{"hero1":{"pros":[{"_key":"6e6272830179","listItem":"number","markDefs":[],"children":[{"text":"Terizla has HIGH amounts of damage, especially in early-game.","_key":"a31c2fef8bec0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"He can prevent enemies from escaping him.","_key":"221c37ddc4d70"}],"level":1,"_type":"block","style":"normal","_key":"443bd75bd4a1","listItem":"number"},{"_key":"be092179dfe7","listItem":"number","markDefs":[],"children":[{"_key":"41fd43e9186d0","_type":"span","marks":[],"text":"Terizla has multiple CC skills giving him a chance to get multiple kills."}],"level":1,"_type":"block","style":"normal"}],"cons":[{"_type":"block","style":"normal","_key":"6c9967616352","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Not good in chasing down 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lane.","_key":"2f002779dad70"}],"level":1,"_type":"block","style":"normal","_key":"1f616cf3fa61"}],"image":{"_type":"image","asset":{"_ref":"image-7cb741753cd98f26151594f60a5accf621209547-100x100-webp","_type":"reference"}},"heroScaling":"normal","earlyPower":6,"id":"19d346aa-8e0d-4f5f-843a-8d836ba2a041","name":"Terizla","heroSkillsEnhanced":[],"patchNote":null,"heroSpecialties":[{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of 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plays.","_key":"827d501315371"}],"_type":"block","style":"normal","_key":"a29b3184370f"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_key":"40aef77aa32b2","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_key":"40aef77aa32b3","_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance."}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"text":"\n","_key":"f49de7a31f290","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]}],"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/70a497e6152639bceab1c9b484c48160.png","name":"Body of Smith","description":"Terizla gains 1% 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After the fissure hits the first target, it will drill into the target and slow them by 30%. At the same time, Terizla's Movement Speed will be increased by 25% for 3s. The fissure on target will then explode, dealing 300( +80% Extra Physical Attack) plus 20% of the enemy's lost HP (Physical Damage).","_key":"8lZbP4uK51zhM4aL2KZXR1","levels":"[[\"Cooldown\",\"7.0\",\"7.0\",\"7.0\",\"7.0\",\"7.0\",\"7.0\"],[\"Skill Cost\",\"75\",\"80\",\"85\",\"90\",\"95\",\"100\"],[\"Fissure Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"],[\"Movement Speed Bonus\",\"25%\",\"28%\",\"31%\",\"34%\",\"37%\",\"40%\"],[\"Explosive Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"]]","cd":7000},{"name":"Execution Strike","description":"Terizla waves his hammer in a fan-shaped area ahead. This skill can be cast up to 3 times. The first two attacks deal 180( +150% Total Physical Attack) (Physical Damage) each, while the third deals 225( +300% Total Physical Attack) (Physical Damage). Enemies hit will also be slowed by 20% for 1.5s (the slow effect can stack).\nDeals only 60% damage to minions.","_key":"8lZbP4uK51zhM4aL2KZXSR","levels":"[[\"Cooldown\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\"],[\"1st/2nd Wave Damage\",\"180\",\"210\",\"240\",\"270\",\"300\",\"330\"],[\"3rd Wave Damage\",\"225\",\"270\",\"315\",\"360\",\"405\",\"450\"]]","cd":5000,"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"],"mana":25,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c39b3f23425ee746c82a61a83bc6be6c.png"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a8ee37279588072e4771aca04d9ae6e3.png","name":"Penalty Zone","description":"Terizla jumps to the designated area to smash down, causing 300( +100% Total Physical Attack) (Physical Damage) and slowing enemies by 45%. Meanwhile, he summons Scaffold, which will reach out a hook to the enemies and pull the target for several times, causing 150( +30% Total Physical Attack) (Physical Damage) each time.","_key":"8lZbP4uK51zhM4aL2KZXTr","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Skill Cost\",\"100\",\"120\",\"140\"],[\"Smash Damage\",\"300\",\"450\",\"600\"],[\"Slow\",\"45%\",\"55%\",\"65%\"],[\"Pulling Damage\",\"150\",\"200\",\"250\"]]","cd":40000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":100}],"banRate":0.17,"notes":"Terizla's damage taken at close range will be decreased by 60%, and each additional attack speed point he gains will result in 2 points of physical damage. It is obvious from the preceding explanation that Terizla's passive skill is quite good, therefore utilize it with caution.","midPower":7,"latePower":8,"slug":{"current":"terizla/best-builds-guide","_type":"slug"},"youtubeGuides":null,"winRate":51.11,"heroGrade":47.9925,"heroLearningCurve":"hard","pickRate":0.69,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[]},{"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span","marks":[]}]}]}],"_updatedAt":"2024-02-16T06:00:22Z","skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["3","1","2","2","2"],"_key":"fce3fbf46257"}],"banner":{"_type":"image","asset":{"_ref":"image-cd61f1a2eda339e895f86e6e62b26c4b25387980-500x281-jpg","_type":"reference"}}},"hero2":{"id":"9376f0e6-0585-412d-a1e4-991bca27d9ad","heroSkillsEnhanced":[],"pros":[{"_type":"block","style":"normal","_key":"b2bc018d250f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can deal high critical damage because of his passive.","_key":"a5e07af2bd4b0"}],"level":1},{"style":"normal","_key":"40c5e585992c","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to use","_key":"dc22d22a2b670"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"e5490bd7f709","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Unlike other marksmen, He have 2 CC Skills (Stun, and Knockback).","_key":"5f4547b930920"}]}],"heroLearningCurve":"medium","midPower":7,"patchNote":null,"latePower":8,"notes":"Bruno's assault range and placement ability make him one of the easiest marksman heroes in the current patch to master. With his high attack range, positioning and poking skills, CC, and high critical chance, he possesses practically everything. But the majority of gamers undervalue this hero, sometimes failing to even consider him.","name":"Bruno","youtubeGuides":null,"banner":{"_type":"image","asset":{"_ref":"image-57fb6a6da60108e773e9447337cae36de6cee4a1-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-29c6eeefe1d2e5d3f57f3ae5061d1c311daf56b4-177x250-webp","_type":"reference"}},"heroGrade":46.835833333333326,"banRate":0.24,"earlyPower":5,"_updatedAt":"2024-02-16T06:00:21Z","slug":{"_type":"slug","current":"bruno/best-builds-guide"},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"],"_key":"759207dd91fe"}],"heroSkills":[{"name":"Mecha Legs","description":"Bruno gains 2% extra Crit Chance each time he deals damage with his skills (up to 10 stacks).\nBruno has higher Physical Attack but only gains 80% extra Attack Speed from all sources.","_key":"t4KNznwwOQT44odcjEx9XC","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/10d06e3f14e1a21afc08885db1468add.png"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/587ff402073b0e64b636b9b5f577a812.png","name":"Volley Shot","description":"Bruno kicks a Powerball on his next Basic Attack, dealing 145( +100% Total Physical Attack) (Physical Damage) to the target, slowing them by 30%, and speeding up by 30% for 0.5s.\nThe Powerball then bounces back toward Bruno and lands on the ground. He or allied heroes can retrieve the Powerball for another attack and reduce the cooldown of (Flying Tackle) by 1s.","_key":"t4KNznwwOQT44odcjEx9fG","levels":"[[\"Cooldown\",\"10.0\",\"9.5\",\"9.0\",\"8.5\",\"8.0\",\"7.5\"],[\"Skill Cost\",\"75\",\"85\",\"95\",\"105\",\"115\",\"125\"],[\"Base Damage\",\"145\",\"180\",\"215\",\"250\",\"285\",\"320\"]]","cd":10000,"effect_info":["33:Damage:c77955","22:Slowed:cd5d6d"],"mana":75},{"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/35cc27cfe19cbcd92e0430930af7e160.png","name":"Flying Tackle","description":"Bruno makes a slide tackle in the target direction, dealing 140( +40% Total Physical Attack) (Physical Damage) to enemies in his path and stunning them for 0.5s.\nIf the Powerball is bouncing back, Bruno also draws the Powerball toward him.","_key":"t4KNznwwOQT44odcjEx9nK","levels":"[[\"Skill Cost\",\"60\",\"55\",\"50\",\"45\",\"40\",\"35\"],[\"Base Damage\",\"140\",\"165\",\"190\",\"215\",\"240\",\"265\"]]","cd":7000},{"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":140,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a1a25d8d4fd6dc608d689e7601126bd3.png","name":"Worldie","description":"Bruno kicks his Energy Ball at the target enemy hero, dealing 250( +83% Total Physical Attack) (Physical Damage) and knocking them back. The Energy Ball then bounces between nearby enemies up to 10 times, each time dealing 150( +50% Total Physical Attack) (Physical Damage). Each hit also reduces the enemy's Physical Defense by 4% for 8s (up to 3 stacks).","_key":"t4KNznwwOQT44odcjEx9vO","levels":"[[\"Cooldown\",\"38.0\",\"33.0\",\"28.0\"],[\"Skill Cost\",\"140\",\"160\",\"180\"],[\"Base Damage\",\"250\",\" 350\",\"450\"],[\"Physical Defense Reduced\",\"4%\",\"6%\",\"8%\"],[\"Extra Damage\",\"150\",\"210\",\"270\"]]","cd":38000}],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Squishy.","_key":"764e48ba523e0"}],"level":1,"_type":"block","style":"normal","_key":"772f55f97750"},{"markDefs":[],"children":[{"text":"Short blink skill.","_key":"856534a3d96e0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"4e31b52a3899","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak against CC.","_key":"c8d2cb6f782d0"}],"level":1,"_type":"block","style":"normal","_key":"435a8e85cc73","listItem":"number"}],"heroScaling":"late","winRate":52.23,"pickRate":1.54,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal"}]}],"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span","marks":[]}],"_type":"block"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"text":"\n","_key":"f50e0000ac620","_type":"span","marks":[]}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}]},{"markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_key":"fb3f305d4f23","markDefs":[],"children":[{"marks":["strong"],"text":"Poke","_key":"9eb578226ef80","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal"},{"style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_key":"612e4f110e204","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal"},{"style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_key":"488f4b92c1630","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]}]}}