{"hero1":{"latePower":7,"pros":[{"_type":"block","style":"normal","_key":"d9d30f975bda","markDefs":[],"children":[{"text":"","_key":"d4dc633a79f80","_type":"span","marks":[]}]}],"skillCombo":[{"_key":"e494360e6741","_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"]}],"heroSkills":[{"_key":"ocx9AHs9lR2j8Tc8nqDH6E","levels":"null","cd":0,"effect_info":["33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8d1cf4bd0a596143880c44be7165147e.png","name":"Nether Touch","description":"Vexana and the (Undead Knight) inflict (Nether Curse) on enemies hit. 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Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"_type":"block"},{"markDefs":[],"children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"patchNote":null,"notes":"Vexana has some strengths in wave clear, crowd control and magic damage, she also has some weaknesses in survivability and lack of mobility. Her success in the game depends on the situation and her team's composition.","slug":{"current":"vexana/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"heroGrade":57.483333333333334,"heroScaling":"normal","pickRate":2.62,"banRate":20.46,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. 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If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"marks":[],"text":" instead.","_key":"b77c9b6c8f007","_type":"span"}]},{"_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal"}]},{"name":"Initiator","slug":{"_type":"slug","current":"/heroes/specialties/initiator"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[]},{"_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]},"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/978854a9ee93bee5eda7a28b0bcf8e7c.png","name":"Let's dance!","description":"Ruby has 10% initial Physical Lifesteal. Her skills benefit from 115% of her Physical Lifesteal, while her Basic Attacks cannot trigger Lifesteal.\nAfter each skill cast, Ruby can dash to another location, gaining 9 (+1.8*Hero Level) Physical & Magic Defense (scales with level, up to 3 stacks) for 4s.","_key":"ocx9AHs9lR2j8Tc8nqDYLU","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"]},{"name":"Be good!","description":"Ruby swings her scythe, dealing 80( +65% Total Physical Attack) (Physical Damage) to enemies in an arc. She then releases a shockwave in the same direction that deals 80( +65% Total Physical Attack) (Physical Damage) to enemies hit and slows them by 40% for 2s.","_key":"ocx9AHs9lR2j8Tc8nqDYTu","levels":"[[\"Cooldown\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\"],[\"Damage Each Time\",\"80\",\"100\",\"120\",\"140\",\"160\",\"180\"],[\"Bonus Each Time\",\"65%\",\"70%\",\"75%\",\"80%\",\"85%\",\"90%\"]]","cd":4000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":25,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/44138edc5343173c9f413b312f5b3107.png"},{"levels":"[[\"Cooldown\",\"7.0\",\"7.0\",\"7.0\",\"7.0\",\"7.0\",\"7.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"60\",\"85\",\"110\",\"135\",\"160\",\"185\"]]","cd":7000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f3f8fd4c894b5ab8365010ec3a594679.png","name":"Don't run, Wolf King!","description":"Ruby swings her scythe around herself twice, each swing dealing 60( +55% Total Physical Attack) (Physical Damage) to nearby enemies, stunning them for 0.5s, and slowly pulling them toward her.","_key":"ocx9AHs9lR2j8Tc8nqDYcK"},{"name":"I'm offended!","description":"Ruby sweeps her scythe in the target direction, dealing 200( +200% Total Physical Attack) (Physical Damage) to enemies in a cone, pulling them toward her, and stunning them for 0.5s.","_key":"ocx9AHs9lR2j8Tc8nqDYkk","levels":"[[\"Cooldown\",\"26.0\",\"23.0\",\"20.0\"],[\"Skill Cost\",\"80\",\"100\",\"120\"],[\"Base Damage\",\"200\",\"340\",\"480\"]]","cd":26000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a77d86a4be152d62309a3ce49c8fb2aa.png"}],"heroScaling":"normal","winRate":56.74,"pickRate":2.1,"notes":"One of Mobile Legends' top heroes for tempo management is without a doubt Ruby. Because she can function as a fighter or a tank depending on her team's needs, the hero is even more useful in most games.","id":"7d99c525-ed04-4ffa-bf5a-0ae47bdd6390","slug":{"current":"ruby/best-builds-guide","_type":"slug"},"banRate":28.77,"latePower":8,"youtubeGuides":null,"banner":{"_type":"image","asset":{"_ref":"image-cef76e0f0aee08cafe3d2804ae1083f71222c08a-500x281-jpg","_type":"reference"}},"heroLearningCurve":"hard","earlyPower":5,"midPower":7,"cons":[{"level":1,"_type":"block","style":"normal","_key":"5bcdefd4f83b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weaker in the early-mid game","_key":"53ccfed3a4280"}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Medium Usage of Mana.","_key":"2a7748a20d3d0"}],"level":1,"_type":"block","style":"normal","_key":"717312bd6388"},{"children":[{"_type":"span","marks":[],"text":"CD reduction reliant.","_key":"7c7742b752b20"}],"level":1,"_type":"block","style":"normal","_key":"bfc93f237c34","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"text":"Weak against True damage dealing heroes.","_key":"47300ce8256f0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"a6059026e545"}],"image":{"_type":"image","asset":{"_ref":"image-9a46462be316e0c5051f484e580a576ac9910055-177x250-webp","_type":"reference"}},"heroGrade":55.23583333333333,"name":"Ruby","_updatedAt":"2024-02-16T06:00:11Z","skillCombo":[{"description":"Attack Mode Skill Combo","skillCombo":["1","2","3"],"_key":"ae97ce99c11b","_type":"combo"},{"_type":"combo","description":"Flicker SS - Attack Mode Skill Combo","skillCombo":["3","2","1"],"_key":"532739cd290c"}],"heroSkillsEnhanced":[],"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can distrupt enemy front-lines.","_key":"2ad69a61cf680"}],"level":1,"_type":"block","style":"normal","_key":"8918d076c0ff","listItem":"number"},{"style":"normal","_key":"9d4ecaee597f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has multiple CC.","_key":"f74073ddeb780"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"01dc8c748be8","listItem":"number","markDefs":[],"children":[{"text":"All skills are AoE (Area-of-Effect).","_key":"80945324f5c30","_type":"span","marks":[]}],"level":1},{"_type":"block","style":"normal","_key":"6782893c9ff4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Stronger on the mid-late game.","_key":"c8a83e8b09c50"}],"level":1}],"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_key":"37148e386c824","_type":"span","marks":["strong"],"text":"fighter"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}]}]},{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"children":[{"text":"Tanks","_key":"a9eccdb8c54c0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_key":"a9eccdb8c54c2","_type":"span","marks":["strong"],"text":"tanks"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11","_type":"span"}],"_type":"block","style":"normal","_key":"aa6482db478e","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[]},{"style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[]},{"_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1},{"_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3"}]}]}}