{"hero1":{"heroSkillsEnhanced":[{"name":"Wind Blade: Sorrow","description":"(Damage Increase): Vale unleashes two wind blades toward the left and right of a designated area. Wind blades deal 300( +100% Total Magic Power) (Magic Damage).","_key":"tRzYaguU9TSX2YU6Hj7NYh","levels":"[[\"Cooldown\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\",\"6.0\"],[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Base Damage\",\"300\",\"350\",\"400\",\"450\",\"500\",\"550\"]]","cd":8500,"effect_info":["32:AoE:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/04f342ef2b08e856e782bb4b68a82056.png"},{"_key":"tRzYaguU9TSX2YU6Hj7Nc5","levels":"[[\"Cooldown\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\"],[\"Skill Cost\",\"90\",\"95\",\"100\",\"105\",\"110\",\"115\"],[\"Base Damage\",\"410\",\"450\",\"490\",\"530\",\"570\",\"610\"],[\"Continuous Damage\",\"150\",\"165\",\"180\",\"195\",\"210\",\"225\"]]","cd":8500,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5adc3ae140ca7eeec984f8a0984a4100.png","name":"Windblow: Fix","description":"(Stop-on-hit Effect): Vale summons a windstorm forward, dealing 410( +80% Total Magic Power) (Magic Damage) to enemies on the path and slowing them by 40% for 1s. When the windstorm hits enemy heroes or enemy creeps, a windstorm lasting for 2s will be left at the target location, dealing 150( +30% Total Magic Power) (Magic Damage) to nearby enemies continuously."},{"description":"(Damage Increase): Vale summons a windstorm in a designated area. After 1.5s, the windstorm will explode, dealing 1200( +240% Total Magic Power) (Magic Damage) to enemies in the area. The explosion decreases (Magic Defense) of enemies by 15.","_key":"tRzYaguU9TSX2YU6Hj7NfT","levels":"[[\"Cooldown\",\"40.0\",\"36.0\",\"32.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"1200\",\"1500\",\"1800\"],[\"Mag DEF Reduction\",\"15\",\"25\",\"35\"]]","cd":40000,"effect_info":["31:Burst:c77955","23:Debuff:cd5d6d"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/62350ae0959674b2d911756017a62ed1.png","name":"Windstorm: Death"},{"name":"Wind Blade: Scatter","description":"(Range Increase): Vale unleashes two wind blades toward the left and right of a designated area. Wind blades deal 250( +80% Total Magic Power) (Magic Damage).","_key":"0e709b5ef756841c38d22224af7cf3e9","levels":"[[\"Cooldown\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\",\"6.0\"],[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Base Damage\",\"300\",\"350\",\"400\",\"450\",\"500\",\"550\"]]","cd":8500,"effect_info":["32:AoE:c77955"],"mana":60,"icon":"//cdn.sanity.io/images/az4vt1in/production/bcbc816366467833516d1074bc8d0c01868e36f2-100x100.webp"},{"mana":90,"icon":"//cdn.sanity.io/images/az4vt1in/production/792cda85b3a841e0679527f65b5d5296244a1434-100x100.webp","name":"Windblow: Control","description":"(Knock-airborne Effect): Vale summons a windstorm forward, dealing 410( +80% Total Magic Power) (Magic Damage) to enemies on the path and slowing them by 40% for 1s. ","_key":"f5f5028544ca3ebbb40deabef7d3bd5c","levels":"[[\"Cooldown\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\"],[\"Skill Cost\",\"90\",\"95\",\"100\",\"105\",\"110\",\"115\"],[\"Base Damage\",\"410\",\"450\",\"490\",\"530\",\"570\",\"610\"],[\"Continuous Damage\",\"150\",\"165\",\"180\",\"195\",\"210\",\"225\"]]","cd":8500,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"]},{"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/62e319572713654f030046ed403a3afd.png","name":"Windstorm: Gather","description":"(Area Control): Vale summons a windstorm in a designated area. After 2s, the windstorm will explode, dealing 800( +160% Total Magic Power) (Magic Damage) to enemies in the area. The windstorm will continuously draw enemies into its eye.","_key":"tRzYaguU9TSX2YU6Hj7Nir","levels":"[[\"Cooldown\",\"40.0\",\"36.0\",\"32.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"800\",\"1000\",\"1200\"]]","cd":40000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"]}],"banner":{"_type":"image","asset":{"_ref":"image-36d234ad24e1860c5038cbf847bbcd21b3efe1a5-500x281-jpg","_type":"reference"}},"midPower":7,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/mage"},"description":[{"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[]}]}],"_updatedAt":"2024-02-16T06:00:21Z","slug":{"current":"vale/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"d07a9d40740e"},{"_type":"combo","description":"Burst Mode Enhanced Death Skill Combo","skillCombo":["5","6","4"],"_key":"6740984dd26e"},{"_key":"fce4dfe0a962","_type":"combo","description":"Burst Mode - Gather Skill Combo","skillCombo":["9","8","7"]}],"image":{"asset":{"_ref":"image-0d43a5203b36dd167d617f89fb1565f8fe57b38a-100x100-webp","_type":"reference"},"_type":"image"},"latePower":8,"notes":"Due to his passive talents' strength in the late game, Vale must be expected as the level progresses and all skills are used up.","heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3dccce18e814c8a8c25d4cf4def12195.png","name":"Windtalk","description":"When Vale reaches Lv.4/6/8, he can choose to enhance one of his skills and each skill can be enhanced once only. For each enhancement, he can pick one specialization of the chosen skill. \nVale gains one stack of (\"Windtalk\") each time he gets a kill or an assist, increasing 8 Movement Speed. It can stack up to 10 times.","_key":"tRzYaguU9TSX2YU6Hj7NmF","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","61:Speed Up:4f9cb8"]},{"levels":"[[\"Cooldown\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\",\"6.0\"],[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Base Damage\",\"250\",\"290\",\"330\",\"370\",\"410\",\"450\"]]","cd":8500,"effect_info":["32:AoE:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b354664ffe934c5c7017087d9a6a1338.png","name":"Wind Blade","description":"Vale unleashes two wind blades toward the left and right of a designated area. Wind blades deal 250( +80% Total Magic Power) (Magic Damage).\nWhen leveling up, Vale can choose to specialize into (Damage Increase) or (Range Increase) of this skill.","_key":"tRzYaguU9TSX2YU6Hj7Npd"},{"description":"Vale sends a whirlwind forward. Deals 410( +80% Total Magic Power) (Magic Damage) and slows enemies by 40% when the whirlwind hits an enemy unit for 2s. \nWhen leveling up, Vale can choose to specialize in (Stop-on-hit Effect) or (Knock-airborne Effect) of this skill.","_key":"tRzYaguU9TSX2YU6Hj7Nt1","levels":"[[\"Cooldown\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\"],[\"Base Damage\",\"410\",\"450\",\"490\",\"530\",\"570\",\"610\"]]","cd":8500,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/371814c0cc79fa50620716d83740df44.png","name":"Windblow"},{"description":"Vale summons a windstorm in a designated area. After 1.5s, the windstorm will explode, dealing 800( +160% Total Magic Power) (Magic Damage) to enemies in the area. \nWhen leveling up, Vale can choose to specialize into (Damage Increase) or (Crowd Control) of this skill.","_key":"tRzYaguU9TSX2YU6Hj7NwP","levels":"[[\"Cooldown\",\"40.0\",\"36.0\",\"32.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"800\",\"1000\",\"1200\"]]","cd":40000,"effect_info":["31:Burst:c77955"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4991b7fae082ae03716189ca3552d1d3.png","name":"Windstorm"}],"pros":[{"_type":"block","style":"normal","_key":"1c7c7133f751","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has decent to good wave clear.","_key":"95d16d7f0c010"}],"level":1},{"children":[{"_key":"ba2dc53cd7e80","_type":"span","marks":[],"text":"Scales very well from mid to late game."}],"level":1,"_type":"block","style":"normal","_key":"cc3210c69660","listItem":"number","markDefs":[]},{"style":"normal","_key":"c4f68a552f35","listItem":"number","markDefs":[],"children":[{"text":"High burst/cc(depending on what you skill up).","_key":"a7368361a5430","_type":"span","marks":[]}],"level":1,"_type":"block"},{"children":[{"text":"Good poke/harass.","_key":"11b1e2745f180","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"2503cf09fae8","listItem":"number","markDefs":[]}],"heroGrade":46.35833333333333,"heroLearningCurve":"medium","heroScaling":"normal","earlyPower":5,"banRate":0.07,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}]}]}],"id":"7a46eea6-c31c-44f8-a33e-290b5e5f46ae","name":"Vale","youtubeGuides":null,"cons":[{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Struggles at the early game.","_key":"bd75b1a1211d0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"84f4778a6e9b"},{"listItem":"number","markDefs":[],"children":[{"_key":"1aaa98bd433f0","_type":"span","marks":[],"text":"Semi-Item dependent."}],"level":1,"_type":"block","style":"normal","_key":"3bc63e06f406"},{"children":[{"_type":"span","marks":[],"text":"Lacks mobility skills.","_key":"ae4f6e9515390"}],"level":1,"_type":"block","style":"normal","_key":"a5fa9adf5b18","listItem":"number","markDefs":[]},{"_key":"efab339e3b8b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Requires precise accuracy to land skill shots.","_key":"317e8e873b860"}],"level":1,"_type":"block","style":"normal"}],"winRate":51.68,"pickRate":0.35,"patchNote":null},"hero2":{"slug":{"current":"khufra/best-builds-guide","_type":"slug"},"heroSkills":[{"description":"Khufra activates the Spell Curse left by Esmeralda every 12s, enhancing his next Basic Attack. The enhanced Basic Attack gains extra attack range and deals (Magic Damage) equal to ( +120% Total Physical Attack) plus 6% of the target's Max HP. Also slows the target by 30% for 1.5s and heals Khufra by 8% of his Max HP on hit.\nEach time Khufra applies a control effect to an enemy hero with his skill, the cooldown of (Spell Curse) is reduced by 4s.","_key":"ocx9AHs9lR2j8Tc8nqCFxE","levels":"null","cd":0,"effect_info":["51:HEAL:59a86f","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b37df074fe0cdfd7177da8589d5d26b1.png","name":"Spell Curse"},{"description":"Khufra pulls the bandage on his arms to launch himself in the specified direction, dealing (Physical Damage) equal to 50 plus 7( +1% Extra Physical Attack)% of his Max HP to all enemy units on the path. When blinking to the furthest distance or encountering a first enemy hero, Khufra will immediately stop, dealing (Physical Damage) equal to 50 plus 7( +1% Extra Physical Attack)% of his Max HP to enemies nearby and then knocking them in the air for up to 1.1s.","_key":"ocx9AHs9lR2j8Tc8nqCG5e","levels":"[[\"Cooldown\",\"15.0\",\"14.0\",\"13.0\",\"12.0\",\"11.0\",\"10.0\"],[\"Skill Cost\",\"80\",\"85\",\"90\",\"95\",\"100\",\"105\"],[\"Path Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"],[\"Knock-airborne Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"]]","cd":15000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ab6733ccc7368de4b983e275509e761f.png","name":"Tyrant's Revenge"},{"levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Skill Cost\",\"70\",\"75\",\"80\",\"85\",\"90\",\"95\"],[\"Defense Increase\",\"30%\",\"44%\",\"58%\",\"72%\",\"86%\",\"100%\"],[\"Base Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"]]","cd":10000,"effect_info":["22:Slow:cd5d6d","62:BUFF:4f9cb8"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/978eac30729a30516273b72059b38eb2.png","name":"Bouncing Ball","description":"Khufra uses bandage to wrap himself into a magic bouncing ball, increasing his own Physical & Magic Defense by 30%. Enemies trying to use blink skills to move across Khufra will be knocked airborne. \nEach time the magic bouncing ball hits the ground, it will deal (Magic Damage) equal to 50 plus 3( +2% Extra Physical Attack)% of his Max HP to enemies nearby and slow them by 80%. Lasts 0.2s.","_key":"ocx9AHs9lR2j8Tc8nqCGE4"},{"cd":50000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fce482e80a883913d9972384f2aa6224.png","name":"Tyrant's Rage","description":"Khufra pulls back all enemy targets around him toward his front, dealing 300( +100% Total Physical Attack) (Physical Damage) and slowing them down for 1.25s. If the enemies are knocked against walls, extra (Physical Damage) equal to 150% of this skill's damage will be inflicted upon them, and they will be stunned, instead of slowed.","_key":"ocx9AHs9lR2j8Tc8nqCGMU","levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"300\",\"450\",\"600\"],[\"Slowing down Duration\",\"1.25\",\"1.5\",\"1.75\"]]"}],"pros":[{"_key":"4b8d67ed300a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Khufra is very mobile and durable.","_key":"6132389dbedc0"}],"level":1,"_type":"block","style":"normal"},{"_key":"7a919a1aba05","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Counter to heroes such as Gusion, Lance.","_key":"bdb0d75fb78a"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Super fun to play","_key":"f7d4c06fb0f1"}],"level":1,"_type":"block","style":"normal","_key":"42f95d9a7bf3","listItem":"number","markDefs":[]},{"_key":"fff4371a4724","listItem":"number","markDefs":[],"children":[{"_key":"caeabf211f20","_type":"span","marks":[],"text":"Very effective skills in a teamfight."}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ranged abilities.","_key":"cb26d300a58b"}],"level":1,"_type":"block","style":"normal","_key":"4835595d331e"}],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-488969f861b31d41c1489e9d82c3c36297d637df-100x100-webp"}},"earlyPower":6,"midPower":6,"_updatedAt":"2024-02-16T06:01:16Z","banner":{"_type":"image","asset":{"_ref":"image-d2a9f1dd52abde66ffd22e93636e8297a7ff7d34-500x281-jpg","_type":"reference"}},"heroScaling":"normal","notes":"One of the finest tank heroes with excellent resistance is Khufra. In Mobile Legends, the Khufra combo hero will offer powerful protection and attack, especially when used.","heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_key":"a9eccdb8c54c1","_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many "},{"marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2","_type":"span"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"text":"Tank","_key":"a9eccdb8c54c8","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10","_type":"span"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"style":"normal","_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet"},{"style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f"},{"style":"h3","_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block"}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":[],"text":"The ","_key":"be152cef50410","_type":"span"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_key":"be152cef50413","_type":"span","marks":["strong"],"text":"Support"},{"marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414","_type":"span"}],"_type":"block","style":"normal","_key":"257cff73120e"},{"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[]}]}],"heroSpecialties":[{"name":"Initiator","slug":{"_type":"slug","current":"/heroes/specialties/initiator"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_key":"40aef77aa32b3","_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance."}],"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[]},{"style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2b7f513f8ead","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"0002213f1fe80"}],"_type":"block","style":"normal","_key":"08c0ac3db383"}]}],"name":"Khufra","heroSkillsEnhanced":[],"heroGrade":44.17166666666667,"heroLearningCurve":"insane","winRate":46.65,"banRate":1.98,"patchNote":null,"id":"4ac3246d-6f14-4839-9992-3f3677bf31e4","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Set Mode Skill Combo","skillCombo":["1","3","2"],"_key":"5a54a84dc2cd"}],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low base HP compared to other tanks.","_key":"b838dae5548f0"}],"level":1,"_type":"block","style":"normal","_key":"160368b2d6fe","listItem":"number"},{"markDefs":[],"children":[{"_key":"a9781ef72f43","_type":"span","marks":[],"text":"More aggressive than protective."}],"level":1,"_type":"block","style":"normal","_key":"d10e8a67cd79","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"e789ff741cbb","listItem":"number","markDefs":[],"children":[{"text":"Very high-skill CD.","_key":"041ca4f01626","_type":"span","marks":[]}]}],"pickRate":1.39,"latePower":7}}