{"hero1":{"id":"6026c1f0-ca14-457e-831d-8169d4aac026","name":"Sun","_updatedAt":"2024-02-16T06:00:58Z","heroSkillsEnhanced":[],"pros":[{"children":[{"_type":"span","marks":[],"text":"Creates distractions for the enemy team.","_key":"08c550db09f80"}],"level":1,"_type":"block","style":"normal","_key":"819f48f7927d","listItem":"number","markDefs":[]},{"children":[{"_key":"c06b960587fb0","_type":"span","marks":[],"text":"Can lock down a single target."}],"level":1,"_type":"block","style":"normal","_key":"7845d46bb5a8","listItem":"number","markDefs":[]}],"heroLearningCurve":"medium","winRate":50.24,"midPower":6,"notes":"Sun is one of Mobile Legends: Bang Bang's top combatant heroes. He is an expert in melting turtles and lords, pushing turrets, and duels. 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The Doppelganger takes higher damage.","_key":"ocx9AHs9lR2j8Tc8nykqgM","levels":"[[\"Cooldown\",\"36.0\",\"32.0\",\"28.0\"],[\"Attributes Inherited\",\"70%\",\"85%\",\"100%\"],[\"Duration\",\"12\",\"12\",\"12\"]]","cd":36000,"effect_info":["71:Summon:617fc6"]}],"banner":{"_type":"image","asset":{"_ref":"image-d80206b2122952aecbb699eaca81530621a35fec-500x281-jpg","_type":"reference"}},"heroSpecialties":[{"name":"Push","slug":{"current":"/heroes/specialties/push","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Push","_key":"741623fafe390"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391"}],"_type":"block","style":"normal","_key":"4ba79b19e9e6"},{"children":[{"text":"\n","_key":"77796c34f6ab0","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"d23791aa9f32","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_key":"5371898323970","_type":"span","marks":["strong"],"text":"Reap"},{"marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"text":"Poke","_key":"5371898323976","_type":"span","marks":["strong"]},{"text":".","_key":"5371898323977","_type":"span","marks":[]}]},{"_key":"fc2fde9091ad","markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block","style":"normal"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal"}]}],"slug":{"_type":"slug","current":"sun/best-builds-guide"},"heroGrade":43.44,"heroScaling":"late","pickRate":0.95,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Fighters","_key":"37148e386c820","_type":"span","marks":["strong"]},{"marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"children":[{"_key":"4f14023eaa360","_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game."}],"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[]}]}],"youtubeGuides":null,"cons":[{"style":"normal","_key":"df5c872d68ab","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low mobility.","_key":"9ce04215c9810"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low CC.","_key":"0e2a6e947f660"}],"level":1,"_type":"block","style":"normal","_key":"446afa4e2178","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low damage compared to other fighters.","_key":"e8f175db65450"}],"level":1,"_type":"block","style":"normal","_key":"ce8703b8bf08","listItem":"number"}],"image":{"asset":{"_ref":"image-79e4c3944aa88f56af38b1ad9681ee4b53bd806d-177x250-webp","_type":"reference"},"_type":"image"},"banRate":2.57,"earlyPower":4,"latePower":8},"hero2":{"latePower":7,"notes":"Akai is a formidable tank in the game who possesses incredible crowd-control abilities. Akai is unquestionably a good choice for the current meta and is a fantastic choice for ranked games.","heroSpecialties":[{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5","markDefs":[]},{"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}]}]},{"name":"Crowd Control","slug":{"_type":"slug","current":"/heroes/specialties/crowd-control"},"description":[{"_type":"block","style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"_key":"827d501315371","_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays."}]}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"children":[{"text":"Initiator","_key":"40aef77aa32b0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3","_type":"span"}],"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[]},{"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}]}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]}],"patchNote":null,"slug":{"current":"akai/best-builds-guide","_type":"slug"},"youtubeGuides":null,"heroSkillsEnhanced":[],"earlyPower":7,"banner":{"_type":"image","asset":{"_ref":"image-c74c9702ac74c32fe12928471765f70bc5204e46-500x281-jpg","_type":"reference"}},"heroGrade":48.626666666666665,"heroLearningCurve":"medium","heroScaling":"normal","name":"Akai","heroSkills":[{"_key":"t4KNznwwOQT44odcizRnfg","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/bdd1a00edfaacdff683c3e0ce34afe2a.png","name":"Tai Chi","description":"Akai gains a 25( +4% Total HP) shield for 4s on each skill cast and marks enemy heroes and Creeps hit by his skills.\nAkai's Basic Attacks deal 25( +4% Total HP) extra (Physical Damage) to marked enemies."},{"levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"300\",\"320\",\"340\",\"360\",\"380\",\"400\"]]","cd":13000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7c8c40692ef19823394beabae8220a11.png","name":"Headbutt","description":"Akai charges in the target direction, dealing 300( +50% Total Physical Attack) (Physical Damage) to enemies along the way. If Akai hits an enemy hero during this process, he'll knock them airborne for 0.5s and be able to roll in the Joystick's direction once.\nAkai can cast (Headbutt) during (Heavy Spin) to quickly adjust his position.","_key":"t4KNznwwOQT44odcizRnnk"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b97ef398af83803c3df91623f451519d.png","name":"Body Slam","description":"Akai smashes the ground with his body, dealing 270( +6% Total HP) (Physical Damage) to nearby enemies and slowing them by 30% for 2s.","_key":"t4KNznwwOQT44odcizRnvo","levels":"[[\"Cooldown\",\"7.0\",\"6.7\",\"6.4\",\"6.1\",\"5.8\",\"5.5\"],[\"Skill Cost\",\"70\",\"75\",\"80\",\"85\",\"90\",\"95\"],[\"Base Damage\",\"270\",\"300\",\"330\",\"360\",\"390\",\"420\"]]","cd":7000,"effect_info":["32:AOE:c77955"],"mana":70},{"levels":"[[\"Skill Cost\",\"120\",\"140\",\"160\"],[\"Damage Per Hit\",\"200\",\"325\",\"450\"]]","cd":55000,"effect_info":["21:CC:cd5d6d","32:AOE:c77955"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ce521bffaaf68694025633d1b10f646c.png","name":"Heavy Spin","description":"Akai removes all debuffs on him and spins for 4s, gaining Slow Immunity while continuously dealing 200( +100% Extra Physical Attack) (Physical Damage) to nearby enemies and knocking them back. Enemy heroes knocked back will knock back other heroes they collide with during the process.\nAkai also gradually increases his Movement Speed by 70% over the duration. This skill can only be interrupted by Suppression and Morph effects.","_key":"t4KNznwwOQT44odcizRo3s"}],"pros":[{"_key":"3afe13622fd8","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Has good CC.","_key":"4df238dbbb250","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can harrass enemies who are doing jungle.","_key":"bf5c34aaab420"}],"level":1,"_type":"block","style":"normal","_key":"c88e0a7e908b","listItem":"number"},{"_key":"62e32412583d","listItem":"number","markDefs":[],"children":[{"text":"Ultimate can silence/knockback and disturb enemies.","_key":"31444bebd6570","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"marks":[],"text":"Easy to use.","_key":"5c94f0fda2b30","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"a1aa4e860a81","listItem":"number"}],"cons":[{"style":"normal","_key":"4e08d835bddf","listItem":"number","markDefs":[],"children":[{"_key":"1866258ea6cc0","_type":"span","marks":[],"text":"1st Skill has short blink skill.eeze)."}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Don’t have very high damage.","_key":"f32adb402e4c0"}],"level":1,"_type":"block","style":"normal","_key":"11d09ae87936","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"1ccab9168eb4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"1st Skill can be blocked blink by Minsitthar’s ultimat.","_key":"a74e1ff14dcf0"}],"level":1}],"winRate":47.1,"banRate":0.3,"midPower":8,"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"style":"normal","_key":"aa6482db478e","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_key":"a9eccdb8c54c5","_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, "},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11","_type":"span","marks":[]}],"_type":"block"},{"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[],"children":[{"marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50","_type":"span"}]},{"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}]},{"style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}]},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f"},{"_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3"}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"marks":["strong"],"text":"Support","_key":"be152cef50413","_type":"span"},{"_key":"be152cef50414","_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed."}],"_type":"block","style":"normal","_key":"257cff73120e"},{"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}]}]}],"id":"5e4d5690-b347-4476-b1b5-22f7057b3319","skillCombo":[{"_type":"combo","description":"Charge Mode Skill Combo","skillCombo":["1","2","3"],"_key":"acde1880cb18"},{"_key":"d94405f0c012","_type":"combo","description":"Charge Mode Skill Combo","skillCombo":["3","1","2"]}],"image":{"_type":"image","asset":{"_ref":"image-ae3e5c7e941c6ee6187b1211e1e09313c6b0c263-177x250-webp","_type":"reference"}},"_updatedAt":"2024-02-16T06:01:07Z","pickRate":0.44}}