{"hero1":{"id":"74803530-3b65-4172-8ba4-fd4b0781fe8e","banRate":20.46,"earlyPower":8,"midPower":8,"heroSpecialties":[{"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"},"description":[{"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"marks":["strong"],"text":"Poke","_key":"9eb578226ef80","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[]}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_key":"a29b3184370f","markDefs":[],"children":[{"text":"Crowd Control","_key":"827d501315370","_type":"span","marks":["strong"]},{"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371","_type":"span","marks":[]}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal"}]}],"latePower":7,"slug":{"current":"vexana/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"e494360e6741"}],"heroSkillsEnhanced":[],"pros":[{"_type":"block","style":"normal","_key":"d9d30f975bda","markDefs":[],"children":[{"_key":"d4dc633a79f80","_type":"span","marks":[],"text":""}]}],"cons":null,"heroGrade":57.483333333333334,"winRate":53.52,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_key":"52610d6fa03d","markDefs":[],"children":[{"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span","marks":[]}],"_type":"block","style":"normal"}]}],"patchNote":null,"name":"Vexana","_updatedAt":"2024-02-16T06:00:11Z","heroSkills":[{"effect_info":["33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8d1cf4bd0a596143880c44be7165147e.png","name":"Nether Touch","description":"Vexana and the (Undead Knight) inflict (Nether Curse) on enemies hit. The Curse lasts 5s and will cause the affected enemy to explode upon death, dealing 170~450( +40% Total Magic Power) (Magic Damage) to nearby enemies (base damage scales with level).","_key":"ocx9AHs9lR2j8Tc8nqDH6E","levels":"null","cd":0},{"_key":"ocx9AHs9lR2j8Tc8nqDHEe","levels":"[[\"Cooldown\",\"11.0\",\"10.5\",\"10.0\",\"9.5\",\"9.0\",\"8.5\"],[\"Skill Cost\",\"80\",\"90\",\"100\",\"110\",\"120\",\"130\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Explosion Damage\",\"120\",\"140\",\"160\",\"180\",\"200\",\"220\"]]","cd":11000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/190208116c6d9ac3c5587b06c04cca66.png","name":"Deathly Grasp","description":"Vexana unleashes a (Phantom Claw) in the target direction, dealing 200( +60% Total Magic Power) (Magic Damage) to enemies in its path. The Claw stops upon hitting an enemy hero, terrifying them and exposing their position for 1s. (Phantom Power) will then erupt at their location, dealing 120( +40% Total Magic Power) (Magic Damage) to nearby enemies and terrifying them for 1s."},{"_key":"ocx9AHs9lR2j8Tc8nqDHN4","levels":"[[\"Cooldown\",\"9.0\",\"8.6\",\"8.2\",\"7.8\",\"7.4\",\"7.0\"],[\"Skill Cost\",\"80\",\"100\",\"120\",\"140\",\"160\",\"180\"],[\"Base Damage\",\"450\",\"510\",\"570\",\"630\",\"690\",\"750\"]]","cd":9000,"effect_info":["32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2485cbb6eba6f43be96c2830301af7fd.png","name":"Cursed Blast","description":"Vexana marks the target area with the power of the undead, slowing enemies within by 30%. After a 1s delay, a blast of Nether Energy will strike at the area, dealing 450( +200% Total Magic Power) (Magic Damage) to enemies hit."},{"name":"Eternal Guard","description":"Vexana summons an (Undead Knight) at the target location, dealing 500( +60% Total Magic Power) (Magic Damage) to enemies hit and knocking them airborne for 0.8s. The (Undead Knight) then joins Vexana in battle for 15s. Its each attack deals 300( +60% Total Magic Power) (Magic Damage) to enemies in a large area.","_key":"ocx9AHs9lR2j8Tc8nqDHVU","levels":"[[\"Cooldown\",\"60.0\",\"60.0\",\"60.0\"],[\"Skill Cost\",\"200\",\"300\",\"400\"],[\"Base Damage\",\"500\",\"600\",\"700\"],[\"Slash Damage\",\"300\",\"375\",\"450\"]]","cd":60000,"effect_info":["71:Summon:617fc6","33:Damage:c77955"],"mana":200,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5118e6279e7bd641fb3cde3dafa41b4f.png"}],"banner":{"asset":{"_type":"reference","_ref":"image-aa7e32b3f4fa75f5ce52910cb1f1d144b388a981-1000x563-png"},"_type":"image"},"heroLearningCurve":"medium","notes":"Vexana has some strengths in wave clear, crowd control and magic damage, she also has some weaknesses in survivability and lack of mobility. Her success in the game depends on the situation and her team's composition.","youtubeGuides":null,"image":{"asset":{"_ref":"image-acafe12d68258fda7eb20fb396170bfd204828f1-360x360-webp","_type":"reference"},"crop":{"left":0,"bottom":0,"_type":"sanity.imageCrop","right":0,"top":0.12499999999999992},"hotspot":{"x":0.5,"y":0.5722222222222222,"height":0.8555555555555556,"_type":"sanity.imageHotspot","width":1},"_type":"image"},"heroScaling":"normal","pickRate":2.62},"hero2":{"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_key":"37148e386c821","_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a "},{"_key":"37148e386c822","_type":"span","marks":["strong"],"text":"fighter's"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_key":"37148e386c826","_type":"span","marks":["strong"],"text":"Fighter"},{"_key":"37148e386c827","_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin."}],"_type":"block","style":"normal"},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span"}],"_type":"block"}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"_type":"slug","current":"/patch/patch-notes-1794"},"heroAdjustments":[{"adjustment":"NERF","description":null}]},"earlyPower":4,"id":"99782a09-c1f4-45ef-801b-10d09e3d95dc","heroSkillsEnhanced":[],"pros":[{"_type":"block","style":"normal","_key":"013a681f3c2c","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great Burst and DPS Damage.","_key":"b33ac9493e480"}],"level":1},{"_type":"block","style":"normal","_key":"fa6cfb228a11","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Fast Attack speed.","_key":"d1312945b40f0","_type":"span"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"392f4175aa4a","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can create Wall to block Enemy Path.","_key":"d66aaace821f0","_type":"span"}]},{"_key":"ccb823a2f7dc","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good Crowd Control Abilities.","_key":"a8880ad1d2cb0"}],"level":1,"_type":"block","style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-9cd052224c942847a8a55f1fb4f7df609dd9a1b4-100x100-webp","_type":"reference"}},"heroLearningCurve":"easy","winRate":46.43,"pickRate":0.15,"midPower":7,"name":"Badang","youtubeGuides":null,"heroSkills":[{"levels":"null","cd":0,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/d4c0f5456f065e617844f3188f89365e.png","name":"Chivalry Fist","description":"After every 4 Basic Attacks, Badang's next Basic Attack deals 50( +30% Total Physical Attack) extra (Physical Damage) to enemies hit and knocks them back. Enemies that are knocked into obstacles will be stunned for 0.8s (minions and creeps are stunned directly).\n(Fist Wind) generated by Badang's skills can also trigger this effect.","_key":"8lZbP4uK51zhM4aL2KZYxP"},{"cd":7000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f3365e375b38b29893cd6edc42530ae4.png","name":"Fist Wind","description":"Badang coheres all his strength to his fists and performs an overwhelming (Fist Wind), dealing 250( +70% Total Physical Attack) (Physical Damage) to enemies on the path and slowing them by 30%.\nThe damage of Fist Wind will trigger Basic Attack Effect and stack 1 time for the (\"Chivalry Fist\"). All fist winds of Badang explode when hitting obstacles, dealing extra 155( +50% Total Physical Attack) (Physical Damage).","_key":"8lZbP4uK51zhM4aL2KZYyp","levels":"[[\"Cooldown\",\"7.0\",\"6.6\",\"6.2\",\"5.8\",\"5.4\",\"5.0\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Explosive Damage\",\"155\",\"180\",\"205\",\"230\",\"255\",\"280\"]]"},{"cd":10000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2faf3ccf39c17a05cddb45604c3853c4.png","name":"Fist Break","description":"Badang dashes towards the designated direction. If he hits enemies along the way, he will knock them back and deal 230( +50% Total Physical Attack) (Physical Damage) to them, leaving an obstacle along the path for 4s. Enemies that hit on the obstacle will take 130( +30% Total Physical Attack) (Physical Damage). \n(Use Again): Remove the obstacles that he creates. \nIf he doesn't hit any enemy along the way, the CD will be reduced by 40%.","_key":"8lZbP4uK51zhM4aL2KZZ0F","levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Base Damage\",\"230\",\"250\",\"270\",\"290\",\"310\",\"330\"],[\"Explosive Damage\",\"130\",\"140\",\"150\",\"160\",\"170\",\"180\"]]"},{"name":"Fist Crack","description":"Badang quickly throws his fists in the designated direction and generates a (Fist Wind) at the moment of release, dealing 70( +50% Total Physical Attack) (Physical Damage) to enemies for several times. This fist wind enjoys Basic Attack Effect, and when the fist wind hits the obstacle, it will explode and deal 42( +30% Total Physical Attack) (Physical Damage). \nDuring the release of the skill, Badang generates 500( +150% Total Physical Attack) shield. This shield makes him immune to Control Effects.","_key":"8lZbP4uK51zhM4aL2KZZ1f","levels":"[[\"Cooldown\",\"30.0\",\"30.0\",\"30.0\"],[\"Base Damage\",\"70\",\"110\",\"150\"],[\"Explosive Damage\",\"42\",\"66\",\"90\"],[\"Shield Effect\",\"500\",\"750\",\"1000\"]]","cd":30000,"effect_info":["31:Burst:c77955","52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6567aa3e70206315f7f6288b5dda9c97.png"}],"notes":"He possesses one of the game's most powerful ultimate talents, which can quickly wipe out an opponent. Badang has a lot of potential and possesses skill sets that are enjoyable to play, despite the fact that he is not a pick hero with a high ranking and is hardly ever seen in a professional setting.","heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal"},{"style":"normal","_key":"812b65134029","markDefs":[],"children":[{"_key":"b3c762ff76940","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block"}]},{"name":"Control","slug":{"_type":"slug","current":"/heroes/specialties/control"},"description":[{"_key":"a576647f698f","markDefs":[],"children":[{"_key":"612e4f110e200","_type":"span","marks":["strong"],"text":"Control"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"27498937e118"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal"},{"style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"text":"\n","_key":"f49de7a31f290","_type":"span","marks":[]}],"_type":"block"}]}],"banRate":0.03,"_updatedAt":"2024-02-16T06:01:16Z","slug":{"current":"badang/best-builds-guide","_type":"slug"},"skillCombo":null,"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Badang's weakness is having to contend with an enemy who can blink.","_key":"1b086d52150a0"}],"_type":"block","style":"normal","_key":"2f791339e40b"},{"style":"normal","_key":"d4bdeba63539","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Purify and vengence spells can also be used to reduce the damage that Badang deals.","_key":"142bf51e9aaf0"}],"_type":"block"}],"banner":{"_type":"image","asset":{"_ref":"image-df93108f4ec6682a0e9366127dee7e28c315caa0-500x281-jpg","_type":"reference"}},"heroGrade":41.6525,"heroScaling":"normal","latePower":7}}