cooldown\",\"9.0\",\"8.6\",\"8.2\",\"7.8\",\"7.4\",\"7.0\"],[\"Skill Cost\",\"80\",\"100\",\"120\",\"140\",\"160\",\"180\"],[\"Base Damage\",\"450\",\"510\",\"570\",\"630\",\"690\",\"750\"]]","cd":9000,"effect_info":["32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2485cbb6eba6f43be96c2830301af7fd.png","name":"Cursed Blast","description":"Vexana marks the target area with the power of the undead, slowing enemies within by 30%. After a 1s delay, a blast of Nether Energy will strike at the area, dealing 450( +200% Total Magic Power) (Magic Damage) to enemies hit."},{"mana":200,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5118e6279e7bd641fb3cde3dafa41b4f.png","name":"Eternal Guard","description":"Vexana summons an (Undead Knight) at the target location, dealing 500( +60% Total Magic Power) (Magic Damage) to enemies hit and knocking them airborne for 0.8s. The (Undead Knight) then joins Vexana in battle for 15s. Its each attack deals 300( +60% Total Magic Power) (Magic Damage) to enemies in a large area.","_key":"ocx9AHs9lR2j8Tc8nqDHVU","levels":"[[\"Cooldown\",\"60.0\",\"60.0\",\"60.0\"],[\"Skill Cost\",\"200\",\"300\",\"400\"],[\"Base Damage\",\"500\",\"600\",\"700\"],[\"Slash Damage\",\"300\",\"375\",\"450\"]]","cd":60000,"effect_info":["71:Summon:617fc6","33:Damage:c77955"]}],"heroSkillsEnhanced":[],"cons":null,"image":{"crop":{"top":0.12499999999999992,"left":0,"bottom":0,"_type":"sanity.imageCrop","right":0},"hotspot":{"_type":"sanity.imageHotspot","width":1,"x":0.5,"y":0.5722222222222222,"height":0.8555555555555556},"_type":"image","asset":{"_ref":"image-acafe12d68258fda7eb20fb396170bfd204828f1-360x360-webp","_type":"reference"}},"heroGrade":57.483333333333334,"pickRate":2.62,"latePower":7,"name":"Vexana","pros":[{"markDefs":[],"children":[{"text":"","_key":"d4dc633a79f80","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"d9d30f975bda"}],"heroLearningCurve":"medium","winRate":53.52,"earlyPower":8,"heroSpecialties":[{"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"87bac25f70580","_type":"span"}]}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Crowd Control","_key":"827d501315370","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block","style":"normal","_key":"a29b3184370f"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"_key":"cd8019f778e8","markDefs":[],"children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]}],"patchNote":null,"_updatedAt":"2024-02-16T06:00:11Z","slug":{"_type":"slug","current":"vexana/best-builds-guide"},"youtubeGuides":null,"banner":{"_type":"image","asset":{"_ref":"image-aa7e32b3f4fa75f5ce52910cb1f1d144b388a981-1000x563-png","_type":"reference"}},"midPower":8,"notes":"Vexana has some strengths in wave clear, crowd control and magic damage, she also has some weaknesses in survivability and lack of mobility. Her success in the game depends on the situation and her team's composition.","heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]}],"id":"74803530-3b65-4172-8ba4-fd4b0781fe8e","heroScaling":"normal"},"hero2":{"youtubeGuides":null,"skillCombo":[{"_key":"63663a77e404","_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["3","1","2","1"]},{"description":"Stun SS - Attack Mode Skill Combo","skillCombo":["1","3","2","1"],"_key":"224827fe25ec","_type":"combo"}],"pickRate":0.05,"banRate":0.04,"earlyPower":5,"midPower":6,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"marks":["strong"],"text":"fighter's","_key":"37148e386c822","_type":"span"},{"marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"text":"Fighter","_key":"37148e386c826","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[]},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block"}]}],"_updatedAt":"2024-01-30T00:15:08Z","image":{"_type":"image","asset":{"_ref":"image-aaf576cd4b3563f6674cd60648133430ea3546cf-100x100-webp","_type":"reference"}},"heroLearningCurve":"medium","latePower":7,"heroSpecialties":[{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3","_type":"span","marks":[]}]},{"children":[{"marks":[],"text":"\n","_key":"f49de7a31f290","_type":"span"}],"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"52f6369aaa730","_type":"span"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[]},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[]}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_key":"5371898323971","_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. "},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"text":".","_key":"5371898323977","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"2005480ed226"},{"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}]}]}],"name":"Silvanna","slug":{"current":"silvanna/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"cons":[{"style":"normal","_key":"bcfb61518943","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Incorrect combos will be fatal.","_key":"d37df849ad770"}],"level":1,"_type":"block"},{"children":[{"_key":"49130d8392d00","_type":"span","marks":[],"text":"Prone to Crowd Control heroes."}],"level":1,"_type":"block","style":"normal","_key":"c202a2b7aa3b","listItem":"number","markDefs":[]},{"style":"normal","_key":"e318d3a673b9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Every use of skill must see the correct timing.","_key":"716fd3d279270"}],"level":1,"_type":"block"}],"heroGrade":41.2025,"heroScaling":"normal","id":"ad9b3690-94a5-46f6-b57b-6486621125dd","pros":[{"style":"normal","_key":"70ed4c2af870","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"His skills are very useful when a team fight or war occurs.","_key":"01f746f227bb0"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"88fb50808b63","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Easy to clean lane by using Spiral Strangling.","_key":"f6c5b6969d320","_type":"span"}]},{"children":[{"marks":[],"text":"Able to deal substantial Burst Damage.","_key":"e7838d193a720","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"d5df40965711","listItem":"number","markDefs":[]}],"banner":{"_type":"image","asset":{"_ref":"image-4126de6b80c1774887e0a023edf6f03ac14d3835-500x281-jpg","_type":"reference"}},"winRate":44.72,"notes":"Silvanna performs admirably in head-to-head combat. because he can help allies in conflict by using his crowd-control abilities.","patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"heroSkills":[{"_key":"tRzYaguU9TSX2YU6Hj76Xc","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/292b25846d677d061835d5407c54931e.png","name":"Knightess' Resolve","description":"Silvanna's Basic Attacks deal 25( +45% Total Physical Attack)( +75% Total Magic Power) (Magic Damage).\nSilvanna's attacks apply a mark on enemy heroes for 5s on hit, each mark reducing their Physical & Magic Defense by 3-6 (up to 5 stacks).\nSilvanna deals 30% extra damage to enemy heroes with the max number of marks."},{"_key":"tRzYaguU9TSX2YU6Hj76b0","levels":"[[\"Cooldown\",\"12.0\",\"11.4\",\"10.8\",\"10.2\",\"9.6\",\"9.0\"],[\"Skill Cost\",\"95\",\"105\",\"115\",\"125\",\"135\",\"145\"],[\"Base Damage\",\"150\",\"170\",\"190\",\"210\",\"230\",\"250\"],[\"Extra Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","81:Blink:a269c6"],"mana":95,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/66ca43612e96befa6d38c93d10ccb6c0.png","name":"Cometic Lance","description":"Silvanna thrusts her lance in the target direction, dealing 150( +70% Total Magic Power) (Magic Damage) to enemies in a line and stunning the first enemy hero hit for 1s.\nSuccessfully hitting an enemy allows Silvanna to cast this skill again within 4.5s to dash a set distance in the target direction or until she hits an enemy hero or creep, after which she swings her lance, dealing 250( +100% Total Magic Power) (Magic Damage) to nearby enemies."},{"effect_info":["32:AoE:c77955","52:Shield:59a86f"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/043e033e7e560406b6fe422c101335b8.png","name":"Spiral Strangling","description":"Silvanna stabs her lance in the target direction and spins it 6 times, each time dealing 165( +45% Total Magic Power) (Magic Damage) to enemies hit and slightly pulling them toward the center. She also gains a 250( +150% Total Magic Power) shield for the duration\nEvery 50% extra Attack Speed Silvanna possesses increases the spin times by one.\nThis skill deals only 50% damage to minions.","_key":"tRzYaguU9TSX2YU6Hj76eO","levels":"[[\"Cooldown\",\"9.0\",\"8.6\",\"8.2\",\"7.8\",\"7.4\",\"7.0\"],[\"Skill Cost\",\"50\",\"54\",\"58\",\"62\",\"66\",\"70\"],[\"Base Damage\",\"165\",\"183\",\"201\",\"219\",\"237\",\"255\"],[\"Shield Bonus\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"]]","cd":9000},{"description":"Silvanna leaps to the target location and creates a Circle of Light upon landing, dealing 350( +110% Total Magic Power) (Magic Damage) to enemies in the area, slowing them by 40% for 1.5s, and restraining the closest enemy hero to the area for 3.5s.\nSilvanna gains 100% extra Attack Speed and 80% extra Magic Lifesteal when in the Circle.","_key":"tRzYaguU9TSX2YU6Hj76hm","levels":"[[\"Cooldown\",\"46.0\",\"42.0\",\"38.0\"],[\"Skill Cost\",\"130\",\"140\",\"150\"],[\"Base Damage\",\"350\",\"500\",\"650\"]]","cd":46000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8c70cb19aa4a521ab1abf4e849e02ff4.png","name":"Imperial Justice"}]}}