{"hero1":{"heroScaling":"normal","notes":"Terizla's damage taken at close range will be decreased by 60%, and each additional attack speed point he gains will result in 2 points of physical damage. It is obvious from the preceding explanation that Terizla's passive skill is quite good, therefore utilize it with caution.","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"marks":["strong"],"text":"fighter","_key":"37148e386c824","_type":"span"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal"},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal"}]}],"_updatedAt":"2024-02-16T06:00:22Z","slug":{"current":"terizla/best-builds-guide","_type":"slug"},"youtubeGuides":null,"heroGrade":47.9925,"heroLearningCurve":"hard","banRate":0.17,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block","style":"normal","_key":"a29b3184370f"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block"},{"_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}],"_type":"block","style":"normal","_key":"27498937e118"},{"_key":"798055139227","markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]}],"patchNote":null,"id":"19d346aa-8e0d-4f5f-843a-8d836ba2a041","name":"Terizla","skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["3","1","2","2","2"],"_key":"fce3fbf46257"}],"midPower":7,"latePower":8,"heroSkillsEnhanced":[],"winRate":51.11,"pickRate":0.69,"banner":{"_type":"image","asset":{"_ref":"image-cd61f1a2eda339e895f86e6e62b26c4b25387980-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-7cb741753cd98f26151594f60a5accf621209547-100x100-webp","_type":"reference"}},"earlyPower":6,"heroSkills":[{"_key":"8lZbP4uK51zhM4aL2KZXPb","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/70a497e6152639bceab1c9b484c48160.png","name":"Body of Smith","description":"Terizla gains 1% extra Damage Reduction (up to 35%) for every 2% HP lost.\nHe cannot gain extra Attack Speed and will convert every 1% extra Attack Speed he's supposed to receive into 1 extra Physical Attack."},{"description":"Terizla cracks the ground with his hammer and the fissure will spread out, dealing 300( +80% Extra Physical Attack) (Physical Damage). After the fissure hits the first target, it will drill into the target and slow them by 30%. At the same time, Terizla's Movement Speed will be increased by 25% for 3s. The fissure on target will then explode, dealing 300( +80% Extra Physical Attack) plus 20% of the enemy's lost HP (Physical Damage).","_key":"8lZbP4uK51zhM4aL2KZXR1","levels":"[[\"Cooldown\",\"7.0\",\"7.0\",\"7.0\",\"7.0\",\"7.0\",\"7.0\"],[\"Skill Cost\",\"75\",\"80\",\"85\",\"90\",\"95\",\"100\"],[\"Fissure Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"],[\"Movement Speed Bonus\",\"25%\",\"28%\",\"31%\",\"34%\",\"37%\",\"40%\"],[\"Explosive Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"]]","cd":7000,"effect_info":["32:AoE:c77955","61:Speed Up:4f9cb8"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f03803be0126d0fc2c8ba7c09c3f1c2b.png","name":"Revenge Strike"},{"levels":"[[\"Cooldown\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\"],[\"1st/2nd Wave Damage\",\"180\",\"210\",\"240\",\"270\",\"300\",\"330\"],[\"3rd Wave Damage\",\"225\",\"270\",\"315\",\"360\",\"405\",\"450\"]]","cd":5000,"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"],"mana":25,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c39b3f23425ee746c82a61a83bc6be6c.png","name":"Execution Strike","description":"Terizla waves his hammer in a fan-shaped area ahead. This skill can be cast up to 3 times. The first two attacks deal 180( +150% Total Physical Attack) (Physical Damage) each, while the third deals 225( +300% Total Physical Attack) (Physical Damage). Enemies hit will also be slowed by 20% for 1.5s (the slow effect can stack).\nDeals only 60% damage to minions.","_key":"8lZbP4uK51zhM4aL2KZXSR"},{"description":"Terizla jumps to the designated area to smash down, causing 300( +100% Total Physical Attack) (Physical Damage) and slowing enemies by 45%. Meanwhile, he summons Scaffold, which will reach out a hook to the enemies and pull the target for several times, causing 150( +30% Total Physical Attack) (Physical Damage) each time.","_key":"8lZbP4uK51zhM4aL2KZXTr","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Skill Cost\",\"100\",\"120\",\"140\"],[\"Smash Damage\",\"300\",\"450\",\"600\"],[\"Slow\",\"45%\",\"55%\",\"65%\"],[\"Pulling Damage\",\"150\",\"200\",\"250\"]]","cd":40000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a8ee37279588072e4771aca04d9ae6e3.png","name":"Penalty Zone"}],"pros":[{"style":"normal","_key":"6e6272830179","listItem":"number","markDefs":[],"children":[{"text":"Terizla has HIGH amounts of damage, especially in early-game.","_key":"a31c2fef8bec0","_type":"span","marks":[]}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"He can prevent enemies from escaping him.","_key":"221c37ddc4d70"}],"level":1,"_type":"block","style":"normal","_key":"443bd75bd4a1"},{"style":"normal","_key":"be092179dfe7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Terizla has multiple CC skills giving him a chance to get multiple kills.","_key":"41fd43e9186d0"}],"level":1,"_type":"block"}],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Not good in chasing down enemies.","_key":"a33b8f8746ad0"}],"level":1,"_type":"block","style":"normal","_key":"6c9967616352","listItem":"number"},{"_key":"190534c807d5","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Attack speed being slow makes all of Terizla’s attacks easy for opponents to guess.","_key":"e8828dc964db0"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Movement speed Terizla is slow and just relies on skill.","_key":"3bcb848c86770"}],"level":1,"_type":"block","style":"normal","_key":"c8e7808fd08d"},{"_key":"1f616cf3fa61","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Not fit to do roaming from one lane to lane.","_key":"2f002779dad70"}],"level":1,"_type":"block","style":"normal"}]},"hero2":{"heroSkills":[{"cd":0,"effect_info":["33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8d1cf4bd0a596143880c44be7165147e.png","name":"Nether Touch","description":"Vexana and the (Undead Knight) inflict (Nether Curse) on enemies hit. The Curse lasts 5s and will cause the affected enemy to explode upon death, dealing 170~450( +40% Total Magic Power) (Magic Damage) to nearby enemies (base damage scales with level).","_key":"ocx9AHs9lR2j8Tc8nqDH6E","levels":"null"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/190208116c6d9ac3c5587b06c04cca66.png","name":"Deathly Grasp","description":"Vexana unleashes a (Phantom Claw) in the target direction, dealing 200( +60% Total Magic Power) (Magic Damage) to enemies in its path. The Claw stops upon hitting an enemy hero, terrifying them and exposing their position for 1s. (Phantom Power) will then erupt at their location, dealing 120( +40% Total Magic Power) (Magic Damage) to nearby enemies and terrifying them for 1s.","_key":"ocx9AHs9lR2j8Tc8nqDHEe","levels":"[[\"Cooldown\",\"11.0\",\"10.5\",\"10.0\",\"9.5\",\"9.0\",\"8.5\"],[\"Skill Cost\",\"80\",\"90\",\"100\",\"110\",\"120\",\"130\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Explosion Damage\",\"120\",\"140\",\"160\",\"180\",\"200\",\"220\"]]","cd":11000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":80},{"name":"Cursed Blast","description":"Vexana marks the target area with the power of the undead, slowing enemies within by 30%. After a 1s delay, a blast of Nether Energy will strike at the area, dealing 450( +200% Total Magic Power) (Magic Damage) to enemies hit.","_key":"ocx9AHs9lR2j8Tc8nqDHN4","levels":"[[\"Cooldown\",\"9.0\",\"8.6\",\"8.2\",\"7.8\",\"7.4\",\"7.0\"],[\"Skill Cost\",\"80\",\"100\",\"120\",\"140\",\"160\",\"180\"],[\"Base Damage\",\"450\",\"510\",\"570\",\"630\",\"690\",\"750\"]]","cd":9000,"effect_info":["32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2485cbb6eba6f43be96c2830301af7fd.png"},{"_key":"ocx9AHs9lR2j8Tc8nqDHVU","levels":"[[\"Cooldown\",\"60.0\",\"60.0\",\"60.0\"],[\"Skill Cost\",\"200\",\"300\",\"400\"],[\"Base Damage\",\"500\",\"600\",\"700\"],[\"Slash Damage\",\"300\",\"375\",\"450\"]]","cd":60000,"effect_info":["71:Summon:617fc6","33:Damage:c77955"],"mana":200,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5118e6279e7bd641fb3cde3dafa41b4f.png","name":"Eternal Guard","description":"Vexana summons an (Undead Knight) at the target location, dealing 500( +60% Total Magic Power) (Magic Damage) to enemies hit and knocking them airborne for 0.8s. The (Undead Knight) then joins Vexana in battle for 15s. Its each attack deals 300( +60% Total Magic Power) (Magic Damage) to enemies in a large area."}],"winRate":53.52,"banRate":20.46,"midPower":8,"heroSpecialties":[{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[]}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_key":"a29b3184370f","markDefs":[],"children":[{"marks":["strong"],"text":"Crowd Control","_key":"827d501315370","_type":"span"},{"_key":"827d501315371","_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays."}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"_updatedAt":"2024-02-16T06:00:11Z","youtubeGuides":null,"cons":null,"heroLearningCurve":"medium","heroScaling":"normal","latePower":7,"patchNote":null,"name":"Vexana","notes":"Vexana has some strengths in wave clear, crowd control and magic damage, she also has some weaknesses in survivability and lack of mobility. Her success in the game depends on the situation and her team's composition.","heroGrade":57.483333333333334,"id":"74803530-3b65-4172-8ba4-fd4b0781fe8e","slug":{"current":"vexana/best-builds-guide","_type":"slug"},"skillCombo":[{"description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"e494360e6741","_type":"combo"}],"heroSkillsEnhanced":[],"pros":[{"style":"normal","_key":"d9d30f975bda","markDefs":[],"children":[{"marks":[],"text":"","_key":"d4dc633a79f80","_type":"span"}],"_type":"block"}],"banner":{"asset":{"_ref":"image-aa7e32b3f4fa75f5ce52910cb1f1d144b388a981-1000x563-png","_type":"reference"},"_type":"image"},"image":{"hotspot":{"x":0.5,"y":0.5722222222222222,"height":0.8555555555555556,"_type":"sanity.imageHotspot","width":1},"_type":"image","asset":{"_ref":"image-acafe12d68258fda7eb20fb396170bfd204828f1-360x360-webp","_type":"reference"},"crop":{"bottom":0,"_type":"sanity.imageCrop","right":0,"top":0.12499999999999992,"left":0}},"pickRate":2.62,"earlyPower":8,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]}]}}