{"hero1":{"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal"}]}],"patchNote":null,"banner":{"_type":"image","asset":{"_ref":"image-0a67350bdae9466aec459a1cf1483558d4646f12-1920x1080-png","_type":"reference"}},"heroScaling":"early","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","2","1"],"_key":"5c22e6e024ef"}],"pros":[{"style":"normal","_key":"87801f8c9f78","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Main burst damage.","_key":"b41da22b5ba70","_type":"span"}],"level":1,"_type":"block"},{"style":"normal","_key":"688396a07e79","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Decent cc effects.","_key":"79afe5b302160"}],"level":1,"_type":"block"},{"style":"normal","_key":"5b101b21a25d","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Copy their looks and ultimate skill.","_key":"6d7867975c740","_type":"span"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"6a317985dc2a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Change her basic attacks.","_key":"506acb21de620"}]},{"_type":"block","style":"normal","_key":"20949eb90485","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Movement ability and will also reduce the cooldown of her first skill.","_key":"ab4676c2338b0"}],"level":1}],"image":{"_type":"image","asset":{"_ref":"image-e8fc9440fda08f5fd4ee341d45adfc444e3d0e9e-100x100-webp","_type":"reference"}},"banRate":0.71,"id":"4e93fd6a-2191-4690-bae0-5d2b067992a7","slug":{"_type":"slug","current":"valentina/best-builds-guide"},"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f004815e03dd3cb72e09102b4cfea9e5.png","name":"Primal Force","description":"Valentina gains 8-50 EXP each time she deals damage to an enemy hero. Cooldown: 2s.\nIf the enemy hero's level isn't higher than Valentina's, 32%-60% of the damage dealt is converted into her HP. The EXP and conversion ratio scale with Valentina's level.","_key":"8lZbP4uK51zhM4aL2KZP0h","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","51:HEAL:59a86f"],"mana":0},{"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7ff4f2a5db2d4bc8af2ef93b8a59eac1.png","name":"Shadow Strike","description":"Valentina casts (Shadow Strike) in the target direction, dealing 340( +185% Total Magic Power) (Magic Damage) to enemies in a cone and slowing them by 40% for 1s.\nEnemy heroes hit by (Shadow Strike) are marked with a Shadow Sigil for 4s and will be (terrified) for 0.7s when hit by (Shadow Strike) again within the duration.","_key":"8lZbP4uK51zhM4aL2KZP27","levels":"[[\"Cooldown\",\"7.0\",\"6.6\",\"6.2\",\"5.8\",\"5.4\",\"5.0\"],[\"Skill Cost\",\"70\",\"75\",\"80\",\"85\",\"90\",\"95\"],[\"Base Damage\",\"340\",\"405\",\"470\",\"535\",\"600\",\"665\"]]","cd":7000,"effect_info":["33:Damage:c77955","21:CC:cd5d6d"]},{"_key":"8lZbP4uK51zhM4aL2KZP3X","levels":"[[\"Skill Cost\",\"45\",\"50\",\"55\",\"60\",\"65\",\"70\"],[\"Base Damage\",\"125\",\"145\",\"165\",\"185\",\"205\",\"225\"]]","cd":12000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":45,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/35a2dd80f68b07170fa223f74e6823de.png","name":"Arcane Shade","description":"Valentina dashes in the target direction, firing 3 Shadow Bolts at nearby enemies that deal 125( +30% Total Magic Power) (Magic Damage) each. Valentina can cast this skill again within 6s (costs Mana).\nThe cooldown of (Shadow Strike) is reduced by 1s each time a Shadow Bolt hits an enemy."},{"name":"I Am You","description":"Valentina slows the target enemy hero by 70% for 0.5s and gains the ability to cast their (Ultimate). Casting the enemy's (Ultimate) turns Valentina into the enemy hero's form and allows her to inherit their Basic Attack type for up to 12s. Her regular skills remain unchanged, unless the enemy's (Ultimate) has a (Morph) effect.\nThe stolen (Ultimate)'s level is determined by that of Valentina's own. She gains ( +100% Total Magic Power) extra (Physical Attack) for the duration if the enemy is a Physical Damage hero. This skill has no effect on enemy Valentina.","_key":"8lZbP4uK51zhM4aL2KZP4x","levels":"[[\"Stolen Skill's Level\",\"1\",\"2\",\"3\"]]","cd":42000,"effect_info":["72:Morph:617fc6","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ee65a53fe40bebe4b68f6a399bbe1807.png"},{"_key":"8lZbP4uK51zhM4aL2KZP6N","levels":"null","cd":0,"effect_info":[],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9923a6ab8a88d757479819bf8256cfd7.png","name":"Shadow Return","description":"Gives up the stolen Ultimate, while the skill goes into cooldown."}],"heroSkillsEnhanced":[],"heroLearningCurve":"insane","earlyPower":7,"name":"Valentina","youtubeGuides":null,"heroGrade":51.9775,"winRate":46.5,"pickRate":0.7,"midPower":8,"latePower":9,"notes":"Even in the early to midgame, Valentina's damage output is incredibly strong, making her a very potent hero. Valentina has the ability to do the most damage even in specific circumstances, which will cause the opposition to flee from her more quickly.","_updatedAt":"2024-02-16T06:01:16Z","cons":[{"_key":"a513662e2883","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Struggles at the early game.","_key":"ecd5e37412a80"}],"level":1,"_type":"block","style":"normal"},{"_key":"1e66b8788e50","listItem":"number","markDefs":[],"children":[{"text":"Vulnerable some CC effects.","_key":"3ee651a689310","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"children":[{"_key":"51993c26ae6f0","_type":"span","marks":[],"text":"A priority target for enemy heroes."}],"level":1,"_type":"block","style":"normal","_key":"922c4d581b55","listItem":"number","markDefs":[]}],"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span"},{"_key":"5371898323974","_type":"span","marks":["strong"],"text":"Reap"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}]},{"markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"markDefs":[],"children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]},{"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[]}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"style":"normal","_key":"ff0e17159f54","markDefs":[],"children":[{"marks":["strong"],"text":"Chase","_key":"03e39922010a0","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block"},{"_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal"}]}]},"hero2":{"pros":[{"style":"normal","_key":"9b840072a3cf","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good initiator.","_key":"008bdbf019800"}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Good harasser in lane.","_key":"897b68a9710c0"}],"level":1,"_type":"block","style":"normal","_key":"6ebe5627b36f","listItem":"number","markDefs":[]},{"children":[{"text":"Extremely tanky late game.","_key":"680c19d7ccab0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"e12506a3377f","listItem":"number","markDefs":[]},{"_key":"aae365efc273","listItem":"number","markDefs":[],"children":[{"text":"Highly mobile for a tank.","_key":"9d5d3e247c1a0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"1076e324c1b3","listItem":"number","markDefs":[],"children":[{"_key":"c05890eee9a00","_type":"span","marks":[],"text":"Decent sustained damage."}],"level":1,"_type":"block"}],"banner":{"_type":"image","asset":{"_ref":"image-fc945d0febb13ed6d2310730d1c51903a1f0a760-500x282-jpg","_type":"reference"}},"pickRate":0.27,"patchNote":null,"name":"Alice","skillCombo":[{"_type":"combo","description":"Engage Attack Mode Skill Combo","skillCombo":["1","1","2","3"],"_key":"14716c199695"}],"heroSkillsEnhanced":[],"id":"4ea74068-af4e-4830-9c11-d3ded87d7d54","cons":[{"style":"normal","_key":"4f2d6b3a0d4f","listItem":"number","markDefs":[],"children":[{"_key":"0aa841d15db50","_type":"span","marks":[],"text":"High Mana usage"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"1c00c312005f","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"1st skill can be blocked blink by Minsitthar’s ultimate","_key":"6d65819bdd370","_type":"span"}],"level":1},{"_type":"block","style":"normal","_key":"b57fba0bea23","listItem":"number","markDefs":[],"children":[{"_key":"e230128086260","_type":"span","marks":[],"text":"Needs time to come online as a tank. Cannot be played as a main tank in most team compositions."}],"level":1},{"_key":"db660b277afe","listItem":"number","markDefs":[],"children":[{"_key":"762a63aad58b0","_type":"span","marks":[],"text":"Is susceptible to running out of Mana in a teamfight if not managed correctly."}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can be countered by hero Baxia from early game","_key":"54c2256dc2860"}],"level":1,"_type":"block","style":"normal","_key":"dbaa55dbdeb1","listItem":"number"}],"heroGrade":39.315,"heroScaling":"late","winRate":53.53,"midPower":5,"_updatedAt":"2024-02-16T06:00:11Z","slug":{"current":"alice/best-builds-guide","_type":"slug"},"heroSkills":[{"_key":"t4KNznwwOQT44odciywTYO","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/02796f3805ad1932260b8ea30f63da76.png","name":"Blood Ancestry","description":"A blood orb is generated each time an enemy Minion dies near Alice, and 2 orbs when an enemy hero dies. Every blood orb Alice absorbs will permanently increase her Max HP by 10 and Max Mana by 20.\nAfter absorbing 12 blood orbs, Alice gains 1.5% Mana Regen per second.\nAfter absorbing 25 blood orbs, Alice's shield and healing effects received increases by 15%.\nAfter absorbing 50 blood orbs, Alice gains 40 Movement Speed."},{"description":"Alice casts a sphere of blood energy in the target direction, dealing 400( +120% Total Magic Power) (Magic Damage) to enemies in its path.\n(Use Again): Alice immediately teleports to the blood sphere's location.","_key":"t4KNznwwOQT44odciywTgS","levels":"[[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"400\",\"440\",\"480\",\"520\",\"560\",\"600\"]]","cd":0,"effect_info":["81:Blink:a269c6","32:AOE:c77955"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e40bff56dfb49b82f06119054f7303e7.png","name":"Flowing Blood"},{"levels":"[[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"270\",\"295\",\"320\",\"345\",\"370\",\"395\"]]","cd":7000,"effect_info":["21:CC:cd5d6d","32:AOE:c77955"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cada8a4288548c56f7ad6e854f24e028.png","name":"Blood Awe","description":"Alice deals 270( +90% Total Magic Power) (Magic Damage) to nearby enemies and immobilizes them for 1.2s. After this effect ends, the targets will be slowed by 70% for 0.8s.","_key":"t4KNznwwOQT44odciywToW"},{"effect_info":["32:AOE:c77955","51:Heal:59a86f"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/bc276d9a182063cd282e0b50f19af318.png","name":"Blood Ode","description":"Alice enters the blood-draining state, consuming 50 Mana while dealing 90( +20% Total Magic Power) + 0.5( <1015 0.0005 1>)% of target's Max HP as (Magic Damage) to nearby enemies every 0.5s. She recovers 60( +10% Total Magic Power) HP each time she damages an enemy hero (only 50% of the HP for other enemy units). The blood-draining state lasts until Alice runs out of Mana or the skill is cast again.","_key":"t4KNznwwOQT44odciywTwa","levels":"[[\"Skill Cost\",\"50\",\"150\",\"160\"],[\"Bonus Damage\",\"0.5%\",\"1.5%\",\"2.5%\"],[\"HP Regen\",\"60\",\"80\",\"100\"]]","cd":0}],"banRate":3.46,"earlyPower":2,"latePower":8,"notes":"Alice is an extremely strong mage that possesses skill sets that give her a high rate of HP regeneration and durability. To get the most out of any hero, a player must have a solid grasp of the map.","heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block"}]},{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1","_type":"span"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3","_type":"span"},{"_key":"a9eccdb8c54c4","_type":"span","marks":["strong"],"text":"tank"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_key":"a9eccdb8c54c6","_type":"span","marks":["strong"],"text":"tanks"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block","style":"normal","_key":"90173b466ced"},{"children":[{"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[]},{"children":[{"_key":"febf96a1291b0","_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them."}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[]},{"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1},{"style":"h3","_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block"}]}],"youtubeGuides":null,"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-37cc2e0117f4536b6c72b5b6dd7de6434693c643-177x250-webp"}},"heroLearningCurve":"hard","heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"text":"Charge","_key":"b77c9b6c8f000","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal","_key":"812b65134029","markDefs":[]}]},{"name":"Regen","slug":{"_type":"slug","current":"/heroes/specialties/regen"},"description":[{"style":"normal","_key":"ffc24fed41bf","markDefs":[],"children":[{"text":"Regen","_key":"ca432316d9730","_type":"span","marks":["strong"]},{"marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731","_type":"span"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]}]}}