{"hero1":{"id":"8252ede7-1fec-4d72-af87-22e053307969","name":"Uranus","heroSkillsEnhanced":[],"winRate":48.39,"latePower":8,"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0","_type":"span"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8","_type":"span"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0"},{"style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block"},{"style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9"},{"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3","_key":"38a585007b46"}]}],"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3","1"],"_key":"f843bec50dbd"}],"cons":[{"_key":"a5771b2e428b","listItem":"number","markDefs":[],"children":[{"_key":"2e0e83e17f9f0","_type":"span","marks":[],"text":"Even though he is a tank, he has low base HP compared to other tanks."}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"6498ab2a15fc","listItem":"number","markDefs":[],"children":[{"_key":"c0da0dbdb5730","_type":"span","marks":[],"text":"High mana cost on skills."}],"level":1}],"image":{"asset":{"_type":"reference","_ref":"image-434e6da52dcaef63555da9199f17b773bcfb4312-177x250-webp"},"_type":"image"},"heroGrade":48.806666666666665,"banRate":0.05,"earlyPower":6,"heroSpecialties":[{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"style":"normal","_key":"ffc24fed41bf","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731","_type":"span"}],"_type":"block"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"text":"Initiator","_key":"b77c9b6c8f006","_type":"span","marks":["strong"]},{"marks":[],"text":" instead.","_key":"b77c9b6c8f007","_type":"span"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal","_key":"812b65134029"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}]}]}],"patchNote":null,"_updatedAt":"2024-02-16T06:01:07Z","slug":{"_type":"slug","current":"uranus/best-builds-guide"},"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e216515de109703cdf7579d01d206de6.png","name":"Radiance","description":"Uranus absorbs the energy generated by incoming attacks to strengthen himself, regenerating a certain amount of HP every 0.8s. Each stack lasts 10s. When at max stacks (20), Uranus regenerates 48-224 HP (scales with level).","_key":"8lZbP4uK51zhM4aL2KZfTD","levels":"null","cd":0,"effect_info":["51:HEAL:59a86f"]},{"description":"Uranus releases two energy blades that orbit around him, dealing 125( +30% Total Magic Power) (Magic Damage) to enemy targets and slowing them by 30% for 2s. \nEach time this skill deals damage to a target, the target will be marked with a stack that lasts 6s. Each stack increases the damage of this skill by 40% (to a max of 320%). Each energy blade can only deal damage to the same target once for each hit.","_key":"8lZbP4uK51zhM4aL2KZfUd","levels":"[[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Base Damage\",\"125\",\"140\",\"155\",\"170\",\"185\",\"200\"]]","cd":4000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5678c3c714f3cc8fe8ab85b8b37c2044.png","name":"Ionic Edge"},{"levels":"[[\"Skill Cost\",\"80\",\"90\",\"100\",\"110\",\"120\",\"130\"],[\"Path Damage\",\"80\",\"104\",\"128\",\"152\",\"176\",\"200\"],[\"Area Damage\",\"160\",\"208\",\"256\",\"304\",\"352\",\"400\"],[\"Energy Shield\",\"300\",\"390\",\"480\",\"570\",\"660\",\"750\"],[\"Ranged Damage\",\"300\",\"390\",\"480\",\"570\",\"660\",\"750\"]]","cd":10000,"effect_info":["81:Blink:a269c6","52:Shield:59a86f"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7d48b9f1095940d6d95db65e6441275f.png","name":"Transcendent Ward","description":"Uranus charges towards the targeted location, dealing 80( +20% Total Magic Power) (Magic Damage) to enemies along the way, dealing 160( +80% Total Magic Power) (Magic Damage) to enemies in this location and slowing them down by 25%. Meanwhile, Uranus generates an energy shield that absorbs up to 300( +200% Total Magic Power) damage for 4s. \nThe shield explodes when broken or at the end of its duration, dealing 300( +150% Total Magic Power) (Magic Damage) to enemies nearby.","_key":"8lZbP4uK51zhM4aL2KZfW3"},{"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/aec0fcbf30521b6e016d6d69c91050c2.png","name":"Consecration","description":"Uranus unleashes energy stored within his body to remove slow effects on himself and restore 200 HP immediately, while increasing Movement Speed by 60% for 8s. (The speed gained decays over time.)\nUranus directly acquires 5 stacks of Radiance, increasing 20% of his shield received and HP Regen for 8s.","_key":"8lZbP4uK51zhM4aL2KZfXT","levels":"[[\"Cooldown\",\"42.0\",\"39.0\",\"36.0\"],[\"Skill Cost\",\"100\",\"125\",\"150\"],[\"Basic Heal\",\"200\",\"300\",\"400\"],[\"State Stack\",\"5\",\"10\",\"15\"]]","cd":42000,"effect_info":["62:BUFF:4f9cb8","61:Speed Up:4f9cb8"]}],"heroLearningCurve":"easy","pickRate":0.12,"midPower":8,"pros":[{"_type":"block","style":"normal","_key":"bc4fb28ef4c1","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Easy to use.","_key":"a708e4f157dd0","_type":"span"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has an insane heal since early game to late game.","_key":"c307dd6c9b7c0"}],"level":1,"_type":"block","style":"normal","_key":"79b45abf45e3"},{"style":"normal","_key":"37a3b4bb4696","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Extremely tanky in late game, especially when using Oracle and Guardian Helmet","_key":"ae05a121698b0"}],"level":1,"_type":"block"},{"style":"normal","_key":"3d8d05e79ad7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low skill cooldown in the late game.","_key":"d719006455d30"}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Can increase his movement speed, and heal using his ultimate.","_key":"551e12192e5d0"}],"level":1,"_type":"block","style":"normal","_key":"d16ad2f0876e","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Overpowered if being used as offlaner (Take EXP Lane).","_key":"4e904998c59c0"}],"level":1,"_type":"block","style":"normal","_key":"13a568b677cc","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"c475324ebbc9","listItem":"number","markDefs":[],"children":[{"text":"Can spam his 1st skill, because of low cooldown.","_key":"fa19e88fc61d0","_type":"span","marks":[]}]}],"banner":{"asset":{"_ref":"image-bda31425b53491a17e1865527ed0ce21058b0521-500x281-jpg","_type":"reference"},"_type":"image"},"heroScaling":"normal","notes":"One of Mobile Legend's greatest early-game heroes, Uranus has a very strong laning phase. Together with his second and passive talents, he has the ability to harass adversaries outside of your lane and simply trade health with them."},"hero2":{"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"marks":["strong"],"text":"Fighter","_key":"37148e386c826","_type":"span"},{"marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_key":"4f14023eaa360","_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game."}],"_type":"block"}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]},"name":"Paquito","heroSkills":[{"effect_info":["62:BUFF:4f9cb8","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/49c38138b891e36e366854a6b761daf1.png","name":"Champ Stance","description":"After every 3 skill casts, Paquito enters the (Champ Stance), gaining an enhanced skill ignoring his current cooldowns. He gains 60% extra Movement Speed that decays over 2.5s after casting the enhanced skill.\nPaquito's Basic Attacks only deal ( +85% Total Physical Attack) (Physical Damage).","_key":"tRzYaguU9TSX2YU6Hj6zAM","levels":"null","cd":0},{"name":"Heavy Left Punch","description":"Paquito throws a punch in the target direction, dealing 210( +50% Total Physical Attack) (Physical Damage) to enemies hit. He gains a 150( +110% Total Physical Attack) shield for 2.5s if an enemy hero is hit.\n(Champ Stance): The damage is increased to 350( +100% Total Physical Attack) (Physical Damage), while the shield value is increased to 120%. The regular and enhanced shields can stack.","_key":"tRzYaguU9TSX2YU6Hj6zDk","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Base Damage\",\"210\",\"240\",\"270\",\"300\",\"330\",\"360\"],[\"Base Shield\",\"150\",\"220\",\"290\",\"360\",\"430\",\"500\"],[\"Enhanced Damage\",\"350\",\"400\",\"450\",\"500\",\"550\",\"600\"]]","cd":8000,"effect_info":["32:AoE:c77955","52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fc8242887fa1a976afbaeb478dd1fdf2.png"},{"name":"Jab","description":"Paquito dashes in the target direction and throws a jab, dealing 150( +165% Total Physical Attack) (Physical Damage) to enemies hit. Paquito deals no damage to enemies in his path but will stop and throw the jab early upon colliding with an enemy hero or creep.\n(Champ Stance): The damage is increased to 240( +240% Total Physical Attack) (Physical Damage).","_key":"tRzYaguU9TSX2YU6Hj6zH8","levels":"[[\"Cooldown\",\"8.0\",\"7.5\",\"7.0\",\"6.5\",\"6.0\",\"5.5\"],[\"Jab Damage\",\"150\",\"210\",\"270\",\"330\",\"390\",\"450\"],[\"Enhanced Jab Damage\",\"240\",\"336\",\"432\",\"528\",\"624\",\"720\"]]","cd":8000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/af837241f121c21b8894d834451c3e35.png"},{"cd":18000,"effect_info":["21:CC:cd5d6d","31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0de901e1a25944f2e14e49632995cb6f.png","name":"Knockout Strike","description":"Paquito launches an elbow strike in the target direction, dealing 250( +50% Total Physical Attack) (Physical Damage) to enemies hit and knocking them back. He then throws a haymaker, dealing 350( +100% Total Physical Attack) (Physical Damage) to enemies hit and slowing them by 75% for 1s, as he darts backward.\n(Champ Stance): Instead of a haymaker, Paquito launches an uppercut after the elbow strike, dealing 400( +120% Total Physical Attack) (Physical Damage) to enemies hit and knocking them airborne for 0.5s.","_key":"tRzYaguU9TSX2YU6Hj6zKW","levels":"[[\"Cooldown\",\"18.0\",\"16.5\",\"15.0\"],[\"Elbow Damage\",\"250\",\"300\",\"350\"],[\"Haymaker Damage\",\"350\",\"475\",\"600\"],[\"Hook Damage\",\"400\",\"575\",\"750\"]]"}],"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Effectively kills enemy cores.","_key":"8377aff740730"}],"level":1,"_type":"block","style":"normal","_key":"44a3bab0d465"},{"style":"normal","_key":"bf77c869cecb","listItem":"number","markDefs":[],"children":[{"text":"It’s thick enough to have a shield too.","_key":"f2be2ad8a9700","_type":"span","marks":[]}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a really terrible crowd control effect.","_key":"2b5c67eba9540"}],"level":1,"_type":"block","style":"normal","_key":"778f036eacfb"},{"_type":"block","style":"normal","_key":"7b5dff5540c3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High mobility, with skill 2 which has a very fast cooldown, Paquito can move freely anywhere.","_key":"db82ff1fb3020"}],"level":1},{"_key":"87d1bf4f83d7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High damage, one shot can instantly kill your opponent.","_key":"c33cb2b2af160"}],"level":1,"_type":"block","style":"normal"}],"cons":[{"style":"normal","_key":"55149d80d36b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak against hero crowd control and high burst damage.","_key":"4edbec04b9960"}],"level":1,"_type":"block"},{"_key":"5a0184cee24b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Difficulty in late game, because the opponent’s core hero is sick and it will be quite difficult to kill him.","_key":"fae9588644720"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"0aa41a190ca5","listItem":"number","markDefs":[],"children":[{"_key":"b205e59923e20","_type":"span","marks":[],"text":"Low lifesteal, even though buying Blodust Axe even though the lifesteal is still very low."}],"level":1}],"image":{"_type":"image","asset":{"_ref":"image-06b87bad647ea775d7bafe362655a6ab9829f54a-100x100-webp","_type":"reference"}},"notes":"Paquito is a respectable hero that has the ability to tank and inflict a ton of damage, but he needs practice to pull off effective combinations. Players who wish to try out this hero may need to invest a lot of time in trying to learn his combos in order to use him effectively in competitive battles due to his high skill level.","_updatedAt":"2024-02-16T06:01:16Z","slug":{"current":"paquito/best-builds-guide","_type":"slug"},"banner":{"asset":{"_ref":"image-7e30d7ad1eac1c912e0f5a3c93cacae782d8251e-500x281-jpg","_type":"reference"},"_type":"image"},"heroGrade":48.55166666666666,"winRate":45.95,"banRate":0.6,"earlyPower":6,"latePower":8,"id":"e740b1a7-2ad0-48d0-b129-9e477b074c0a","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Charge Onwards Complete Skill Combo","skillCombo":["2","1","3","3"],"_key":"b8bced8a2afa"},{"_type":"combo","description":"Combo With Shield","skillCombo":["3","2","1","1"],"_key":"18cbb82f821e"}],"heroLearningCurve":"medium","heroScaling":"early","pickRate":0.99,"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"children":[{"text":"\n","_key":"b5239b17daef0","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}],"_type":"block"},{"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"markDefs":[],"children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"text":"\n","_key":"f50e0000ac620","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_key":"612e4f110e200","_type":"span","marks":["strong"],"text":"Control"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_key":"612e4f110e204","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]}],"heroSkillsEnhanced":[],"midPower":8}}