{"hero1":{"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_key":"d16afba6dd92","markDefs":[],"children":[{"marks":["strong"],"text":"Fighters","_key":"37148e386c820","_type":"span"},{"_key":"37148e386c821","_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a "},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"text":"Fighter","_key":"37148e386c826","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal"},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal"}]}],"heroSpecialties":[{"name":"Chase","slug":{"_type":"slug","current":"/heroes/specialties/chase"},"description":[{"markDefs":[],"children":[{"_key":"03e39922010a0","_type":"span","marks":["strong"],"text":"Chase"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"27498937e118"},{"_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal"}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block","style":"normal","_key":"ffc24fed41bf"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[]},{"_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal"}]}],"name":"Thamuz","youtubeGuides":null,"banner":{"_type":"image","asset":{"_ref":"image-83c0f97f6b03cc7a3d6cf79c8bd8182b8548fab9-500x281-jpg","_type":"reference"}},"heroGrade":48.1225,"winRate":51.88,"earlyPower":6,"id":"14d1003b-e748-4407-aacf-f016394a288b","heroSkillsEnhanced":[],"cons":[{"_type":"block","style":"normal","_key":"d772fd5280bf","listItem":"number","markDefs":[],"children":[{"text":"Susceptible to CC.","_key":"c4ef96d61b6c0","_type":"span","marks":[]}],"level":1},{"style":"normal","_key":"ba7ec7514a9f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak in teamfights.","_key":"517f416df3210"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Burst damage can be easily avoided by most mobile enemies.","_key":"5493470c87a10"}],"level":1,"_type":"block","style":"normal","_key":"c34c030e04c7"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"His CC is not very reliable (difficult to apply, does not last very long).","_key":"f45e7d6806d50"}],"level":1,"_type":"block","style":"normal","_key":"59e164d5e3fa"}],"pickRate":0.51,"midPower":7,"latePower":8,"slug":{"_type":"slug","current":"thamuz/best-builds-guide"},"skillCombo":[{"_type":"combo","description":"Attack Mode - Skill Combo","skillCombo":["1","2","3"],"_key":"0cd335084eeb"}],"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good farm.","_key":"bb004716f5b80"}],"level":1,"_type":"block","style":"normal","_key":"615011a9aedc"},{"level":1,"_type":"block","style":"normal","_key":"2bc121407d8a","listItem":"number","markDefs":[],"children":[{"text":"Decent sustain from ultimate.","_key":"4d641894e6460","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Disruptive (CC skill is fairly spammable).","_key":"7ff7f1e692860"}],"level":1,"_type":"block","style":"normal","_key":"e16c0554b305","listItem":"number"},{"style":"normal","_key":"76140cadbfb3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High burst damage.","_key":"eb01fc59fa100"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"81ab720c9a54","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Excellent at chasing enemies.","_key":"925e54b7d1cb0"}]}],"heroLearningCurve":"hard","notes":"Due to his inferno's enhanced attack speed and health restoration for dealing damage, Thamuz is better suited to start confrontations. Thamuz prefers to enter fights after they have started rather than starting them.","_updatedAt":"2024-02-16T06:00:22Z","heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ccbd474f919d4aa7dda324eb916ba3c2.png","name":"Grand Lord Lava","description":"When Thamuz is holding his (Scythes), his each Basic Attack has a chance to conjure a burst of Lava Energy beneath the target that erupts after a 0.7s delay, dealing 50( +110% Total Physical Attack) (True Damage).\nWhen without (Scythes), Thamuz gains 25% extra Movement Speed and will enhance his next Basic Attack after retrieving the (Scythes). The enhanced Basic Attack slows the target by 30% and is guaranteed to trigger Lava Energy.","_key":"8lZbP4uK51zhM4aL2KZaPX","levels":"null","cd":0,"effect_info":["23:Debuff:cd5d6d"],"mana":0},{"name":"Molten Scythes","description":"Thamuz tosses his (Scythes) in the target direction, dealing 150( +60% Total Physical Attack) (Physical Damage) to the first enemy hero or creep hit. After hitting a target or traveling a certain distance, the (Scythes) begin to roll in the same direction at a lower speed, dealing 45( +20% Extra Physical Attack) (Physical Damage) to nearby enemies every 0.5s and slowing them by 30%.\nThe (Scythes) will fly back to Thamuz after a while or when he's too far away. Thamuz can cast this skill again or approach the (Scythes) to retrieve them early.","_key":"8lZbP4uK51zhM4aL2KZaQx","levels":"[[\"Base Damage\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"],[\"Sustained Damage\",\"45\",\"52\",\"59\",\"66\",\"73\",\"80\"]]","cd":0,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/65c6a74215c494c87c22196cec139bae.png"},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6f0ae33cdf69297fcd7676422042cf50.png","name":"Chasm Trample","description":"Thamuz jumps to a designated area to deal 230( +60% Extra Physical Attack) (Physical Damage) and slow the enemy units by 25% for 2s upon landing. \nIf the scythes are still travelling, they will return to Thamuz and (Molten Scythes) will reset its CD instantly.","_key":"8lZbP4uK51zhM4aL2KZaSN","levels":"[[\"Cooldown\",\"11.0\",\"10.5\",\"10.0\",\"9.5\",\"9.0\",\"8.5\"],[\"Base Damage\",\"230\",\"255\",\"280\",\"305\",\"330\",\"355\"]]","cd":11000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"]},{"name":"Cauterant Inferno","description":"Thamuz spouts the lava stored in his body, dealing 300( +80% Total Physical Attack) (Physical Damage) to nearby enemies and creating a (Cauterant Zone) around him. The (Cauterant Zone) lasts 9s and deals 30( +10% Extra Physical Attack) (Physical Damage) every 0.5s to enemies in the area.\nMeanwhile, Thamuz gains 500 extra Max HP, heals himself by the same amount, and increases his Attack Speed by 1.3 times. He also recovers 1.5% Max HP each time he deals damage with Basic Attacks or his (Scythes).","_key":"8lZbP4uK51zhM4aL2KZaTn","levels":"[[\"Cooldown\",\"45.0\",\"41.0\",\"37.0\"],[\"Base Damage\",\"300\",\"390\",\"480\"],[\"Sustained Damage\",\"30\",\"45\",\"60\"],[\"Max HP\",\"500\",\"1000\",\"1500\"],[\"HP Regen\",\"1.5%\",\"2%\",\"2.5%\"],[\"Attack Speed\",\"1.3\",\"1.45\",\"1.6\"]]","cd":45000,"effect_info":["32:AoE:c77955","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c36600a36ad45b517e13aa91dcb3bed1.png"}],"image":{"asset":{"_ref":"image-82f591ebd7f63068e78a4bc43d86fa34a80b0a75-100x100-webp","_type":"reference"},"_type":"image"},"heroScaling":"early","banRate":0.1,"patchNote":null},"hero2":{"midPower":7,"notes":"Due to his passive talents' strength in the late game, Vale must be expected as the level progresses and all skills are used up.","image":{"_type":"image","asset":{"_ref":"image-0d43a5203b36dd167d617f89fb1565f8fe57b38a-100x100-webp","_type":"reference"}},"slug":{"current":"vale/best-builds-guide","_type":"slug"},"pros":[{"_key":"1c7c7133f751","listItem":"number","markDefs":[],"children":[{"_key":"95d16d7f0c010","_type":"span","marks":[],"text":"Has decent to good wave clear."}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"cc3210c69660","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Scales very well from mid to late game.","_key":"ba2dc53cd7e80"}]},{"style":"normal","_key":"c4f68a552f35","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High burst/cc(depending on what you skill up).","_key":"a7368361a5430"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"2503cf09fae8","listItem":"number","markDefs":[],"children":[{"_key":"11b1e2745f180","_type":"span","marks":[],"text":"Good poke/harass."}],"level":1}],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Struggles at the early game.","_key":"bd75b1a1211d0"}],"level":1,"_type":"block","style":"normal","_key":"84f4778a6e9b","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Semi-Item dependent.","_key":"1aaa98bd433f0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"3bc63e06f406"},{"_type":"block","style":"normal","_key":"a5fa9adf5b18","listItem":"number","markDefs":[],"children":[{"text":"Lacks mobility skills.","_key":"ae4f6e9515390","_type":"span","marks":[]}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"efab339e3b8b","listItem":"number","markDefs":[],"children":[{"text":"Requires precise accuracy to land skill shots.","_key":"317e8e873b860","_type":"span","marks":[]}]}],"earlyPower":5,"heroRoles":[{"name":"Mage","image":{"asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span"}],"_type":"block"}]}],"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}]}]}],"name":"Vale","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"d07a9d40740e"},{"_type":"combo","description":"Burst Mode Enhanced Death Skill Combo","skillCombo":["5","6","4"],"_key":"6740984dd26e"},{"description":"Burst Mode - Gather Skill Combo","skillCombo":["9","8","7"],"_key":"fce4dfe0a962","_type":"combo"}],"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8","61:Speed Up:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3dccce18e814c8a8c25d4cf4def12195.png","name":"Windtalk","description":"When Vale reaches Lv.4/6/8, he can choose to enhance one of his skills and each skill can be enhanced once only. For each enhancement, he can pick one specialization of the chosen skill. \nVale gains one stack of (\"Windtalk\") each time he gets a kill or an assist, increasing 8 Movement Speed. It can stack up to 10 times.","_key":"tRzYaguU9TSX2YU6Hj7NmF","levels":"null"},{"_key":"tRzYaguU9TSX2YU6Hj7Npd","levels":"[[\"Cooldown\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\",\"6.0\"],[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Base Damage\",\"250\",\"290\",\"330\",\"370\",\"410\",\"450\"]]","cd":8500,"effect_info":["32:AoE:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b354664ffe934c5c7017087d9a6a1338.png","name":"Wind Blade","description":"Vale unleashes two wind blades toward the left and right of a designated area. Wind blades deal 250( +80% Total Magic Power) (Magic Damage).\nWhen leveling up, Vale can choose to specialize into (Damage Increase) or (Range Increase) of this skill."},{"name":"Windblow","description":"Vale sends a whirlwind forward. Deals 410( +80% Total Magic Power) (Magic Damage) and slows enemies by 40% when the whirlwind hits an enemy unit for 2s. \nWhen leveling up, Vale can choose to specialize in (Stop-on-hit Effect) or (Knock-airborne Effect) of this skill.","_key":"tRzYaguU9TSX2YU6Hj7Nt1","levels":"[[\"Cooldown\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\"],[\"Base Damage\",\"410\",\"450\",\"490\",\"530\",\"570\",\"610\"]]","cd":8500,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/371814c0cc79fa50620716d83740df44.png"},{"cd":40000,"effect_info":["31:Burst:c77955"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4991b7fae082ae03716189ca3552d1d3.png","name":"Windstorm","description":"Vale summons a windstorm in a designated area. After 1.5s, the windstorm will explode, dealing 800( +160% Total Magic Power) (Magic Damage) to enemies in the area. \nWhen leveling up, Vale can choose to specialize into (Damage Increase) or (Crowd Control) of this skill.","_key":"tRzYaguU9TSX2YU6Hj7NwP","levels":"[[\"Cooldown\",\"40.0\",\"36.0\",\"32.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"800\",\"1000\",\"1200\"]]"}],"heroSkillsEnhanced":[{"levels":"[[\"Cooldown\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\",\"6.0\"],[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Base Damage\",\"300\",\"350\",\"400\",\"450\",\"500\",\"550\"]]","cd":8500,"effect_info":["32:AoE:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/04f342ef2b08e856e782bb4b68a82056.png","name":"Wind Blade: Sorrow","description":"(Damage Increase): Vale unleashes two wind blades toward the left and right of a designated area. Wind blades deal 300( +100% Total Magic Power) (Magic Damage).","_key":"tRzYaguU9TSX2YU6Hj7NYh"},{"name":"Windblow: Fix","description":"(Stop-on-hit Effect): Vale summons a windstorm forward, dealing 410( +80% Total Magic Power) (Magic Damage) to enemies on the path and slowing them by 40% for 1s. When the windstorm hits enemy heroes or enemy creeps, a windstorm lasting for 2s will be left at the target location, dealing 150( +30% Total Magic Power) (Magic Damage) to nearby enemies continuously.","_key":"tRzYaguU9TSX2YU6Hj7Nc5","levels":"[[\"Cooldown\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\"],[\"Skill Cost\",\"90\",\"95\",\"100\",\"105\",\"110\",\"115\"],[\"Base Damage\",\"410\",\"450\",\"490\",\"530\",\"570\",\"610\"],[\"Continuous Damage\",\"150\",\"165\",\"180\",\"195\",\"210\",\"225\"]]","cd":8500,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5adc3ae140ca7eeec984f8a0984a4100.png"},{"cd":40000,"effect_info":["31:Burst:c77955","23:Debuff:cd5d6d"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/62350ae0959674b2d911756017a62ed1.png","name":"Windstorm: Death","description":"(Damage Increase): Vale summons a windstorm in a designated area. After 1.5s, the windstorm will explode, dealing 1200( +240% Total Magic Power) (Magic Damage) to enemies in the area. The explosion decreases (Magic Defense) of enemies by 15.","_key":"tRzYaguU9TSX2YU6Hj7NfT","levels":"[[\"Cooldown\",\"40.0\",\"36.0\",\"32.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"1200\",\"1500\",\"1800\"],[\"Mag DEF Reduction\",\"15\",\"25\",\"35\"]]"},{"icon":"//cdn.sanity.io/images/az4vt1in/production/bcbc816366467833516d1074bc8d0c01868e36f2-100x100.webp","name":"Wind Blade: Scatter","description":"(Range Increase): Vale unleashes two wind blades toward the left and right of a designated area. Wind blades deal 250( +80% Total Magic Power) (Magic Damage).","_key":"0e709b5ef756841c38d22224af7cf3e9","levels":"[[\"Cooldown\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\",\"6.0\"],[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Base Damage\",\"300\",\"350\",\"400\",\"450\",\"500\",\"550\"]]","cd":8500,"effect_info":["32:AoE:c77955"],"mana":60},{"_key":"f5f5028544ca3ebbb40deabef7d3bd5c","levels":"[[\"Cooldown\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\"],[\"Skill Cost\",\"90\",\"95\",\"100\",\"105\",\"110\",\"115\"],[\"Base Damage\",\"410\",\"450\",\"490\",\"530\",\"570\",\"610\"],[\"Continuous Damage\",\"150\",\"165\",\"180\",\"195\",\"210\",\"225\"]]","cd":8500,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":90,"icon":"//cdn.sanity.io/images/az4vt1in/production/792cda85b3a841e0679527f65b5d5296244a1434-100x100.webp","name":"Windblow: Control","description":"(Knock-airborne Effect): Vale summons a windstorm forward, dealing 410( +80% Total Magic Power) (Magic Damage) to enemies on the path and slowing them by 40% for 1s. "},{"levels":"[[\"Cooldown\",\"40.0\",\"36.0\",\"32.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"800\",\"1000\",\"1200\"]]","cd":40000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/62e319572713654f030046ed403a3afd.png","name":"Windstorm: Gather","description":"(Area Control): Vale summons a windstorm in a designated area. After 2s, the windstorm will explode, dealing 800( +160% Total Magic Power) (Magic Damage) to enemies in the area. The windstorm will continuously draw enemies into its eye.","_key":"tRzYaguU9TSX2YU6Hj7Nir"}],"heroGrade":46.35833333333333,"heroScaling":"normal","pickRate":0.35,"patchNote":null,"_updatedAt":"2024-02-16T06:00:21Z","youtubeGuides":null,"banner":{"_type":"image","asset":{"_ref":"image-36d234ad24e1860c5038cbf847bbcd21b3efe1a5-500x281-jpg","_type":"reference"}},"heroLearningCurve":"medium","winRate":51.68,"banRate":0.07,"latePower":8,"id":"7a46eea6-c31c-44f8-a33e-290b5e5f46ae"}}