{"hero1":{"slug":{"current":"selena/best-builds-guide","_type":"slug"},"heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5f9bf4efc30df85c50aedf96f26ed143.png","name":"Symbiosis","description":"Selena can switch freely between her two forms. \n(Elven Form): Selena applies (\"Abyssal Mark\") with her skills. The mark can stack up to 2 times. When (\"Abyssal Trap\") hits an enemy, it immediately adds an (\"Abyssal Mark\"). \n(Abyssal Form): All damage will consume 1 stack of (\"Abyssal Mark\") to deal 240~450( +40% Total Magic Power) extra (Magic Damage).","_key":"8lZbP4uK51zhM4aL2KZdjL","levels":"null","cd":0},{"_key":"8lZbP4uK51zhM4aL2KZdkl","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Base Damage\",\"350\",\"390\",\"430\",\"470\",\"510\",\"550\"]]","cd":8000,"effect_info":["71:Summon:617fc6","22:Slow:cd5d6d"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/00508e7ff0ffb9af8d7addbce126dc25.png","name":"Abyssal Trap","description":"Selena summons an Abyssal Devil to lurk in a designated location. The Abyssal Devil will attach itself to any enemy that approaches the location and slow them by 70%. After 1s, the Abyssal Devil deals 350( +150% Total Magic Power) (Magic Damage) to the enemy and other nearby enemies and slows them by 50% for 1s.\nThe Abyssal Devil lasts up to 60s. Up to 3 Abyssal Devils can exist at the same time. Each extra Abyssal Devil increases the final damage by 50%."},{"_key":"8lZbP4uK51zhM4aL2KZdmB","levels":"[[\"Cooldown\",\"12.0\",\"12.0\",\"12.0\",\"12.0\",\"12.0\",\"12.0\"],[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Max Damage\",\"500\",\"560\",\"620\",\"680\",\"740\",\"800\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","61:Speed Up:4f9cb8"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e01087bf0a1678efe8ddc8a993822399.png","name":"Abyssal Arrow","description":"Selena fires magic arrows in a designated direction, dealing 250( +20% Total Magic Power) to 500( +40% Total Magic Power) (Magic Damage) to the first enemy hero hit and stunning it for 0.5s to 3s. Stun duration and damage increase with the distance that the arrows travel. \nThe arrow absorbs (\"Abyssal Traps\") as it travels and hence will apply effects of (\"Abyssal Traps\") to the enemy target upon hit. If an enemy is stunned for 1s or longer, Selena's Movement Speed will be increased by 40% for 2s."},{"description":"Selena enters Abyssal Form and increases her Movement Speed by 30% for 0.8s. Immediately resets the CD of (\"Soul Eater\") and (\"Garotte\"). \n(Abyssal Form): Selena gains new skills. Her Basic Attack will deal ( +25% Total Magic Power) extra (Magic Damage).","_key":"8lZbP4uK51zhM4aL2KZdnb","levels":"[[\"Cooldown\",\"4.5\",\"4.0\",\"3.5\",\"3.0\"],[\"Movement Speed Bonus\",\"30%\",\"35%\",\"40%\",\"45%\"]]","cd":4500,"effect_info":["72:Morph:617fc6","61:Speed Up:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/14cf0dec3aa796ffa2feff384351c09f.png","name":"Primal Darkness"}],"heroSkillsEnhanced":[{"name":"Soul Eater","description":"Selena strengthen her claws with the power of the Abyss, causing the next basic attack to deal extra 200( +130% Total Magic Power) (Magic Damage), while granting a Shield that absorbs 300( +150% Total Magic Power) damage.","_key":"8lZbP4uK51zhM4aL2KZdp1","levels":"[[\"Cooldown\",\"6.0\",\"5.5\",\"5.0\",\"4.5\",\"4.0\",\"3.5\"],[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"],[\"Basic Shield\",\"300\",\"320\",\"340\",\"360\",\"380\",\"400\"]]","cd":6000,"effect_info":["31:Burst:c77955","52:Shield:59a86f"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f9dd4108601edff2c24b1733ebf50b35.png"},{"description":"Selena charges in a designated direction, dealing 150( +50% Total Magic Power) (Magic Damage) to enemies along the way. \nIf this damage triggers (\"Abyssal Mark\") effect, its CD resets immediately.","_key":"8lZbP4uK51zhM4aL2KZdqR","levels":"[[\"Cooldown\",\"12.0\",\"11.4\",\"10.8\",\"10.2\",\"9.6\",\"9.0\"],[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"150\",\"190\",\"230\",\"270\",\"310\",\"350\"]]","cd":12000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/773503b994b8b7c5de44a487e8ee4ad1.png","name":"Garotte"},{"description":"Selena enters Elven Form and increases her Movement Speed for 30%. Lasts 0.8s. Immediately reset the CD of (\"Abyssal Trap\") and (\"Abyssal Arrow\").","_key":"8lZbP4uK51zhM4aL2KZdrr","levels":"[[\"Cooldown\",\"4.5\",\"4.0\",\"3.5\",\"3.0\"],[\"Movement Speed Bonus\",\"30%\",\"35%\",\"40%\",\"45%\"]]","cd":4500,"effect_info":["72:Morph:617fc6","61:Speed Up:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/87eb842d1ef6fdce37044327c48d0fdd.png","name":"Blessing of the Moon Goddess"}],"pros":[{"markDefs":[],"children":[{"marks":[],"text":"Can deal with a very high damage, aided with her passive skill.","_key":"a706adf0725d0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"abb9520065bf","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Has a long-range stunning skill, with high damage too.","_key":"331c702884620","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"cefda0e53d5c"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Her first skill in elven mode has both an AoE and CC effect.","_key":"1f341d7d949e0"}],"level":1,"_type":"block","style":"normal","_key":"f83e67ed65dc","listItem":"number"},{"children":[{"_key":"58b6d89157ca0","_type":"span","marks":[],"text":"It can also detects enemies and acts as a trap to enemy heroes."}],"level":1,"_type":"block","style":"normal","_key":"d27883ebdcb9","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"6ad54a074836","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Versatile hero.","_key":"aa31342496790"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"27eae561c738","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has an element of surprise.","_key":"c13df89bfb960"}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Early game Hero.","_key":"dbe78c1caa840"}],"level":1,"_type":"block","style":"normal","_key":"17f7aca19605"}],"cons":[{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Considerably an unsuitable hero to team fights.","_key":"a93029e5bf160","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"1fa711af3ae4"},{"listItem":"number","markDefs":[],"children":[{"text":"Her 2nd skill must be carefully aimed.","_key":"cc1cb5c13cd10","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"db7e9a9824b5"},{"style":"normal","_key":"ebed9ffb71c2","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very hard to use.","_key":"e05f66c87d440"}],"level":1,"_type":"block"},{"style":"normal","_key":"df5b0f294c9f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"She must consider the consequences before closing in for the kill.","_key":"4b6bb116f37a0"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Vulnerable to chasing and burst damaging heroes.","_key":"7bb540b3b6390"}],"level":1,"_type":"block","style":"normal","_key":"b869caf8a53b","listItem":"number"},{"style":"normal","_key":"262e98ea2c18","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Her skills lack large AoE.","_key":"3b2f087ae0360"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"text":"Vulnerable to CC effects.","_key":"4619c278b9580","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"6dd2e38a28ef","listItem":"number"},{"markDefs":[],"children":[{"marks":[],"text":"High mana usage.","_key":"6189d90d25710","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"a5cd89e34d7e","listItem":"number"}],"notes":"Selena is a hero of the Assassin/Mage variety. With her traps, stun, AoE damage, and shape-shifting abilities, Selena is well-equipped. Since Selena's abyssal traps grant vision across the entire battlefield, she may one-shot any opponent Marksman or Mage like an assassin. In addition, we can employ Selena as a support in tandem with other players.","patchNote":null,"id":"ceee4e4b-2a9b-4dfd-99ba-6d73a09ee0f7","winRate":45.35,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"_key":"b2f7bcc88da6","markDefs":[],"children":[{"text":"An ","_key":"f487884badad0","_type":"span","marks":[]},{"_key":"f487884badad1","_type":"span","marks":["strong"],"text":"assassin"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"marks":["strong"],"text":"assassins","_key":"f487884badad3","_type":"span"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6","_type":"span"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span"}],"_type":"block","style":"normal"},{"_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block","style":"normal"},{"style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"_key":"ee5c14389e430","_type":"span","marks":[],"text":"The typical assets that they may have include:"}],"_type":"block"},{"_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"text":"Being nimble, low HP","_key":"e8b887daecc20","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"listItem":"bullet","markDefs":[],"children":[{"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b"},{"listItem":"bullet","markDefs":[],"children":[{"_key":"8f7062d7803a0","_type":"span","marks":[],"text":"Agile and quick"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67"}]},{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]}],"heroLearningCurve":"hard","skillCombo":[{"description":"Attack Mode: Full Burst Skill Combo","skillCombo":["1","2","3","5","5","4","6"],"_key":"fe7cb362ef3c","_type":"combo"}],"banner":{"_type":"image","asset":{"_ref":"image-08dd7cf3507b9a0cd4602ead2ec0c19457cfbcec-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-1a4089954ff48df2e833421e19f94678e6bbd36a-177x250-webp","_type":"reference"}},"heroGrade":48.19416666666666,"banRate":0.21,"latePower":7,"name":"Selena","youtubeGuides":null,"heroScaling":"early","pickRate":0.55,"earlyPower":7,"midPower":8,"heroSpecialties":[{"name":"Initiator","slug":{"_type":"slug","current":"/heroes/specialties/initiator"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1","_type":"span"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"_key":"3b7b25bfae31","markDefs":[],"children":[{"text":"\n","_key":"f49de7a31f290","_type":"span","marks":[]}],"_type":"block","style":"normal"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"marks":["strong"],"text":"Reap","_key":"5371898323974","_type":"span"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal"},{"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204","_type":"span"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"markDefs":[],"children":[{"_key":"488f4b92c1630","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]},{"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"},"description":[{"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]},{"name":"Check Bush","slug":{"current":"/heroes/specialties/check-bush","_type":"slug"},"description":null}],"_updatedAt":"2024-02-16T06:01:16Z"},"hero2":{"slug":{"current":"alpha/best-builds-guide","_type":"slug"},"heroScaling":"normal","banRate":0.18,"midPower":6,"name":"Alpha\t","pickRate":0.79,"earlyPower":5,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"_key":"d16afba6dd92","markDefs":[],"children":[{"text":"Fighters","_key":"37148e386c820","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"image":{"_type":"image","asset":{"_ref":"image-da5a74e4c5d1d9df453230c10502d1db7d6accf1-177x250-webp","_type":"reference"}},"youtubeGuides":null,"heroSkills":[{"name":"Beta, Advance!","description":"Each time Alpha uses a skill, he summons Beta to attack and mark the target. Beta will launch 3 laser strikes upon reaching 2 marks.\nBeta's first two laser strikes each deal 50( +70% Extra Physical Attack) (True Damage) and briefly reduce the target's Movement Speed, and the final one is an AOE attack that deals 50( +130% Extra Physical Attack) (True Damage).","_key":"ocx9AHs9lR2j8Tc8nqDZZG","levels":"null","cd":0,"effect_info":["33:Damage:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/650504fa7666d0545e7a024082dc7663.png"},{"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/694038d7705c81bf63296e9d4dfe84c1.png","name":"Rotary Impact","description":"Alpha launches a slash forwards, dealing 200( +90% Extra Physical Attack) (Physical Damage) to enemies along the way and slowing them by 40% for 1s. \nAfter the light wave is launched, Beta will follow its trace to strafe enemies, dealing 100( +90% Extra Physical Attack) (Physical Damage).","_key":"ocx9AHs9lR2j8Tc8nqDZhg","levels":"[[\"Cooldown\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\"],[\"Skill Cost\",\"50\",\"50\",\"50\",\"50\",\"50\",\"50\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Spray Damage\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\"]]","cd":4000},{"cd":6000,"effect_info":["32:AoE:c77955","51:HEAL:59a86f"],"mana":45,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c3bff8708e374897ada0afa0d51a8096.png","name":"Force Swing","description":"After charging for a while, Alpha strikes forward in a fan-shaped area, dealing 250( +100% Total Physical Attack) (Physical Damage). Each hit restores 100( +30% Extra Physical Attack) HP.\nThen Beta scans the enemies within the area, dealing 125( +30% Total Physical Attack) (Physical Damage).","_key":"ocx9AHs9lR2j8Tc8nqDZq6","levels":"[[\"Cooldown\",\"6.0\",\"5.6\",\"5.2\",\"4.8\",\"4.4\",\"4.0\"],[\"Skill Cost\",\"45\",\"50\",\"55\",\"60\",\"65\",\"70\"],[\"Base Damage\",\"250\",\"300\",\"350\",\"400\",\"450\",\"500\"],[\"HP Regen\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"],[\"Spray Damage\",\"125\",\"135\",\"145\",\"155\",\"165\",\"175\"]]"},{"name":"Alpha, Charge!","description":"Alpha commands Beta to smash down at a set location, dealing 100( +20% Extra Physical Attack) (Physical Damage) and inflicting stun for 1s. At the same time, Alpha flies over to the area and deals 50( +20% Extra Physical Attack) (Physical Damage) to targets in his path, knocking them airborne toward his destination, and then smashing down to deal 200( +80% Extra Physical Attack) (Physical Damage) and slow them by 40% for 1.5s.\nAfter Alpha smashes down, Beta launches 5 AOE strike(s) upon the target area, each dealing 25( +60% Extra Physical Attack) (Physical Damage).","_key":"ocx9AHs9lR2j8Tc8nqDZyW","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\"],[\"Skill Cost\",\"0\",\"0\",\"0\"],[\"Base Damage\",\"100\",\"150\",\"200\"],[\"Path Damage\",\"50\",\"75\",\"100\"],[\"End Damage\",\"200\",\"300\",\"400\"],[\"Beta Damage\",\"25\",\"30\",\"35\"]]","cd":0,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9298f1f02555a8bfb4f5550e1f4b4376.png"}],"pros":[{"children":[{"marks":[],"text":"Insane HP drain.","_key":"e111cf2b89330","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"70aaca484820","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate has Cooldown as low as 12 seconds.","_key":"1312baf7a5940"}],"level":1,"_type":"block","style":"normal","_key":"cd7273895c2a","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"304df3e42547","listItem":"number","markDefs":[],"children":[{"text":"Great burst Damage.","_key":"99bf5ef34dff0","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"text":"Deals continuous True Damage.","_key":"3c1a6b01b4d80","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"d236fa37cb3e","listItem":"number"}],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Not Durable.","_key":"d753be3c93f80"}],"level":1,"_type":"block","style":"normal","_key":"6a9cb999fcf4","listItem":"number"},{"style":"normal","_key":"67815e83d2af","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skills can be easily countered.","_key":"3d00eb673bc30"}],"level":1,"_type":"block"}],"banner":{"asset":{"_ref":"image-a1861601c0d4b7e86d86f3a422450585a73c69c3-500x281-jpg","_type":"reference"},"_type":"image"},"heroLearningCurve":"medium","winRate":50.1,"id":"e7c45fc9-2d2d-4fed-8e7a-a7fcd1e45766","latePower":7,"skillCombo":[{"_type":"combo","description":"Flicker SS Combo","skillCombo":["3","1","2"],"_key":"4d42a5eb11a5"},{"_key":"cbd99f5f8b7b","_type":"combo","description":"Charge Skill Combo","skillCombo":["3","2","1"]}],"heroSkillsEnhanced":[],"heroGrade":42.7675,"notes":"With his second skill in particular, Alpha is a good hero with admirable sustainability. He has great damage, is a tank, and doesn't rely as much on gear. His ultimate is terrifying, especially given how quickly it cools down.","heroSpecialties":[{"name":"Charge","slug":{"_type":"slug","current":"/heroes/specialties/charge"},"description":[{"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_key":"b77c9b6c8f000","_type":"span","marks":["strong"],"text":"Charge"},{"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal","_key":"812b65134029","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"marks":[],"text":" becomes ","_key":"612e4f110e203","_type":"span"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]}],"patchNote":null,"_updatedAt":"2024-02-16T06:00:58Z"}}