{"hero1":{"pros":[{"level":1,"_type":"block","style":"normal","_key":"6e6272830179","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Terizla has HIGH amounts of damage, especially in early-game.","_key":"a31c2fef8bec0"}]},{"_type":"block","style":"normal","_key":"443bd75bd4a1","listItem":"number","markDefs":[],"children":[{"_key":"221c37ddc4d70","_type":"span","marks":[],"text":"He can prevent enemies from escaping him."}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Terizla has multiple CC skills giving him a chance to get multiple kills.","_key":"41fd43e9186d0"}],"level":1,"_type":"block","style":"normal","_key":"be092179dfe7"}],"heroScaling":"normal","latePower":8,"heroGrade":47.9925,"winRate":51.11,"banRate":0.17,"midPower":7,"id":"19d346aa-8e0d-4f5f-843a-8d836ba2a041","name":"Terizla","_updatedAt":"2024-02-16T06:00:22Z","heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/70a497e6152639bceab1c9b484c48160.png","name":"Body of Smith","description":"Terizla gains 1% extra Damage Reduction (up to 35%) for every 2% HP lost.\nHe cannot gain extra Attack Speed and will convert every 1% extra Attack Speed he's supposed to receive into 1 extra Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZXPb","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"_key":"8lZbP4uK51zhM4aL2KZXR1","levels":"[[\"Cooldown\",\"7.0\",\"7.0\",\"7.0\",\"7.0\",\"7.0\",\"7.0\"],[\"Skill Cost\",\"75\",\"80\",\"85\",\"90\",\"95\",\"100\"],[\"Fissure Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"],[\"Movement Speed Bonus\",\"25%\",\"28%\",\"31%\",\"34%\",\"37%\",\"40%\"],[\"Explosive Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"]]","cd":7000,"effect_info":["32:AoE:c77955","61:Speed Up:4f9cb8"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f03803be0126d0fc2c8ba7c09c3f1c2b.png","name":"Revenge Strike","description":"Terizla cracks the ground with his hammer and the fissure will spread out, dealing 300( +80% Extra Physical Attack) (Physical Damage). After the fissure hits the first target, it will drill into the target and slow them by 30%. At the same time, Terizla's Movement Speed will be increased by 25% for 3s. The fissure on target will then explode, dealing 300( +80% Extra Physical Attack) plus 20% of the enemy's lost HP (Physical Damage)."},{"mana":25,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c39b3f23425ee746c82a61a83bc6be6c.png","name":"Execution Strike","description":"Terizla waves his hammer in a fan-shaped area ahead. This skill can be cast up to 3 times. The first two attacks deal 180( +150% Total Physical Attack) (Physical Damage) each, while the third deals 225( +300% Total Physical Attack) (Physical Damage). Enemies hit will also be slowed by 20% for 1.5s (the slow effect can stack).\nDeals only 60% damage to minions.","_key":"8lZbP4uK51zhM4aL2KZXSR","levels":"[[\"Cooldown\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\"],[\"1st/2nd Wave Damage\",\"180\",\"210\",\"240\",\"270\",\"300\",\"330\"],[\"3rd Wave Damage\",\"225\",\"270\",\"315\",\"360\",\"405\",\"450\"]]","cd":5000,"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"]},{"cd":40000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a8ee37279588072e4771aca04d9ae6e3.png","name":"Penalty Zone","description":"Terizla jumps to the designated area to smash down, causing 300( +100% Total Physical Attack) (Physical Damage) and slowing enemies by 45%. Meanwhile, he summons Scaffold, which will reach out a hook to the enemies and pull the target for several times, causing 150( +30% Total Physical Attack) (Physical Damage) each time.","_key":"8lZbP4uK51zhM4aL2KZXTr","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Skill Cost\",\"100\",\"120\",\"140\"],[\"Smash Damage\",\"300\",\"450\",\"600\"],[\"Slow\",\"45%\",\"55%\",\"65%\"],[\"Pulling Damage\",\"150\",\"200\",\"250\"]]"}],"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"patchNote":null,"pickRate":0.69,"earlyPower":6,"notes":"Terizla's damage taken at close range will be decreased by 60%, and each additional attack speed point he gains will result in 2 points of physical damage. It is obvious from the preceding explanation that Terizla's passive skill is quite good, therefore utilize it with caution.","heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block","style":"normal","_key":"a29b3184370f","markDefs":[]}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_key":"40aef77aa32b2","_type":"span","marks":["strong"],"text":"Crowd Control"},{"marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3","_type":"span"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f49de7a31f290","_type":"span"}],"_type":"block","style":"normal","_key":"3b7b25bfae31"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}]},{"children":[{"marks":[],"text":"\n","_key":"196027775e560","_type":"span"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]}],"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["3","1","2","2","2"],"_key":"fce3fbf46257"}],"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-cd61f1a2eda339e895f86e6e62b26c4b25387980-500x281-jpg"}},"image":{"_type":"image","asset":{"_ref":"image-7cb741753cd98f26151594f60a5accf621209547-100x100-webp","_type":"reference"}},"heroLearningCurve":"hard","slug":{"current":"terizla/best-builds-guide","_type":"slug"},"youtubeGuides":null,"heroSkillsEnhanced":[],"cons":[{"children":[{"_type":"span","marks":[],"text":"Not good in chasing down enemies.","_key":"a33b8f8746ad0"}],"level":1,"_type":"block","style":"normal","_key":"6c9967616352","listItem":"number","markDefs":[]},{"_key":"190534c807d5","listItem":"number","markDefs":[],"children":[{"_key":"e8828dc964db0","_type":"span","marks":[],"text":"Attack speed being slow makes all of Terizla’s attacks easy for opponents to guess."}],"level":1,"_type":"block","style":"normal"},{"_key":"c8e7808fd08d","listItem":"number","markDefs":[],"children":[{"text":"Movement speed Terizla is slow and just relies on skill.","_key":"3bcb848c86770","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"children":[{"text":"Not fit to do roaming from one lane to lane.","_key":"2f002779dad70","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"1f616cf3fa61","listItem":"number","markDefs":[]}]},"hero2":{"name":"Ling","banner":{"_type":"image","asset":{"_ref":"image-1a05f425446b0ec7c23ebbcff4f9f110cc7566f1-500x281-jpg","_type":"reference"}},"heroGrade":49.38666666666666,"pickRate":0.75,"midPower":8,"latePower":8,"notes":"Playstyle: Ling is best played as an aggressive assassin who can quickly close the gap on enemy heroes and deliver burst damage.\nStrengths: High burst damage potential, strong mobility.\nWeaknesses: Squishy, skill dependent, vulnerable to crowd control, high skill ceiling.","patchNote":null,"id":"1e632c23-dedf-41a0-9456-4123bb075d91","_updatedAt":"2024-02-16T06:00:57Z","slug":{"current":"ling/best-builds-guide","_type":"slug"},"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode - Full Skill Combo","skillCombo":["1","2","3","2","2","2","2","1"],"_key":"cdfb47ffbd97"}],"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/577ba6ea507e64c3fbfc1b59be1e5859.png","mana":0,"description":"Ling's superb Lightness Skill allows him to leap among walls. He gains 4 extra Lightness Points per second when he's on a wall and 5 extra Lightness Points each time he deals damage.\nLing gains 2 times Crit Chance from all sources but only has 140% Crit Damage.","_key":"1hhl7hwrXrxdzpd9J5yiot","cd":0,"descriptionNew":"
Ling's superb Lightness Skill helps him leap among walls. When resting on the wall, He gains 4 Lightness Points per second when he's on a walland 5 extra Lightness Points each time he deals damage. Ling gains 2 times Crit Chance from all sources but only has 140% Critical Damage.
","note":"Crit Rate
Chance to cause Crit Damage with Basic ATK (including Physical and Magic). The default is 0. A Crit Damage is guaranteed when it is over 100%. Some skills trigger this effect. For example: Layla's Malefic Bomb and the Typhoon effect of Windtalker.
Crit Damage
The ratio of Crit Damage to Basic Damage. The default is 200%.
Crit Damage Dealt = Original Damage × (200% + All Crit Damage Increase % - All Crit Damage Decrease %).
Crit Rate
Chance to cause Crit Damage with Basic ATK (including Physical and Magic). The default is 0. A Crit Damage is guaranteed when it is over 100%. Some skills trigger this effect. For example: Layla's Malefic Bomb and the Typhoon effect of Windtalker.
Half-Stealth
Enter Half-Stealth State within the duration, won't be easily spotted visually by the enemy but can be targeted by skills.
Passive: Ling’s Critical Chance is permanently increased by 2.5%–10%.
Active: Ling casts his Lightness Skill, leaping onto the designated wall, entering half-stealth state, restoring Lightness Points more quickly and gaining 30% Movement Speed. If Ling receives damage, he will leave the half-stealth state. If he is controlled, he will fall onto the ground and be slowed by 30% for 2 seconds. When using this skill to jump from a wall to another, it will reset the Cooldown and refresh the half-stealth state.
Ling charges in a designated direction and stabs the nearby enemies at his destination, dealing 300–400 (+40% Total Physical Attack) Physical Damage.
If Ling casts this skill when he is on the wall, he'll dash to the target location on the ground, dealing 300–400 (+40% Total Physical Attack) Physical Damage to enemies within a small area and slowing them down by 30% for 1.5 seconds. If this attack critically strikes, the enemies will be slowed by extra 45% for 0.75 seconds.
Defiant Sword is regarded as Basic Attack, can trigger attack effects, and restores 35–60 HP for Ling each time it hits an enemy.
Physical Basic Attack
Deal Physical DMG to enemies. It can trigger ATK Effect and Physical Lifesteal. ATK EffectBoth Physical and Magic Basic ATK trigger
ATK Effects
For example. the Devour Effect of Demon Hunter Sword, the Weakness Finder effect of Marksman Emblem, etc.
Invincible
You are immune to enemy CC and damage effects within the duration.
Untargetable
You are immune to enemy damage effects within the duration. It doesn't remove any existing damage effects or damage over time.
Airborne
A state that prevents a target from moving, attacking, or using skills. The target will fly into the air within the duration.
Ling leaps into the air, becoming invincible and gaining 10% extra Movement Speed for 1.5 seconds. He can move freely when in the air. He then lands on the ground, dealing 250–450 (+100% Total Physical Attack) Physical Damage to enemies in the area, knocking those in the center airborne for 1 second, and creating a Sword Field for 8 seconds.
Four Tempest of Blades will also appear on the edge of the Sword Field. Ling can touch them to reduce the cooldown of Finch Poise by 4 seconds, reset the cooldown of Defiant Sword, and gain 25 Lightness points.