{"hero1":{"latePower":7,"heroSpecialties":[{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block"},{"_key":"3b7b25bfae31","markDefs":[],"children":[{"_key":"f49de7a31f290","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block"},{"children":[{"text":"\n","_key":"52f6369aaa730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_key":"fb3f305d4f23","markDefs":[],"children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"marks":["strong"],"text":"Poke","_key":"5371898323976","_type":"span"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]}],"slug":{"current":"silvanna/best-builds-guide","_type":"slug"},"cons":[{"style":"normal","_key":"bcfb61518943","listItem":"number","markDefs":[],"children":[{"text":"Incorrect combos will be fatal.","_key":"d37df849ad770","_type":"span","marks":[]}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"c202a2b7aa3b","listItem":"number","markDefs":[],"children":[{"_key":"49130d8392d00","_type":"span","marks":[],"text":"Prone to Crowd Control heroes."}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Every use of skill must see the correct timing.","_key":"716fd3d279270"}],"level":1,"_type":"block","style":"normal","_key":"e318d3a673b9","listItem":"number"}],"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-4126de6b80c1774887e0a023edf6f03ac14d3835-500x281-jpg"}},"image":{"_type":"image","asset":{"_ref":"image-aaf576cd4b3563f6674cd60648133430ea3546cf-100x100-webp","_type":"reference"}},"winRate":44.72,"banRate":0.04,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"_type":"slug","current":"/patch/patch-notes-1794"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"_updatedAt":"2024-01-30T00:15:08Z","skillCombo":[{"description":"Attack Mode Skill Combo","skillCombo":["3","1","2","1"],"_key":"63663a77e404","_type":"combo"},{"_type":"combo","description":"Stun SS - Attack Mode Skill Combo","skillCombo":["1","3","2","1"],"_key":"224827fe25ec"}],"pros":[{"_type":"block","style":"normal","_key":"70ed4c2af870","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"His skills are very useful when a team fight or war occurs.","_key":"01f746f227bb0","_type":"span"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to clean lane by using Spiral Strangling.","_key":"f6c5b6969d320"}],"level":1,"_type":"block","style":"normal","_key":"88fb50808b63"},{"children":[{"_type":"span","marks":[],"text":"Able to deal substantial Burst Damage.","_key":"e7838d193a720"}],"level":1,"_type":"block","style":"normal","_key":"d5df40965711","listItem":"number","markDefs":[]}],"heroScaling":"normal","pickRate":0.05,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"notes":"Silvanna performs admirably in head-to-head combat. because he can help allies in conflict by using his crowd-control abilities.","id":"ad9b3690-94a5-46f6-b57b-6486621125dd","heroSkillsEnhanced":[],"heroGrade":41.2025,"heroLearningCurve":"medium","earlyPower":5,"midPower":6,"name":"Silvanna","youtubeGuides":null,"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/292b25846d677d061835d5407c54931e.png","name":"Knightess' Resolve","description":"Silvanna's Basic Attacks deal 25( +45% Total Physical Attack)( +75% Total Magic Power) (Magic Damage).\nSilvanna's attacks apply a mark on enemy heroes for 5s on hit, each mark reducing their Physical & Magic Defense by 3-6 (up to 5 stacks).\nSilvanna deals 30% extra damage to enemy heroes with the max number of marks.","_key":"tRzYaguU9TSX2YU6Hj76Xc","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","23:Debuff:cd5d6d"]},{"_key":"tRzYaguU9TSX2YU6Hj76b0","levels":"[[\"Cooldown\",\"12.0\",\"11.4\",\"10.8\",\"10.2\",\"9.6\",\"9.0\"],[\"Skill Cost\",\"95\",\"105\",\"115\",\"125\",\"135\",\"145\"],[\"Base Damage\",\"150\",\"170\",\"190\",\"210\",\"230\",\"250\"],[\"Extra Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","81:Blink:a269c6"],"mana":95,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/66ca43612e96befa6d38c93d10ccb6c0.png","name":"Cometic Lance","description":"Silvanna thrusts her lance in the target direction, dealing 150( +70% Total Magic Power) (Magic Damage) to enemies in a line and stunning the first enemy hero hit for 1s.\nSuccessfully hitting an enemy allows Silvanna to cast this skill again within 4.5s to dash a set distance in the target direction or until she hits an enemy hero or creep, after which she swings her lance, dealing 250( +100% Total Magic Power) (Magic Damage) to nearby enemies."},{"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/043e033e7e560406b6fe422c101335b8.png","name":"Spiral Strangling","description":"Silvanna stabs her lance in the target direction and spins it 6 times, each time dealing 165( +45% Total Magic Power) (Magic Damage) to enemies hit and slightly pulling them toward the center. 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damage."}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"8cd3983d5774","listItem":"number","markDefs":[],"children":[{"text":"Rely on gear-leading.","_key":"968efb0006a60","_type":"span","marks":[]}]},{"level":1,"_type":"block","style":"normal","_key":"0bd485e393d8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Mighty role in team fight.","_key":"47b7672f84f80"}]},{"listItem":"number","markDefs":[],"children":[{"text":"Many CC skills.","_key":"3bde67fb183a0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"0111a1c7e4b8"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy team-work.","_key":"302b6881f7840"}],"level":1,"_type":"block","style":"normal","_key":"b055e2426faa","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"Highest durability.","_key":"ae849c6a19430"}],"level":1,"_type":"block","style":"normal","_key":"73a568d948de","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"db80f592e8b6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Immunity of control skill.","_key":"9e6cab485e990"}]},{"_key":"7f77d830f3d9","listItem":"number","markDefs":[],"children":[{"text":"Disrupt enemy position.","_key":"e8c7d458ea640","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"57ab1aa5abc3","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lack of escape skills.","_key":"e6c6958c0a130"}]},{"_type":"block","style":"normal","_key":"675e1ff2a04b","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Lack of burst damage.","_key":"e24e3d48f6cf0","_type":"span"}],"level":1},{"_key":"fd447cfc2f58","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lack of Mobility","_key":"8e070dc842a4"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"7c28cfb79044","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy Pick off","_key":"4bf4338723a8"}],"level":1,"_type":"block"}],"image":{"asset":{"_type":"reference","_ref":"image-351a8b71c385b2439d300c5c6c955f47436d9242-240x390-png"},"crop":{"_type":"sanity.imageCrop","right":0,"top":0,"left":0,"bottom":0.37435897435897436},"hotspot":{"x":0.5,"y":0.3128205128205128,"height":0.6256410256410256,"_type":"sanity.imageHotspot","width":1},"_type":"image"},"heroLearningCurve":"easy","heroScaling":"normal","patchNote":null,"name":"Hanabi","winRate":47.03,"pickRate":0.62,"banRate":0.46,"latePower":7,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"text":"Reap","_key":"5371898323974","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_key":"5371898323977","_type":"span","marks":[],"text":"."}],"_type":"block","style":"normal"},{"_key":"fc2fde9091ad","markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}]},{"_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal"}]}],"heroGrade":40.36083333333333,"earlyPower":4,"_updatedAt":"2024-02-16T06:01:07Z","heroSkills":[{"effect_info":["52:Shield:59a86f","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f8923694860ea32239d1215bbabf9fa9.png","name":"Ninjutsu: Equinox","description":"When Hanabi is at full HP, 60% of incoming HP that would have been granted from Lifesteal is converted into a shield for up to 25% of her Max HP.\nWhen the shield is active, Hanabi is immune to all controls and her Movement Speed is increased by 30.","_key":"tRzYaguU9TSX2YU6Hj7TK2","levels":"null","cd":0},{"levels":"[[\"Physical Lifesteal\",\"8%\",\"10%\",\"12%\",\"14%\",\"16%\",\"18%\"],[\"Bounce Time\",\"3\",\"3\",\"4\",\"4\",\"5\",\"5\"]]","cd":0,"effect_info":["32:AoE:c77955","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e5337ead932279153d721d91032178ab.png","name":"Ninjutsu: Petal Barrage","description":"(Passive): Hanabi permanently gains 8% Physical Lifesteal.\n(Active): While active, for each Basic Attack hit, Hanabi generates a new petal blade that bounces between nearby enemies for up to 3 times.(Damage reduced by 25% after each bounce.)","_key":"tRzYaguU9TSX2YU6Hj7TNQ"},{"_key":"tRzYaguU9TSX2YU6Hj7TQo","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Skill Cost\",\"35\",\"40\",\"45\",\"50\",\"55\",\"60\"],[\"Base Damage\",\"450\",\"480\",\"510\",\"540\",\"570\",\"600\"],[\"Mana Regen\",\"140\",\"160\",\"180\",\"200\",\"220\",\"240\"]]","cd":8000,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"],"mana":35,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fa3d7524417fec540c4de32311b67cea.png","name":"Ninjutsu: Soul Scroll","description":"Hanabi fires the energy scroll in the targeted direction, dealing 450( +80% Total Physical Attack) (Physical Damage) to enemies along the way and slowing them by 50% for 2s.\nFor each target hit, Hanabi regens 140 Mana. If multiple enemies are hit, the Mana restored from the subsequent enemies will decay. "},{"_key":"tRzYaguU9TSX2YU6Hj7TUC","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Skill Cost\",\"120\",\"160\",\"200\"],[\"Base Damage\",\"600\",\"700\",\"800\"]]","cd":40000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c644cbd072082380593e7030cb8ae454.png","name":"Forbidden Jutsu: Higanbana","description":"Hanabi throws Higanbana in the targeted direction and Higanbana will fully bloom upon hitting a target, infilcting 600( +100% Total Physical Attack) (Physcial Damage) and immobilizing it for 2s. This effect will spread to enemies nearby and each enemy nearby will only be effected once. If the enemy still remains within the range of Higanbana, another Higanbana will bloom, causing the same amount of damage and immobilization effect again. "}],"midPower":6,"notes":"In Mobile Legends, Hanabi is a Marksman hero with a depressingly low selection rate. For a number of reasons, she is regarded by many as the weakest Marksman hero in Mobile Legends. There are numerous causes for Hanabi's recent lack of popularity besides the fact that there are so many better heroes than her.","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal"}]}]}}