{"hero1":{"id":"6026c1f0-ca14-457e-831d-8169d4aac026","_updatedAt":"2024-02-16T06:00:58Z","slug":{"current":"sun/best-builds-guide","_type":"slug"},"heroScaling":"late","name":"Sun","youtubeGuides":null,"pros":[{"style":"normal","_key":"819f48f7927d","listItem":"number","markDefs":[],"children":[{"_key":"08c550db09f80","_type":"span","marks":[],"text":"Creates distractions for the enemy team."}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can lock down a single target.","_key":"c06b960587fb0"}],"level":1,"_type":"block","style":"normal","_key":"7845d46bb5a8","listItem":"number"}],"earlyPower":4,"latePower":8,"pickRate":0.95,"banRate":2.57,"heroSkillsEnhanced":[],"cons":[{"_type":"block","style":"normal","_key":"df5c872d68ab","listItem":"number","markDefs":[],"children":[{"_key":"9ce04215c9810","_type":"span","marks":[],"text":"Low mobility."}],"level":1},{"children":[{"_type":"span","marks":[],"text":"Low CC.","_key":"0e2a6e947f660"}],"level":1,"_type":"block","style":"normal","_key":"446afa4e2178","listItem":"number","markDefs":[]},{"_key":"ce8703b8bf08","listItem":"number","markDefs":[],"children":[{"text":"Low damage compared to other fighters.","_key":"e8f175db65450","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"}],"banner":{"asset":{"_ref":"image-d80206b2122952aecbb699eaca81530621a35fec-500x281-jpg","_type":"reference"},"_type":"image"},"image":{"_type":"image","asset":{"_ref":"image-79e4c3944aa88f56af38b1ad9681ee4b53bd806d-177x250-webp","_type":"reference"}},"heroGrade":43.44,"heroLearningCurve":"medium","midPower":6,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Fighters","_key":"37148e386c820","_type":"span"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}]}]}],"heroSpecialties":[{"name":"Push","slug":{"current":"/heroes/specialties/push","_type":"slug"},"description":[{"_key":"4ba79b19e9e6","markDefs":[],"children":[{"marks":["strong"],"text":"Push","_key":"741623fafe390","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_key":"77796c34f6ab0","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"d23791aa9f32"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"children":[{"_key":"5371898323970","_type":"span","marks":["strong"],"text":"Reap"},{"marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_key":"5371898323976","_type":"span","marks":["strong"],"text":"Poke"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a"}]}],"skillCombo":[{"skillCombo":["2","4","3"],"_key":"0cfa8388e320","_type":"combo","description":"Attack Mode - Skill Combo"}],"heroSkills":[{"_key":"ocx9AHs9lR2j8Tc8nykq8g","levels":"null","cd":0,"effect_info":["23:Debuff:cd5d6d","51:HEAL:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a1a7486ecf9acedef0f41ffc7e44b4c7.png","name":"Simian God","description":"Attacks of Sun and his Doppelgangers reduce enemies' Physical Defense by 4% on hit (up to 10 stacks). Sun recovers HP by 50% of his Doppelganger's Physical Attack each time it deals damage."},{"_key":"ocx9AHs9lR2j8Tc8nykqH6","levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"200\",\"240\",\"280\",\"320\",\"360\",\"400\"],[\"Attributes Inherit\",\"40%\",\"43%\",\"46%\",\"49%\",\"52%\",\"55%\"]]","cd":10000,"effect_info":["32:AoE:c77955"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3de8154c3c6093650e4c3461374027df.png","name":"Endless Variety","description":"Sun hurls his (Golden Staff) in the target direction, dealing 200( +40% Total Physical Attack) (Physical Damage) to enemies in its path. Upon hitting an enemy hero or creep or reaching the maximum range, the (Golden Staff) morphs into a Doppelganger that lasts 5s and inherits 40% of Sun's attributes.\n(Endless Variety) and (Swift Exchange) are learned and leveled up together and share the same cooldown."},{"levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"200\",\"240\",\"280\",\"320\",\"360\",\"400\"],[\"Attributes Inherit\",\"40%\",\"43%\",\"46%\",\"49%\",\"52%\",\"55%\"]]","cd":10000,"effect_info":["81:Blink:a269c6","32:AoE:c77955"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/dcdafcb9a593b32c13064b6057f36460.png","name":"Swift Exchange","description":"Sun hurls his (Golden Staff) in the target direction, dealing 200( +40% Total Physical Attack) (Physical Damage) to enemies in its path.\nMeanwhile, he conjures a Doppelganger that lasts 5s and inherits 40% of his attributes on the spot, conceals himself, and moves along with the (Golden Staff).\nSun reappears and retrieves the (Golden Staff) when it hits an enemy hero or reaches the maximum range.","_key":"ocx9AHs9lR2j8Tc8nykqPW"},{"effect_info":["81:Blink:a269c6","32:AoE:c77955"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1f18c61daa956718ab344e28ac297054.png","name":"Instantaneous Move","description":"Sun commands his Doppelgangers to strike at the target enemy with him, dealing 250( +60% Total Physical Attack) (Physical Damage) to the enemy and those behind them.","_key":"ocx9AHs9lR2j8Tc8nykqXw","levels":"[[\"Skill Cost\",\"40\",\"45\",\"50\",\"55\",\"60\",\"65\"],[\"Base Damage\",\"250\",\"290\",\"330\",\"370\",\"410\",\"450\"]]","cd":4000},{"name":"Clone Techniques","description":"Sun summons a Doppelganger that lasts 12s and inherits 70% of his attributes. The Doppelganger takes higher damage.","_key":"ocx9AHs9lR2j8Tc8nykqgM","levels":"[[\"Cooldown\",\"36.0\",\"32.0\",\"28.0\"],[\"Attributes Inherited\",\"70%\",\"85%\",\"100%\"],[\"Duration\",\"12\",\"12\",\"12\"]]","cd":36000,"effect_info":["71:Summon:617fc6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5f93f0e0f8b9d39e0425cd90152a2d36.png"}],"winRate":50.24,"notes":"Sun is one of Mobile Legends: Bang Bang's top combatant heroes. He is an expert in melting turtles and lords, pushing turrets, and duels. He can call in doppelgängers to help him confuse and outnumber his adversaries.","patchNote":null},"hero2":{"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"style":"normal","_key":"ff0e17159f54","markDefs":[],"children":[{"marks":["strong"],"text":"Chase","_key":"03e39922010a0","_type":"span"},{"_key":"03e39922010a1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them."}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}]}]}],"_updatedAt":"2024-02-16T06:00:22Z","cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak Against Hero Crowd Control + Weak against Hero Burst Damage + Very Dependent on Skill","_key":"94bc50a0d1590"}],"_type":"block","style":"normal","_key":"3e1031c84ce3"}],"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}]}]},{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_key":"f487884badad7","_type":"span","marks":["strong"],"text":"Assassins"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block","style":"normal","_key":"1614d9a0ae86"},{"_type":"block","style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}]},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047"},{"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}]},{"style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block"}]}],"image":{"_type":"image","asset":{"_ref":"image-6e90d2f247e9a0f84e87d804f7c85c6ac08630d9-177x250-webp","_type":"reference"}},"earlyPower":5,"latePower":7,"notes":"One of Mobile Legends' most powerful early-game characters is Alucard. Alucard is unquestionably a good choice for the current meta and is a fantastic choice for rank games.","id":"bf38cddd-f9ab-4846-8c1f-89176a914766","heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-ae71d2b72589f123624ce51cc0ea09e0bd44285d-500x281-jpg","_type":"reference"}},"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"youtubeGuides":null,"heroGrade":44.461666666666666,"heroScaling":"normal","heroSkills":[{"cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/11d10d14839598a623a41952c1d02b7f.png","name":"Pursuit","description":"Alucard's skills deal 1.5 times damage when only one enemy is hit. After each skill cast, his next Basic Attack deals 1.2 times damage and allows him to dash to the target's location.","_key":"9J69fmuQAuTX78L7bTURbj","levels":"null"},{"name":"Groundsplitter","description":"Alucard rolls to the target location and slams his blade on the ground, dealing 270( +110% Extra Physical Attack) (Physical Damage) to enemies hit and slowing them by 40% for 2s.","_key":"9J69fmuQAuTX78L7bTURgP","levels":"[[\"Cooldown\",\"9.5\",\"9.1\",\"8.7\",\"8.3\",\"7.9\",\"7.5\"],[\"Base Damage\",\"270\",\"290\",\"310\",\"330\",\"350\",\"370\"]]","cd":9500,"effect_info":["81:Blink:a269c6","32:AOE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3c3a8c9a40e2483389c3c114ebd2c614.png"},{"cd":5000,"effect_info":["32:AOE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8f60fc320fa8858169aabaaf7920c75b.png","name":"Whirling Smash","description":"Alucard launches a whirling slash, dealing 320( +120% Extra Physical Attack) (Physical Damage) to nearby enemies.","_key":"9J69fmuQAuTX78L7bTURl5","levels":"[[\"Base Damage\",\"320\",\"340\",\"360\",\"380\",\"400\",\"420\"]]"},{"levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Hybrid Lifesteal\",\"28%\",\"34%\",\"40%\"],[\"Base Damage\",\"400\",\"550\",\"700\"]]","cd":40000,"effect_info":["62:Buff:4f9cb8","31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/bf090bbc46ff3bde1eb77957e13381f0.png","name":"Fission Wave","description":"Alucard absorbs the energy of enemies in the target direction, gaining 28% Hybrid Lifesteal and reducing the cooldown of his other skills to 50%. Targets are slowed by 40% for 4s and marked for 6s, during which Alucard's attacks against them will trigger (Pursuit).\n(Use Again): Alucard releases a shockwave in the target direction, dealing 400( +200% Extra Physical Attack) (Physical Damage) to enemies hit.","_key":"9J69fmuQAuTX78L7bTURpl"}],"pros":[{"_type":"block","style":"normal","_key":"7fa58a265abc","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has Great Lifesteal Ability + Has large damage + Can Do Farming Quickly + Strong against Many Opponent Heroes + Suitable for Solo or Team Fight","_key":"19f28e0dce8d0"}]}],"heroLearningCurve":"easy","winRate":50.8,"pickRate":0.25,"name":"Alucard","slug":{"current":"alucard/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["1","2","3","2","3"],"_key":"fb581a8158b3"}],"banRate":0.13,"midPower":7}}