{"hero1":{"name":"Thamuz","cons":[{"markDefs":[],"children":[{"text":"Susceptible to CC.","_key":"c4ef96d61b6c0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"d772fd5280bf","listItem":"number"},{"children":[{"text":"Weak in teamfights.","_key":"517f416df3210","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"ba7ec7514a9f","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"c34c030e04c7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Burst damage can be easily avoided by most mobile enemies.","_key":"5493470c87a10"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"His CC is not very reliable (difficult to apply, does not last very long).","_key":"f45e7d6806d50"}],"level":1,"_type":"block","style":"normal","_key":"59e164d5e3fa","listItem":"number"}],"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-83c0f97f6b03cc7a3d6cf79c8bd8182b8548fab9-500x281-jpg"}},"heroLearningCurve":"hard","latePower":8,"pros":[{"level":1,"_type":"block","style":"normal","_key":"615011a9aedc","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good farm.","_key":"bb004716f5b80"}]},{"_type":"block","style":"normal","_key":"2bc121407d8a","listItem":"number","markDefs":[],"children":[{"_key":"4d641894e6460","_type":"span","marks":[],"text":"Decent sustain from ultimate."}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"e16c0554b305","listItem":"number","markDefs":[],"children":[{"text":"Disruptive (CC skill is fairly spammable).","_key":"7ff7f1e692860","_type":"span","marks":[]}]},{"_type":"block","style":"normal","_key":"76140cadbfb3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High burst damage.","_key":"eb01fc59fa100"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Excellent at chasing enemies.","_key":"925e54b7d1cb0"}],"level":1,"_type":"block","style":"normal","_key":"81ab720c9a54","listItem":"number"}],"image":{"_type":"image","asset":{"_ref":"image-82f591ebd7f63068e78a4bc43d86fa34a80b0a75-100x100-webp","_type":"reference"}},"earlyPower":6,"midPower":7,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_key":"37148e386c823","_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each "},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"text":"Fighter","_key":"37148e386c826","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block"},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal"}]}],"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Chase","_key":"03e39922010a0","_type":"span","marks":["strong"]},{"_key":"03e39922010a1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them."}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block","style":"normal","_key":"ffc24fed41bf","markDefs":[]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"children":[{"marks":[],"text":"\n","_key":"87bac25f70580","_type":"span"}],"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[]}]}],"winRate":51.88,"id":"14d1003b-e748-4407-aacf-f016394a288b","slug":{"current":"thamuz/best-builds-guide","_type":"slug"},"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode - Skill Combo","skillCombo":["1","2","3"],"_key":"0cd335084eeb"}],"heroSkillsEnhanced":[],"heroGrade":48.1225,"heroScaling":"early","pickRate":0.51,"banRate":0.1,"notes":"Due to his inferno's enhanced attack speed and health restoration for dealing damage, Thamuz is better suited to start confrontations. Thamuz prefers to enter fights after they have started rather than starting them.","_updatedAt":"2024-02-16T06:00:22Z","heroSkills":[{"cd":0,"effect_info":["23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ccbd474f919d4aa7dda324eb916ba3c2.png","name":"Grand Lord Lava","description":"When Thamuz is holding his (Scythes), his each Basic Attack has a chance to conjure a burst of Lava Energy beneath the target that erupts after a 0.7s delay, dealing 50( +110% Total Physical Attack) (True Damage).\nWhen without (Scythes), Thamuz gains 25% extra Movement Speed and will enhance his next Basic Attack after retrieving the (Scythes). The enhanced Basic Attack slows the target by 30% and is guaranteed to trigger Lava Energy.","_key":"8lZbP4uK51zhM4aL2KZaPX","levels":"null"},{"cd":0,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/65c6a74215c494c87c22196cec139bae.png","name":"Molten Scythes","description":"Thamuz tosses his (Scythes) in the target direction, dealing 150( +60% Total Physical Attack) (Physical Damage) to the first enemy hero or creep hit. After hitting a target or traveling a certain distance, the (Scythes) begin to roll in the same direction at a lower speed, dealing 45( +20% Extra Physical Attack) (Physical Damage) to nearby enemies every 0.5s and slowing them by 30%.\nThe (Scythes) will fly back to Thamuz after a while or when he's too far away. Thamuz can cast this skill again or approach the (Scythes) to retrieve them early.","_key":"8lZbP4uK51zhM4aL2KZaQx","levels":"[[\"Base Damage\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"],[\"Sustained Damage\",\"45\",\"52\",\"59\",\"66\",\"73\",\"80\"]]"},{"levels":"[[\"Cooldown\",\"11.0\",\"10.5\",\"10.0\",\"9.5\",\"9.0\",\"8.5\"],[\"Base Damage\",\"230\",\"255\",\"280\",\"305\",\"330\",\"355\"]]","cd":11000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6f0ae33cdf69297fcd7676422042cf50.png","name":"Chasm Trample","description":"Thamuz jumps to a designated area to deal 230( +60% Extra Physical Attack) (Physical Damage) and slow the enemy units by 25% for 2s upon landing. \nIf the scythes are still travelling, they will return to Thamuz and (Molten Scythes) will reset its CD instantly.","_key":"8lZbP4uK51zhM4aL2KZaSN"},{"effect_info":["32:AoE:c77955","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c36600a36ad45b517e13aa91dcb3bed1.png","name":"Cauterant Inferno","description":"Thamuz spouts the lava stored in his body, dealing 300( +80% Total Physical Attack) (Physical Damage) to nearby enemies and creating a (Cauterant Zone) around him. The (Cauterant Zone) lasts 9s and deals 30( +10% Extra Physical Attack) (Physical Damage) every 0.5s to enemies in the area.\nMeanwhile, Thamuz gains 500 extra Max HP, heals himself by the same amount, and increases his Attack Speed by 1.3 times. He also recovers 1.5% Max HP each time he deals damage with Basic Attacks or his (Scythes).","_key":"8lZbP4uK51zhM4aL2KZaTn","levels":"[[\"Cooldown\",\"45.0\",\"41.0\",\"37.0\"],[\"Base Damage\",\"300\",\"390\",\"480\"],[\"Sustained Damage\",\"30\",\"45\",\"60\"],[\"Max HP\",\"500\",\"1000\",\"1500\"],[\"HP Regen\",\"1.5%\",\"2%\",\"2.5%\"],[\"Attack Speed\",\"1.3\",\"1.45\",\"1.6\"]]","cd":45000}],"patchNote":null},"hero2":{"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"markDefs":[],"children":[{"text":"\n","_key":"f50e0000ac620","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"NERF","description":null}]},"slug":{"current":"aamon/best-builds-guide","_type":"slug"},"banner":{"_type":"image","asset":{"_ref":"image-7838ab1b23dc664a748dff84d9c08de680e5de4c-1920x1080-png","_type":"reference"}},"winRate":53.23,"earlyPower":5,"heroSkillsEnhanced":[],"heroGrade":46.728333333333325,"heroLearningCurve":"hard","heroScaling":"normal","id":"66fd15c3-c754-4b7d-b0ac-332ab751f30d","name":"Aamon","youtubeGuides":null,"heroSkills":[{"effect_info":["74:Conceal:617fc6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/91790d52e62466be586db96286de6beb.png","name":"Invisible Armor","description":"Aamon enters the (Camouflage) state each time he hits an enemy with a skill, during which he cannot be targeted, restores 25( +15% Total Magic Power) plus 3% of his lost HP every 0.6s, and gains 60% extra Movement Speed that rapidly decays over 3s.\nUpon leaving the (Camouflage) state, Aamon immediately resets his Basic Attack's cooldown and enhances his Basic Attacks within the next 2.5s. Each enhanced Basic Attack deals 85( +100% Total Physical Attack) ( +90% Total Magic Power) (Magic Damage) and reduces Aamon's skill cooldowns by 0.5s. The first enhanced Basic Attack's damage is increased to 120% if Aamon leaves the (Camouflage) state actively.","_key":"8lZbP4uK51zhM4aL2KZPHj","levels":"null","cd":0},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9e217ae5c0d11c86e91439369edb0c83.png","name":"Soul Shards","description":"(Passive:) Aamon charges his armor each time he casts a skill or hits an enemy with a skill or enhanced Basic Attack. At 5 charges, Aamon throws 5 shards at the target on his next attack, each shard dealing 50( +15% Total Magic Power) (Magic Damage). The shards will then scatter around the target.\n(Active:) Aamon throws a shard at a nearby enemy, dealing 175( +60% Total Magic Power) (Magic Damage).","_key":"8lZbP4uK51zhM4aL2KZPJ9","levels":"[[\"Cooldown\",\"9.0\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\"],[\"Skill Cost\",\"60\",\"66\",\"72\",\"78\",\"84\",\"90\"],[\"Passive Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"],[\"Base Damage\",\"175\",\"200\",\"225\",\"250\",\"275\",\"300\"]]","cd":9000,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"],"mana":60},{"mana":110,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a0a3665907bea41ba0cf730c2cbf9493.png","name":"Slayer Shards","description":"Aamon throws a shard forward, dealing 120( +50% Total Magic Power) (Magic Damage) to enemies along the way. The shard will return to Aamon after a short delay and allow him to enter the (Camouflage) state.\nIf the shard hits a non-minion enemy, it'll slow them by 50% for 2s and return to Aamon immediately.","_key":"8lZbP4uK51zhM4aL2KZPKZ","levels":"[[\"Cooldown\",\"15.0\",\"14.5\",\"14.0\",\"13.5\",\"13.0\",\"12.5\"],[\"Skill Cost\",\"110\",\"104\",\"98\",\"92\",\"86\",\"80\"],[\"Base Damage\",\"120\",\"140\",\"160\",\"180\",\"200\",\"220\"]]","cd":15000,"effect_info":["74:Conceal:617fc6","33:Damage:c77955"]},{"_key":"8lZbP4uK51zhM4aL2KZPLz","levels":"[[\"Cooldown\",\"46.0\",\"42.0\",\"38.0\"],[\"Skill Cost\",\"150\",\"170\",\"190\"],[\"Min Damage\",\"90\",\"100\",\"110\"],[\"Max Damage\",\"150\",\"165\",\"180\"]]","cd":46000,"effect_info":["31:Burst:c77955"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6a0c3a1cba9fcadc22f9f4d714ec9e88.png","name":"Endless Shards","description":"Aamon throws all shards at a designated enemy and slows them by 30% for 1.5s. After a short delay, the shards will fly to the enemy's location again, each dealing 90( +24% Total Magic Power)-150( +40% Total Magic Power) (Magic Damage).\nThe number of shards increases with Aamon's armor charges and the shards on the ground (8-25).\nThe damage dealt increases with the target's lost HP, to the max when the target's HP is below 30%. The same target takes less damage from subsequent attacks."}],"pickRate":0.26,"banRate":0.09,"midPower":7,"image":{"_type":"image","asset":{"_ref":"image-5bc015b7e4190eee65160c92b15227ab952b31bb-100x100-webp","_type":"reference"}},"latePower":8,"notes":"Aamon is the ideal candidate for the role of an assassin. Squishy heroes (Marksmen/Mages) are readily taken out by Aamon during and after team battles. He can elude foes by using his skills in camouflage. He is a proficient killer, especially in the middle and late stages of the game.","heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"children":[{"marks":[],"text":"An ","_key":"f487884badad0","_type":"span"},{"marks":["strong"],"text":"assassin","_key":"f487884badad1","_type":"span"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"marks":["strong"],"text":"assassins","_key":"f487884badad3","_type":"span"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"text":"Assassins","_key":"f487884badad7","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6","markDefs":[]},{"_type":"block","style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047"},{"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}]}]}],"_updatedAt":"2024-02-16T06:00:11Z","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"c3d7fc471285"},{"_key":"5606df7b2b26","_type":"combo","description":"Burst Mode Skill Combo","skillCombo":["2","3","1"]}],"pros":[{"_type":"block","style":"normal","_key":"8826469b6f35","listItem":"number","markDefs":[],"children":[{"_key":"24bbb08e2ce70","_type":"span","marks":[],"text":"Has excellent mobility"}],"level":1},{"_type":"block","style":"normal","_key":"26d0db926c47","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good at escaping.","_key":"b88e3e5ad3bc0"}],"level":1},{"_type":"block","style":"normal","_key":"8ec7cf549408","listItem":"number","markDefs":[],"children":[{"text":"Has mixed damage-dealing abilities through basic attacks and skills.","_key":"362aef9b060b0","_type":"span","marks":[]}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"8c6006aacb70","listItem":"number","markDefs":[],"children":[{"text":"Providing invisibility, speed and attack.","_key":"710b640596690","_type":"span","marks":[]}]}],"cons":[{"listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"He doesn’t have crowd control abilities.","_key":"b8d1a550f8600","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"acaf8c894c21"},{"children":[{"_type":"span","marks":[],"text":"Squishy Hero (beware of burst heroes).","_key":"290555541236"}],"level":1,"_type":"block","style":"normal","_key":"06e2bcbc790b","listItem":"bullet","markDefs":[]},{"_type":"block","style":"normal","_key":"b3dc1f8d69ee","markDefs":[],"children":[{"text":"\n","_key":"d132c8d4d1090","_type":"span","marks":[]}]}]}}