{"hero1":{"heroSkills":[{"name":"Symbiosis","description":"Selena can switch freely between her two forms. \n(Elven Form): Selena applies (\"Abyssal Mark\") with her skills. The mark can stack up to 2 times. When (\"Abyssal Trap\") hits an enemy, it immediately adds an (\"Abyssal Mark\"). \n(Abyssal Form): All damage will consume 1 stack of (\"Abyssal Mark\") to deal 240~450( +40% Total Magic Power) extra (Magic Damage).","_key":"8lZbP4uK51zhM4aL2KZdjL","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5f9bf4efc30df85c50aedf96f26ed143.png"},{"levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Base Damage\",\"350\",\"390\",\"430\",\"470\",\"510\",\"550\"]]","cd":8000,"effect_info":["71:Summon:617fc6","22:Slow:cd5d6d"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/00508e7ff0ffb9af8d7addbce126dc25.png","name":"Abyssal Trap","description":"Selena summons an Abyssal Devil to lurk in a designated location. The Abyssal Devil will attach itself to any enemy that approaches the location and slow them by 70%. After 1s, the Abyssal Devil deals 350( +150% Total Magic Power) (Magic Damage) to the enemy and other nearby enemies and slows them by 50% for 1s.\nThe Abyssal Devil lasts up to 60s. Up to 3 Abyssal Devils can exist at the same time. Each extra Abyssal Devil increases the final damage by 50%.","_key":"8lZbP4uK51zhM4aL2KZdkl"},{"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e01087bf0a1678efe8ddc8a993822399.png","name":"Abyssal Arrow","description":"Selena fires magic arrows in a designated direction, dealing 250( +20% Total Magic Power) to 500( +40% Total Magic Power) (Magic Damage) to the first enemy hero hit and stunning it for 0.5s to 3s. Stun duration and damage increase with the distance that the arrows travel. \nThe arrow absorbs (\"Abyssal Traps\") as it travels and hence will apply effects of (\"Abyssal Traps\") to the enemy target upon hit. If an enemy is stunned for 1s or longer, Selena's Movement Speed will be increased by 40% for 2s.","_key":"8lZbP4uK51zhM4aL2KZdmB","levels":"[[\"Cooldown\",\"12.0\",\"12.0\",\"12.0\",\"12.0\",\"12.0\",\"12.0\"],[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Max Damage\",\"500\",\"560\",\"620\",\"680\",\"740\",\"800\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","61:Speed Up:4f9cb8"]},{"levels":"[[\"Cooldown\",\"4.5\",\"4.0\",\"3.5\",\"3.0\"],[\"Movement Speed Bonus\",\"30%\",\"35%\",\"40%\",\"45%\"]]","cd":4500,"effect_info":["72:Morph:617fc6","61:Speed Up:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/14cf0dec3aa796ffa2feff384351c09f.png","name":"Primal Darkness","description":"Selena enters Abyssal Form and increases her Movement Speed by 30% for 0.8s. Immediately resets the CD of (\"Soul Eater\") and (\"Garotte\"). \n(Abyssal Form): Selena gains new skills. Her Basic Attack will deal ( +25% Total Magic Power) extra (Magic Damage).","_key":"8lZbP4uK51zhM4aL2KZdnb"}],"heroGrade":48.19416666666666,"heroScaling":"early","winRate":45.35,"earlyPower":7,"id":"ceee4e4b-2a9b-4dfd-99ba-6d73a09ee0f7","name":"Selena","youtubeGuides":null,"notes":"Selena is a hero of the Assassin/Mage variety. With her traps, stun, AoE damage, and shape-shifting abilities, Selena is well-equipped. Since Selena's abyssal traps grant vision across the entire battlefield, she may one-shot any opponent Marksman or Mage like an assassin. In addition, we can employ Selena as a support in tandem with other players.","slug":{"current":"selena/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Burst Skill Combo","skillCombo":["1","2","3","5","5","4","6"],"_key":"fe7cb362ef3c"}],"heroLearningCurve":"hard","pickRate":0.55,"latePower":7,"heroSpecialties":[{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"children":[{"_key":"40aef77aa32b0","_type":"span","marks":["strong"],"text":"Initiator"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span","marks":["strong"]},{"_key":"40aef77aa32b3","_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance."}],"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[]},{"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"text":"\n","_key":"f49de7a31f290","_type":"span","marks":[]}]}]},{"name":"Reap","slug":{"_type":"slug","current":"/heroes/specialties/reap"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"text":".","_key":"5371898323977","_type":"span","marks":[]}]},{"_key":"fc2fde9091ad","markDefs":[],"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[]}]},{"name":"Control","slug":{"_type":"slug","current":"/heroes/specialties/control"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Control","_key":"612e4f110e200","_type":"span"},{"marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"text":"Crowd Control","_key":"612e4f110e204","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"text":"\n","_key":"52f6369aaa730","_type":"span","marks":[]}]}]},{"name":"Check Bush","slug":{"current":"/heroes/specialties/check-bush","_type":"slug"},"description":null}],"_updatedAt":"2024-02-16T06:01:16Z","heroSkillsEnhanced":[{"description":"Selena strengthen her claws with the power of the Abyss, causing the next basic attack to deal extra 200( +130% Total Magic Power) (Magic Damage), while granting a Shield that absorbs 300( +150% Total Magic Power) damage.","_key":"8lZbP4uK51zhM4aL2KZdp1","levels":"[[\"Cooldown\",\"6.0\",\"5.5\",\"5.0\",\"4.5\",\"4.0\",\"3.5\"],[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"],[\"Basic Shield\",\"300\",\"320\",\"340\",\"360\",\"380\",\"400\"]]","cd":6000,"effect_info":["31:Burst:c77955","52:Shield:59a86f"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f9dd4108601edff2c24b1733ebf50b35.png","name":"Soul Eater"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/773503b994b8b7c5de44a487e8ee4ad1.png","name":"Garotte","description":"Selena charges in a designated direction, dealing 150( +50% Total Magic Power) (Magic Damage) to enemies along the way. \nIf this damage triggers (\"Abyssal Mark\") effect, its CD resets immediately.","_key":"8lZbP4uK51zhM4aL2KZdqR","levels":"[[\"Cooldown\",\"12.0\",\"11.4\",\"10.8\",\"10.2\",\"9.6\",\"9.0\"],[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"150\",\"190\",\"230\",\"270\",\"310\",\"350\"]]","cd":12000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":70},{"levels":"[[\"Cooldown\",\"4.5\",\"4.0\",\"3.5\",\"3.0\"],[\"Movement Speed Bonus\",\"30%\",\"35%\",\"40%\",\"45%\"]]","cd":4500,"effect_info":["72:Morph:617fc6","61:Speed Up:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/87eb842d1ef6fdce37044327c48d0fdd.png","name":"Blessing of the Moon Goddess","description":"Selena enters Elven Form and increases her Movement Speed for 30%. Lasts 0.8s. Immediately reset the CD of (\"Abyssal Trap\") and (\"Abyssal Arrow\").","_key":"8lZbP4uK51zhM4aL2KZdrr"}],"pros":[{"markDefs":[],"children":[{"text":"Can deal with a very high damage, aided with her passive skill.","_key":"a706adf0725d0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"abb9520065bf","listItem":"number"},{"style":"normal","_key":"cefda0e53d5c","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Has a long-range stunning skill, with high damage too.","_key":"331c702884620","_type":"span"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Her first skill in elven mode has both an AoE and CC effect.","_key":"1f341d7d949e0"}],"level":1,"_type":"block","style":"normal","_key":"f83e67ed65dc","listItem":"number"},{"_key":"d27883ebdcb9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"It can also detects enemies and acts as a trap to enemy heroes.","_key":"58b6d89157ca0"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"6ad54a074836","listItem":"number","markDefs":[],"children":[{"text":"Versatile hero.","_key":"aa31342496790","_type":"span","marks":[]}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has an element of surprise.","_key":"c13df89bfb960"}],"level":1,"_type":"block","style":"normal","_key":"27eae561c738"},{"_type":"block","style":"normal","_key":"17f7aca19605","listItem":"number","markDefs":[],"children":[{"text":"Early game Hero.","_key":"dbe78c1caa840","_type":"span","marks":[]}],"level":1}],"banRate":0.21,"midPower":8,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"style":"normal","_key":"b2f7bcc88da6","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block"},{"_key":"1614d9a0ae86","markDefs":[],"children":[{"_key":"d94c0acf2e950","_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights."}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430","_type":"span"}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_key":"5b4e5f41224c0","_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills"}]},{"markDefs":[],"children":[{"_key":"8f7062d7803a0","_type":"span","marks":[],"text":"Agile and quick"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet"}]},{"name":"Mage","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp"}},"slug":{"_type":"slug","current":"/heroes/roles/mage"},"description":[{"children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage."}],"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[]}]}],"patchNote":null,"cons":[{"children":[{"text":"Considerably an unsuitable hero to team fights.","_key":"a93029e5bf160","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"1fa711af3ae4","listItem":"number","markDefs":[]},{"style":"normal","_key":"db7e9a9824b5","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Her 2nd skill must be carefully aimed.","_key":"cc1cb5c13cd10"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"ebed9ffb71c2","listItem":"number","markDefs":[],"children":[{"_key":"e05f66c87d440","_type":"span","marks":[],"text":"Very hard to use."}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_key":"4b6bb116f37a0","_type":"span","marks":[],"text":"She must consider the consequences before closing in for the kill."}],"level":1,"_type":"block","style":"normal","_key":"df5b0f294c9f"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Vulnerable to chasing and burst damaging heroes.","_key":"7bb540b3b6390"}],"level":1,"_type":"block","style":"normal","_key":"b869caf8a53b"},{"markDefs":[],"children":[{"_key":"3b2f087ae0360","_type":"span","marks":[],"text":"Her skills lack large AoE."}],"level":1,"_type":"block","style":"normal","_key":"262e98ea2c18","listItem":"number"},{"_key":"6dd2e38a28ef","listItem":"number","markDefs":[],"children":[{"_key":"4619c278b9580","_type":"span","marks":[],"text":"Vulnerable to CC effects."}],"level":1,"_type":"block","style":"normal"},{"children":[{"_key":"6189d90d25710","_type":"span","marks":[],"text":"High mana usage."}],"level":1,"_type":"block","style":"normal","_key":"a5cd89e34d7e","listItem":"number","markDefs":[]}],"banner":{"_type":"image","asset":{"_ref":"image-08dd7cf3507b9a0cd4602ead2ec0c19457cfbcec-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-1a4089954ff48df2e833421e19f94678e6bbd36a-177x250-webp"}}},"hero2":{"skillCombo":[{"skillCombo":["3","2","1"],"_key":"4c4cf22c369f","_type":"combo","description":"Charge Skill Combo"}],"earlyPower":5,"heroRoles":[{"name":"Tank","image":{"asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"_type":"slug","current":"/heroes/roles/tank"},"description":[{"_key":"aa6482db478e","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3","_type":"span"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5","_type":"span","marks":[]},{"_key":"a9eccdb8c54c6","_type":"span","marks":["strong"],"text":"tanks"},{"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0"},{"style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80","_type":"span"}],"level":1,"_type":"block"},{"listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet"},{"markDefs":[],"children":[{"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet"},{"_key":"38a585007b46","markDefs":[],"children":[{"_key":"acc0dbe7f8510","_type":"span","marks":[],"text":""}],"_type":"block","style":"h3"}]}],"heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal","_key":"812b65134029"}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Regen","_key":"ca432316d9730","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block","style":"normal","_key":"ffc24fed41bf","markDefs":[]}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Chase","_key":"03e39922010a0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"40aef77aa32b0","_type":"span","marks":["strong"],"text":"Initiator"},{"_key":"40aef77aa32b1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a "},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_key":"40aef77aa32b3","_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance."}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal"}]},{"name":"Control","slug":{"_type":"slug","current":"/heroes/specialties/control"},"description":[{"markDefs":[],"children":[{"text":"Control","_key":"612e4f110e200","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"text":"\n","_key":"488f4b92c1630","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"style":"normal","_key":"d3a7128e1ad5","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321","_type":"span"}],"_type":"block"},{"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"9518aeee33c90","_type":"span"}]}]},{"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"},"description":[{"markDefs":[],"children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"52f6369aaa730","_type":"span"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"id":"e63e00ee-ae36-458a-9621-abaf7f1aa2a1","heroSkillsEnhanced":[],"cons":[{"level":1,"_type":"block","style":"normal","_key":"0472830364d6","listItem":"number","markDefs":[],"children":[{"_key":"26ba05aad7820","_type":"span","marks":[],"text":"Lacks the ability to deal a final blow to his enemies."}]}],"banRate":0.1,"notes":"One of the rare heroes who can tank and heal themselves simultaneously is him. Due to his AoE damaging abilities, he can also deal respectable damage in team battles. Hylos performs best when starting battles or intervening when a teammate's attention is diverted during a fight.","slug":{"current":"hylos/best-builds-guide","_type":"slug"},"heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0a22fd3d66f2f408958b515113312e0d.png","name":"Thickened Blood","description":"Hylos gains 1.5 extra Max HP for every 1 extra Max Mana he possesses.\nWhen out of Mana, Hylos can use his HP for skill casts.","_key":"tRzYaguU9TSX2YU6Hj7YeH","levels":"null","cd":0},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/21d45b4c6117aab4f4b75185bacb6de8.png","name":"Law and Order","description":"Hylos strikes the target enemy hero or creep with the power of nature, dealing them 300( +80% Total Magic Power) (Magic Damage) and stunning them for 1s.","_key":"tRzYaguU9TSX2YU6Hj7Yhf","levels":"[[\"Cooldown\",\"12.0\",\"11.2\",\"10.4\",\"9.6\",\"8.8\",\"8.0\"],[\"Base Damage\",\"300\",\"350\",\"400\",\"450\",\"500\",\"550\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"]},{"_key":"tRzYaguU9TSX2YU6Hj7Yl3","levels":"[[\"Damage Per Second\",\"100\",\"140\",\"180\",\"220\",\"260\",\"300\"],[\"Movement Speed Reduction\",\"4%\",\"4%\",\"5%\",\"5%\",\"6%\",\"6%\"],[\"Damage Increase\",\"5%\",\"8%\",\"11%\",\"14%\",\"17%\",\"20%\"],[\"Mana Cost\",\"30\",\"40\",\"60\",\"90\",\"120\",\"150\"]]","cd":1000,"effect_info":["32:AoE:c77955","23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/15cb2a345e382497440d5ffe2fc01af5.png","name":"Ring of Punishment","description":"Hylos releases the (Ring of Punishment), dealing 100( +5% Total Magic Power) (Magic Damage) to nearby enemies per second while slowing them by 4% and reducing their Attack Speed by 5% for 2.5s (up to 10 stacks). Each stack also increases the enemy's damage taken from the (Ring of Punishment) by 5%. The (Ring of Punishment) consumes 30 Mana per second when it's active.\n(Use Again): Hylos cancels the (Ring of Punishment)."},{"effect_info":["61:Speed Up:4f9cb8","51:HEAL:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f822115ff2a7ff7dc87652ccae5cfbef.png","name":"Glorious Pathway","description":"Hylos sends a gust of wind in the target direction, creating a pathway for 6s. When on the pathway, he recovers 3% Max HP per second and gains Slow Immunity. Allies moving along the wind current will gain 60% extra Movement Speed, while enemies moving against it will be slowed by 70%.","_key":"tRzYaguU9TSX2YU6Hj7YoR","levels":"[[\"Cooldown\",\"50.0\",\"46.0\",\"42.0\"],[\"HP Regen\",\"3%\",\"4%\",\"5%\"],[\"Movement Speed Bonus\",\"60%\",\"65%\",\"70%\"],[\"Slowing Effect\",\"70%\",\"75%\",\"80%\"]]","cd":50000}],"pros":[{"_key":"6f600e163935","listItem":"number","markDefs":[],"children":[{"_key":"74474164e3900","_type":"span","marks":[],"text":"Has extremely high durability."}],"level":1,"_type":"block","style":"normal"},{"_key":"af5e4f4ec643","listItem":"number","markDefs":[],"children":[{"_key":"ca52296b25d10","_type":"span","marks":[],"text":"Can offlane very easily and also harass his enemies."}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Can easily initiate a fight.","_key":"0961e218430f0"}],"level":1,"_type":"block","style":"normal","_key":"e8f362cc2152","listItem":"number","markDefs":[]},{"_key":"9106a36776b5","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can tank and also heal at the same time which makes him a very good pick for fights which are longer.","_key":"6594134b158e0","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"_key":"029d67f96647","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can directly ignore enemy backline and directly gank + Enemy carry which helps your team to target more easily.","_key":"5228782f0d380"}],"level":1,"_type":"block","style":"normal"}],"banner":{"_type":"image","asset":{"_ref":"image-15d80f5aac9f56aaed9adccf838eefe21626e0f8-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-2a9f77a868896b6ecc96d43e63a9ada2eef72d0f-177x250-webp","_type":"reference"}},"heroGrade":49.37916666666666,"heroLearningCurve":"medium","heroScaling":"normal","youtubeGuides":null,"latePower":9,"midPower":8,"_updatedAt":"2024-02-16T06:00:58Z","winRate":50.6,"pickRate":0.15,"patchNote":null,"name":"Hylos"}}