{"hero1":{"name":"Saber","heroSkills":[{"_key":"t4KNznwwOQT44odciyfNae","levels":"null","cd":0,"effect_info":["23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8dc1ba5e9864b25b3c0336e33d63d345.png","name":"Enemy's Bane","description":"Saber's attacks reduce enemies' Physical Defense by 3-8 for 5s on hit. This effect stacks up to 5 times."},{"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/dec422b920d3d066df19ddd51224a50f.png","name":"Orbiting Swords","description":"Saber releases 5 swords that orbit around him and deal 80( +30% Extra Physical Attack) (Physical Damage) to nearby enemies on hit. The swords will retract back to him after a while.\nWhen the swords are present, Saber sends a sword at his target on each attack, dealing 210( +60% Extra Physical Attack) (Physical Damage) to the target and 50% of the damage to other enemies it passes through (damage against Minions is reduced to 50%). 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If a hero are capable of charging and initiate a team fight, then this specialty will become "},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"_type":"block","style":"normal","_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}]}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Reap","_key":"5371898323970","_type":"span"},{"marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"marks":[],"text":".","_key":"5371898323977","_type":"span"}],"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[]},{"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"marks":[],"text":" becomes ","_key":"612e4f110e203","_type":"span"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}]}]}],"notes":"One of Mobile Legends' most powerful assassin heroes is Saber. To get the most out of any hero, a player must have a solid grasp of the map.","id":"bab830b3-5d9c-47d2-aa14-6eae24d67792","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"uploadDate":"Jul 30, 2022","banner":{"_type":"image","asset":{"_ref":"image-5c92d489e920947406e1c0155c8fc40795029331-1280x720-png","_type":"reference"}},"description":"This guide is for Mobile Legends beginners. \nIn this video, I'm going to share a Saber's skill mechanics and build guide for the latest patch (1.6.94). 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Focused on infiltration, deception, and mobility, "},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6","_type":"span"},{"_key":"f487884badad7","_type":"span","marks":["strong"],"text":"Assassins"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6","markDefs":[]},{"_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block","style":"normal"},{"style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"text":"The typical assets that they may have include:","_key":"ee5c14389e430","_type":"span","marks":[]}],"_type":"block"},{"children":[{"_key":"e8b887daecc20","_type":"span","marks":[],"text":"Being nimble, low HP"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[]},{"_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_key":"5b4e5f41224c0","_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}]}]}]},"hero2":{"heroSkillsEnhanced":[],"pros":[{"_key":"8f20aeaf80df","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Tremendous Damage.","_key":"2b56f0faa5460","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"fc4e89a5d6c1","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Attack Speed.","_key":"c2d7c101a6e70"}]},{"level":1,"_type":"block","style":"normal","_key":"e34673c8acb9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Powerful Late Game.","_key":"f46017a983fa0"}]}],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lacks Solid Escape Tool.","_key":"6e759b9ce3c70"}],"level":1,"_type":"block","style":"normal","_key":"d58ebeca7c32","listItem":"number"},{"_key":"09e03f6aedcf","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Difficulty.","_key":"6b4ddc845fad0"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Heavily Mana Reliant.","_key":"0009694f747c0"}],"level":1,"_type":"block","style":"normal","_key":"b7ea3a8d4a85"}],"heroScaling":"late","slug":{"current":"natan/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["3","2","1"],"_key":"798c9ed07986"},{"_key":"2bbf7201e75b","_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["2","1","3","2","1"]}],"winRate":54.22,"earlyPower":5,"midPower":7,"banner":{"_type":"image","asset":{"_ref":"image-61fec049becaf603c9112071adc5e748d28799a9-1920x1080-png","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-dcd2edfc26aa3005473ce97ffc6357502a0c4a0e-100x100-webp","_type":"reference"}},"youtubeGuides":null,"heroSkills":[{"_key":"ocx9AHs9lR2j8Tc8nqBZJY","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fc0d8343b1146db91443e6e098c5e118.png","name":"Theory of Everything","description":"Natan gains a stack of (Entanglement) each time he or his (Reverse-Clone) hits an enemy with their skills (up to 6 stacks). Each stack lasts 5s and grants 7.5%-15% extra Attack Speed and 7.5% extra Movement Speed. Projectiles of Natan's Basic Attacks will return to Natan after reaching the maximum range, dealing ( +70% Total Physical Attack) (+30% Total Magic Power) (Magic Damage) to enemies in its path.\nNatan cannot gain Magic Penetration directly but can convert 100% of his Physical Lifesteal to Magic Lifesteal and 100% of his Physical Penetration to Magic Penetration."},{"description":"Natan shoots a dense mass of energy in the target direction, dealing 175( +180% Total Physical Attack) (+120% Total Magic Power) (Magic Damage) to enemies in its path.","_key":"ocx9AHs9lR2j8Tc8nqBZRy","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Skill Cost\",\"65\",\"71\",\"77\",\"83\",\"89\",\"95\"],[\"Base Damage\",\"175 \",\"240 \",\"305 \",\"370 \",\"435 \",\"500 \"]]","cd":8000,"effect_info":["31:Burst:c77955"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b8b22da3d8c771315cdea8ae3d5c0c4c.png","name":"Superposition"},{"levels":"[[\"Cooldown\",\"12.0\",\"11.6\",\"11.2\",\"10.8\",\"10.4\",\"10.0\"],[\"Skill Cost\",\"80\",\"88\",\"96\",\"104\",\"112\",\"120\"],[\"Base Damage\",\"150 \",\"180 \",\"210 \",\"240 \",\"270 \",\"300 \"],[\"Extra Damage\",\"30 \",\"35 \",\"40 \",\"45 \",\"50 \",\"55 \"]]","cd":12000,"effect_info":["21:CC:cd5d6d"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b96976cfa8c80203563ae52daba3f62b.png","name":"Interference!","description":"Natan launches a Gravitational Attractor in the target direction, dealing 150( +50% Total Physical Attack) (+70% Total Magic Power) (Magic Damage) to enemies in its path and knocking them back.\nThe Attractor detonates upon reaching the maximum range, dealing 30( +10% Total Physical Attack) (+14% Total Magic Power) (Magic Damage) to nearby enemies and knocking them back.","_key":"ocx9AHs9lR2j8Tc8nqBZaO"},{"description":"Natan summons a (Reverse-Clone) at the target location (6 units away) that lasts 10s, inherits 35% of his attack attributes, and copies his moves and attacks in reverse.\n(Use Again:) Natan switches places with the (Reverse-Clone).\nEach cast reduces other skills' remaining cooldowns by 50%. The (Reverse-Clone) will disappear if Natan is too far away, while the cooldown of this skill will be reduced by the remaining duration.","_key":"ocx9AHs9lR2j8Tc8nqBZio","levels":"[[\"Cooldown\",\"48.0\",\"42.0\",\"36.0\"],[\"Skill Cost\",\"100\",\"50\",\"0\"],[\"Attributes Inherit\",\"35%\",\"37.5%\",\"40%\"]]","cd":48000,"effect_info":["71:Summon:617fc6","81:Blink:a269c6"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/69dc50f0cb0ada1e854d0df704872b0b.png","name":"Entropy?"}],"heroGrade":51.5325,"notes":"Due to his intricate mechanics and skill shot, which demands careful calculation to land your strikes, Natan is one of the Marksman heroes in Mobile Legends with a particularly high level of difficulty. Prior to playing Natan as your main, you must play him in a few practice sessions.","heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span","marks":[]}],"_type":"block"},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}]}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"_key":"2b7f513f8ead","markDefs":[],"children":[{"marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220","_type":"span"},{"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"_key":"08c0ac3db383","markDefs":[],"children":[{"_key":"0002213f1fe80","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_key":"5371898323971","_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. "},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"_key":"fc2fde9091ad","markDefs":[],"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]}],"id":"6f319694-0a77-495c-b56a-ffab35030e75","name":"Natan","pickRate":2.07,"banRate":9.84,"latePower":9,"heroRoles":[{"name":"Marksman","image":{"asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"_type":"slug","current":"/heroes/roles/marksman"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"patchNote":null,"_updatedAt":"2024-02-16T06:00:11Z","heroLearningCurve":"hard"}}